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Chaos Zero Nightmare (CZN)

Retrieve Info and Effects

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Retrieve is a keyword in Chaos Zero Nightmare (CZN) that returns the card in hand when played either once or multiple times. See how Retrieve works and how it relates to combat here!

How Does Retrieve Work

Moves Card Back to Hand Once When Played

Retrieve is a keyword in cards that returns to the hand when activated and only works once per battle. For example, Tressa's Advanced Shadow Dagger has the Retrieve keyword can be played twice in one turn as it will return to your hand when you play it and goes to the discard pile after using it again.

Retrieve With a Number Beside It Can Be Used Multiple Times

Some cards with the Retrieve keyword has numbers beside it. The card will return to your hand that amount of times then lower the number by 1 each use before it goes to the discard pile and remove the keyword for the entire battle. For example, Veronica's Pendant of Resolution Card has an epiphany that grants it the Retrieve 4 keyword and can be used a total of 5 times in one turn.

Retrieve Overview

Retrieve Info

Tag Information
Retrieve When this card moves to the Graveyard, return it to hand. Remove recovery upon activation

Cards With Retrieve Tag

Acid Gas Image Acid Gas
(Epiphany )
Advanced Shadow Dagger Image Advanced Shadow Dagger Anchor Pointer Image Anchor Pointer
(Epiphany 1)
Anchor Pointer Image Anchor Pointer
(Epiphany 3)
Devil Dice Image Devil Dice
(Epiphany 2)
Flower of Devoured Fate Image Flower of Devoured Fate
(Epiphany 5)
Greatsword Aquila Image Greatsword Aquila
(Epiphany 5)
Pendant of Resolution Image Pendant of Resolution
(Epiphany 5)
Rapid Fire (Luke) Image Rapid Fire (Luke)
(Epiphany 1)
Wind Charge Image Wind Charge
(Epiphany 1)

Chaos Zero Nightmare (CZN) Related Guides

Glossary Banner - Chaos Zero Nightmare.png

Glossary

All Glossary Terms

Action Count Agony Agony Imprint
AP Attack Weakness Ballista Card
Basic Card Bullet Combo
Commence the Hunt Coordinated Attack Counterattack
Creation Crystallization Damage Reduction
Dark Mist Blade Art Dark Mist Stance Decibel
Defeat Defense-based Damage Discard
Discard Pile Draw Draw Pile
Embers Ephermeral Epiphany
Exhaust Extra Attack Finale
Fixed Damage Fixed Damage over Time (DoT) Fixed Shield
Fortitude Handgun Bullet Haste
Heal Heaven Impair
Launcher Shell Lead Mark
Metalization Mission Morale
Outbreak of War Passion Weakness Piercing Damage
Preserve Shield Pulverize Quest Card
Ravage Reload Resolve
Respond Retain Retrieve
Shield Silver Veil Tenacity
Tenacity Damage Unique Unusable
Vulnerable Wave Weaken
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