Dragon Age: The Veilguard

List of All Weapons

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Dragon Age: The Veilguard - List of All Weapons

Here is a list of all weapons you can obtain in Dragon Age: The Veilguard. See all Main-Hand, Off-Hand, and Two-Handed Weapons in this guide!

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If you have equipment that isn't on this list, feel free to post it in the comments!

List of All Weapons

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Weapon Type Class / Companion Damage Type Effects
Anvil Breaker Maul Warrior Physical ・+25% Stagger
・+20% damage with Charged Heavy attacks
Arainai's Talon Longsword Warrior Necrotic ・+30% Necrotic damage
・Permanently gain Necrotic Weapons when entering combat
Assan's Fury Heater Davrin Physical ・Also gain Flaming Weapons whenever you gain Rally Party
Azure Bow Bow Rogue Physical ・+25% Hipfire Damage
・+4 Max Arrows
・This bow does not lose accuracy
・+4% Bow damage per maximum Arrows capacity
Balanced Epee Rapier Lucanis Physical ・Attack My Target applies Bleeding vs. Mages
・The entire party deals +25% Damage vs. Mages
Bandit's Bulwark Heater Warrior Physical ・+20% Heavy attack damage
・+25% damage vs Armor
・Gain Immovable when breaking an enemy's Armor
・Gain 50% Penetration while Immovable is active
Barbed Longsword Longsword Rogue Physical ・+25% Stagger
Battlehorn Axe Taash Physical ・Attack My Target applies Vulnerability to Fire damage (30-second cooldown)
・Vulnerability to Fire damage is increased by '+25%
Blight Killer Longsword Davrin Physical ・Attack My Target applies Vulnerability to Fire Damage (30s CD)
・Vulnerability to Fire Damage is increased by +25%
Bronze Branch Longbow Bellara Physical ・Attack My target applies Shocked vs. Fade-Touched enemies (30s CD)
・The entire party deals +25% damage vs. Fade-Touched enemies
Brute Hammer Maul Physical ・+100% damage vs. Armor
・Charged attacks apply Sundered vs. enemies with Armor
Butcher's Screw Rapier Lucanis Physical ・Attack My Target applies Vulnerability to Necrotic damage
Captain's Heater Heater Warrior Physical ・+30 Defense
・+100 Health
・+10% Resistances
・Weapon damage is increased by 15% of the sum of all your Resistances.
Casket Sharp Great Axe Warrior Physical ・This weapon's Light attacks are now also Heavy attacks
・Defeating an enemy deals Stagger to nearby enemies
Chilled Grasp Orb Mage Cold ・+30 Defense
・+25% Cold Resistance
・Perfect Dodge applies Chilled to nearby enemies
Concentration Longbow Bellara Physical ・Attack My target applies Vulnerability to Electric damage (30s CD)
・Electric Vulnerability is now 25% more effective
Coral Tip Mageknife Mage Physical ・Deal +60 added Cold damage
・Triggering an Arcane Bomb also applies Frozen
Crowkeeper Dagger Lucanis Physical ・With Lucanis in the party, your Critical Ability hits apply Bleeding
・If the enemy is at maximum Bleeding stacks, they are also afflicted with Necrosis.
Cryptwood Bow Bow Rogue Necrotic ・Deal +40 added Necrotic damage
・+20% damage vs. enemies suffering from Necrosis
・Weakpoint hits apply Necrosis
・Necrosis stacks now increase in potency by an additional 20% per stack
Crystalline Greataxe Great Axe Warrior Cold ・+15% Cold Resistance
・Necrotic bonus also affects this weapon's base damage
Crystalline Shard Spellblade Mage Physical ・+25% damage vs. Barrier
・Bonus damage to Armor is now applied to Barrier
Cutthroat's Sword Broadsword Rogue Physical ・+20% Critical damage
・Gain Precision on Perfect Dodge
・+10% Precision effectiveness
・Gain 25% Penetration while Precision is active
Dark Shard Longsword Rogue Physical ・+15% Heavy Attack Damage
・+25% Damage vs. Armor
・Gain Enhanced Damage when breaking an enemy’s Armor
・Enhanced Damage now also grants +50% damage vs. Armor and Barrier
Dark Shard (Necrotic) Longsword Warrior Necrotic ・+15% Necrotic Resistance
・+15% Necrotic damage
・Critical hits apply Necrosis if not already applied
・Whenever Necrosis is applied to a target, instead of an affliction, deal 100 Necrotic damage in an area around them.
Dauntless Greatbow Great Bow Rogue Electric ・Deal +40 added Electricity damage
・+15% Electric damage
Duelist's Blade Rapier Rogue Physical ・Deal +40 added Necrotic damage
・Apply Necrosis when you hit with the Riposte trait
・When Necrosis expires, deal Physical damage to the target
・+10% Necrotic damage per Necrosis stack
Elven Rockbreaker Maul Warrior Physical ・+15% Rage generation
・+8 Rage on kill
・Gain Enhanced Damage when expending Rage 3 times in a short duration
・Maximum Rage increased by 50
Emberborn Shard Great Axe Warrior Physical ・+25% Affliction damage
・Apply Burning with your next attack after defeating an enemy with this weapon.
・+20% Weapon damage per Burning stack on target
・Gain +10% Burning damage per stack
Enchanted Athame Dagger Mage Physical ・+50 maximum Mana
・Gain +2 Mana on hit with this weapon
・Deal 10% more damage for every 50 Mana that you are missing
・Abilities now cost +50 Mana and deal +50% bonus damage
Enchanted Longblade Saber Rogue Physical ・+20% Final attack damage
・Gain Necrotic Weapons on kills with Final attacks
・While Necrotic Weapons is active, Final attacks apply Necrosis
・Melee attack leech life from enemies suffering from Necrosis while Necrotic Weapons is active
Encrusted Whorl Heater Warrior Physical ・+20% Agile attack damage
・Agile attacks have an increased chance to disrupt enemies
・Agile attacks are Critical vs. enemies with high Health
・Agile attacks gain damage each second while Sprinting, up to +50%
Executioner's Blade Longsword Warrior Physical ・+30% Charged attack damage
・+25% Stagger dealt by Charged attacks
・Charged attacks deal Critical damage vs. Overwhelmed enemies
・Charged attacks deal bonus damage relative to the enemy’s Stagger
Fade-Touched Bulwark Heater Warrior Physical ・On Perfect Defense, nearby enemies are pulled toward you
Fade-Touched War Axe Great Axe Warrior Physical ・+15% Damage vs. Health
・Gain Precision on kills with this weapon
Fadelight Orb Mage Necrotic ・+15% damage vs health
・+25% healing
・Gain 250 health on Perfect Defense
・+25% Light attack damage while you have no Potions
Firebrand Orb Mage Fire ・+20% damage vs. enemies with Low Health
・Gain Precision on kill with this weapon
・Precision also increases Fire damage by 25%
・Precision is now triggered by any Fire Ability
Flamebranch Staff Mage Fire ・+15% Mana generation
・Hitting a Burning enemy with this weapon generates +2 Mana
・+50 maximum Mana
・Deal 25% bonus Fire Ability damage for every 50 Mana spent
Flying Kite Targe Warrior Physical ・+25% Charged Shield Toss damage
・+25% damage vs. Barrier
Focal Blade Rapier Lucanis Rogue Physical ・Deal +40 added Electricity damage
・Final attacks deal an additional 100 Electric damage
・Apply Shocked on Final attacks
・Shocked now reduces enemy Electric Resistance by 25
Focusing Contraption Keepsake Bellara Physical ・24% Increased Healing
・Bellara's Ability cooldowns are reduced by 10%
・Your other companion's cooldowns are reduced by 10 seconds whenever Bellara's Abilities defeat an enemy
Frostbranch Staff Mage ・No Properties
Glacial Rod Staff Mage Cold ・+20% Heavy attack damage
・Heavy attacks with this weapon apply an additional Chilled stack on full Staff Energy
・+50% Staff Energy charge rate
Glory Hunter's Bow Bow Rogue Physical ・+20% Charged attack damage
・20% damage vs. enemies 20 or more meters away
・Weakpoint hits at 20 or more meters away deal 50% of your Critical damage as additional Weakpoint damage
・Ranged companions deal +100% weapon damage
God's Foil Rapier Lucanis Physical ・Attack My Target has +50% Penetration
・Enemies already Afflicted with Bleeding gain another stack.
Golden Grassblade Saber Rogue Physical ・+30 Defense
・Reduce incoming damage by 5% for every missing Arrow, up to 25%
・Weapon attacks gain +10% of your Defense as bonus damage
・Gain +20 Defense per active Advantage
Golden Locus Axe Taash Physical ・Attack My Target deals +25% damage vs. health; this bonus is doubled vs. Dragons
・Attack My Target's damage bonus is now tripled vs. Dragons
Gravenstone Targe Warrior Physical ・While Charging for a Shield Toss, all nearby enemies take periodic Necrotic damage
Grey Edge Longsword Davrin Physical ・Attack My Target applies Burning vs. Darkspawn (30s CD)
・The entire party deals +25% damage vs. Darkspawn
Griffon's Talon Longsword Davrin Physical ・Attack My Target deals +50% Armor Damage
・Deal 250 Fire Damage to all nearby enemies if this attack breaks its target’s Armor
Grip and Rip Longbow Rogue Physical ・+7 maximum Arrows
・-50% Ranged attack damage
・Fire 3 Arrows at the same time
Guard's Broadaxe Axe Warrior Physical ・+20% damage while at Low Health
・Final attacks are Critical if you have no Potions
・Gain a Potion on defeating an anime if you have none
Guardian of the Abyss Staff Emmrich Mage Necrotic ・Attack My Target deals +50% damage vs health
Hope's Last Kiss Mageknife Mage Physical ・+1 maximum Arcane Bomb
・Orb Final attacks now also apply an Arcane Bomb
・Triggering an Arcane Bomb consumes all stacks but makes the target immune to additional Arcane Marks
Jade Cleaver Axe Taash Physical ・The entire party gets +1 maximum Burning stacks
・Taash's basic attacks can interrupt Burning stacks
Jumper's Compass Keepsake Bellara ・Your Critical Ability hits apply Shocked
・Apply Shocked to all nearby enemies when your Critical Ability hits defeat an enemy
Keen With A Twist Rogue Physical ・+20% Agile attack damage
・Agile attacks apply Bleeding on impact if not already applies
・+10% Critical damage for each nearby Bleeding enemy
・Critical bonus is also added to all Bleeding damage
Mage's Gambit Orb Mage Electric ・+20% Final attack damage
・Hitting with a Final attack will alternate the damage type of this weapon between Electric and Fire
・+15% Fire and Electric damage
・Critical hits apply Burning or Shocked based on the current damage type of the Orb
Mayhem Shortbow Harding Physical ・Attack My Target deals +300% Damage the first time it is used during an encounter
・This attack is also as likely as possible to disrupt the target
Mayhem in Gold Shortbow Harding Physical ・Attack My Target deals +50% Stagger
・Staggering an enemy with this attack grants Harding’s next Ability +25% damage
Meredith's Legacy Longsword Warrior Necrotic ・+10% leech effectiveness
・This weapon leeches health on hit
・You no longer gain health from Potions or companion Abilities
Metal-Plated Focus Keepsake Emmrich ・22% Increased Healing
・Emmrich's Ability cooldowns are reduced by 10%
・Your other companion's cooldowns are reduced by 10 seconds whenever Emmrich's Abilities defeat an enemy
My Regards Shortbow Harding Physical ・Attack My Target deals +300% damage vs. Staggered enemies
・+25% Staggered duration
Mythal's Light Longsword Warrior Physical ・Deal +80 added Fire damage
・Deal +80 added Necrotic damage
・Deal +80 added Electricity damage
・Deal +80 added Cold damage
Neckbreaker Axe Taash Physical ・Attack My Target applies Burning to Antaam enemies (30s CD)
・The entire party deals +25% Damage vs. Antaam enemies
Necropolis Defender Targe Warrior Physical ・Deal +40 added Necrotic damage
・+1 Shield Toss bounces
・Shield Toss Charged to maximum applies Necrosis to the first target hit
・When Shield Toss hits a target, any nearby enemies suffering from Necrosis take additional damage
Old News Clipping Keepsake Neve ・+15% Critical Damage
・Neve's Ability cooldowns are reduced by 10%
・Your other companion's cooldowns are reduced by 10 seconds whenever Neve's Abilities defeat an enemy
Optimist's Span Broadsword Rogue Physical ・Your weapons deal +100% damage while attacking in the air
・Your weapons deal -30% damage while attacking on the ground
Ornate Lockpicks Keepsake Neve ・28% Increased Healing
・Your Critical Ability hits apply Chilled
・When you kill an enemy with a Critical Ability, apply Chilled to all nearby enemies
Proving Steel Longsword Rogue Physical ・+20% Charged attack damage
・Gain Immovable on every third Charged attack
・Generate +20% Momentum while you have Immovable
・While you have Immovable, you no longer lose Momentum when hit
Reforged Bulwark Heater Davrin Physical ・Attack My Target applies Taunted; does not affect some of the strongest boss enemies
・Davrin deals +50% Stagger vs. Taunted enemies
Reptile Recurve Shortbow Physical ・+6 maximum Necrosis stacks
・Necrosis damage: -50%
・This weapon applies Necrosis on hit
Rialto Rapier Lucanis Physical ・Attack My Target deals +100% Damage vs. Enemies at High Health
・Lucanis deals +100% damage from any source if the target has not been injured yet
Rivaini Thornback Targe Warrior Physical ・+20% Final attack damage
・+20% Penetration
・Final attacks apply Bleeding if not already applied
・+100% Damage vs. Bleeding enemies
Scepter of Shadows Scepter Neve Cold ・Attack My Target deals +50% Barrier damage
・Deals 200 Cold damage to all nearby enemies if this attack breaks its target's Barrier
Secrets and Memories Keepsake Harding Healing ・18% Increased Healing
・+20% Critical damage
・Critical Hits vs. Bleeding enemies add 1 stack of Bleeding
Sentinel's Glory Heater Warrior Physical ・+15% Physical Resistance
・Deal 250 Stagger to your target on Perfect Defense
・Deal 250 Stagger around you on Perfect Defense
・Staggering an enemy nullifies their Defense for the duration
Serpent's Tail Scepter Neve Cold ・Attack My Target deals 50 Cold damage to nearby enemies
・Apply Chilled to enemies hit by this burst if it hit 3 or more enemies
Shadowbreath Staff Mage Physical ・+25% Ranged attack damage
・+15% Weakpoint damage
・-20% ranged Mana cost
・Ranged attack damage increased by up to 100% based on missing Mana
Sharpened Dragonbone Mageknife ・No Properties
Shockbranch Staff Mage Electric ・+20% Final Attack Damage
・Deal +40 Added Electricity Damage
Skirmisher's Round Targe Warrior Physical ・+15% Ranged attack damage
・+15% Weakpoint damage
・+20% Stagger on Weakpoint hits
・Shield Toss damage increases with each bounce
Skullcrusher Maul Warrior Physical ・+20% Heavy attack damage
・+25% damage vs. Armor
Slender Dagger Dagger Lucanis Physical ・Lucanis’ Ability cooldowns are reduced by 10%
・Companion cooldowns are reduced by 10 seconds whenever Lucanis’ Abilities defeat an enemy
Snake's Eye Scepter Neve Cold ・Attack My Target applies Chilled vs. Venatori enemies
・The entire party deals +25% damage vs. Venatori enemies
Spellbound Longsword Longsword Warrior Physical ・Deal +40 added Fire damage
・Gain Flaming Weapons on kills with this weapon
・Half of your Fire Resistance is added as damage to your Flaming Weapons
・Apply Burning on Charge attacks while Flaming Weapons is active
Spellcaster's Stiletto Spellblade Mage Physical ・+15% Mana generation
・+30 Defense
・Each Arcane Bomb on an enemy reduces their outgoing damage by 10%
Spiritcaller ・No Properties
Split-Hilt Dirk Dagger Mage Physical ・+20% Heavy attack damage
・+30% damage with Final Heavy attacks
Storm Longbow Bellara Physical ・Attack My Target deals +50% Barrier damage
・Deals a burst of Electric damage to all nearby enemies if this attack breaks its target’s Barrier
Storm Needle Broadsword Rogue Physical ・+20% Penetration
・Critical vs. enemies with High Health
・Melee Critical hits ignore Defense
・Melee Critical hits deal 30% of the damage in an area around the target
Stormcaller Orb Mage Electric ・+20% Charged Light damage
・Charged attacks apply Shocked on hit if not already applied
・Gain Rally Party on defeating a Shocked enemy
・Companion cooldowns are reduced by 15% while Rally Party is active
Stormcharger Orb Mage Electric ・+50% Electric Resistance
・Using an Electric Ability applies Shocked to you
・When you are hit while Shocked, remove the effect and deal 300 Electricity damage to all nearby enemies
Stormsphere Orb Mage Electric ・+20% Agile attack damage
・Agile attacks apply Shocked on hit if not already applied
・Agile attacks have an increased chance to disrupt enemies
Sunspoked Spectrometer Keepsake Bellara ・+25% Critical damage per stack of Shocked on an enemy
・+2 Shocked stacks
The Bargain Staff Mage Necrotic ・+400 health
・-50 Maximum Mana
・Using an Ability spends health instead of Mana at 250% of its cost
The Hard Way Axe Warrior Physical ・Permanently reduces the target's Defense by 5 on hit
・Enemies with 0 Defense are damaged for an additional 50% damage
The Hermetic Pendulum Staff Emmrich Necrotic ・Attack My Target applies Vulnerability to Necrotic damage
The Point Spellblade Mage Physical ・Charged attacks vs. enemies suffering from Necrosis or Bleeding removes all stacks and heals you
Thorn of Misfortune Dagger Mage Physical ・+20% Critical Damage
・Triggering an Arcane Bomb now deals Critical damage
・Critical hits with this weapon now apply an Affliction based on the damage type of your Orb
・Creating an Arcane Bomb requires 1 fewer Arcane Mark
Thunderclap Orb Mage Electric ・+25% damage vs. Barrier
・Enemies hit by this weapon can no longer regenerate Barrier
・This weapon leeches health when damaging Barrier
・When you break a Barrier, all nearby enemies take Electric damage
Treasure Axe Taash Physical ・Taash gains +25% Weapon damage
・Taash’s Weapon attacks are always Critical vs. Knocked Down enemies
Trevisan Poignard Dagger Lucanis Physical ・Using Lucanis' Abilities grants you +10% Ultimate
Tusk of Glory Axe Taash Physical ・Attack My Target applies Taunted: does not affect some of the strongest boss enemies (30-second cooldown)
・Taash deals +50% damage vs Taunted enemies
Twin-Edged Pick Axe Warrior Physical ・+20% Penetration
・Final attacks are Critical vs. enemies with High Health
・Critical hits reapply penetrated damage again
・Critical hits cascade damage to other nearby enemies
Twist of the Veil Dagger Mage Physical ・+25% damage vs. Armor
・+30% Charged attack damage
Urthemiel's Ash Orb Mage Fire ・+25% Burning Duration
・Burning enemies deal -25% damage for the duration
・+1 Maximum Burning stacks
・+20% Burning damage per stack
Veil's Bough Longsword Warrior Electric ・+15% Electric Resistance
・Fire bonus also affects this weapon's base damage
・Charged attacks apply Shocked
・Final attacks against Shocked targets cause lightning to chain to nearby enemies
Veil's Edge Bow Rogue Physical ・+50% Arrow regeneration
・Gain Precision on every third Weakpoint hit
・+10% Precision effectiveness
・Critical hits from Precision also Knock Back enemies on hit
Veilseeker Staff Mage Physical ・+20% Light Attack Damage
・Final attacks with this weapon fire an additional projectile
Veilsong Orb Mage Necrotic ・+25% Stagger
・The weapon deals bonus damage equal to 20% of the enemy’s Stagger
・Enemies hit with this weapon take twice as long to regenerate their Stagger
・Gain health on Takedown
Vigilant Greathammer Maul Warrior Physical ・+30 Defense
・Weapon attacks gain +10% of your Defense as bonus damage
・Gain 1 Defense for each percent of missing health
・Gain +20 Defense per active Advantage
Viridian Tusk Axe Taash Physical ・Taunted Dragons take +50% damage
・Applying Taunted to Dragons deals 400 damage
Warden's Shell Heater Warrior Physical ・+25% Stagger
・Whenver an enemy becomes Staggered, you heal for 2% of your health
Weisshaupt's Wail Broadsword Rogue Physical ・+15% Light attack damage
・+20% Light Final attack damage
・Gain Rally party for every third Final attack you land
・Companion cooldowns are reduced by 15% while Rally Party is active
Winged Glaive Great Axe Warrior Physical ・+15% Light attack damage
・+20% Light Final attack damage
Winged Locus Scepter Neve Cold ・Attack My Target makes targets Vulnerable to Cold damage
・Vulnerability to Cold damage is increased by 25%
Winged Wall Heater Davrin Physical ・+25% damage vs. Overwhelmed enemies
・Staggering an Overwhelmed enemy applies Overwhelmed to another nearby enemy
Wintersbreath Orb Mage Cold ・+30% Charged attack damage
・+25% damage vs Chilled enemies
・Charged attacks apply Chilled
Woodsong Cleaver Axe Warrior Physical ・+15% Rage generation
・+100% Rage generated from taking damage
・Barrier and Armor damage is increased by 1% for every 2 Rage
・Regenerate Rage over time while in combat

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