Dragon Age: The Veilguard

The End of The Beginning Quest Guide

Classes & Builds: Warrior, Mage, Rogue
★ Equipment: Weapons, Armor, and Accessories
All Major Choices and effects on the story
Romance Guides for each Companion
Beginner and Combat guides for starting out
★ Find all Treasure Chests and Wolf Statues

Dragon Age The Veilguard - The End of the Beginning Quest Guide

This is a complete walkthrough for the main quest, The End of The Beginning, of Dragon Age: The Veilguard's campaign. See this guide for quest information, objectives, and major decisions!

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- In Entropy's Grasp

The End of The Beginning Overview

The End of The Beginning
Location Convereged City
Recommended Level 1
Rewards ・Neve Gallus Recruited
Description
As the Dread Wolf, an immortal mage feared in Elven legend as a dangerous trickster god, gathers the final materials for a ritual that could destroy the known world, Varric Tethras and his team desperately race to stop him.

The End of The Beginning Objectives

Find Neve Gallus

Find Neve Gallus
Exit the bar and go rendezvous with Lace Harding.

Head to Dumat Plaza. On the way, you'll have your first enemy encounter. Defeat the Demons that appear to proceed.

On the path to Dumat Plaza, you'll encounter your next enemy group, made up of Venatori. Defeat them and unseal the barrier on the door.

Upon reaching Dumat Plaza, you'll be ambushed by Venatori Rogues. Defeat them and inspect the Ice Barrier.

Find Solas

End of the Beginning - Find Solas
After Neve joins your party, she points you to go to Our Lady of Victory.

Upon reaching Our Lady of Victory, you and the party discover that it's actually a hideout. Demons will emerge. Defeat them and explore the hideout.

Inside the hideout, you spot an Eluvian Mirror. Continue your exploration until you reach the Eluvian, then travel through it.

Stop The Ritual

Stop the Ritual
The Eluvian transports you to the Ritual Site. Head further in the area and be prepared to fight through enemies.

A Pride Demon stands between you and Solas. Defeat it to continue.

Challenge or Support Varric's Plan

Choose a Plan

Decision
Varric: Solas needs someone to sell him another option, to help him justify changing his mind.
Choice Consequence
This is a mistake. Neve disapproves.
Harding approves.
You can do it. Harding disapproves.
Neve approves.

As Varric speaks with Solas, you decide to stop the ritual by destroying the statues. Defeat Demons as they come out and head towards the statues.

Choose A Companion To Go With You

End of The Beginning - Choose a Companion

Decision
Harding: Either way, someone needs to stay back and deal with the demons.
Choice Consequence
Neve, with me. Neve greatly approves.
Neve receives a visible wound and must rest during the next major quest.
Harding, with me. Harding greatly approves.
Harding receives a visible wound and must rest during the next major quest.

Should You Bring Neve or Harding?

Shadows of Ancient Arlathan Sub-Quest

Shadows Crossing
Location Arlathan Forest
Recommended Level 4
Rewards ・900 XP
・200+ Veil Jumpers Strength
・Increased bonds with Bellara, Neve and Harding
Description
The team must investigate when the Veil Jumpers report that the town of D'Meta's Crossing has gone silent.

Explore The Lighthouse

The Lighthouse - Library Table
You wake up in The Lighthouse, which apparently served as Solas's hideout. Find and Check in with Lace Harding.

After acquiring information from Harding, gather the team at The Library Table to plan out your next move. The Lighthouse is now your base of operations.

Before proceeding with the next story mission, you have the optional objectives of speaking with Neve Gallus and Lace Harding to potentially obtain more insight.

Investigate Solas's Ritual Site

Shadows of Arlathan - Investigate Solas
Once ready, wrap up your exploration and find the Eluvian Room and travel to the Arlathan Forest.

Dragon Age: The Veilguard Related Guides

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All Quest Guides

Quest Guides
Main Quests Companion Quests Faction and Region Quests
Best Side Quests - -

List of All Main Quests

All Main Quests
The End of The Beginning In Entropy's Grasp Shadows Crossing
The Singing Blade Into the Crossroads Sea of Blood
The Smuggled Relic Case Shadows of Minrathous A Warden's Best Friend
On Blighted Wings On Deadly Wings Where the Dead Must Go
The Dragon Slayer Something Wrong The Siege of Weisshaupt
After The Storm The Cobbled Swan Case Bloodbath
The Cauldron Fire and Ice Unwanted Guests
Blood of Arlathan For the Love of Treviso When Plans Align
Isle of the Gods A Cage for Gods The Last Gambit
The Dread Wolf Rises

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