Honkai: Star Rail

All 5-Star Light Cones

♦ Latest Updates: Apocalyptic Shadow 2.7, Version 2.7 Update
♦ 5★: Sunday, Jing Yuan, Fugue, Firefly
♦ 4★: Arlan, Qingque, Tingyun, Yukong, Misha, Gallagher
♦ 3.0 Characters: The Herta & Aglaea
♦ New Events: Cosmic Home Decor Guide

Honkai Star Rail - All 5-Star Light Cones

Here's a list of all 5-Star rarity Light Cones in Honkai: Star Rail.

All 5-Star Light Cones

Available Light Cones

Light Cone Path Ability
Star Rail A Grounded Ascent A Grounded Ascent The Harmony The Harmony Departing Anew
After the wearer uses Skill or Ultimate on one ally character, the wearer regenerates 6 Energy and the ability's target receives 1 stack of "Hymn" for 3 turn(s), stacking up to 3 time(s). Each stack of "Hymn" increases its holder's DMG dealt by 15%. After every 2 instance(s) of Skill or Ultimate the wearer uses on one ally character, recovers 1 Skill Point.
Star Rail Along the Passing Shore Along the Passing Shore The Nihility The Nihility Steerer
Increases the wearer's CRIT DMG by 36%. When the wearer hits an enemy target, inflicts Mirage Fizzle on the enemy, lasting for 1 turn. Each time the wearer attacks, this effect can only trigger 1 time on each target. The wearer deals 24% increased DMG to targets afflicted with Miragle Fizzle, and the DMG dealt by the wearer's Ultimate additionally increases by 24%.
Star Rail An Instant Before A Gaze An Instant Before A Gaze The Erudition The Erudition A Knight's Pilgrimage
Increases the wearer's CRIT DMG by 36%. When the wearer uses Ultimate, increases the wearer's Ultimate DMG based on their Max Energy. Each point of Energy increases the Ultimate DMG by 0.36%, up to 180 points of Energy.
Star Rail Baptism of Pure Thought Baptism of Pure Thought The Hunt The Hunt Mental Training
Increases the wearer's CRIT DMG by 20%. For every debuff on the enemy target, the wearer's CRIT DMG dealt against this target increases by 8%, stacking up to 3 times. When using Ultimate to attack the enemy target, the wearer receives the Disputation effect, which increases DMG dealt by 36% and enables their follow-up attacks to ignore 24% of the target's DEF. This effect lasts for 2 turns.
Star Rail Before Dawn Before Dawn The Erudition The Erudition Long Night
Increases the wearer's CRIT DMG by 36%. Increases the wearer's Skill and Ultimate DMG by 18%. After the wearer uses their Skill or Ultimate, they gain Somnus Corpus. Upon triggering a follow-up attack, Somnus Corpus will be consumed and the follow-up attack DMG increases by 48%.
Star Rail Brighter Than the Sun Brighter Than the Sun The Destruction The Destruction Defiant Till Death
Increases the wearer's CRIT Rate by 18%. When the wearer uses Basic ATK, they will gain one stack of Dragon's Call for 2 turns. Each stack of Dragon's Call increases the wearer's ATK by 18% and Energy Regeneration Rate by 6%. Dragon's Call can be stacked up to 2 times.
Star Rail But the Battle Isn But the Battle Isn't Over The Harmony The Harmony Heir
Increases the wearer's Energy Regeneration Rate by 10% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30% more DMG for 1 turn(s).
Star Rail Cruising in the Stellar Sea Cruising in the Stellar Sea The Hunt The Hunt Chase
Increases the wearer's CRIT rate by 8%, and increases their CRIT rate against enemies with HP less than or equal to 50% by an extra 8%. When the wearer defeats an enemy, their ATK is increased by 20% for 2 turn(s).
Star Rail Dance at Sunset Dance at Sunset The Destruction The Destruction Deeply Engrossed
Greatly increases the odds that the wearer will be attacked and increases the wearer's CRIT DMG by 36%. After the wearer uses their Ultimate, they receive 1 stack of Firedance, lasting for 2 turns and up to 2 stacks. Each stack of Firedance increases the DMG dealt by the wearer's follow-up attack by 36%.
Star Rail Earthly Escapade Earthly Escapade The Harmony The Harmony Capriciousness
Increases the wearer's CRIT DMG by 32%. At the start of the battle, the wearer gains Mask, lasting for 3 turn(s). While the wearer has Mask, the wearer's allies have their CRIT Rate increased by 10% and their CRIT DMG increased by 28%. For every 1 Skill Point the wearer recovers (including Skill Points that exceed the limit), they gain 1 stack of Radiant Flame. And when the wearer has 4 stacks of Radiant Flame, all the stacks are removed, and they gain Mask, lasting for 4 turn(s).
Star Rail Echoes of the Coffin Echoes of the Coffin The Abundance The Abundance Thorns
Increases the wearer's ATK by 24%. After the wearer uses an attack, for each different enemy target the wearer hits, regenerates 3.0 Energy. Each attack can regenerate Energy up to 3 time(s) this way. After the wearer uses their Ultimate, all allies gain 12 SPD for 1 turn.
Star Rail Eternal Calculus Eternal Calculus The Erudition The Erudition Boundless Thought
Increases the wearer's ATK by 8%. After using an attack, for each enemy target hit, additionally increases ATK by 4%. This effect can stack up to 5 times and last until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 8%, lasting for 1 turn(s).
Star Rail Flowing Nightglow Flowing Nightglow The Harmony The Harmony Pacify
Every time an ally attacks, the wearer gains 1 stack of Cantillation. Each stack of Cantillation increases the wearer's Energy Regeneration Rate by 3.0%, stacking up to 5 time(s). When the wearer uses their Ultimate, removes Cantillation and gains Cadenza. Cadenza increases the Wearer's ATK by 48% and increases all allies' DMG dealt by 24%, lasting for 1 turn(s).
Star Rail I Shall Be My Own Sword I Shall Be My Own Sword The Destruction The Destruction With This Evening Jade
Increases the wearer's CRIT DMG by 20%. When an ally (excluding the wearer) gets attacked or loses HP, the wearer gains 1 stack of Eclipse, up to a max of 3 stack(s). Each stack of Eclipse increases the DMG of the wearer's next attack by 14.0%. When 3 stack(s) are reached, additionally enables that attack to ignore 12% of the enemy's DEF. This effect will be removed after the wearer uses an attack.
Star Rail I Venture Forth to Hunt I Venture Forth to Hunt The Hunt The Hunt Intimidation
Increases the wearer's CRIT Rate by 15%. When the wearer launches a follow-up attack, they gain 1 stack of "Luminflux" to a max of 2 stacks. Each stack of "Luminflux" enables the Ultimate DMG dealt by the wearer to ignore 27% of the target's DEF. When the wearer's turn ends, removes 1 stack of "Luminflux."
Star Rail In the Name of the World In the Name of the World The Nihility The Nihility Inheritor
Increases the wearer's DMG to debuffed enemies by 24%. When the wearer uses their Skill, the Effect Hit Rate for this attack increases by 18%, and ATK increases by 24%.
Star Rail In the Night In the Night The Hunt The Hunt Flowers and Butterflies
Increases the wearer's CRIT Rate by 18%. While the wearer is in battle, for every 10 SPD that exceeds 100, the DMG of the wearer's Basic ATK and Skill is increased by 6% and the CRIT DMG of their Ultimate is increased by 12%. This effect can stack up to 6 time(s).
Star Rail Incessant Rain Incessant Rain The Nihility The Nihility Mirage of Reality
Increases the wearer’s Effect Hit Rate by 24%. When the wearer deals DMG to an enemy that currently has 3 or more debuffs, increases the wearer’s CRIT Rate by 12%. After the wearer uses their Basic ATK, Skill, or Ultimate, there is a 100% base chance to implant Aether Code on a random hit target that does not yet have it. Targets with Aether Code receive 12% increased DMG for 1 turn.
Star Rail Inherently Unjust Destiny Inherently Unjust Destiny The Preservation The Preservation All-In
Increases the wearer's DEF by 40%. When the wearer provides a Shield to an ally, the wearer's CRIT DMG increases by 40%, lasting for 2 turns. When the wearer's follow-up attack hits an enemy target, there is a 100% base chance to increase the DMG taken by the attacked enemy target by 10.0%, lasting for 2 turns.
Star Rail Moment of Victory Moment of Victory The Preservation The Preservation Verdict
Increases the wearer's DEF by 24% and Effect Hit Rate by 24%. Increases the chance for the wearer to be attacked by enemies. When the wearer is attacked, increase their DEF by an extra 24% until the end of the wearer's turn.
Star Rail Night of Fright Night of Fright The Abundance The Abundance Deep, Deep Breaths
Increases the wearer's Energy Regeneration Rate by 12%. When any ally uses their Ultimate, the wearer restores HP for the ally currently with the lowest HP percentage by an amount equal to 10% of the healed ally's Max HP. When the wearer provides healing for an ally, increases the healed ally's ATK by 2.4%. This effect can stack up to 5 times and lasts for 2 turn(s).
Star Rail Night on the Milky Way Night on the Milky Way The Erudition The Erudition Meteor Swarm
For every enemy on the field, increases the wearer's ATK by 9.0%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 30% for 1 turn.
Star Rail Ninjutsu Inscription - Dazzling Evilbreaker Ninjutsu Inscription - Dazzling Evilbreaker The Erudition The Erudition Exorcism
Increases the wearer's Break Effect by 60%. When entering battle, immediately regenerates 30 Energy. After the wearer uses Ultimate, obtains "Raiton." After using 2 Basic ATKs, advances the wearer's action by 50% and removes "Raiton." After the wearer uses Ultimate, resets "Raiton."
Star Rail On the Fall of an Aeon On the Fall of an Aeon The Destruction The Destruction Moth To Flames
Whenever the wearer attacks, their ATK is increased by 8% in this battle, up to 4 time(s). When the wearer inflicts Weakness Break on enemies, the wearer's DMG increases by 12% for 2 turn(s).
Star Rail Past Self in Mirror Past Self in Mirror The Harmony The Harmony The Plum Fragrance In My Bones
Increases the wearer's Break Effect by 60%. After the wearer uses their Ultimate, increases all allies' DMG by 24%, lasting for 3 turn(s). Should the wearer's Break Effect exceed or equal 150%, 1 Skill Point will be recovered. At the start of each wave, immediately regenerates 10.0 Energy for all allies. Effects of the same type cannot stack.
Star Rail Patience Is All You Need Patience Is All You Need The Nihility The Nihility Spider Web
Increases DMG dealt by the wearer by 24%. After every attack unleashed by the wearer, the wearer's SPD increases by 4.8%, stacking up to 3 times. If the wearer hits an enemy target that is not afflicted by Erode, there is a 100% base chance to inflict Erode on the target. Enemies afflicted with Erode are also considered to be Shocked and will receive Lightning DoT at the start of each turn equal to 60% of the wearer's ATK, lasting for 1 turn(s).
Star Rail Reforged Remembrance Reforged Remembrance The Nihility The Nihility Crystallize
Increases wearer's Effect Hit Rate by 40%. When the wearer deals DMG to an enemy inflicted with Wind Shear, Burn, Shock, or Bleed, each respectively grants 1 stack of Prophet, stacking up to 4 time(s). In a single battle, only 1 stack of Prophet can be granted for each type of DoT. Every stack of Prophet increases wearer's ATK by 5% and enables the DoT dealt to ignore 7.2% of the target's DEF.
Star Rail Sailing Towards A Second Life Sailing Towards A Second Life The Hunt The Hunt Rough Water
Increases the wearer's Break Effect by 60%. The Break DMG dealt by the wearer ignores 20% of the target's DEF. When the wearer's Break Effect in battle is at 150% or greater, increases their SPD by 12%.
Star Rail Scent Alone Stays True Scent Alone Stays True The Abundance The Abundance Contentment
Increases the wearer's Break Effect by 60%. After the wearer uses Ultimate to attack enemy targets, inflicts the targets with the "Woefree" state, lasting for 2 turns. While in "Woefree," enemy targets take 10% increased DMG. They effect of increasing DMG taken is additionally boosted by 8% if the wearer's current Break Effect is 150% or higher.
Star Rail She Already Shut Her Eyes She Already Shut Her Eyes The Preservation The Preservation Visioscape
Increases the wearer's Max HP by 24% and Energy Regeneration Rate by 12%. When the wearer's HP is reduced, all allies' DMG dealt increases by 9.0%, for 2 turn(s). At the start of every wave, restores HP to all allies by an amount equal to 80% of their respective lost HP.
Star Rail Sleep Like the Dead Sleep Like the Dead The Hunt The Hunt Sweet Dreams
Increases the wearer's CRIT DMG by 30%. When the wearer's Basic ATK or Skill does not result in a CRIT Hit, increases their CRIT Rate by 36% for 1 turn(s). This effect can only trigger once every 3 turn(s).
Star Rail Solitary Healing Solitary Healing The Nihility The Nihility Chaos Elixir
Increases the wearer's Break Effect by 20%. When the wearer unleashes their Ultimate, increases DoT dealt by the wearer by 24% for 2 turns. When the target suffering from the wearer's DoT is defeated, the wearer regenerates 4 Energy.
Star Rail Something Irreplaceable Something Irreplaceable The Destruction The Destruction Kinship
Increases the wearer's ATK by 24%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 8% of the wearer's ATK. At the same time, the wearer's DMG is increased by 24% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
Star Rail Texture of Memories Texture of Memories The Preservation The Preservation Treasure
Increases the wearer's Effect RES by 8%. If the wearer is attacked and has no Shield, they gain a Shield equal to a 16% of their Max HP for 2 turn(s). This effect can only be triggered once every 3 turn(s). If the wearer has a Shield when attacked, the DMG they receive decreases by 12%.
Star Rail The Unreachable Side The Unreachable Side The Destruction The Destruction Unfulfilled Yearning
Increases the wearer's CRIT Rate by 18% and their Max HP by 18%. When the wearer is attacked or consumes their own HP, their DMG increases by 24%. This effect is removed after the wearer uses an attack.
Star Rail Those Many Springs Those Many Springs The Nihility The Nihility Worldly Affairs Leave No Mark
Increases Effect Hit Rate by 60%. After the wearer uses Basic ATK, Skill, or Ultimate to attack, there is a 60% base chance to inflict "Unarmored". While in the Unarmored state, target receives 10% increased DMG for 2 turns. If the target is under a DoT inflicted by the wearer, there's a 60% chance to upgrade "Unarmored" to the "Cornered" state, which increases the DMG the target receives by 14%, lasting for 2 turns. During this, the wearer can't inflict "Unarmored" on the target.
Star Rail Time Waits for No One Time Waits for No One The Abundance The Abundance Morn, Noon, Dusk, and Night
Increases the wearer's Max HP by 18% and Outgoing Healing by 12%. When the wearer heals allies, record the amount of Outgoing Healing. When any ally launches an attack, a random attacked enemy takes Additional DMG equal to 36% of the recorded Outgoing Healing value. This Additional DMG is of the same Type as the wearer's, is not affected by other buffs, and can only occur 1 time per turn.
Star Rail Whereabouts Should Dreams Rest Whereabouts Should Dreams Rest The Destruction The Destruction Metamorphosis
Increases the wearer's Break Effect by 60%. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for 2 turn(s). Targets afflicted with Routed receive 24.0% increased Break DMG from the wearer, and their SPD is lowered by 20%. Effects of the similar type cannot be stacked.
Star Rail Worrisome, Blissful Worrisome, Blissful The Hunt The Hunt One At A Time
Increase the wearer's CRIT Rate by 18% and their follow-up attacks' DMG by 30%. After the wearer uses a follow-up attack, apply the Tame state to the target, stacking up to 2 stacks. When allies hit enemy targets under the Tame state, every Tame stack increases the CRIT DMG dealt by 12%.
Star Rail Yet Hope Is Priceless Yet Hope Is Priceless The Erudition The Erudition Promise
Increases the wearer's CRIT Rate by 16%. While the wearer is in battle, for every 20% CRIT DMG that exceeds 120%, the DMG dealt by follow-up attack increases by 12%. This effect can stack up to 4 times. When the battle starts or after the wearer uses their Basic ATK, enables Ultimate or the DMG dealt by follow-up attack to ignore 20% of the target's DEF, lasting for 2 turns.

Honkai: Star Rail Related Guides

Honkai Star Rail - Light Cones

All Light Cones

Light Cones by Rarity

Light Cone Rarity
★★★★★ ★★★★ ★★★

Light Cones by Path

Light Cone Paths
Star Rail - The Destruction PathDestruction Star Rail - The Hunt PathThe Hunt Star Rail - The Erudition PathErudition Star Rail - The Harmony PathHarmony
Star Rail - The Nihility PathNihility Star Rail - The Preservation PathPreservation Star Rail - The Abundance PathAbundance Star Rail - The Remembrance PathRemembrance

Author

    Walkthrough Menu

    All rights reserved