Honkai: Star Rail

Moze Best Builds and Teams

Honkai Star Rail - Moze Best Builds and Teams

Moze is a Lightning and The Hunt character in Honkai: Star Rail. Check out this guide for Moze's best builds, team comps, relics, light cones, and kit in this guide!

Moze Character Guides
Moze IconBuild Guide Honkai Star Rail - All MaterialsMaterials

Moze's Character Overview

Moze Basic Info and Rating

Star Rail - MozeMoze Rarity
Element
Path
Tier List Rating
Star Rail - S Overall

Star Rail - S Single Target

Star Rail - B AoE Damage

Star Rail - S Support

Ratings are based on E0.

How do you rate Moze?

SS 428
Votes
S 57
Votes
A 9
Votes
B 1
Votes
C 2
Votes

Character Tier List

Moze Stats

Level 1
Level 80
Stat Base Value
HP
(28th)
110
ATK
(13th)
81
DEF
(22nd)
48
SPD
(3rd)
111
Stat Base Value
HP
(28th)
811
ATK
(13th)
599
DEF
(22nd)
352
SPD
(3rd)
111

The stats indicated above are Moze's base values. These numbers do not include the character's equipped Light Cone, Relics, or activated Trace nodes.

List of All Character Stats and Rank

Should You Pull for Moze?

Moze is a Hunt unit who specializes in dishing out single-target DMG through Follow-up attacks. Moze can use his Skill to cast Prey on an enemy. When allies attack the Preyed enemy, Moze can unleash a Follow-up attack.

Most of Moze's DMG will occur outside of his turn, and his Prey effect can increase the Follow-up attack DMG taken by the enemy. This makes him an excellent Sub-DPS on Follow-up attack teams.

If you need a Sub-DPS for your Follow-up attack teams, then go ahead and pull for Moze and his Eidolons.

Moze's Best Builds

Follow-Up Sub-DPS

Base Build
Alternative Cones
Best Light Cone Relics and Ornament
Star Rail - Worrisome, Blissful Light Cone Worrisome, Blissful
Main Stats Sub Stats
Body: CRIT Rate
Feet: ATK%
Sphere: Lightning DMG
Rope: ATK%
CRIT Rate ★★★
CRIT DMG ★★
ATK% ★★
Flat ATK ★

Moze is best built as your typical DPS with CRIT stats. Moze can use the Pioneer Diver of Dead Waters since the Prey state on an enemy counts as a debuff. Duran is Moze's best ornament since this can increase his CRIT DMG.

Thanks to Moze's Advance Forward mechanic from his Bonus Ability, you don't need to build him with SPD stats.

Recommended Stat Values

Stat Recommended Value
CRIT Rate 80% or above
CRIT DMG 120% or above
ATK 2800 or above

Since Moze has CRIT DMG from his Trace nodes, you should prioritize having a lot of CRIT Rate first to ensure most of his attacks CRIT. Once Moze's CRIT Rate is at least 80% or above, then you can prioritize his CRIT DMG next.

You will get a lot of ATK stats from the Feet and Rope pieces, so getting 2800 ATK should be no problem.

Moze's Best Teams

Moze F2P Team (Free to Play)

Sub-DPS DPS Support Healer
Star Rail - MozeMoze Star Rail - March 7th (Imaginary)March 7th (Imaginary) Star Rail - YukongYukong Star Rail - LynxLynx

In this free-to-play team, Moze will pair up with March 7th's The Hunt form. March can unleash Follow-up attacks if she has her E2 unlocked.

Yukong will increase the ATK of all allies with her Skill, while Lynx keeps the party alive through healing.

Moze Follow-Up Attack Team

Sub-DPS DPS Support Sustain
Star Rail - MozeMoze Star Rail - FeixiaoFeixiao Star Rail - RobinRobin Star Rail - AventurineAventurine

Moze is best used as a Sub-DPS in a Follow-up Attack team. The enemy marked by Prey needs to be attacked multiple times to unleash Moze's Follow-up attacks.

Feixiao will synergize well with Moze since his Follow-up attacks can help stack up Feixiao's Flying Aureus for her Ultimate. Feixiao's Ultimate counts as a Follow-up Attack, so the Prey state can help increase the DMG taken by the affected enemy.

Alternative Explanation
Star Rail - Dr. RatioDr. Ratio DPS Replacement
Since Moze's Prey state counts as a debuff, he can increase Dr. Ratio's chances of launching a Follow-up attack on the affected enemy.
Star Rail - YunliYunli DPS Replacement
Yunli's Ultimate can be timed to attack the enemy affected with the Prey state, dealing a lot of Follow-up attack DMG in the process.
Star Rail - ClaraClara DPS Replacement
While her Counterattacks are RNG, she can still benefit from the Prey state's debuff on enemies.
Star Rail - March 7th (Imaginary)March 7th (Imaginary) DPS Replacement
Best free-to-play DPS for Moze especially if March's E2 is unlocked.
Star Rail - Ruan MeiRuan Mei Support Replacement
Ruan Mei can increase the party's DMG and Break Efficiency.
Star Rail - Silver WolfSilver Wolf Support Replacement
Silver Wolf can be used if to inflict tons of debuffs to the enemy.
Star Rail - TingyunTingyun Support Replacement
Tingyun be used for energy restoration and if Feixiao isn't in the party.
Star Rail - PelaPela Support Replacement
Pela can decrease enemy DEF with her Ultimate.
Star Rail - YukongYukong Support Replacement
Yukong's ATK buffs can remain as long as the actual turn of the allied unit hasn't ended. This means that even if Moze uses his Follow-up attack, The countdown from Yukong's buff won't decrease.
Anyone from Abundance or Preservation Sustain Replacement
Anyone who can keep you alive will work fine. If Feixiao is on the team, do not use Huohuo as your sustain.

Moze's Best Relics and Ornaments

All Recommended Relics and Ornaments

Relics Rating & Merits
Pioneer Diver of Dead Waters Pioneer Diver of Dead Waters x4 ★★★★★ - Best
Moze can use the Pioneer Diver of Dead Waters since his Prey mark counts as a debuff. Moze benefits from the Relic's CRIT Rate buff.
The Ashblazing Grand Duke The Ashblazing Grand Duke x4 ★★★★☆ - 2nd Best
The Ashblazing Grand Duke is also great on Moze since he attacks multiple times with his Follow-up attack. This will also enhance his Ultimate since it counts as a Follow-up attack.
Ornaments Merits
Duran, Dynasty of Running Wolves Duran, Dynasty of Running Wolves ★★★★★ - Best
Duran, Dynasty of Running Wolves will increase Moze's DMG for every follow-up attack launched by allied units. This is best used with one or two other Follow-up attack units.

Since Moze's best teams consist of Follow-up attackers, this will be his best-in-slot ornament.
Izumo Gensei and Takama Divine Realm Izumo Gensei and Takama Divine Realm ★★★★☆ - 2nd Best
Izumo Gensei can also be used to increase Moze's CRIT Rate as long as there's another party member following the Path of The Hunt.
Inert Salsotto Inert Salsotto ★★★☆☆ - 3rd Best
Inert Salsotto can increase Moze's Follow-up attack and Ultimate DMG as long as he has at least 50% CRIT Rate.

Relic List & Guide

Moze's Best Light Cones

All Recommended Light Cones

Light Cone Why We Recommend It
Star Rail - Worrisome, Blissful Light Cone Worrisome, Blissful ★★★★★ - Best
Worrisome, Blissful is the best Light Cone for Moze since it increases his Follow-up attack DMG and CRIT Rate. This can also increase the CRIT DMG taken by an enemy.
Star Rail - Baptism of Pure Thought Light Cone Baptism of Pure Thought ★★★★☆ - Great
Baptism of Fire is great for Moze's personal damage since this allows his Follow-up attack to ignore the DEF of the enemy after using his Ultimate. This is best used along with other units who implant debuffs.
Star Rail - Cruising in the Stellar Sea Light Cone Cruising in the Stellar Sea ★★★★☆ - Great
Cruising in the Stellar Sea provides Moze a ton of CRIT Rate and increases his ATK after defeating an enemy.
Star Rail - Swordplay Light Cone Swordplay ★★★★☆ - Great
Swordplay can increase Moze's damage for every hit landed on the enemy. This is especially great at high Superimposition levels.
Star Rail - Sleep Like the Dead Light Cone Sleep Like the Dead ★★★★☆ - Great
Sleep Like the Dead increases Moze's CRIT DMG and can increase his CRIT Rate if his Skill or Basic ATK doesn't result in a CRIT Hit.
Star Rail - Final Victor Light Cone Final Victor ★★★☆☆ - Good
Final Victor is a good free-to-play Light Cone since this provides an ATK buff and has Moze's CRIT DMG increased for every CRIT Hit he lands.

Light Cone List & Guide

Moze's Trace Priority

Combat Traces

Trace Priority & Explanation
Basic Attack ★☆☆☆☆ - Medium Priority
You can skip out on upgrading Moze's Basic Attack since most of his damage will come from his other Skills.
Skill ★★★☆☆ - Medium Priority
Moze's Skill simply increases the damage dealt when upgraded.
Ultimate ★★★★☆ - High Priority
Moze's Ultimate simply increases the damage dealt. This will be Moze's second source of damage, so upgrade this after his Talent.
Talent ★★★★★ - Highest Priority
Moze's Bread and Butter. Leveling this up will increase his Follow-up attack DMG.

Bonus Abilities

Trace Priority & Explanation
Nightfeather ★★★★☆ - High Priority
Moze's first Follow-up attack will recover 1 Skill Point. This makes Moze an SP-positive unit.
Daggerhold ★★★★★ - Highest Priority
This advances Moze in the turn order at the start of each wave or when the Departed state is dispelled. Unlock this Trace so you don't have to build SPD stats on Moze.
Vengewise ★★★★★ - Highest Priority
Moze's Ultimate can count as a Follow-up attack and his Prey state can increase the Follow-up attack DMG taken by an enemy. Unlock this Bonus Ability as soon as you can.

Moze's Gameplay Guide

Skill Marks Prey on Enemies

Star Rail - Moze Skill

Moze's Skill will deal Lightning DMG and inflict a Prey state to a single enemy. Moze will also gain nine Charge points when he uses his Skill.

Enter Departed State with Talent

Star Rail - Moze Talent

When an enemy is marked with Prey from his Skill, Moze will enter the Departed State. In the Departed State, after allies attack an enemy, Moze will deal additional Lightning damage to the Enemy.

These attacks consume a Charge Point. After three Charge points are consumed, Moze will unleash a Follow-up attack on the marked enemy.

Ultimate Launches A Follow-Up Attack

Star Rail - Moze Ultimate

Moze's Ultimate will deal a ton of Lightning DMG to an enemy and then unleashes his Talent's Follow-up attack. Do note that when the Vengewise Bonus Ability is unlocked, his Ultimate counts as a Follow-up attack.

Go Into Stealth Mode with Technique

Star Rail - Moze Technique

After using Moze's Techinque, he will enter Stealth Mode. When Stealtm Mode is active, Moze cannot be detected by enemies and can deal increased DMG for a certain number of turns in battle.

Moze's Traces (Skills and Kit)

Active Abilities

Level 1
Level 6
Level 8
Level 10
Trace Scaling and Explanation
Basic ATK Hurlthorn: Deals Lightning DMG equal to 50% of Moze's ATK to a single target enemy.
Stat Bonus:
1. Max HP +4.0%
Skill Fleetwinged Raid: Marks a designated single enemy target as "Prey" and deals Lightning DMG equal to 75% of Moze's ATK, and gains 9 points of Charge.
When there are no other characters on the field that are capable of combat, Moze cannot use his Skill and dispels the enemy's "Prey" state.
Stat Bonus:
1. CRIT DMG +8.0%
Ultimate Dash In, Gash Out: Deals Lightning DMG equal to 162% of Moze's ATK to a single target enemy, and launches the Talent's follow-up attack against this target. If the target is defeated before this follow-up attack is used, then launches the follow-up attack against a random single enemy instead.
Talent Cascading Featherblade: When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 15% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 follow-up attack to "Prey," dealing Lightning DMG equal to 80% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch follow-up attack. Talent's follow-up attack does not consume Charge.
Trace Scaling and Explanation
Basic ATK Hurlthorn: Deals Lightning DMG equal to 100% of Moze's ATK to a single target enemy.
Skill Fleetwinged Raid: Marks a designated single enemy target as "Prey" and deals Lightning DMG equal to 112.5% of Moze's ATK, and gains 9 points of Charge.
When there are no other characters on the field that are capable of combat, Moze cannot use his Skill and dispels the enemy's "Prey" state.
Ultimate Dash In, Gash Out: Deals Lightning DMG equal to 216% of Moze's ATK to a single target enemy, and launches the Talent's follow-up attack against this target. If the target is defeated before this follow-up attack is used, then launches the follow-up attack against a random single enemy instead.
Talent Cascading Featherblade: When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 22.5% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 follow-up attack to "Prey," dealing Lightning DMG equal to 120% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch follow-up attack. Talent's follow-up attack does not consume Charge.
Trace Scaling and Explanation
Skill Fleetwinged Raid: Marks a designated single enemy target as "Prey" and deals Lightning DMG equal to 131.25% of Moze's ATK, and gains 9 points of Charge.
When there are no other characters on the field that are capable of combat, Moze cannot use his Skill and dispels the enemy's "Prey" state.
Ultimate Dash In, Gash Out: Deals Lightning DMG equal to 243% of Moze's ATK to a single target enemy, and launches the Talent's follow-up attack against this target. If the target is defeated before this follow-up attack is used, then launches the follow-up attack against a random single enemy instead.
Talent Cascading Featherblade: When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 26.25% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 follow-up attack to "Prey," dealing Lightning DMG equal to 140% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch follow-up attack. Talent's follow-up attack does not consume Charge.
Trace Scaling and Explanation
Skill Fleetwinged Raid: Marks a designated single enemy target as "Prey" and deals Lightning DMG equal to 150% of Moze's ATK, and gains 9 points of Charge.
When there are no other characters on the field that are capable of combat, Moze cannot use his Skill and dispels the enemy's "Prey" state.
Ultimate Dash In, Gash Out: Deals Lightning DMG equal to 270% of Moze's ATK to a single target enemy, and launches the Talent's follow-up attack against this target. If the target is defeated before this follow-up attack is used, then launches the follow-up attack against a random single enemy instead.
Talent Cascading Featherblade: When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 30% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 follow-up attack to "Prey," dealing Lightning DMG equal to 160% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch follow-up attack. Talent's follow-up attack does not consume Charge.

Technique and Bonus Abilities

Trace Scaling and Explanation
Technique Bated Wings: After using Technique, enters the Stealth state for 20 second(s). While in Stealth, Moze is undetectable by enemies. If Moze attacks enemies to enter combat while in Stealth, increases DMG by 30%, lasting for 2 turn(s).
Stat Bonus:
1. CRIT DMG +5.3%
Bonus Ability Nightfeather: After using the Talent's follow-up attack, recovers 1 Skill Point(s). This effect can trigger again after 1 turn(s).
Stat Bonus:
1. ATK +4.0%
2. CRIT DMG +5.3%
Bonus Ability Daggerhold: When Moze dispels his Departed state, his action advances by 20%. At the start of each wave, Moze's action advances by 30%.
Stat Bonus:
1. CRIT DMG +8.0%
2. ATK +6.0%
Bonus Ability Vengewise: When dealing DMG by using Ultimate, it is considered as having launched a follow-up attack. The follow-up attack DMG taken by "Prey" increases by 25%.
Stat Bonus:
1. Max HP +6.0%
2. ATK +8.0%
3. CRIT DMG +10.7%

Moze's Eidolons

Why We Recommend It
E1 ★★★☆☆ - Decent
Moze restores his own energy after entering battle and his Talent's additional Lightning DMG regenerates more energy.
E2 ★★★★★ - Amazing
This improves Moze as a Support unit since this increases the party's CRIT DMG against an enemy marked with Prey.
E4 ★★★★☆ - Great
Moze's DMG gets increased after he uses his Ultimate. A marginal increase in Moze's DMG output.
E6 ★★★★★ - Amazing
A huge damage boost to Moze's follow-up attacks, his bread and butter.

All Eidolon Resonance Effects

E1 Oathkeeper
After entering battle, Moze regenerates 20 Energy. Each time the Additional DMG from his Talent is triggered, Moze regenerates 2 Energy.
E2 Wrathbearer
When all allies deal DMG to the enemy target marked as "Prey," increases CRIT DMG by 40%.
E3 Deathchaser
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
E4 Heathprowler
When using Ultimate, increases the DMG dealt by Moze by 30%, lasting for 2 turn(s).
E5 Truthbender
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
E6 Faithbinder
Increases the DMG multiplier of the Talent's follow-up attack by 25%.

Moze's Ascension and Trace Materials

Total Ascension Materials

Ascension Material Total
12
13
12
50
246,400

Lvl. Character Ascension Materials
20 ➔ 30
Star Rail - Credit Item Credit x3,200
30 ➔ 40
Star Rail - Credit Item Credit x6,400
40 ➔ 50
Star Rail - Credit Item Credit x12,800
50 ➔ 60
Star Rail - Credit Item Credit x32,000
60 ➔ 70
Star Rail - Credit Item Credit x64,000
70 ➔ 80
Star Rail - Credit Item Credit x128,000

Total Trace Materials

All Trace Node Materials Total
12
28
54
42
105
42
12
5
2,400,000

Lvl Basic ATK Ascension Materials
2 Honkai: Star Rail - Meteoric Bullet x2 Honkai: Star Rail - Artifex x4 Honkai: Star Rail - Credit x4000
3 Honkai: Star Rail - Destined Expiration x2 Honkai: Star Rail - Artifex x2 Honkai: Star Rail - Credit x8000
4 Honkai: Star Rail - Destined Expiration x4 Honkai: Star Rail - Artifex x3 Honkai: Star Rail - Credit x16000
5 Honkai: Star Rail - Countertemporal Shot x2 Honkai: Star Rail - Artifex x2 Honkai: Star Rail - Credit x36000
6 Honkai: Star Rail - Countertemporal Shot x6 Honkai: Star Rail - Artifex x3 Honkai: Star Rail - Credit x128000
Lvl Skill, Talent, & Ult Ascension Materials
2 Honkai: Star Rail - Artifex x2 Honkai: Star Rail - Credit x2000 - -
3 Honkai: Star Rail - Meteoric Bullet x2 Honkai: Star Rail - Artifex x4 Honkai: Star Rail - Credit x4000 -
4 Honkai: Star Rail - Destined Expiration x2 Honkai: Star Rail - Artifex x2 Honkai: Star Rail - Credit x8000 -
5 Honkai: Star Rail - Destined Expiration x4 Honkai: Star Rail - Artifex x3 Honkai: Star Rail - Credit x16000 -
6 Honkai: Star Rail - Destined Expiration x6 Honkai: Star Rail - Artifex x5 Honkai: Star Rail - Credit x24000 -
7 Honkai: Star Rail - Countertemporal Shot x2 Honkai: Star Rail - Artifex x2 Honkai: Star Rail - Credit x36000 -
8 Honkai: Star Rail - Auspice Sliver x1 Honkai: Star Rail - Countertemporal Shot x4 Honkai: Star Rail - Artifex x3 Honkai: Star Rail - Credit x64000
9 Honkai: Star Rail - Auspice Sliver x1 Honkai: Star Rail - Countertemporal Shot x6 Honkai: Star Rail - Credit x128000 -
10 Honkai: Star Rail - Tracks of Destiny x1 Honkai: Star Rail - Auspice Sliver x1 Honkai: Star Rail - Countertemporal Shot x11 Honkai: Star Rail - Credit x240000
Nodes Bonus Stat and Abilities Materials
Ability 1 Honkai: Star Rail - Meteoric Bullet x2 Honkai: Star Rail - Auspice Sliver x1 Honkai: Star Rail - Credit x4000 -
Ability 2 Honkai: Star Rail - Destined Expiration x4 Honkai: Star Rail - Auspice Sliver x1 Honkai: Star Rail - Tracks of Destiny x1 Honkai: Star Rail - Credit x16000
Ability 3 Honkai: Star Rail - Countertemporal Shot x6 Honkai: Star Rail - Auspice Sliver x1 Honkai: Star Rail - Tracks of Destiny x1 Honkai: Star Rail - Credit x128000
Stat 1 Honkai: Star Rail - Artifex x2 Honkai: Star Rail - Credit x2000 - -
Stat 2 Honkai: Star Rail - Meteoric Bullet x2 Honkai: Star Rail - Artifex x4 Honkai: Star Rail - Credit x4000 -
Stat 3 Honkai: Star Rail - Destined Expiration x2 Honkai: Star Rail - Artifex x2 Honkai: Star Rail - Credit x8000 -
Stat 4 Honkai: Star Rail - Destined Expiration x2 Honkai: Star Rail - Artifex x2 Honkai: Star Rail - Credit x8000 -
Stat 5 Honkai: Star Rail - Destined Expiration x4 Honkai: Star Rail - Artifex x3 Honkai: Star Rail - Credit x16000 -
Stat 6 Honkai: Star Rail - Countertemporal Shot x2 Honkai: Star Rail - Artifex x2 Honkai: Star Rail - Credit x36000 -
Stat 7 Honkai: Star Rail - Countertemporal Shot x2 Honkai: Star Rail - Artifex x2 Honkai: Star Rail - Credit x36000 -
Stat 8 Honkai: Star Rail - Countertemporal Shot x6 Honkai: Star Rail - Artifex x6 Honkai: Star Rail - Credit x128000 -
Stat 9 Honkai: Star Rail - Countertemporal Shot x6 Honkai: Star Rail - Artifex x6 Honkai: Star Rail - Credit x128000 -
Stat 10 Honkai: Star Rail - Countertemporal Shot x6 Honkai: Star Rail - Artifex x6 Honkai: Star Rail - Credit x128000 -

Additional Moze Information

How to Get Moze

Pull from Feixiao and Indelible Coterie Banners

Version 2.5 Phase 1 Release Date
Honkai Star Rail - Version 2.5 Flying Aureus Shot to Lupine Rue
Release Date September 09, 2024
(UTC -5)

Moze was last featured in the Feixiao and Indelible Coterie warp banners. Both banners ran from September 9, 2024 to October 2, 2024 (UTC-5).

Moze Background and Voice Actors

Voice Actor EN: Ben Balmaceda
JP: Shogo Sakata
Faction / Affiliation Xianzhou Yaoqing

Moze's In-Game Lore

Faction The Xianzhou Yaoqing
Background A Shadow Guard of the Yaoqing. He is reticent and silent, always acting on his own.
As an expert in intelligence services and other affairs that must remain obscure, Moze rarely shows himself before others. The moment he shows his true capacities is usually the moment for his enemies to face death. He has a wealth of knowledge regarding methods of assassination and seems to have an extraordinary obsession with tidiness and cleanliness.

Honkai: Star Rail Related Guides

Honkai Star Rail - Characters

▶︎ All Playable Characters

Characters by Rarity

Character Rarity
★★★★ ★★★★★

Characters by Path

Character Paths
Star Rail - The Destruction PathDestruction Star Rail - The Hunt PathHunt Star Rail - The Erudition PathErudition Star Rail - The Harmony PathHarmony
Star Rail - The Nihility PathNihility Star Rail - The Preservation PathPreservation Star Rail - The Abundance PathAbundance

Characters by Element

Character Elements
Honkai Star Rail Fire ElementFire Honkai Star Rail Ice ElementIce Honkai Star Rail Lightning ElementLightning Honkai Star Rail Wind ElementWind
Honkai Star Rail Quantum ElementQuantum Honkai Star Rail Imaginary ElementImaginary Honkai Star Rail Physical ElementPhysical

All Lightning Characters

Lightning Characters
Honkai Star Rail TingyunTingyun Honkai Star Rail ServalServal Honkai Star Rail KafkaKafka Honkai Star Rail Jing YuanJing Yuan
Honkai Star Rail BailuBailu Honkai Star Rail ArlanArlan Honkai Star Rail - AcheronAcheron Honkai Star Rail - MozeMoze

Comment

24 Anonymous6 days

You have right. I see many hits when i slow the animation of fight.

23 Anonymous7 days

Moze does multi hit on a ST unit for his FuA. Its not like Ratio's. You can see a lot of damage numbers popping up

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