Far Cry 6

Title Update 2: Release Date and Update Information

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Title Update 2 is a major update released on November 2, 2021 for Far Cry 6. Learn more about the changes that this new update has brought to the game and what bugs it has addressed.

Title Update 2 Release Date

Title Update 2 is an update to the Far Cry 6 game released last November 2, 2021. The update is a major update as it removes the accidentally released post-release mission, Dani & Danny vs Everybody, other than removing a lot of bugs in the game.

Check out the official announcement below:

Title Update 2 Size

The update size varies between consoles.

Platform Update Size
PlayStation 4 49-60 GB
PlayStation 5 ~90 GB
Xbox One 13-19 GB
Xbox Series X/S 14 GB - 20 GB
PC (To be released) 54 GB + 47 GB for HD Texture Pack

List of Updates

Dani & Danny vs Everybody Removed

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It was a surprise to see this particular mission to be released ahead of its intended release date. In this update, Ubisoft admitted that the mission was accidentally released and proceeded to remove the mission.

Dani & Danny vs Everybody Mission Guide

Other Updates

Gameplay Updates
  • New Daily and Weekly Challenges have been added.
  • (Available November 9th) New Special Operation: Los Tres Santos.
  • Adjusted the respawn rate of enemies in the following areas: José's Island and Martínez (Philly's) Airstrip.
  • General performance improvements.
Quality of Life
  • The title sequence can now be skipped like other cinematics.
  • The Co-Op menu icon now shows a “!” when Co-Op becomes available for players.
  • Corrected several subtitles to better reflect intention, e.g., Resources are now universally called Resolver Materials.
  • Added a Moneda tutorial after finishing the first Insurgency.
  • Workbench background has been updated to make it less distracting.
  • Updated Colorblind mode to fix several issues for players with deuteranopia, e.g., not have white text on yellow background.
General Bug Fixes
  • Fixed an issue that could cause a looping death and loading screen situation when an autosave was made while the player was dying.
  • Fixed an issue that caused the weekly challenge “Road Rage” to have an identical name to the in-game trophy. The weekly challenge is now called “Road Fatality”.
  • Fixed an issue that could cause a player to fall through the world until restarting the game under rare circumstances after crashing a plane into the ground during a co-op session.
  • Fixed an issue that could cause the Auto Turret gadget to be permanently equipped when loading a save file.
  • Fixed an issue that could cause the Wingsuit to not become available if the player built the Hideout Network facility level 1 before applying the launch day patches.
Photo Mode
  • Fixed an issue that could cause connected controllers to continuously vibrate under certain circumstances when opening Photomode.
  • Fixed an issue that could cause players to become stuck in Photomode when failing to find a Co-Op partner during matchmaking.
Missions
  • Fixed an issue that could cause a looping loading screen during the “Backseat Driver” mission.
  • Fixed an issue that could cause the mission progress to be halted if all ground forces were killed without being detected during the “Break the Chains” mission.
  • Fixed an issue where the missions “Triada Blessings” and “Boom or Bust” would not complete correctly when completing them in Co-Op.
  • Fixed an issue that could cause Miguel to disappear and the mission progress to halt under certain circumstances during the “Second Son” mission.
  • Fixed an issue that could cause the controls UI elements to appear on screen after the cinematic during the “Harpoon” mission.
  • Fixed an issue that could cause Paulo, Talia and Bicho to fall through the stage (but continue to perform, the show must go on!) when shooting them with Discos Locos during the “Guerrilla Radio” mission.
  • Fixed an issue that could cause the quest objective to disappear when fast travelling after watching the cinematic during the “Bullet Points” mission.
  • Fixed an issue that could cause Miguelina to become unresponsive during the “Sincerely Lorenzo: Obsession” mission.
  • Fixed an issue that could make the Workbench unresponsive during the “Juan of a kind” mission.
  • Fixed an issue where destroying all airplanes in the area before starting the mission “Fly Ball” could cause the mission progress to halt.
  • Fixed an issue that could cause Raiza to become stuck during the “Du or Die” mission.
Co-op
  • Fixed an issue that could cause “Play Together” to stay greyed out if joining a session had previously failed.
  • Improved game responsiveness after extended Co-Op sessions.
  • Fixed an issue that could cause the game to freeze for 60 seconds when exiting a post-campaign Co-Op session.
  • Fixed an issue that could cause the UI to become unresponsive when trying to accept a Co-Op invitation from a player that had previously hosted a Co-Op session on Stadia.
  • Fixed an issue that could cause players on Stadia to receive a Trapper-D1534951 error when trying to join a Co-Op session.
  • Fixed an issue that could prevent players on Xbox Series X/S and Xbox One to join a Co-Op session when already playing in a Co-Op session.

Far Cry 6 Related Guides

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Latest News for Far Cry 6

All News and Game Info Guides

News and Game Info Guides
Release Date New Features
Multiplayer Online Features
Special Editions Is Far Cry 6 a Sequel?
Trailers List of Voice Actors
How to Preorder System Requirements
Roadmap and Update Schedule List of DLCs
Preload Guide Release Time and Launch Countdown
Available Platforms and Consoles How to Fix Warm Up PSO Cache Error
All Error Codes and How to Fix Third Person Mode: Gameplay, Driving, and Cutscenes
Server Status: Is The Server Running? How to Enable HDR
How to Download HD Texture Pack PS5 and Xbox Series X Upgrade Guide
Best Settings Co-op Mode: How Many Players Can Join?
Secrets and Easter Eggs Game Length: How Long to Beat
Does Far Cry 6 Have a Map Editor Guide Weekly Insurgencies: Release Date and Rewards
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