Honkai: Star Rail

All 5-Star Light Cones

★ Updates: 2.1 Summary, Dewlight Pavilion, Clock Studios Theme Park
★ Builds: Acheron, Luocha, Gallagher, Dan Heng, Pela
★ Phase 2: Aventurine, Jingliu, Serval, Lynx, Luka
★ Upcoming Characters: Robin & Boothill
★ Events: Cosmodyssey & Festive Gifts

Honkai Star Rail - All 5-Star Light Cones

Here's a list of all 5-Star rarity Light Cones in Honkai: Star Rail.

All 5-Star Light Cones

Upcoming Light Cones

Light Cone Path Ability
Star Rail - Inherently Unjust Destiny Light Cone Inherently Unjust Destiny Honkai Star Rail - The Preservation The Preservation TBD

Inherently Unjust Destiny is Aventurine's Light Cone, which will release in Phase 2 of Version 2.1.

Version 2.1 Release Date and Banners Guide

Available Light Cones

Light Cone Path Ability
Star Rail Along the Passing Shore Along the Passing Shore The Nihility The Nihility Steerer
Increases the wearer's CRIT DMG by 36%. When the wearer hits an enemy target, inflicts Mirage Fizzle on the enemy, lasting for 1 turn. Each time the wearer attacks, this effect can only trigger 1 time on each target. The wearer deals 24% increased DMG to targets afflicted with Miragle Fizzle, and the DMG dealt by the wearer's Ultimate additionally increases by 24%.
Star Rail An Instant Before A Gaze An Instant Before A Gaze The Erudition The Erudition A Knight's Pilgrimage
Increases the wearer's CRIT DMG by 36%. When the wearer uses Ultimate, increases the wearer's Ultimate DMG based on their Max Energy. Each point of Energy increases the Ultimate DMG by 0.36%, up to 180 points of Energy.
Star Rail Baptism of Pure Thought Baptism of Pure Thought The Hunt The Hunt Mental Training
Increases the wearer's CRIT DMG by 20%. For every debuff on the enemy target, the wearer's CRIT DMG dealt against this target increases by 8%, stacking up to 3 times. When using Ultimate to attack the enemy target, the wearer receives the Disputation effect, which increases DMG dealt by 36% and enables their follow-up attacks to ignore 24% of the target's DEF. This effect lasts for 2 turns.
Star Rail Before Dawn Before Dawn The Erudition The Erudition Long Night
Increases the wearer's CRIT DMG by 36%. Increases the wearer's Skill and Ultimate DMG by 18%. After the wearer uses their Skill or Ultimate, they gain Somnus Corpus. Upon triggering a follow-up attack, Somnus Corpus will be consumed and the follow-up attack DMG increases by 48%.
Star Rail Brighter Than the Sun Brighter Than the Sun The Destruction The Destruction Defiant Till Death
Increases the wearer's CRIT Rate by 18%. When the wearer uses Basic ATK, they will gain one stack of Dragon's Call for 2 turns. Each stack of Dragon's Call increases the wearer's ATK by 18% and Energy Regeneration Rate by 6%. Dragon's Call can be stacked up to 2 times.
Star Rail But the Battle Isn But the Battle Isn't Over The Harmony The Harmony Heir
Increases the wearer's Energy Regeneration Rate by 10% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30% more DMG for 1 turn(s).
Star Rail Cruising in the Stellar Sea Cruising in the Stellar Sea The Hunt The Hunt Chase
Increases the wearer's CRIT rate by 8%, and increases their CRIT rate against enemies with HP less than or equal to 50% by an extra 8%. When the wearer defeats an enemy, their ATK is increased by 20% for 2 turn(s).
Star Rail Earthly Escapade Earthly Escapade The Harmony The Harmony Capriciousness
Increases the wearer's CRIT DMG by 32%. At the start of the battle, the wearer gains Mask, lasting for 3 turn(s). While the wearer has Mask, the wearer's allies have their CRIT Rate increased by 10% and their CRIT DMG increased by 28%. For every 1 Skill Point the wearer recovers (including Skill Points that exceed the limit), they gain 1 stack of Radiant Flame. And when the wearer has 4 stacks of Radiant Flame, all the stacks are removed, and they gain Mask, lasting for 4 turn(s).
Star Rail Echoes of the Coffin Echoes of the Coffin The Abundance The Abundance Thorns
Increases the wearer's ATK by 24%. After the wearer uses an attack, for each different enemy target the wearer hits, regenerates 3.0 Energy. Each attack can regenerate Energy up to 3 time(s) this way. After the wearer uses their Ultimate, all allies gain 12 SPD for 1 turn.
Star Rail I Shall Be My Own Sword I Shall Be My Own Sword The Destruction The Destruction With This Evening Jade
Increases the wearer's CRIT DMG by 20%. When an ally (excluding the wearer) gets attacked or loses HP, the wearer gains 1 stack of Eclipse, up to a max of 3 stack(s). Each stack of Eclipse increases the DMG of the wearer's next attack by 14.0%. When 3 stack(s) are reached, additionally enables that attack to ignore 12% of the enemy's DEF. This effect will be removed after the wearer uses an attack.
Star Rail In the Name of the World In the Name of the World The Nihility The Nihility Inheritor
Increases the wearer's DMG to debuffed enemies by 24%. When the wearer uses their Skill, the Effect Hit Rate for this attack increases by 18%, and ATK increases by 24%.
Star Rail In the Night In the Night The Hunt The Hunt Flowers and Butterflies
Increases the wearer's CRIT Rate by 18%. While the wearer is in battle, for every 10 SPD that exceeds 100, the DMG of the wearer's Basic ATK and Skill is increased by 6% and the CRIT DMG of their Ultimate is increased by 12%. This effect can stack up to 6 time(s).
Star Rail Incessant Rain Incessant Rain The Nihility The Nihility Mirage of Reality
Increases the wearer’s Effect Hit Rate by 24%. When the wearer deals DMG to an enemy that currently has 3 or more debuffs, increases the wearer’s CRIT Rate by 12%. After the wearer uses their Basic ATK, Skill, or Ultimate, there is a 100% base chance to implant Aether Code on a random hit target that does not yet have it. Targets with Aether Code receive 12% increased DMG for 1 turn.
Star Rail Moment of Victory Moment of Victory The Preservation The Preservation Verdict
Increases the wearer's DEF by 24% and Effect Hit Rate by 24%. Increases the chance for the wearer to be attacked by enemies. When the wearer is attacked, increase their DEF by an extra 24% until the end of the wearer's turn.
Star Rail Night of Fright Night of Fright The Abundance The Abundance Deep, Deep Breaths
Increases the wearer's Energy Regeneration Rate by 12%. When any ally uses their Ultimate, the wearer restores HP for the ally currently with the lowest HP percentage by an amount equal to 10% of the healed ally's Max HP. When the wearer provides healing for an ally, increases the healed ally's ATK by 2.4%. This effect can stack up to 5 times and lasts for 2 turn(s).
Star Rail Night on the Milky Way Night on the Milky Way The Erudition The Erudition Meteor Swarm
For every enemy on the field, increases the wearer's ATK by 9.0%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 30% for 1 turn.
Star Rail On the Fall of an Aeon On the Fall of an Aeon The Destruction The Destruction Moth To Flames
Whenever the wearer attacks, their ATK is increased by 8% in this battle, up to 4 time(s). When the wearer inflicts Weakness Break on enemies, the wearer's DMG increases by 12% for 2 turn(s).
Star Rail Past Self in Mirror Past Self in Mirror The Harmony The Harmony The Plum Fragrance In My Bones
Increases the wearer's Break Effect by 60%. After the wearer uses their Ultimate, increases all allies' DMG by 24%, lasting for 3 turn(s). Should the wearer's Break Effect exceed or equal 150%, 1 Skill Point will be recovered. At the start of each wave, immediately regenerates 10.0 Energy for all allies. Effects of the same type cannot stack.
Star Rail Patience Is All You Need Patience Is All You Need The Nihility The Nihility Spider Web
Increases DMG dealt by the wearer by 24%. After every attack unleashed by the wearer, the wearer's SPD increases by 4.8%, stacking up to 3 times. If the wearer hits an enemy target that is not afflicted by Erode, there is a 100% base chance to inflict Erode on the target. Enemies afflicted with Erode are also considered to be Shocked and will receive Lightning DoT at the start of each turn equal to 60% of the wearer's ATK, lasting for 1 turn(s).
Star Rail Reforged Remembrance Reforged Remembrance The Nihility The Nihility Crystallize
Increases wearer's Effect Hit Rate by 40%. When the wearer deals DMG to an enemy inflicted with Wind Shear, Burn, Shock, or Bleed, each respectively grants 1 stack of Prophet, stacking up to 4 time(s). In a single battle, only 1 stack of Prophet can be granted for each type of DoT. Every stack of Prophet increases wearer's ATK by 5% and enables the DoT dealt to ignore 7.2% of the target's DEF.
Star Rail She Already Shut Her Eyes She Already Shut Her Eyes The Preservation The Preservation Visioscape
Increases the wearer's Max HP by 24% and Energy Regeneration Rate by 12%. When the wearer's HP is reduced, all allies' DMG dealt increases by 9.0%, for 2 turn(s). At the start of every wave, restores HP to all allies by an amount equal to 80% of their respective lost HP.
Star Rail Sleep Like the Dead Sleep Like the Dead The Hunt The Hunt Sweet Dreams
Increases the wearer's CRIT DMG by 30%. When the wearer's Basic ATK or Skill does not result in a CRIT Hit, increases their CRIT Rate by 36% for 1 turn(s). This effect can only trigger once every 3 turn(s).
Star Rail Solitary Healing Solitary Healing The Nihility The Nihility Chaos Elixir
Increases the wearer's Break Effect by 20%. When the wearer unleashes their Ultimate, increases DoT dealt by the wearer by 24% for 2 turns. When the target suffering from the wearer's DoT is defeated, the wearer regenerates 4 Energy.
Star Rail Something Irreplaceable Something Irreplaceable The Destruction The Destruction Kinship
Increases the wearer's ATK by 24%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 8% of the wearer's ATK. At the same time, the wearer's DMG is increased by 24% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
Star Rail Texture of Memories Texture of Memories The Preservation The Preservation Treasure
Increases the wearer's Effect RES by 8%. If the wearer is attacked and has no Shield, they gain a Shield equal to a 16% of their Max HP for 2 turn(s). This effect can only be triggered once every 3 turn(s). If the wearer has a Shield when attacked, the DMG they receive decreases by 12%.
Star Rail The Unreachable Side The Unreachable Side The Destruction The Destruction Unfulfilled Yearning
Increases the wearer's CRIT Rate by 18% and their Max HP by 18%. When the wearer is attacked or consumes their own HP, their DMG increases by 24%. This effect is removed after the wearer uses an attack.
Star Rail Time Waits for No One Time Waits for No One The Abundance The Abundance Morn, Noon, Dusk, and Night
Increases the wearer's Max HP by 18% and Outgoing Healing by 12%. When the wearer heals allies, record the amount of Outgoing Healing. When any ally launches an attack, a random attacked enemy takes Additional DMG equal to 36% of the recorded Outgoing Healing value. This Additional DMG is of the same Type as the wearer's, is not affected by other buffs, and can only occur 1 time per turn.
Star Rail Worrisome, Blissful Worrisome, Blissful The Hunt The Hunt One At A Time
Increase the wearer's CRIT Rate by 18% and their follow-up attacks' DMG by 30%. After the wearer uses a follow-up attack, apply the Tame state to the target, stacking up to 2 stacks. When allies hit enemy targets under the Tame state, every Tame stack increases the CRIT DMG dealt by 12%.

Honkai: Star Rail Related Guides

Honkai Star Rail - Light Cones

All Light Cones

Light Cones by Rarity

Light Cone Rarity
★★★★★ ★★★★ ★★★

Light Cones by Path

Light Cone Paths
Star Rail - The Destruction PathDestruction Star Rail - The Hunt PathHunt Star Rail - The Erudition PathErudition Star Rail - The Harmony PathHarmony
Star Rail - The Nihility PathNihility Star Rail - The Preservation PathPreservation Star Rail - The Abundance PathAbundance

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