★ Classes & Builds: Warrior, Mage, Rogue
★ Equipment: Weapons, Armor, and Accessories
★ All Major Choices and effects on the story
★ Romance Guides for each Companion
★ Beginner and Combat guides for starting out
★ Find all Treasure Chests and Wolf Statues
This is a complete walkthrough for the main quest and point of no return, When Plans Align, of Dragon Age: The Veilguard's campaign. See this guide for quest information, objectives, and major decisions!
◀︎ Previous Quest | Next Quest ▶︎ |
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For the Love of Treviso | Isle of the Gods |
List of Contents
When Plans Align | |
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Location | Dock Town |
Description | |
Morrigan is ready to lend her aid against the gods, but the team learns that Elgar'nan and Ghilan'nain have not been laying idle. |
Accepting this quest will lock you out of all other faction and companion quests. Everything you have done so far to prepare for the final battle will reflect here, and the outcomes will be final until you reach an ending.
Meet Morrigan at the Cobbled Swan. This quest is primarily a brief dialogue sequence introducing you to the final chain of quests before beating the game. Choose whichever option amuses you the most.
Regardless of choice, outcomes are determined by the current level of factions and companion bonds.
Before starting 'When Plans Align', you'll have to finish two sub-quests prior, with this being the first one. Head to the Cobbled Swan and speak with The Inquisitor.
Any choice you pick here will have Rook basically state that Solas saved them because of personal interests, nothing more.
None of the choices present will affect story progression or how events will playout. Pick whichever quip sounds right to you.
This is the second sub-quest you must clear before taking on 'When Plans Align'. Speak to everyone in the Lighthouse.
Decision | |
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Harding: We need our own fleet to get past them. Which we don't have. | |
Choice | Consequence |
We'll find a way. | Bellara Approves Emmrich Approves |
This is no time to quit. | TBD |
None of this is easy. | TBD |
This is presumably the last time you will huddle as a complete team. Hence, each choice here is the last opportunity for you to increase companion approvals. Cycle through each choice if you have a Save ready to see results.
These choices just reflect the readiness of your forces, which is mainly as a narrative build-up before the final battle.
Decision | |
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Rook: She knows this Blight won't end until the gods are dead. | |
Choice | Consequence |
We'll leave soon. | Harding Approves Neve Disapproves Emmrich Disapproves |
We'll take our time. Prepare. | No effect. Branching |
You can still finish any pending quests you have regardless of the choice. What's only really affected is who will approve or disapprove. If you're building towards maxing a companion's bond, then make sure to save prior to starting this quest.
Quest Guides | ||
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Main Quests | Companion Quests | Faction and Region Quests | Best Side Quests | - | - |
When Plans Align Quest Guide
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