Fire Emblem Heroes (FEH)

Hatari Nailah Builds and Best IVs

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This is a ranking page for the hero Nailah - Hatari Scorcher from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Hatari Nailah.

Heroes With the Same Name
Nailah - Hatari Scorcher Icon Hatari Nailah

Special Heroes - Of Lost Kingdoms Featured Heroes
Hatari Nailah IconHatari Nailah
[9.0/10]
Hatari Karla IconHatari Karla
[9.0/10]
Hatari Azura IconHatari Azura
[9.5/10]
Hatari Xane IconHatari Xane
[8.0/10]

Hatari Nailah Rating and Basic Information

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Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Nailah - Hatari Scorcher: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Weapon skill accelerates Special trigger, grants buffs to self, enables Canto, and has the Null Follow-Up 3 effect.
・When transformed, gain more buffs, deals extra damage, and neutralizes enemy unit's Special acceleration effects and Guard effects on unit.

Hatari Nailah Skills at 5★


Might: 14  Range: 1
Enables 【Canto (Rem. +1)】while transformed. Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that guarantee foe's follow-up attack or prevent unit's follow-up attacks during combat.
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge-X" on unit.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)
(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1).

Cooldown Count = 3
Treats foe's Def/Res as if reduced by 50% during combat.

If unit initiates combat, grants Atk+7, Def+10 to unit during combat, and also, if unit deals damage to foe using a Special, restores HP = X% of unit's max HP (X = unit's max Special cooldown count value x 20, +10; max 100). (Triggers even if 0 damage is dealt.)

Inflicts Spd/Def-3 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.

After combat, if unit attacked, inflicts status on target and foes within 1 space of target restricting movement to 1 space through their next actions.

Hatari Nailah Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superboon ★★★☆☆
Atk (9) Attack Boon ★★★★☆
Spd (10) No Spd IV ★★★★★
Def (11) Def Bane ★★★☆☆
Res (6) No Res IV ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd/-Res

The best IVs for Hatari Nailah are +Spd and -Res. A higher Spd stat allows Nailah to prevent follow-up attacks against her and helps her make follow-up attacks on her own.

This boosts both her offensive and survivability capabilities. Her low Res is of less importance, so it is safe to take it as a bane.

You can also opt for a +Atk IV because of her Superboon, which allows her to hit harder.

+Spd for a +10 Merge

We recommend a +Spd IV when merging Nailah to 10. This is for the same reasons as above. With this IV at 10 merges, she reaches a Spd of 48. At that point, she will be scoring follow-up attacks on a wide range of units especially when coupled with her weapon's effect.

Hatari Nailah Best Builds

General Use / Budget Hatari Nailah

HOT
Special Skill IconLuna
Emblem Icon: -
Passive Skill CGlare
Attuned Skill Icon: -

How to Use, Explanation

Hatari Nailah's base kit is already pretty complete so we just need a positional Assist on her and Blade Session 3 to further up her offensive power.

Source Heroes for All Skills

Hatari Nailah Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
182
HP
HP 40 40
Rank: 489/1184
Atk
Atk 39 39
Rank: 458/1184
Spd
Spd 43 43
Rank: 182/1184
Def
Def 35 35
Rank: 244/1184
Res
Res 25 25
Rank: 668/1184

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 45 58 48 39 29 219
Lv.40 +10 45 44 48 39 29 205

HP Atk Spd Def Res Total
+HP
Lv.40 +10
48 43 47 39 29 206
+Atk
Lv.40 +10
44 47 47 39 29 206
+Spd
Lv.40 +10
44 43 50 39 29 205
+Def
Lv.40 +10
44 43 47 42 29 205
+Res
Lv.40 +10
44 43 47 39 32 205

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 40 53 43 35 25 196
5★ Lv.40 40 39 43 35 25 182

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 23 10 11 6 68

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
42 48 16 48 45 199
40 45 16 45 47 193
41 44 19 44 40 188
48 43 29 43 24 187
40 43 26 43 31 183
41 39 27 41 34 182
Hatari Nailah Icon Hatari Nailah
40 39 43 35 25 182
45 43 40 31 23 182
45 39 26 41 30 181
41 38 40 34 23 176
48 41 24 43 20 176
40 35 41 31 25 172
40 35 37 33 23 168
45 41 24 38 19 167
47 37 24 39 20 167
40 31 37 32 23 163

Note: Stats bonuses from skills are not taken into account.

Hatari Nailah Roles, Strengths, and Weaknesses

Hatari Nailah Roles

Nailah - Hatari Scorcher Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Hatari Nailah is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Hatari Nailah Strengths

Strong Weapon With Canto, Null Follow-Up, and More!

Hatari Nailah Buffs Fire Emblem Heroes FEH.PNG

Hatari Nailah's complete weapon buffs shown here make her a strong offensive unit.

Nailah's Royal Hatari Fang has the following effects:

1 Enables Canto when transformed.
2 Accelerates Special trigger.
3 Grants Atk/Spd/Def/Res+5 to Nailah, even when she's not transformed.
4 Gives her the Null Follow-Up 3 effect.
5 Grants her Atk+2 when she transforms.
6 Deals +7 damage when her Special triggers while transformed.
7 Neutralizes effects that give Special cooldown charge to her target and effects that inflict Guard on her.

This makes her a powerhouse of a unit, as she has several effects to enable one-shots, even when she's not transformed.

Exclusive A Skill Grants Even More Buffs and Heals

Hatari Nailah comes with Sturdy Surge, a Passive A skill that gives her Atk+7 and Def+10 during combat.

Additionally, if she deals damage with a Special, even if 0 damage is dealt, she'll heal herself equal to the amount of her Special's cooldown value x 20, +10.

This means that if she's using Luna, Nailah will recover 70 HP.

Glare makes it hard for enemies to engage and disengage

Like her base form, Hatari Nailah's comes withGlare.

This skill inflicts a status on the target that limits their movement to 1 space until their next action.

With all the mobility granted by Legendary Sigurd and units like Brave Alm and Yuri, this makes this a good skill to keep them in check.

Nailah makes for a decent defense unit on AI-controlled teams as it makes it hard for the player to disengage Nailah after they have committed to the danger zone.

Hatari Nailah Weaknesses

Weak to Beast Effective Weapons

Nailah takes 1.5x damage from beast-effective weapons like Brave Eliwood's Nini's Ice Lance, and one blow from this type of weapon is sure to take her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Heroes with Effective Skills

Low Res Makes Her Vulnerable to Magic

Hatari Nailah has pretty high Def, which protects her well against physical damage units.

However, the same cannot be said for her Res. She will be taking more damage from blue tome units and is also vulnerable to any dragon's adaptive damage.

Make sure she doesn't engage with any mages!

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Nailah - Hatari Scorcher Only Appears as a 5 Star Hero!

Nailah - Hatari Scorcher only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Nailah - Hatari Scorcher if a 4 Star version is released!

Unlock Potential Tier List

Hatari Nailah - List of Skills

Weapons

Skill Name Might Range Effect Learned At
14 1 Enables 【Canto (Rem. +1)】while transformed. Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that guarantee foe's follow-up attack or prevent unit's follow-up attacks during combat.
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge-X" on unit.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)
(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1).
5★
4 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. 5★
6 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. 5★
9 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. 5★
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. 5★

Passives

Skill Name Effect Learned At
If unit initiates combat, grants Atk +2 during combat. 5★
If unit initiates combat, grants Atk/Def +2 during combat. 5★
If unit initiates combat, grants Atk/Def +4 during combat. 5★
If unit initiates combat, grants Atk+7, Def+10 to unit during combat, and also, if unit deals damage to foe using a Special, restores HP = X% of unit's max HP (X = unit's max Special cooldown count value x 20, +10; max 100). (Triggers even if 0 damage is dealt.) 5★
Inflicts Spd/Def-1 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. 5★
Inflicts Spd/Def-2 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. 5★
Inflicts Spd/Def-3 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. 5★
After combat, if unit attacked, inflicts status on target and foes within 1 space of target restricting movement to 1 space through their next actions. 5★

Hatari Nailah as a Source Hero

Hatari Nailah Avatar

Value of Skills ★★★★☆

Inheriting Sturdy Surge and Lull Spd/Def 3

Nailah can be used to inherit the skills Sturdy Surge and Lull Spd/Def 3. However, Nailah is a powerful unit with valuable skills, so think carefully before foddering her off.

How to Get Hatari Nailah / Illustrations / Voice Actor / Quotes

How to Get Hatari Nailah

Obtained through a Special Summoning Event!

Hatari Nailah is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Rachel Robinson
Illustrator Azusa
Appears In

Illustration

FEH: Related Guides

Special Heroes: Of Lost Kingdoms

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Heroes from Special Heroes - Of Lost Kingdoms
Hatari Nailah IconHatari Nailah
[9.0/10]
Hatari Karla IconHatari Karla
[9.0/10]
Hatari Azura IconHatari Azura
[9.5/10]
Hatari Xane IconHatari Xane
[8.0/10]

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