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Here's a list of all 4-Star rarity Light Cones in Honkai: Star Rail.
List of Contents
Light Cone | Path | Ability |
---|---|---|
A Secret Vow | The Destruction | Spare No Effort Increases DMG dealt by the wearer by 20%. The wearer also deals an extra 20% of DMG to enemies whose current HP percentage is equal to or higher than the wearer's current HP percentage. |
After the Charmony Fall | The Erudition | Quiescence Increases the wearer's Break Effect by 28%. After the wearer uses their Ultimate, increases their SPD by 8%, lasting for 2 turns. |
Before the Tutorial Mission Starts | The Nihility | Quick on the Draw Increases the wearer's Effect Hit Rate by 20%. When the wearer attacks enemies that have reduced DEF, regenerates 4 Energy. |
Boundless Choreo | The Nihility | Scrutinize Increase the wearer's CRIT Rate by 8%. The wearer deals 24% more CRIT DMG to enemies that are currently Slowed or have reduced DEF. |
Carve the Moon, Weave the Clouds | The Harmony | Secret At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by 10%, all allies' CRIT DMG increases by 12%, or all allies' Energy. Regeneration Rate increases by 6%. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the similar type cannot be stacked. |
Concert for Two | The Preservation | Inspire Increases the wearer's DEF by 16%. For every on-field character that has a Shield, the DMG dealt by the wearer increases by 4%. |
Dance! Dance! Dance! | The Harmony | Cannot Stop It! When the wearer uses their Ultimate, all allies' actions are Advanced Forward by 16%. |
Day One of My New Life | The Preservation | At This Very Moment Increases the wearer's DEF by 16%. After entering battle, increases DMG RES of all allies by 8%. Effects of the same type cannot stack. |
Destiny’s Threads Forewoven | The Preservation | Insight Increases the wearer's Effect RES by 12%. For every 100 of DEF the wearer has, increases the DMG dealt by 0.8% to a max increase of 32%. |
Dream's Montage | The Abundance | Academy Style Edit Increases the wearer's SPD by 8%. After attacking enemy targets that are Weakness Broken, regenerates 3 Energy. This effect can trigger up to 2 time(s) per turn. |
Dreamville Adventure | The Harmony | Solidarity After the wearer uses a certain type of ability such as Basic ATK, Skill, or Ultimate, all allies gain Childishness, which increases allies' DMG for the same type of ability as used by the wearer by 12%. Childishness only takes effect for the most recent type of ability the wearer used and cannot be stacked. |
Eyes of the Prey | The Nihility | Self-Confidence Increases the wearer's Effect Hit Rate by 20% and increases DoT by 24%. |
Fermata | The Nihility | Semibreve Rest Increases the Break Effect dealt by the wearer by 16%, and increases their DMG to enemies afflicted with Shock or Wind Shear by 16%. This also applies to DoT. |
Final Victor | The Hunt | Wager Increases the wearer's ATK by 12%. When the wearer lands a CRIT hit on enemies, they will gain a stack of Good Fortune. This effect can be stacked 4 time(s). Every stack of Good Fortune the wearer has will increase their CRIT DMG by 8%. Good Fortune will be removed at the end of the wearer's turn. |
Flames Afar | The Destruction | Deflagration When the wearer's cumulative HP loss during one attack exceeds 25% of their Max HP, or if the amount of their own HP consumed at one time is greater than 25% of their Max HP, immediately heals the wearer for 15% of their Max HP, and at the same time, increases the DMG they deal by 25% for 2 turn(s). This effect can only be triggered once every 3 turn(s). |
For Tomorrow's Journey | The Harmony | Bonds Increases the wearer's ATK by 16%. After the wearer uses their Ultimate, increases their DMG dealt by 18%, lasting for 1 turn(s). |
Geniuses' Repose | The Erudition | Each Now Has a Role to Play Increases the wearer's ATK by 16%. When the wearer defeats an enemy, the wearer's CRIT DMG increases by 24% for 3 turn(s). |
Good Night and Sleep Well | The Nihility | Toiler For every debuff the target enemy has, the DMG dealt by the wearer increases by 12%, stacking up to 3 time(s). This effect also applies to DoT. |
Hey, Over Here | The Abundance | I'm Not Afraid! Increases the wearer's Max HP by 8%. When the wearer uses Skill, increases Outgoing Healing by 16%, lasting for 2 turn(s). |
Indelible Promise | The Destruction | Inheritance Increases the wearer's Break Effect by 28%. When the wearer uses their Ultimate, increases their CRIT Rate by 15%, lasting for 2 turn(s). |
It’s Showtime | The Nihility | Self-Amusement When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 6%, stacking up to 3 time(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is 80% or higher, increases ATK by 20%. |
Landau's Choice | The Preservation | Time Fleets Away The wearer is more likely to be attacked, but DMG taken is reduced by 16%. |
Make the World Clamor | The Erudition | The Power of Sound The wearer regenerates 20 Energy immediately upon entering battle, and increases Ultimate DMG by 32%. |
Memories of the Past | The Harmony | Old Photo Increases the wearer's Break Effect by 28%. When the wearer attacks, additionally regenerates 4 Energy. This effect can only be triggered 1 time per turn. |
Ninja Record - Sound Hunt | The Destruction | Curtains Up! Increases the wearer's Max HP by 12%. When losing HP or restoring HP, increases CRIT DMG by 18%, lasting for 2 turn(s). This effect can only trigger 1 time per turn. |
Nowhere to Run | The Destruction | Desperate Times Increases the wearer's ATK by 24%. Whenever the wearer defeats an enemy, they restore HP equal to 12% of their ATK. |
Only Silence Remains | The Hunt | Record Increases the wearer's ATK by 16%. If there are 2 or fewer enemies on the field, increases wearer's CRIT Rate by 12%. |
Past and Future | The Harmony | Kites From the Past When the wearer uses their Skill, the next ally taking action (except the wearer) deals 16% increased DMG for 1 turn(s). |
Perfect Timing | The Abundance | Refraction of Sightline Increases the wearer's Effect RES by 16% and increases Outgoing Healing by an amount that is equal to 33% of Effect RES. Outgoing Healing can be increased this way by up to 15%. |
Planetary Rendezvous | The Harmony | Departure Upon battle entry, if an ally deals the same DMG Type as the wearer, DMG dealt increases by 12%. |
Poised to Bloom | The Harmony | Lose Not, Forget Not Increases the wearer's ATK by 16%. Upon entering the battle, if there are two or more allies in the team who follow the same Path, these characters' CRIT DMG increases by 16%. Abilities of the same type cannot stack. |
Post-Op Conversation | The Abundance | Mutual Healing Increases the wearer's Energy Regeneration Rate by 8% and increases Outgoing Healing when they use their Ultimate by 12%. |
Quid Pro Quo | The Abundance | Enjoy With Rapture At the start of the wearer's turn, regenerates 8 Energy for a randomly chosen ally (excluding the wearer) whose current Energy is lower than 50%. |
Resolution Shines As Pearls of Sweat | The Nihility | Glance Back When the wearer hits an enemy and if the hit enemy is not already Ensnared, then there is a 60% base chance to Ensnare the hit enemy. Ensnared enemies' DEF decreases by 12% for 1 turn(s). |
Return to Darkness | The Hunt | Raging Waves Increases the wearer's CRIT Rate by 12%. After a CRIT Hit, there is a 16% fixed chance to dispel 1 buff on the target enemy. This effect can only trigger 1 time per attack. |
River Flows in Spring | The Hunt | Stave Off the Lingering Cold After entering battle, increases the wearer's SPD by 8% and DMG by 12%. When the wearer takes DMG, this effect will disappear. This effect will resume after the end of the wearer's next turn. |
Shadowed by Night | The Hunt | Concealment Increases the wearer's Break Effect by 28%. When entering battle or after dealing Break DMG, increases SPD by 8%, lasting for 2 turns. This effect can only trigger once per turn. |
Shared Feeling | The Abundance | Cure and Repair Increases the wearer's Outgoing Healing by 10%. When using Skill, regenerates 2 Energy for all allies. |
Subscribe for More! | The Hunt | Like Before You Leave! Increases the DMG of the wearer's Basic ATK and Skill by 24%. This effect increases by an extra 24% when the wearer's current Energy reaches its max level. |
Swordplay | The Hunt | Answers of Their Own For each time the wearer hits the same target, DMG dealt increases by 8%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets. |
The Birth of the Self | The Erudition | The Maiden in the Painting Increases DMG dealt by the wearer's follow-up attacks by 24%. If the current HP of the target enemy is below or equal to 50%, increases DMG dealt by follow-up attacks by an extra 24%. |
The Day The Cosmos Fell | The Erudition | Stratagem Increases the wearer's ATK by 16%. When the wearer uses an attack and at least 2 attacked enemies have the corresponding Weakness, the wearer's CRIT DMG increases by 20%, lasting for 2 turn(s). |
The Moles Welcome You | The Destruction | Fantastic Adventure
When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 12%. |
The Seriousness of Breakfast | The Erudition | Get Ready Increases the wearer's DMG by 12%. For every defeated enemy, the wearer's ATK increases by 4%, stacking up to 3 time(s). |
This Is Me! | The Preservation | New Chapter Increases the wearer's DEF by 16%. Increases the DMG of the wearer when they use their Ultimate by 60% of the wearer's DEF. This effect only apply 1 time per enemy target. |
Today Is Another Peaceful Day | The Erudition | A Storm Is Coming After entering battle, increases the wearer's DMG based on their Max Energy. DMG increases by 0.20% per point of Energy, up to 160 Energy. |
Trend of the Universal Market | The Preservation | A New Round of Shuffling Increases the wearer's DEF by 16%. When the wearer is attacked, there is a 100% base chance to Burn the enemy. For each turn, the wearer deals DoT that is equal to 40% of the wearer's DEF for 2 turn(s). |
Under the Blue Sky | The Destruction | Rye Under the Sun Increases the wearer's ATK by 16%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 12% for 3 turn(s). |
Warmth Shortens Cold Nights | The Abundance | Tiny Light Increases the wearer's Max HP by 16%. When using Basic ATK or Skill, restores all allies' HP by an amount equal to 2.0% of their respective Max HP. |
We Are Wildfire | The Preservation | Teary-Eyed At the start of the battle, the DMG dealt to all allies decreases by 8% for 5 turn(s). At the same time, immediately restores HP to all allies equal to 30% of the respective HP difference between the characters' Max HP and current HP. |
We Will Meet Again | The Nihility | A Discourse in Arms After the wearer uses Basic ATK or Skill, deals Additional DMG equal to 48% of the wearer's ATK to a random enemy that has been attacked. |
What Is Real | The Abundance | Hypothesis Increases the wearer's Break Effect by 24%. After using Basic ATK, restores HP for the wearer by an amount equal to 2.0% of Max HP plus 800. |
Woof! Walk Time! | The Destruction | Run! Increases the wearer's ATK by 10%, and increases their DMG to enemies afflicted with Burn or Bleed by 16%. This also applies to DoT. |
Light Cone Rarity | ||
---|---|---|
★★★★★ | ★★★★ | ★★★ |
Light Cone Paths | |||
---|---|---|---|
Destruction | The Hunt | Erudition | Harmony |
Nihility | Preservation | Abundance | Remembrance |
All 4-Star Light Cones
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