Dragon Age: The Veilguard

Warrior Skill Tree and Best Skills

Classes & Builds: Warrior, Mage, Rogue
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Dragon Age The Veilguard - Warrior Skill Tree and Best Skills

Warrior Skill Tree and priority for Dragon Age: The Veilguard. See a list of all warrior skills and which ones are the best to get!

Warrior Guides
Best Builds &
Specializations
Skill Tree
& Priority
All
Equipment
Champion
Builds
Reaper
Builds
Slayer
Builds

Best Warrior Skills to Get

Best Warrior Skills

Your skill priority really depends on what Specialization you want, but here's what we think are the top Warrior skills for each category.

  • Core: Rancor, Shield Volley, Counterblow, Tumbling Blades
  • Survival: Titan Stomp, Groundbreaker, Traumatize, Depth of Fury, Supercharged, Necessary Steps, Slam, Staggering Toss
  • Mourn Watch: Bloody Advance, Master Throw, Ricochet Shot, Shot Chaser
  • Abilities: Explosive Toss, Spectral Bulwark, Deadly Ground, Arm's Reach, Depth of Fury, Enraged, Killer Instinct, Seething Pitch
  • Lord of Fortune: Whirlwind, Rolling Thunder, Heavy Hitter, Staggering Charge, Overhand Smash
  • Weapons: Guardian's Reprieve, Sly Strike, Cleaving Strike, Fury of the Forge, Wear and Tear, Bloody Vengeance, Staggering Finale, Incite Violence, Velocity
  • Grey Warden: Grappling Spear, Traumatize, Enraged, Staggering Charge, Unbroken Finale

Warrior Skill Tree Progression

Reaper Skill Progression

Reaper Slayer
Order Skill
1
Counterblow
2
Focused Retaliation
3
Titan Stomp
4
Improved Throw
5
Return to Sender
6
Providence
7
Masochism
8
Shield Volley
9
Rancor
10
Staggering Toss
11
Desolate Malady
12
Eclectic Armorer
13
Ignition
14
Ricochet Shot
15
Bloody Advance
16
Mortal Wounds
17
Seething Pitch
18
Death's Blessing
19
Master Throw
20
Spirit Storm
21
Reaper
22
Death's Blessing

Slayer Skill Progression

Reaper Slayer
Order Skill
1
Tumbling Blades
2
Downfall
3
Fury of the Forge
4
Rancor
5
Spectral Bulwark
6
Enraged
7
Counterblow
8
Decisive Finish
9
Determined Death
10
Underestimated
11
Incite Violence
12
Wrath
13
Velocity
14
Guardian's Reprieve
15
Concentration
16
Flames of Victory
17
Staggering Charge
18
Whirlwind
19
Bulwark
20
Rolling Thunder
21
For Gold and Glory
22
Heroic Leap

All Warrior Skills

The Warrior Skill Tree has 6 categories. Core, Survival, Abilities, and Weapons are generic skill tree areas, while the other three, usually named after a faction, unlock a Specialization.

Mourn Watch unlocks Reaper, Lord of Fortune unlocks Slayer, and Grey Warden unlocks Champion. You can refund skill points and respec for your desired Specialization at anytime.

Core Warrior Skills

COR SUR ABI WEA MWA LOF GWA
Skill Description
Counterblow Deflect your enemy’s attack and perform a powerful counterattack.
Downfall Jump attacks guarantee Critical hits if the target is Knocked Down.
Driving Kick Focus all your strength and determination into one mighty kick. Deals a very high amount of Stagger and very likely disrupts the target. Detonates Weakened.
Flashing Fists Batter your enemies with repeated, powerful blows. Deals damage to a large area 4 times.
Focused Retaliation Gain Precision after a successful Perfect Defense.
Rancor Rage takes 50% longer to begin to decay.
Shield Volley Striking a Shield Toss with a Shield attack volleys the shield back at enemies up to 3 times, dealing damage each time.
Tumbling Blades Use your speed to unleash a powerful attack immediately after performing a Combat Roll.

Survival Warrior Skills

COR SUR ABI WEA MWA LOF GWA
Skill Description
Battlefield Awareness Control Abilities now deal Critical hits vs. enemies recovering from Knocked Down.
Bulwark Physical Resistance: +10%
Conditional Surrender Primers applied by Control Abilities last 20% longer. Detonations triggered by Control Abilities deal 20% more damage.
Depth of Fury Maximum Rage: +50
Fortifying Shots Defeating an enemy with a Projectile Ability grants Resistant. The duration of Resistant resets if it is already active.
Good Arm When a Projectile Ability hits an enemy, the damage ignores all Resistances.
Groundbreaker Shake and shatter the ground with your weapon, spreading cracks that explode after a short delay. Damage is applied on the initial strike and again a short time later. The secondary explosion applies Burning and is likely to disrupt enemies. Detonates Weakened.
Improved Health Health: +100
Improved Throw Shield Toss damage: +10%
Masochism You generate 4 Rage when taking damage.
Necessary Steps Primer duration: +20%
Providence Advantage duration: +20%
Ready Guard Gain Deflect at the start of each encounter.
Refract Maximum Deflect stacks: +1.
Reinforced Defeating an enemy with a Control Ability grants Deflect.
Return to Sender Send incoming projectiles back at your attacker with Perfect Defense.
Supercharged Projectile Abilities deal 75% more damage vs. Barrier.
Third Degree Maximum Burning stacks: +1.
Titan Stomp Create a shockwave around you by slamming into the ground. Deals very high Stagger to nearby enemies. Applies Overwhelm.
Traumatize Takedown damage: +15%

Abilities Warrior Skills

COR SUR ABI WEA MWA LOF GWA
Skill Description
Arm's Reach The effects of Smash Abilities cover a greater distance. The distance depends on the Ability.
Critical Power Gain Enhanced Damage on Critical hit kill.
Deadly Ground Create a Necrotic field at your current location. Enemies caught inside the field take constant damage until they escape. Grants Enhanced Damage while you are inside the field.
Death's Blessing Necrotic damage: +10%
Depth of Fury Maximum Rage: +50
Enduring Rage Your Rage no longer decays below 50, allowing you to sustain it between fights.
Enervation Damage vs. Barrier: +20%
Enraged Rage generation: +10%
Explosive Toss Charging your Shield Toss at least one level and then pressing Light attack will toss an explosive version of the shield, causing it to deal damage in an area around the target. This attack has a high chance to disrupt enemies.
Insidious Rot Maximum Necrosis stacks: +1
Inspiring Strength Defeating an enemy with a Smash Ability grants Rally Party.
Killer Instinct Stagger from Abilities: +20%
Providence Advantage duration: +20%
Salt in the Wound Hitting enemies with a Duration Ability adds 1 stack to all active Afflictions on the target.
Shellbreaker Damage vs. Armor: +20%
Shieldbreaker Breaking an enemy's Armor or Barrier with a Smash Ability grants Enhanced Damage.
Spectral Bulwark Hone your guard and protect yourself from enemies foolish enough to attack. Enemies who hit you with a melee attack take damage and very high Stagger. Increases Defense by 50% while active.
Time Management Effects of Duration Abilities are increased by 50%.
Unyielding Focus Using a Duration Ability grants Immovable.
Wrath Critical damage: +10%

Weapons Warrior Skills

COR SUR ABI WEA MWA LOF GWA
Skill Description
Bloody Vengeance Charged attacks with Swords or Axes apply Bleeding to enemies.
Charged attacks with Mauls or Shields deal 15% bonus damage vs. Bleeding enemies.
Breathing Room The scope of Area Abilities is greatly increased.
Cleaving Strike A large, sweeping strike pushes a damaging wave over the battlefield. Damage dealt increases with distance from the target while applying Bleeding on hit.
Concentration Charged attack damage: +10%
Critical Leverage Strike Abilities are guaranteed to do Critical damage vs. enemies more than 10 meters away.
Dazzle Hitting multiple enemies with a single Area Ability grants Quickened.
Decisive Finish Agile attack damage: +10%
Charged attack damage: +10%
Final attack damage: +10%
Depth of Fury Maximum Rage: +50
Desolate Malady Affliction damage: +10%
Determined Death You can now hold down your Final attacks, strengthening their impacts. Releasing with perfect timing adds a powerful effect based on your weapon type.
Fighting Dirty Hitting enemies with a Strike Ability applies an Affliction aligned with the Ability's damage type.
Fury of the Forge Burning steel blades rain down on your enemies. Applies Burning on impact.
Incite Violence Generate 15% more Rage from weapon attacks. This value is doubled vs. enemies suffering from an Affliction.
Punisher Damage dealt by Strike Abilities vs. enemies with Low Health increases by 25%.
Spill Blood Maximum Bleeding stacks: +1
Staggering Finale Stagger from Final attacks: +20%
Underestimated Light attack damage vs. health: +10%
Velocity Stagger from weapon attacks: +20%
Wear and Tear Damage from Area Abilities gain 30% Penetration.
Wrath Critical damage: +10%

Mourn Watch Warrior Skills

COR SUR ABI WEA MWA LOF GWA
Skill Description
Bloody Advance Throw a fan of blades that seek out and impale nearby enemies. Applies Bleeding . While enemies are still impaled, a charged Shield Toss will cause a burst of damage to nearby enemies. Applies Sundered.
Carom Enemies take 100% more damage and Stagger from environmental impacts.
Defy the Elements Fire Resistance: 10%
Cold Resistance: 10%
Desolate Malady Affliction damage: +10%
Double Shot Activating any Projectile Ability also launches a projectile, dealing 100 damage to a nearby enemy.
Eclectic Armorer While wearing different classifications of Helm and Armor:
Shield Toss bounces +2
Ranged attack damage +15%
Weakpoint damage +15%
Enervation Damage vs. Barrier: +20%
Ignition Gain Flaming Weapons after defeating an enemy with a Weakpoint hit. Flaming Weapons deals +25% damage.
Lingering Decay Duration Abilities apply Necrosis on impact.
Master Throw Shield Toss can now be charged up an additional level.
Mortal Wounds Weakpoint damage: +10%
Necessary Steps Primer duration: +20%
Ricochet Shot Shield Toss bounces: +1
Seething Pitch Shield Toss now generates 2 additional Rage on impact. Striking Weakpoints doubles the effect.
Shot Chaser Using a Projectile Ability deals an additional 10% damage relative to the number of possible Shield Toss bounces.
Slam Performing a Takedown generates an additional 20% Ultimate and 50 Rage.
Staggering Toss Shield Toss converts 25% of your current Rage into Stagger.
Staying Power For each active Duration Ability's effect, you take 5% less damage from all sources.

Lord of Fortune Warrior Skills

COR SUR ABI WEA MWA LOF GWA
Skill Description
Blunt Force Enemies are Knocked Down when their Armor breaks.
Bulwark Physical Resistance: +10%
Bulwark (Penetration) Penetration: +15%
Concentration Charged attack damage: +10%
Concussive Smash Hitting enemies with a Smash Ability permanently reduces their Defense by 20.
Executioner's Gaze Final attacks are Critical hits vs. enemies with Low Health.
Flames of Victory Gain Flaming Weapons on a successful Takedown. You generate 25% more Stagger from weapon hits while Flaming Weapons is active.
Guardian's Reprieve Performing a Takedown heals you for 250 health and grants Deflect.
Heavy Hitter Heavy attack damage: +10%
Medium Armor Mastery While wearing a Medium Helm and Armor:
Final attack damage: +20%
Charged attack damage: +20%
Agile attack damage: +20%
Takedown damage: +20%
Overhand Smash Smash Abilities now deal an additional 50% damage vs. Armor and deal 50% more Stagger.
Precision Strikes Hitting enemies with a Strike Ability deals increased damage equal to 50% of your base Weakpoint damage.
Quick Strikes Defeating an enemy with a Strike Ability replenishes 25 Rage.
Rolling Thunder After Charged attacks, use a Light attack or Heavy attack to follow up with an additional powerful Charged attack.
Shellbreaker Damage vs. Armor: +20%
Staggering Charge Stagger from Charged attacks: +20%
Triple Threat Equipping an Ability of each damage type increases Ability damage by 20%.
Whirlwind Unleash a whirlwind of steel that damages everything it hits and ends with a final massive blow. The final hit deals increased damage and Stagger. It is also highly likely to disrupt enemies.

Grey Warden Warrior Skills

COR SUR ABI WEA MWA LOF GWA
Skill Description
Arcane Defiance Electric Resistance +10%
Necrotic Resistance +10%
Battlefield Awareness When you interrupt an enemy in the middle of an attack with a Control Ability, you deal 15% bonus damage.
Breathing Room The scope of Area Abilities is greatly increased.
Collateral Damage Hitting multiple enemies with a single Area Ability deals 10% more damage for each enemy hit.
Enraged Rage generation: +10%
Explosive Anger Spending Rage deals 200% of the cost as Fire damage to enemies within 6 meters.
Falter Using Control Ability attacks vs. enemies with High Health deals 100% additional Stagger.
Fiery Resolve Gain Flaming Weapons on Perfect Defense. Flaming Weapons lasts 50% longer.
Grappling Spear Harpoon your targets with a strong throw and drag them in for a closer encounter. Pulls your target toward you. Press Light or Heavy to perform a follow-up attack that deals Physical damage with a high chance to disrupt enemies. Applies Overwhelm.
Heavy Armor Mastery While wearing a Heavy Vitaar and Armor: Defense + 20%. You are now less likely to be disrupted when getting hit.
Heavy Hitter Heavy attack damage: +10%
Pump the Primer Overwhelmed and Sundered are 20% more effective.
Reinforcement Each of your active Advantages increases damage dealt by 10%.
Sly Strike Agile, Charged, and Final attacks deal 15% bonus damage to enemies suffering from an Affliction.
Staggering Charge Stagger from Charged attack: +20%
Traumatize Takedown damage: +15%
Unbroken Finale Add a powerful Shield Final attack to the end of your Attack Chain.
Wildfire Fire damage: +10%

Dragon Age: The Veilguard Related Guides

Dragon Age The Veilguard - Skills

All Skills and Skill Trees

Skills by Class

Rogue IconRogue Skills Warrior IconWarrior Skills Mage IconMage Skills

All Skills Types

Abilities Passives
Traits Ultimates
Companion Skills

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