Dragon Age: The Veilguard

List of All Armor

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Dragon Age The Veilguard - All Armor Sets

This is a list of all helmets, vitaars, and armor you can obtain in Dragon Age: The Veilguard. See all light, medium, and heavy types of helmets, vitaars, and armor.

Note Note This page is being updated.
Check back soon for new content!

All Helmets and Vitaars

Light Helmets and Vitaars

Helmets and Vitaars by Type
Light Helmets Medium Helmets Heavy Helmets
Armor Stats & Properties
Carastes Double-Hat ・+15% Momentum Generated
・+25% Stagger on Ability use
・25% Ability cost refunded on impact
Insightful Covering ・No Properties
Recruit’s War Hat ・No Properties
Smiling Visage ・+15% Damage vs. Enemies with Low Health
・+25% Stagger vs. Enemies with Low Health
・+50% Critical Damage vs. Enemies with Low Health
・Kills Heal for 100 HP

List of All Light Helms and Vitaars

Medium Helmets and Vitaars

Helmets and Vitaars by Type
Light Helmets Medium Helmets Heavy Helmets
Armor Stats & Properties
Blightmark ・+15% Heavy Attack Damage
・+25% Damage vs. Armor
Corvid Calling Mask ・+15% Light attack damage
・+15% Damage vs. health
・+10% Light attack damage relative to Antivan Crows Allied Strength
Death Mask ・+25% Affliction Damage
・+25% Affliction Duration
・+10% Affliction Damage relative to Mourn Watch Allied Strength
・Applying 3 unique Afflictions triggers an explosion that deals damage relative to the total stacks consumed
Defiant Silence ・+20% Critical Damage
・+25% Stagger with Critical Hits
・+10% Critical damage relative to Shadow Dragons Allied Strength
・You now have a 10% chance to deal Critical damage with any weapon attack
Ensign’s Helm ・+15% Heavy Attack Damage
・+25% Damage vs. Armor
・+10% Heavy Attack Damage relative to Grey Wardens Allied Strength
・Heavy Attacks deal Critical hits vs. Armor
Forest Guardian’s Veil ・+15% Weakpoint Damage
・+25% Damage vs. Barrier
・+10% Weakpoint Damage relative to Veil jumpers Allied Strength
・Weakpoint hits vs. enemies with Barrier are Critical
Helm of Light and Shadow ・+25% Detonation Damage
・+25% Stagger applied by Detonations
・Gain Detonation damage based on your companion relationship
・Companion cooldowns reduced by 50% when they perform a Detonation

List of All Medium Helms and Vitaars

Heavy Helmets and Vitaars

Helmets and Vitaars by Type
Light Helmets Medium Helmets Heavy Helmets
Armor Stats & Properties
Crown of Leaves ・+25% Ultimate Damage
・+25% Ultimate Charge Rate
・Gain Rally Party when activating your Ultimate Ability
・Gain full Momentum on Ultimate activation
Enlightened Helmet (Mage) ・+25% Chilled Damage
・+25% Chilled Duration
・+2 Maximum Chilled Stacks
・Chilled enemies cannot dodge
Enlightened Helmet (Rogue) ・+25% Shocked Damage
・+25% Shocked Duration
・+2 Maximum Shocked Stacks
・Shocked enemies cannot dodge
Enlightened Helmet (Warrior) ・+25% Burning damage
・+25% Burning duration
Golden Casque ・+20% Stagger
・+25% Takedown Damage
・+10% Stagger relative to Lords of Fortune Allied Strength
・Gain health, Ultimate, and Momentum on Takedown, amount is doubled if lethal
Griffon Great Helm ・+20% Damage from all companions
・-10% duration of companion cooldowns
・+50% companion weapon damage while their Abilities are on cooldown
・Heal slightly when companion Abilities activate

List of All Heavy Helms and Vitaars

All Armor

Light Armor

Armor by Type
Light Armor Medium Armor Heavy Armor
Armor Stats & Properties
Dragon Coat ・Detonations deal 100 Cold damage
・This Cold damage is increased by +50% per stack of Chilled on the target
Jumper's Deft Leathers (Warrior) ・+15% Ranged attack damage
・+25% Charged Shield Toss damage
Jumper’s Deft Leathers (Mage) ・+50 Maximum Mana
・+15% Mana Generation
Jumper’s Deft Leathers (Rogue) ・+50% Arrow Regeneration
・+15% Weakpoint Damage
Orchestrator’s Long Coat ・+15% Damage vs. Health
・+15% Light Attack Damage
・+25% Final attack damage
・Defeating an enemy deals 150 Physical damage to nearby enemies
Quickstart Leathers ・+25% Damage vs. Barrier
・+15% Ranged Attack Damage
・+25% Ranged Attack Damage vs. Barrier
・Breaking an enemy’s Barrier deals 300 Necrotic damage to nearby enemies
Recruit’s Simple Tunic ・+25% Damage vs. Armor
・+15% Heavy Attack Damage
・+20% Damage with Charged Heavy Attacks
・Breaking an enemy’s Armor deals 500 Physical damage to nearby enemies
Researcher’s Robes ・Detonations deal +25% Damage vs. Health
・Detanoations vs. enemies at Low Health reduces Emmerich’s Ability cooldowns by 50%
Striking Misfortune ・+15% Necrotic damage
・+25% Necrotic Resistance
・Using a Necrotic Ability cleanses all Afflictions
・Gain Immovable (if not already granted) when you take Necrotic damage
Tevinter Longcloak ・Detonations apply Frozen
・Double the Frozen duration from Detonations vs. Venatori enemies
The Relentless Sleuth ・Detonations apply CHilled
・Chilled enemies deal -25% damage
Wanderer’s Long Coat ・+15% Electric Damage
・+25% Electric Resistance
・Using an Electric Ability cleanses all Afflictions
・Gain Quickened (if not already granted) when you take Electric damage
Worn Robes ・No Properties

List of All Light Armor

Medium Armor

Armor by Type
Light Armor Medium Armor Heavy Armor
Armor Stats & Properties
Arlathan's Fall ・This armor has no base Defense
・Each time you are hit, gain 20 Defense for 15 seconds, up to 10 times; at 10 stacks, gain Immovable
Arlathan's Splendor ・+50% Detonation damage vs. Fade-Touched enemies
・Primers last 25 seconds longer vs. Fade-Touched enemies
Arlathan’s Splendor ・+50% Detonation damage vs. Fade-Touched enemies
・Primers last 25 seconds longer vs. Fade-Touched enemies
Battle Robes ・+25% Resistance vs. Venatori Enemies
・+20 Defense Relative to Shadow Dragons Allied Strength
・Immune to Afflictions applied by your Faction-sworn enemies
・Gain Rally Party vs. Mercenaries and Dragons
Brawler’s Decorated Leathers ・+15% Rage Generation
・-50% Rage decay rate
・While Rage is above 50, take 10% less damage from all sources
・Double Rage generation when it is below half of your total
Camping Gear ・Detonations deal +50% damage vs. Barrier.
・Breaking Barriers with Detonations reduces Bellara’s Ability cooldowns by 10 seconds
Contoured Skirmish Jacket ・+25% Resistances vs. Antaam Enemies
・+20 Defense relative to Antivan Crows Allied Strength
・Immune to Afflictions applied by your Faction-sworn enemies
・Gain Rally Party vs. Mercenaries and Dragons
Corvid Cloak ・Detonating an Overwhelmed enemy applies Bleeding
・If the Detonated enemy already has Bleeding, deal an additional 100 Necrotic damage
Covert Leathers ・+25% Detonation Damage vs. Mages
・Primers last much longer vs. Mages
Deathblow Vitaar ・+20% Critical Damage
・+25% Stagger with Critical hits
・+10% Critical damage relative to Shadow Dragons Faction power
・10% chance to deal Critical damage with any weapon attack
Duelist’s Coat ・+4 Maximum Arrows
・+20% Hipfire Damage
・+300 Stagger on every fourth Arrow shot
・While you have maximum Momentum, you do not spend Arrows while using Ranged attacks
Garb of Kinship ・+25% Advantage duration
・+10% Damage for each active Advantage
・+10% increased effectiveness for all Advantages
・Heal for 5% health when gaining an Advantage
Plumage of the Mad Crow ・On Perfect Dodge, fire a feather projectile at a random target that deals 150 Physical damage and applies Necrosis
Pursuant’s Implements ・+25% Potion Healing effectiveness
・+1 Maximum Potion
・Gain 50 Momentum when you use a Potion
・All Potions heal an additional 20% of your maximum health, regardless of their type
Reinforced Regiment Leathers ・+25% Resistance vs. Darkspawn
・+20 Defense relative to Grey Wardens Allied Strength
・Immune to Afflictions applied by your Faction-sworn enemies
・Gain Rally Party vs. Mercenaries and Dragons
Researcher’s Coat ・+20% Damage while at Low Health
・Leech 5% of your Damage as Health
・Defense is increased by 1 for each percent of missing health
・Leech effectiveness is tripled vs. Bleeding enemies
Rivaini Panoply ・+25% Resistances vs. Wildlife
・+20 Defense relative to Lords of Fortune Allied Strength
・Immune to Afflictions applied by your Faction-sworn enemies
・Gain Rally Party vs. Mercenaries and Dragons
Spelunker's Gear ・+50% Sundered duration
・Harding deals +50% damage vs. Sundered enemies
The Warden’s Peer ・Detonations are +50% wider
・Detonations also apply Vulnerability to Physical if 3 or more enemies are hit
Time-Tested Trappings ・+25% Primer Duration
・+10% Primer effectiveness
・Hits against Primed enemies generate an additional 1% Ultimate and 2 Mana
・Gain 10% health when applying a Primer
Tinkerer’s Garb ・+25% Resistances vs. Fade-Touched enemies
・+20 Defense relative to Veil Jumpers Allied Strength
・Immune to Afflictions applies by your Faction-sworn enemies
・Gain Rally Party vs. Mercenaries and Dragons
Traveler’s Kit ・+50% Detonation Damage vs. Armor
・Breaking Armor with a Detonation reduces Harding’s Ability cooldowns by 50%
Utility Dress ・The entire Party gains +25% Weakened duration
・Bellara deals +25% Damage vs. Weakened enemies
Worn Leathers ・No Properties

List of All Medium Armor

Heavy Armor

Armor by Type
Light Armor Medium Armor Heavy Armor
Armor Stats & Properties
Casings of Fortune ・+20% Damage from all companions
・Gain Rally Party on Perfect Defense
・+20% Rally Party effectiveness
・Gain Precision on Perfect Defense
Champion’s Brilliant Regalia ・+25% Fire Resistance
・+5 Max Fire Resistance
・Immune to Burning
・Deal 150 Fire damage and apply Burning to nearby enemies when you reach Low Health
Defiant Plate ・+25% Cold Resistance
・+5 Max Cold Resistance
・Immune to Chilled
・Deal 150 Cold damage and apply Chilled to nearby enemies when you reach Low Health
Explorer's Suit ・+25% Electric Resistance
・+5 max Electric Resistance
Frontline Plated Mail ・+15% Physical Resistance
・+5 Maximum Physical Resistance
・Immune to Bleeding
・Deal 150 Physical damage an apply Bleeding to nearby enemies when you reach Low Health
Imperium's Resolve ・+40% Resistance to Fire, Cold, Necrotic, and Electric damage.
・+5% maximum Resistance to Fire, Cold, Necrotic, and Electric damage.
・You can no longer deal Fire, Cold, Necrotic, and Electric damage.
Monster Leathers ・+25% Detonation Damage vs. Darkspawn
・Primers last 25% longer vs. Darkspawn
Plate of the Paragon Unyielding ・+8% Resistances
・+30 Defense
・+100 Health
・Gain Invulnerable when you reach Low Health
Plumed Platemail ・+50% Detonation damage vs. Dragons
・Detonating Dragons adds 1 stack to every Affliction already on them
The Iron Cast ・+25% Necrotic Resistance
・+5 Max Necrotic Resistance
・Immune to Necrosis
・Deal 150 Necrotic damage and apply Necrosis to nearby enemies when you reach Low Health
Worn Plates ・No Properties

List of All Heavy Armor

Dragon Age: The Veilguard Related Guides

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