Dragon Age: The Veilguard is now available for all regions!
★ See our Beginner's Guides to get up to speed!
★ All Classes: Mage, Warrior, Rogue
★ See all Companions and Factions in The Veilguard!
★ Trophy Guide and All Achievements
★ Important Choices and Romance Guide
Dragon Age: The Veilguard has 53 trophies and achievements. See a list of bronze, silver, gold, platinum, and hidden trophies in this guide!
List of Contents
1 | |
1 | |
13 | |
38 | |
Total | 53 |
There are a total of 53 trophies in the Dragon Age: The Veilguard, including the platinum trophy which you can earn after obtaining all 52 others. Out of these 53 trophies, 43 are hidden!
A Complete Deck | |
---|---|
Made trouble, saved the world. |
Part 14: The Dread Wolf Rises | |
---|---|
Faced down demons, dragons, darkspawn, and even the Dread Wolf. |
The Ones That Last | |
---|---|
Beat the odds and walked into the sunset. | |
No Real Gods | |
Drew out the latent magic in every Altar of the Evanuris. | |
Reflections | |
Helped an eluvian tinkerer find herself in a shattered world. | |
A New Calling | |
Helped a fearless Warden find his new calling. | |
Death Becomes Him | |
Helped an old necromancer define his legacy. | |
A Song from the Stone | |
Helped an expert scout forge a new path. | |
Blood Ties | |
Helped a master assassin slay his demons. | |
City of Shadows | |
Helped a seasoned detective uncover what lies in the shadows of her past. | |
Little Dragon | |
Helped a dragon hunter find the meaning of what burns inside them. | |
Enhancements! | |
Fully upgraded a weapon, armor, and accessory to their highest level and rarity. | |
Stacking the Deck | |
Spent at least 52 points in Rook’s skill trees. | |
Bringing Down the Sky | |
Defeated all high dragons across northern Thedas. | |
The Unbound | |
Broke the seals containing an ancient threat and faced down what lied inside. |
Part 1: The Minrathous Job | |
---|---|
Technically, the plan worked. | |
Part 2: Ruin's Reach | |
Made unexpected acquaintances in the most unusual of places. | |
Part 3: Awakening | |
Discovered a singing blade, and the awakening of ancient magic. | |
Part 4: Tevinter Nights | |
Uncovered a darkness etched deep into the streets of Minrathous and beyond. | |
Part 5: Anvallenim | |
Peeled back the shroud concealing a cult’s dark movements and gained some valuable insight. | |
Part 6: Old Blood, Older Oaths | |
Faced a howling storm to discover a long-held secret, and found out what it means to be a leader. | |
Part 7: Fire, Feather, and Fade | |
Searched high and low to bring together a team unlike any other. | |
Part 8: No Sacrifice Greater | |
Practiced vigilance, found peace wanting, and witnessed the meaning of sacrifice. | |
Part 9: Bonds and Blackened Wings | |
Forged bonds with a family found amidst an unravelling world. | |
Part 10: The Blood of Arlathan | |
Followed a crimson trail weaving through the heartland of an ancient empire. | |
Part 11: As Shadows Fall | |
Tracked evil through the heart of Antiva, and found that light casts the longest shadows. | |
Part 12: The Best Tales | |
Ascended to the throne of would-be gods under the shadow of their legacy. | |
Part 13: The Last Gambit | |
The only thing left to lose is everything. | |
The Storm Quelled | |
The poisoned fruit ripens. | |
In Peace | |
Found hope in the aftermath. | |
A Memory of False Gods | |
Witnessed the first memory of Fen’Harel. | |
A Memory of Our Mistake | |
Witnessed the second memory of Fen’Harel. | |
A Memory of Blackened Hearts | |
Witnessed the third memory of Fen’Harel. | |
A Memory of Manifestation | |
Witnessed the fourth memory of Fen’Harel. | |
A Memory of Tranquility | |
Witnessed the fifth memory of Fen’Harel. | |
A Memory of an Old Friend | |
Witnessed the sixth memory of Fen’Harel. | |
A Rook Likes Shiny Things | |
Found at least 20 Mementos and returned them to the Caretaker. | |
A Rook Really Likes Shiny Things | |
Found at least 80 Mementos and returned them to the Caretaker. | |
Across the Imperial Highway | |
Visited every district possible throughout Northern Thedas. | |
The Talons of Vengeance | |
Aided the Crows in sending a message to any who claim Antiva from its people. | |
The Light in the Dark | |
Aided the Grey Wardens in finding what remains after hearts turn to ash. | |
The Soul of a City | |
Aided the Shadow Dragons in their fight to reveal the corrupted soul of Minrathous. | |
Annihilation in Arlathan | |
Aided the Veil Jumpers to avert disaster in Arlathan once again. | |
Call for Coin and Company | |
Aided the Lords of Fortune in seeking valor, glory, and companionship. | |
The Supernatural and the Strange | |
Aided the Mourn Watch in tracking down anomalies demonic, undead, and dangerous. | |
A Most Esteemed Purveyor | |
Few people are worthy of an invitation, you know. | |
A New Look | |
Changed the look of an item for the first time. | |
Between a Rook and a Hard Place | |
Performed five takedowns. | |
A Faction’s Favor | |
Upgraded a faction merchant for the first time. | |
Rune For Improvement | |
Socketed a rune for the first time. | |
Falling For You | |
Defeated an enemy by knocking them off a ledge during combat. | |
Nostalgia Trip | |
Tested for fall damage and survived in the Lighthouse. | |
Clear Minds and Open Hearts | |
Let fly your voice to Mythal. |
Part 14: The Dread Wolf Rises | |
---|---|
Faced down demons, dragons, darkspawn, and even the Dread Wolf. | |
The Ones That Last | |
Beat the odds and walked into the sunset. | |
No Real Gods | |
Drew out the latent magic in every Altar of the Evanuris. | |
Reflections | |
Helped an eluvian tinkerer find herself in a shattered world. | |
A New Calling | |
Helped a fearless Warden find his new calling. | |
Death Becomes Him | |
Helped an old necromancer define his legacy. | |
A Song from the Stone | |
Helped an expert scout forge a new path. | |
Blood Ties | |
Helped a master assassin slay his demons. | |
City of Shadows | |
Helped a seasoned detective uncover what lies in the shadows of her past. | |
Little Dragon | |
Helped a dragon hunter find the meaning of what burns inside them. | |
Enhancements! | |
Fully upgraded a weapon, armor, and accessory to their highest level and rarity. | |
Part 1: The Minrathous Job | |
Technically, the plan worked. | |
Part 2: Ruin's Reach | |
Made unexpected acquaintances in the most unusual of places. | |
Part 3: Awakening | |
Discovered a singing blade, and the awakening of ancient magic. | |
Part 4: Tevinter Nights | |
Uncovered a darkness etched deep into the streets of Minrathous and beyond. | |
Part 5: Anvallenim | |
Peeled back the shroud concealing a cult’s dark movements and gained some valuable insight. | |
Part 6: Old Blood, Older Oaths | |
Faced a howling storm to discover a long-held secret, and found out what it means to be a leader. | |
Part 7: Fire, Feather, and Fade | |
Searched high and low to bring together a team unlike any other. | |
Part 8: No Sacrifice Greater | |
Practiced vigilance, found peace wanting, and witnessed the meaning of sacrifice. | |
Part 9: Bonds and Blackened Wings | |
Forged bonds with a family found amidst an unravelling world. | |
Part 10: The Blood of Arlathan | |
Followed a crimson trail weaving through the heartland of an ancient empire. | |
Part 11: As Shadows Fall | |
Tracked evil through the heart of Antiva, and found that light casts the longest shadows. | |
Part 12: The Best Tales | |
Ascended to the throne of would-be gods under the shadow of their legacy. | |
Part 13: The Last Gambit | |
The only thing left to lose is everything. | |
The Storm Quelled | |
The poisoned fruit ripens. | |
In Peace | |
Found hope in the aftermath. | |
A Memory of False Gods | |
Witnessed the first memory of Fen’Harel. | |
A Memory of Our Mistake | |
Witnessed the second memory of Fen’Harel. | |
A Memory of Blackened Hearts | |
Witnessed the third memory of Fen’Harel. | |
A Memory of Manifestation | |
Witnessed the fourth memory of Fen’Harel. | |
A Memory of Tranquility | |
Witnessed the fifth memory of Fen’Harel. | |
A Memory of an Old Friend | |
Witnessed the sixth memory of Fen’Harel. | |
A Rook Likes Shiny Things | |
Found at least 20 Mementos and returned them to the Caretaker. | |
A Rook Really Likes Shiny Things | |
Found at least 80 Mementos and returned them to the Caretaker. | |
The Talons of Vengeance | |
Aided the Crows in sending a message to any who claim Antiva from its people. | |
The Light in the Dark | |
Aided the Grey Wardens in finding what remains after hearts turn to ash. | |
The Soul of a City | |
Aided the Shadow Dragons in their fight to reveal the corrupted soul of Minrathous. | |
Annihilation in Arlathan | |
Aided the Veil Jumpers to avert disaster in Arlathan once again. | |
Call for Coin and Company | |
Aided the Lords of Fortune in seeking valor, glory, and companionship. | |
The Supernatural and the Strange | |
Aided the Mourn Watch in tracking down anomalies demonic, undead, and dangerous. | |
Falling For You | |
Defeated an enemy by knocking them off a ledge during combat. | |
Nostalgia Trip | |
Tested for fall damage and survived in the Lighthouse. | |
Clear Minds and Open Hearts | |
Let fly your voice to Mythal. |
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