Dragon Age: The Veilguard

Shadows Crossing Quest Guide

Classes & Builds: Warrior, Mage, Rogue
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All Major Choices and effects on the story
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Dragon Age The Veilguard Shadows Crossing

This is a complete walkthrough for the main quest Shadows Crossing of Dragon Age: The Veilguard's campaign. See this guide for quest information, objectives, and major decisions!

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In Entropy's Grasp The Singing Blade

Shadows Crossing Overview

Shadows Crossing
Location Arlathan Forest
Recommended Level 4
Rewards ・900 XP
・200+ Veil Jumpers Strength
・Increased bonds with Bellara, Neve and Harding
Description
The team must investigate when the Veil Jumpers report that the town of D'Meta's Crossing has gone silent.

Shadows Crossing Objectives

Find The Missing Veil Jumpers

Shadows Crossing - Find The Missing Veil Jumpers

Explore the Veil Jumper Camp and brush up on what supplies you can with the merchant there. Afterwards, make your way to a port in Ruin's Reach and travel to the village of D'Meta's Crossing.

Establish Contact with The Village

Shadows Crossing - Investigate Town Square
At D'Meta's Crossing, Bellara notes something amiss with the village's atmosphere. Head to the town square.

Find Surviving Veil Jumpers

Shadows Crossing - Find Surviving Veil Jumpers
The closer you get to the Town Square, the more insight you obtain about the strange Blight affecting the village. Proceed deeper within and look for surviving Veil Jumpers.

After a quick cutscene, seek out a nearby survivor that you hear. You have a choice on the survivor's fate before ending this quest. The game will automatically make a decision point here.

Decide The Mayor's Fate

Shadows Crossing - Decide Mayor

Decision
Harding: Rook?
Choice Consequence
Save him. Bellara disapproves.
Neve approves.
Leave him here. Neve disapproves.
Bellara approves.

Depending on your choice, your companions will react differently. Choosing to leave the mayor will also unlock the quest A Growing Corruption later.

Should You Free the Mayor or Leave Him?

Report Your Findings

Shadows Crossing - Report Your Findings
Return to the Veil Jumper's Camp and let Strife and Irelin know of what happened in D'Meta's Crossing. A little later on, a familiar figure suddenly visits the group.

Choose What To Do Next

Shadows Crossing - Choose Your Next Step

Decision
Bellara: Our gods are back. Our gods! And they're killing people and blighting the world. How do we stand up against that?
Choice Consequence
Step-by-step. Neve approves.
We work together. Harding approves.
Whatever it takes. Bellara approves.

Dragon Age: The Veilguard Related Guides

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Main Quests Companion Quests Faction and Region Quests
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List of All Main Quests

All Main Quests
The End of The Beginning In Entropy's Grasp Shadows Crossing
The Singing Blade Into the Crossroads Sea of Blood
The Smuggled Relic Case Shadows of Minrathous A Warden's Best Friend
On Blighted Wings On Deadly Wings Where the Dead Must Go
The Dragon Slayer Something Wrong The Siege of Weisshaupt
After The Storm The Cobbled Swan Case Bloodbath
The Cauldron Fire and Ice Unwanted Guests
Blood of Arlathan For the Love of Treviso When Plans Align
Isle of the Gods A Cage for Gods The Last Gambit
The Dread Wolf Rises

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