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Simulated Universe: Swarm Disaster is an additional gameplay content for Honkai: Star Rail's Simulated Universe game mode. See the Swarm Disaster explained, how it works, and all the rewards here!
Simulated Universe Guides | |
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Swarm Disaster | Gold and Gears |
Divergent Universe | Unknowable Domain |
List of Contents
Release | September 06, 2023 |
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Official Details | Official Announcement ► |
Simulated Universe Swarm Disaster is an additional content gameplay within the Simulated Universe. The DLC includes the all-new Path of Propagation, Resonance Interplay, and the Swarm True Stings boss!
Simulated Universe: Swarm Disaster unlocks once you've unlocked Simulated Universe - World 5!
Simulated Universe World 5 Guide
Check out our Exploration Guide to see how to clear a level in Swarm Disaster with the best Paths and teams here!
Swarm Disaster Exploration Guide
The ultimate challenge in The Swarm Disaster is clearing the Torturous Difficulty, also known as Difficulty 5. Clear Difficulty 5 to collect Stellar Jades and a free Self-Modeling Resin!
How to Clear Difficulty 5 in Swarm Disaster
Resonance Interplay is a new mechanic that was introduced in Swarm Disaster. Collect 3 Blessings of your chosen Path and then three Blessings of specific paths to activate it, bringing new synergies for the Path Resonance. Check out our guide on it down below!
Herta and her colleagues in the Genius Society prepared a special content for the Simulated Universe. Similar to how the Simulated Universe was unlocked, you get it through a mission.
Once you enter the Simulated Universe, you'll see the world globe of the Swarm Disaster on the side, enter it and start exploring! Before you actually explore though, you must go through the usual process of picking a team to bring.
The usual Paths are also in the Swarm Disaster but with the addition of the Path of Propagation. Choosing a Path shows the usual Path resonance and the new Audience Dice. Each Path can also have various ways they influence the domains!
When you enter the Swarm Disaster, you'll get access to a map that shows you tiles that represent domains you can enter. The tiles have larger symbols indicating the domain type and smaller symbols indicating the beacons in it!
Jump to Domain and Beacon Types ▼
Once inside a domain, you must defeat the enemy and get the Blessings as usual. However, to move to another domain, you must use the Communing Device. Depending on the Path's effect, you may jump to another domain or select the nearest one instead.
Note that if you choose an adjacent domain the other domains will collapse and cannot be entered.
The Communing Device is where you get the effect of the Audience Dice. The Audience Dice is a set of buffs and effects that change every time you change domains.
However, those set of buffs is only in accordance with the Path you chose. You cannot get a dice from other Paths. You can also reroll once (or more) if you want another buff for the next stage!
There is a countdown in the Communing Device screen and this is the limit of domains you can explore before you trigger the Planar Disarray. In this mode, every movement to another domain will increase the Disruption Level which will buff the enemies.
We recommend going straight toward the boss of each plane to avoid wasting the countdown!
There are three levels or planes within a stage in the Swarm Disaster, each having stronger enemies as you progress. At the end of the first two planes, you can choose a boss.
If you win the two planes it will grant an effect that goes against the Swarm True Strings boss.
At the end of the map is the domain where the Swarm True Stings Boss resides. Once you defeat it, the challenge ends!
The Swarm - True Sting Enemy Guide
The goal of going through all the stages is to increase your affinity to the Paths in the Communing Trail. Whenever you go through the stage whether you complete it or not, you get points in the Communing Trail which gives you buffs.
The Communing Trail is also tied to the Trail of Pathstrider that gives rewards and additional points for the Communing Trail when you accomplish the objectives!
Communing Trail and Pathstrider Guide
Another goal of going through the game mode is unlocking the Swarm Disaster Chapters. You can unlock the chapters by using a specific Path and encountering certain events. Unlocking the chapters yields rewards!
How to Unlock Swarm Disaster Chapters
Once all chapters are complete, you can unlock the Path of Propagation for Simulated Universe and Swarm Disaster. This Path centers around Basic ATKs and Skill Point usage.
To unlock this Path, you must complete all chapters in the Swarm Disaster and the Swarm Disaster: The End Adventure Mission!
How to Unlock Path of Propagation Guide
Domain | Domain Type Effect |
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Blank | Blank Domain. Nothing will happen in this domain. |
Combat | Combat Domain. Defeat enemies in this domain to receive Blessings. |
Elite | Elite Domain. Defeat Elite Enemies in this domain for a chance to receive a 1-3 star Blessing. |
Boss | Boss Domain. Defeat the Boss in this domain to pass this plane and receive Blessings and Curios. |
Occurrence | Occurrence Domain. Different outcomes can be achieved in this domain based on your choices. |
Reward | Reward Domain. Select from different rewards in this domain. |
Adventure | Adventure Domain. Complete the various challenges in this domain to obtain rewards. |
Respite | Respite Domain. You can enhance Blessings, download characters, and reset characters in this domain. |
Transaction | Transaction Domain. Consume Cosmic Fragments in this domain to purchase Blessings and Curios. |
Combat: Swarm | Special Combat Domain. Defeat Swarm enemies in this domain to receive Blessings of Propagation. |
Occurrence: Swarm | Special Occurrence Domain. The Swarm's alertness can be affected by the choices you make in this domain. The higher the Swarm's alertness, the more dangerous the Special Occurrence in the domain becomes. |
Boss: Swarm | Special Boss Domain. Defeating Swarm: True Sting (Complete) in this domain can clear this run of Simulated Universe. |
Beacon | Beacon Effect |
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Enhance | Enhance beacon. Enemies in domains with this beacon are enhanced. When selecting a Blessing after winning a battle, level up all Blessings. |
Mutation | Mutation beacon. Enemies in the domains with this beacon will become ''Bugs'' After winning a battle, receive additional Cosmic Fragments. |
Mutation | Blessing Trotter beacon. There will be a Trotter in domains with this beacon. Defeat it to obtain additional Blessings. |
Curio Trotter | Curio Trotter beacon. There will be a Trotter in domains with this beacon. Defeat it to obtain additional Curios. |
Path Dice | Dices and Dice Effects |
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Preservation |
Collective Shelter: After moving to a different domain in this round, immediately apply Cornerstone to all domains that are about to collapse. Credit Bias: For every domain on the map that has Cornerstone, immediately obtain 25 Cosmic Fragments. Cornerstone's Spirit: Select 1 domain (excluding Boss or Boss: Swarm) and apply Cornerstone to it. Charioteer's Forge: After moving to a different domain in this round, immediately apply Cornerstone to 1 random domain(s) about to collapse. Proof of Commandment: At the start of combat during this round, all allies receive a Shield equal to 50% of their respective Max HP for 3 turns. |
Remembrance |
Genesis of Intellect: Immediately copy all domains with the Recollection effect to their adjacent domains. Body, Beyond, Remade: Allies can move to any domain with the Recollection effect during the Movement phase of this round. Darkness and Greed: Select 1 domain (except Boss or Boss: Swarm), copy it to an adjacent location, and apply Recollection to it. Inner Sensory Organ: Immediately copy the domain where characters are currently in to a random location on the map and apply Recollection to it. Confusion and Causality: When entering combat in this round, there is a 100% fixed chance for all enemies to become Frozen and inflicted with Ice Weakness for 2 turn(s). |
Nihility |
Transition: The content of Blank domain entered during this turn will be replaced by Reward domain. Form: Immediately obtain 1 Curio and turn all Reward domains into Blank domains. (This effect will no longer be generated after appearing once on each plane). Shadow: Immediately obtain 1 Blessing and turn all Elite domains into Blank domains. (This effect will no longer be generated after appearing once on each plane). Void: Immediately turn all Combat domains into Blank domains. (This effect will no longer be generated after appearing once on each plane). Dormancy: Immediately turn all Occurrence domains into Blank domains. (This effect will no longer be generated after appearing once on each plane). Nothingness: When allies enter Blank domain in this round, immediately obtain 10 Cosmic Fragments. |
The Hunt |
Swiftness: Can move to a domain in the closest column that contains either a Blessing Trotter beacon or Curio Trotter beacon. Rewards gained from defeating Trotters is doubled in this turn. Resolve: Immediately generates 1 Blessing Trotter Beacon in a Combat, Combat: The Swarm, or Elite domain. Vengeance: Allies can move to any domain in the next 3 column(s) during the Movement phase of this round. Restraint: Immediately applies Hounding Pursuit to 1 domain(s) with the Blessing Trotter or Curio Trotter beacon. Domains with Hounding Pursuit are no longer able to change location. Quelled Fury: At the start of combat for this round, all allies' SPD increases by 50% for 3 turn(s). |
Abundance |
Sustenance: Immediately apply Mercy to 1 adjacent domain(s) of every domain that already has Mercy. Benevolence: For every domain on the field that has Mercy, immediately gain 1 point(s) in the countdown and 5 Cosmic Fragments. Prescription: After moving to a different domain in this round, immediately applies Mercy to all domains that are adjacent to the domain where characters are located. Mercy: Select 1 domain and apply Mercy to it. Disgust: When entering combat in this round, for every point in the countdown, all enemies receive a set amount of DMG equal to 3% of their respective Max HP but no more than 60% of Max HP. Homebound: Immediately apply Mercy to 1 random domain(s) on the field that does not currently have Mercy. |
Destruction |
Scorched Subjugation: Select a Combat, Combat: Swarm, or Elite domain to immediately get the rewards of the domain and change it to a Blank domain (The effects of Curios do not activate simultaneously). War Worship: Select a Combat, Combat: Swarm, or Elite domain and immediately give it an Enhance beacon. Spiritual Suicide: Enter a Combat, Combat: Swarm, or Elite domain during this round to immediately obtain 1 Blessing(s). Blood Like Water: When entering combat in this round, all allies' DMG dealt increases by 50%. Corporeal Monarch: Select 1 domain (excluding Boss or Boss: Swarm) and change it to a Combat domain. |
Elation |
Spirit of Chaos: Select a domain (excluding Boss or Boss: Swarm) and apply 1 random Happiness to it. Head Harbinger of Havoc: When entering combat in this round, after a character uses an attack to deal damage to enemy target(s), the attack will be considered as a follow-up attack for 2 turn(s). Measured Mockery: Select 1 Combat domain and apply 1 random Happiness to it. Mischief Master: Select 1 Elite domain and apply 1 random Happiness to it. Always Amazed, Never Dismayed: Select 1 Occurrence domain and apply 1 random Happiness to it. |
Propagation |
Inorganic Embers: Select Boss or Boss: Swarm domain and immediately receive Blessings of Propagation equal to the number of Combat: Swarm and Occurrence: Swarm domains that exist on the map. (If all Blessings of Propagation have already been obtained, receive a random Blessing instead) Only the selected domains can become the movement targets in this round. Dissociated Id: Select a Combat: Swarm or Occurrence: Swarm domain, and make all domains adjacent to it randomly become either Combat: Swarm or Occurrence: Swarm domain. Caged Madman of Corrosion: Immediately generate 1 random beacon in Combat: Swarm domain. Spinal Cord Regrown: When entering combat in this round, characters will recover the same amount of Skill Point(s) as they consume for 3 turn(s). The Devil, Pain, and Love: Immediately changes 1 random domain(s) to Combat: Swarm or Occurrence: Swarm domain. |
All Simulated Universe: Swarm Disaster Rewards | ||
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Stellar Jade | Relic Remains | Tracks of Destiny |
Self-Modeling Resin | Supplies Material Box (Standard) | Lost Crystal |
Traveler's Guide | Credit |
Objective | Rewards |
---|---|
Collect all chapters of Swarm Disaster | |
Collect chapter Prologue in Swarm Disaster | |
Collect chapter Remembrance I in Swarm Disaster | |
Collect chapter Preservation I in Swarm Disaster | |
Collect chapter Destruction I in Swarm Disaster | |
Collect chapter Elation I in Swarm Disaster | |
Collect chapter Abundance I in Swarm Disaster | |
Collect chapter The Hunt I in Swarm Disaster | |
Collect chapter Nihility I in Swarm Disaster | |
Collect chapter Preservation II in Swarm Disaster | |
Collect chapter Remembrance II in Swarm Disaster | |
Collect chapter Destruction II in Swarm Disaster | |
Collect chapter Elation II in Swarm Disaster | |
Collect chapter Abundance II in Swarm Disaster |
All Pathstrider Rewards | ||
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Stellar Jade | Tracks of Destiny | Traveler's Guide |
Credit | Supplies Material Box (Standard) |
These are all the types of rewards you can get from the Trail of Pathstrider!
Objectives | Rewards |
---|---|
Complete Simulated Universe: Swarm Disaster 3 times at any difficulty | x1,400 |
Light up ''Trail of Pathstrider'' 4 times in Simulated Universe: Swarm Disaster | x1,400 |
You can get 2,800 Nameless EXP if you complete the objectives, which will aid in advancing your battle pass to get more rewards!
Nameless Honor Battle Pass Guide
Simulated Universe Guides | |||
---|---|---|---|
World 1 | World 2 | World 3 | |
World 4 | World 5 | World 6 | |
World 7 | World 8 | World 9 |
All Simulated Universe Paths | ||
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Propagation | Preservation | Abundance |
Nihility | The Hunt | Remembrance |
Destruction | Elation | Erudition |
Simulated Universe: The Swarm Disaster Guides | |
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The Swarm Disaster Guide | How to Unlock All Chapters |
Communing Trail and Pathstrider Guide | Exploration Guide |
How to Clear Difficulty 5 |
Simulated Universe: Gold and Gears Guides | |
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Gold and Gears Guide | How to Unlock All Trailblaze and Aeon Secrets |
Neural Network Guide | Dice Customization and All Dice Faces |
How to Beat Difficulty 5 |
Simulated Universe: Unknowable Domain | |
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Unknowable Domain Guide | How to Beat Someone's Mausoleum |
Simulated Universe Guides | |
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List of All Paths | Simulated Universe Events |
List of All Curios | Resonance Interplay Guide |
my advice is if you luocha and gepard bring them both for massive qol. dhil is the best dps and can deal with those chonky insects easily. and brings your chonkiest buffer/debuffer.
Simulated Universe Swarm Disaster Guide
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Once the Path of Propagation is unlocked use Dang Heng-IL. With that path, he does insane amounts of damage.