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Honkai: Star Rail

All The Harmony Light Cones

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♦ New: Tier List maker and community tier list contest!
♦ Latest: Version 3.7 Summary & Currency Wars
♦ Version 3.7 5★: Cyrene, Phainon, Cipher, Mydei
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♦ Events: Snack Dash & Relic Recon

Honkai Star Rail - All The Harmony Light Cones

Here's a list of all The Harmony Path Light Cones in Honkai: Star Rail.

All The Harmony Light Cones

Available Light Cones

Light Cone Rarity Ability
Star Rail Epoch Etched in Golden Blood Epoch Etched in Golden Blood 5-Star Conquer
Increase the wearer's ATK by 64%. After using Ultimate to attack, recovers 1 Skill Point. When the wearer uses their skill on one ally character, increases the Skill DMG dealt by the target by 54% for 3 turns.
Star Rail If Time Were a Flower If Time Were a Flower 5-Star Presage
Increases the wearer's CRIT DMG by 36%. After the wearer launches a Follow-up ATK, additionally regenerates 12 Energy and gains "Presage," lasting for 2 turn(s). While the wearer has "Presage," all ally targets' CRIT DMG increases by 48%. When entering battle, the wearer regenerates 21 Energy and gains "Presage," lasting for 2 turn(s).
Star Rail A Grounded Ascent A Grounded Ascent 5-Star Departing Anew
After the wearer uses Skill or Ultimate on one ally character, the wearer regenerates 6 Energy and the ability's target receives 1 stack of "Hymn" for 3 turn(s), stacking up to 3 time(s). Each stack of "Hymn" increases its holder's DMG dealt by 15%. After every 2 instance(s) of Skill or Ultimate the wearer uses on one ally character, recovers 1 Skill Point.
Star Rail But the Battle Isn But the Battle Isn't Over 5-Star Heir
Increases the wearer's Energy Regeneration Rate by 10% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30% more DMG for 1 turn(s).
Star Rail Flowing Nightglow Flowing Nightglow 5-Star Pacify
Every time an ally attacks, the wearer gains 1 stack of Cantillation. Each stack of Cantillation increases the wearer's Energy Regeneration Rate by 3.0%, stacking up to 5 time(s). When the wearer uses their Ultimate, removes Cantillation and gains Cadenza. Cadenza increases the Wearer's ATK by 48% and increases all allies' DMG dealt by 24%, lasting for 1 turn(s).
Star Rail Past Self in Mirror Past Self in Mirror 5-Star The Plum Fragrance In My Bones
Increases the wearer's Break Effect by 60%. After the wearer uses their Ultimate, increases all allies' DMG by 24%, lasting for 3 turn(s). Should the wearer's Break Effect exceed or equal 150%, 1 Skill Point will be recovered. At the start of each wave, immediately regenerates 10.0 Energy for all allies. Effects of the same type cannot stack.
Star Rail Earthly Escapade Earthly Escapade 5-Star Capriciousness
Increases the wearer's CRIT DMG by 32%. At the start of the battle, the wearer gains Mask, lasting for 3 turn(s). While the wearer has Mask, the wearer's allies have their CRIT Rate increased by 10% and their CRIT DMG increased by 28%. For every 1 Skill Point the wearer recovers (including Skill Points that exceed the limit), they gain 1 stack of Radiant Flame. And when the wearer has 4 stacks of Radiant Flame, all the stacks are removed, and they gain Mask, lasting for 4 turn(s).
Star Rail The Forever Victual The Forever Victual 4-Star So Good!
Increases the wearer's ATK by 16%. After the wearer uses Skill, increases ATK by 8%, stacking up to 3 times.
Star Rail In Pursuit of the Wind In Pursuit of the Wind 4-Star Flustered
After entering battle, increases all allies' Break DMG dealt by 16%. Abilities of the same type cannot stack.
Star Rail Poised to Bloom Poised to Bloom 4-Star Lose Not, Forget Not
Increases the wearer's ATK by 16%. Upon entering the battle, if there are two or more allies in the team who follow the same Path, these characters' CRIT DMG increases by 16%. Abilities of the same type cannot stack.
Star Rail For Tomorrow For Tomorrow's Journey 4-Star Bonds
Increases the wearer's ATK by 16%. After the wearer uses their Ultimate, increases their DMG dealt by 18%, lasting for 1 turn(s).
Star Rail Dreamville Adventure Dreamville Adventure 4-Star Solidarity
After the wearer uses a certain type of ability such as Basic ATK, Skill, or Ultimate, all allies gain Childishness, which increases allies' DMG for the same type of ability as used by the wearer by 12%. Childishness only takes effect for the most recent type of ability the wearer used and cannot be stacked.
Star Rail Dance! Dance! Dance! Dance! Dance! Dance! 4-Star Cannot Stop It!
When the wearer uses their Ultimate, all allies' actions are Advanced Forward by 16%.
Star Rail Past and Future Past and Future 4-Star Kites From the Past
When the wearer uses their Skill, the next ally taking action (except the wearer) deals 16% increased DMG for 1 turn(s).
Star Rail Memories of the Past Memories of the Past 4-Star Old Photo
Increases the wearer's Break Effect by 28%. When the wearer attacks, additionally regenerates 4 Energy. This effect can only be triggered 1 time per turn.
Star Rail Planetary Rendezvous Planetary Rendezvous 4-Star Departure
Upon battle entry, if an ally deals the same DMG Type as the wearer, DMG dealt increases by 12%.
Star Rail Carve the Moon, Weave the Clouds Carve the Moon, Weave the Clouds 4-Star Secret
At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by 10%, all allies' CRIT DMG increases by 12%, or all allies' Energy. Regeneration Rate increases by 6%. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the similar type cannot be stacked.
Star Rail Chorus Chorus 3-Star Concerted
After entering battle, increases the ATK of all allies by 8%. Effects of the same type cannot stack.
Star Rail Meshing Cogs Meshing Cogs 3-Star Fleet Triumph
After the wearer uses attacks or gets hit, additionally regenerates 4 Energy. This effect can only be triggered 1 time per turn.
Star Rail Mediation Mediation 3-Star Family
Upon entering battle, increases SPD of all allies by 12 points for 1 turn(s).

Honkai: Star Rail Related Guides

Honkai Star Rail - Light Cones

All Light Cones

Light Cones by Rarity

Light Cone Rarity
★★★★★ ★★★★ ★★★

Light Cones by Path

Light Cone Paths
Star Rail - The Destruction PathDestruction Star Rail - The Hunt PathThe Hunt Star Rail - The Erudition PathErudition Star Rail - The Harmony PathHarmony
Star Rail - The Nihility PathNihility Star Rail - The Preservation PathPreservation Star Rail - The Abundance PathAbundance Star Rail - The Remembrance PathRemembrance

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