★ Classes & Builds: Warrior, Mage, Rogue
★ Equipment: Weapons, Armor, and Accessories
★ All Major Choices and effects on the story
★ Romance Guides for each Companion
★ Beginner and Combat guides for starting out
★ Find all Treasure Chests and Wolf Statues
In Dragon Age: The Veilguard's climactic final act, players will have to select a companion who will stay behind and defend Divine's Manor. See who should fight in the front line to defend Divine's Manor here!
Notice | The Game8 team is still confirming other successful choices for this quest. If you sent a companion that succeeded, but isn't listed down below, let us know in the comments! |
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List of Contents
The prompt displayed recommends that you select a companion that is skilled at either front-line combat, or is experienced with sieges. Davrin is a companion who is confirmed to be able to succeed at this task.
Make sure that Davrin is a Hero of the Veilguard to maximize chances of success. Having all factions at the highest Faction Strength (three stars) will also increase the odds of successfully completing the task.
If Davrin is not selected, then it is recommended that you choose your least preferred Companion at this point, as they will not be available for the climax of the story. Choose someone that you won't be needing for the fights ahead.
Note that choosing not to fulfill the condition of the companion being skilled at either front-line combat or sieges may lead to that companion failing this task.
If the choice remains difficult, selecting a Companion with the same class as Rook will give up less flexibility, as Rook should be able to fill in for that Companion's role in the upcoming events due to having access to similar abilities.
The Companion selected to stay behind and defend the Divine's Manor has no bearing on the final ending that players obtain. Whether they fail or succeed will depend on the previously mentioned factors.
Prompt | |
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Morrigan: You go to face a god, Rook, but any aid you might spare would be welcomed. |
|
Choice | Outcome |
The player must leave a companion to defend Divine's Manor Recommended: ・Davrin |
・The selected companion will not be available for the final quest |
This choice will draw from all of the player's remaining Companions in the party as options. The selected companion will become unavailable for the rest of the following quest.
Note that prior choices made before reaching this point in the story may lock out some characters from being elligible for this choice. Choosing between Bellara or Neve to disable the wards, and between Harding or Davrin to lead the distraction affects who can be chosen.
Major Choices and Consequences
This choice is presented at the very beginning of the final quest, called The Dread Wolf Rises. It is one of the last choices that the player can make during their playthrough.
All Dialogue Choices | Major Choices |
Major Choices | |
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Should You Bring Neve or Harding? | Should You Free the Mayor or Leave Him? |
Should You Help Minrathous or Treviso? | Should You Send Davrin Or Harding To Lead The Distraction? |
Should You Send Neve or Bellara to Dismantle the Wards? | Who Should Do Each Job In The Last Gambit? |
Who Should Fight in the Front Line to Defend Divine's Manor? | - |
Choices with no Major Consequences | |
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Should You Challenge or Support Varric's Plan? | Should You Punch or Reason with the First Warden? |
Who Should Fight in the Front Line to Defend Divine's Manor?
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