Dragon Age: The Veilguard is now available for all regions!
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This is a list of all helmets, vitaars, and armor you can obtain in Dragon Age: The Veilguard. See all light, medium, and heavy types of helmets, vitaars, and armor.
List of Contents
Note | This page is being updated. Check back soon for new content! |
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Helmets and Vitaars by Type | ||
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Light Helmets | Medium Helmets | Heavy Helmets |
Armor | Stats & Properties |
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Carastes Double-Hat |
・+15% Momentum Generated ・+25% Stagger on Ability use ・25% Ability cost refunded on impact |
Insightful Covering | ・No Properties |
Recruit’s War Hat | ・No Properties |
Smiling Visage |
・+15% Damage vs. Enemies with Low Health ・+25% Stagger vs. Enemies with Low Health ・+50% Critical Damage vs. Enemies with Low Health ・Kills Heal for 100 HP |
List of All Light Helms and Vitaars
Helmets and Vitaars by Type | ||
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Light Helmets | Medium Helmets | Heavy Helmets |
Armor | Stats & Properties |
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Blightmark |
・+15% Heavy Attack Damage ・+25% Damage vs. Armor |
Corvid Calling Mask |
・+15% Light attack damage ・+15% Damage vs. health ・+10% Light attack damage relative to Antivan Crows Allied Strength |
Death Mask |
・+25% Affliction Damage ・+25% Affliction Duration ・+10% Affliction Damage relative to Mourn Watch Allied Strength ・Applying 3 unique Afflictions triggers an explosion that deals damage relative to the total stacks consumed |
Defiant Silence |
・+20% Critical Damage ・+25% Stagger with Critical Hits ・+10% Critical damage relative to Shadow Dragons Allied Strength ・You now have a 10% chance to deal Critical damage with any weapon attack |
Ensign’s Helm |
・+15% Heavy Attack Damage ・+25% Damage vs. Armor ・+10% Heavy Attack Damage relative to Grey Wardens Allied Strength ・Heavy Attacks deal Critical hits vs. Armor |
Forest Guardian’s Veil |
・+15% Weakpoint Damage ・+25% Damage vs. Barrier ・+10% Weakpoint Damage relative to Veil jumpers Allied Strength ・Weakpoint hits vs. enemies with Barrier are Critical |
Helm of Light and Shadow |
・+25% Detonation Damage ・+25% Stagger applied by Detonations ・Gain Detonation damage based on your companion relationship ・Companion cooldowns reduced by 50% when they perform a Detonation |
List of All Medium Helms and Vitaars
Helmets and Vitaars by Type | ||
---|---|---|
Light Helmets | Medium Helmets | Heavy Helmets |
Armor | Stats & Properties |
---|---|
Crown of Leaves |
・+25% Ultimate Damage ・+25% Ultimate Charge Rate ・Gain Rally Party when activating your Ultimate Ability ・Gain full Momentum on Ultimate activation |
Enlightened Helmet (Mage) |
・+25% Chilled Damage ・+25% Chilled Duration ・+2 Maximum Chilled Stacks ・Chilled enemies cannot dodge |
Enlightened Helmet (Rogue) |
・+25% Shocked Damage ・+25% Shocked Duration ・+2 Maximum Shocked Stacks ・Shocked enemies cannot dodge |
Enlightened Helmet (Warrior) |
・+25% Burning damage ・+25% Burning duration |
Golden Casque |
・+20% Stagger ・+25% Takedown Damage ・+10% Stagger relative to Lords of Fortune Allied Strength ・Gain health, Ultimate, and Momentum on Takedown, amount is doubled if lethal |
Griffon Great Helm |
・+20% Damage from all companions ・-10% duration of companion cooldowns ・+50% companion weapon damage while their Abilities are on cooldown ・Heal slightly when companion Abilities activate |
List of All Heavy Helms and Vitaars
Armor by Type | ||
---|---|---|
Light Armor | Medium Armor | Heavy Armor |
Armor | Stats & Properties |
---|---|
Dragon Coat |
・Detonations deal 100 Cold damage ・This Cold damage is increased by +50% per stack of Chilled on the target |
Jumper's Deft Leathers (Warrior) |
・+15% Ranged attack damage ・+25% Charged Shield Toss damage |
Jumper’s Deft Leathers (Mage) |
・+50 Maximum Mana ・+15% Mana Generation |
Jumper’s Deft Leathers (Rogue) |
・+50% Arrow Regeneration ・+15% Weakpoint Damage |
Orchestrator’s Long Coat |
・+15% Damage vs. Health ・+15% Light Attack Damage ・+25% Final attack damage ・Defeating an enemy deals 150 Physical damage to nearby enemies |
Quickstart Leathers |
・+25% Damage vs. Barrier ・+15% Ranged Attack Damage ・+25% Ranged Attack Damage vs. Barrier ・Breaking an enemy’s Barrier deals 300 Necrotic damage to nearby enemies |
Recruit’s Simple Tunic |
・+25% Damage vs. Armor ・+15% Heavy Attack Damage ・+20% Damage with Charged Heavy Attacks ・Breaking an enemy’s Armor deals 500 Physical damage to nearby enemies |
Researcher’s Robes |
・Detonations deal +25% Damage vs. Health ・Detanoations vs. enemies at Low Health reduces Emmerich’s Ability cooldowns by 50% |
Striking Misfortune |
・+15% Necrotic damage ・+25% Necrotic Resistance ・Using a Necrotic Ability cleanses all Afflictions ・Gain Immovable (if not already granted) when you take Necrotic damage |
Tevinter Longcloak |
・Detonations apply Frozen ・Double the Frozen duration from Detonations vs. Venatori enemies |
The Relentless Sleuth |
・Detonations apply CHilled ・Chilled enemies deal -25% damage |
Wanderer’s Long Coat |
・+15% Electric Damage ・+25% Electric Resistance ・Using an Electric Ability cleanses all Afflictions ・Gain Quickened (if not already granted) when you take Electric damage |
Worn Robes | ・No Properties |
Armor by Type | ||
---|---|---|
Light Armor | Medium Armor | Heavy Armor |
Armor | Stats & Properties |
---|---|
Arlathan's Fall |
・This armor has no base Defense ・Each time you are hit, gain 20 Defense for 15 seconds, up to 10 times; at 10 stacks, gain Immovable |
Arlathan's Splendor |
・+50% Detonation damage vs. Fade-Touched enemies ・Primers last 25 seconds longer vs. Fade-Touched enemies |
Arlathan’s Splendor |
・+50% Detonation damage vs. Fade-Touched enemies ・Primers last 25 seconds longer vs. Fade-Touched enemies |
Battle Robes |
・+25% Resistance vs. Venatori Enemies ・+20 Defense Relative to Shadow Dragons Allied Strength ・Immune to Afflictions applied by your Faction-sworn enemies ・Gain Rally Party vs. Mercenaries and Dragons |
Brawler’s Decorated Leathers |
・+15% Rage Generation ・-50% Rage decay rate ・While Rage is above 50, take 10% less damage from all sources ・Double Rage generation when it is below half of your total |
Camping Gear |
・Detonations deal +50% damage vs. Barrier. ・Breaking Barriers with Detonations reduces Bellara’s Ability cooldowns by 10 seconds |
Contoured Skirmish Jacket |
・+25% Resistances vs. Antaam Enemies ・+20 Defense relative to Antivan Crows Allied Strength ・Immune to Afflictions applied by your Faction-sworn enemies ・Gain Rally Party vs. Mercenaries and Dragons |
Corvid Cloak |
・Detonating an Overwhelmed enemy applies Bleeding ・If the Detonated enemy already has Bleeding, deal an additional 100 Necrotic damage |
Covert Leathers |
・+25% Detonation Damage vs. Mages ・Primers last much longer vs. Mages |
Deathblow Vitaar |
・+20% Critical Damage ・+25% Stagger with Critical hits ・+10% Critical damage relative to Shadow Dragons Faction power ・10% chance to deal Critical damage with any weapon attack |
Duelist’s Coat |
・+4 Maximum Arrows ・+20% Hipfire Damage ・+300 Stagger on every fourth Arrow shot ・While you have maximum Momentum, you do not spend Arrows while using Ranged attacks |
Garb of Kinship |
・+25% Advantage duration ・+10% Damage for each active Advantage ・+10% increased effectiveness for all Advantages ・Heal for 5% health when gaining an Advantage |
Plumage of the Mad Crow |
・On Perfect Dodge, fire a feather projectile at a random target that deals 150 Physical damage and applies Necrosis |
Pursuant’s Implements |
・+25% Potion Healing effectiveness ・+1 Maximum Potion ・Gain 50 Momentum when you use a Potion ・All Potions heal an additional 20% of your maximum health, regardless of their type |
Reinforced Regiment Leathers |
・+25% Resistance vs. Darkspawn ・+20 Defense relative to Grey Wardens Allied Strength ・Immune to Afflictions applied by your Faction-sworn enemies ・Gain Rally Party vs. Mercenaries and Dragons |
Researcher’s Coat |
・+20% Damage while at Low Health ・Leech 5% of your Damage as Health ・Defense is increased by 1 for each percent of missing health ・Leech effectiveness is tripled vs. Bleeding enemies |
Rivaini Panoply |
・+25% Resistances vs. Wildlife ・+20 Defense relative to Lords of Fortune Allied Strength ・Immune to Afflictions applied by your Faction-sworn enemies ・Gain Rally Party vs. Mercenaries and Dragons |
Spelunker's Gear |
・+50% Sundered duration ・Harding deals +50% damage vs. Sundered enemies |
The Warden’s Peer |
・Detonations are +50% wider ・Detonations also apply Vulnerability to Physical if 3 or more enemies are hit |
Time-Tested Trappings |
・+25% Primer Duration ・+10% Primer effectiveness ・Hits against Primed enemies generate an additional 1% Ultimate and 2 Mana ・Gain 10% health when applying a Primer |
Tinkerer’s Garb |
・+25% Resistances vs. Fade-Touched enemies ・+20 Defense relative to Veil Jumpers Allied Strength ・Immune to Afflictions applies by your Faction-sworn enemies ・Gain Rally Party vs. Mercenaries and Dragons |
Traveler’s Kit |
・+50% Detonation Damage vs. Armor ・Breaking Armor with a Detonation reduces Harding’s Ability cooldowns by 50% |
Utility Dress |
・The entire Party gains +25% Weakened duration ・Bellara deals +25% Damage vs. Weakened enemies |
Worn Leathers | ・No Properties |
Armor by Type | ||
---|---|---|
Light Armor | Medium Armor | Heavy Armor |
Armor | Stats & Properties |
---|---|
Casings of Fortune |
・+20% Damage from all companions ・Gain Rally Party on Perfect Defense ・+20% Rally Party effectiveness ・Gain Precision on Perfect Defense |
Champion’s Brilliant Regalia |
・+25% Fire Resistance ・+5 Max Fire Resistance ・Immune to Burning ・Deal 150 Fire damage and apply Burning to nearby enemies when you reach Low Health |
Defiant Plate |
・+25% Cold Resistance ・+5 Max Cold Resistance ・Immune to Chilled ・Deal 150 Cold damage and apply Chilled to nearby enemies when you reach Low Health |
Explorer's Suit |
・+25% Electric Resistance ・+5 max Electric Resistance |
Frontline Plated Mail |
・+15% Physical Resistance ・+5 Maximum Physical Resistance ・Immune to Bleeding ・Deal 150 Physical damage an apply Bleeding to nearby enemies when you reach Low Health |
Imperium's Resolve |
・+40% Resistance to Fire, Cold, Necrotic, and Electric damage. ・+5% maximum Resistance to Fire, Cold, Necrotic, and Electric damage. ・You can no longer deal Fire, Cold, Necrotic, and Electric damage. |
Monster Leathers |
・+25% Detonation Damage vs. Darkspawn ・Primers last 25% longer vs. Darkspawn |
Plate of the Paragon Unyielding |
・+8% Resistances ・+30 Defense ・+100 Health ・Gain Invulnerable when you reach Low Health |
Plumed Platemail |
・+50% Detonation damage vs. Dragons ・Detonating Dragons adds 1 stack to every Affliction already on them |
The Iron Cast |
・+25% Necrotic Resistance ・+5 Max Necrotic Resistance ・Immune to Necrosis ・Deal 150 Necrotic damage and apply Necrosis to nearby enemies when you reach Low Health |
Worn Plates | ・No Properties |
Dragon Age The Veilguard Wiki Front
Dragon Age: The Veilguard Categories | |
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News | - |
List of All Armor
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