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This is a ranking page for the hero Mordecai - Gentle Firetender from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Flame Tribe Mordecai.
Heroes With the Same Name | |
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Flame Tribe Mordecai
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List of Contents
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
- (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・ Weapon skill grants Atk/Def bonuses to unit, inflicts a large Def penalty onto foe, and denies foe's follow-up attack. |
Might: 14 Range: 1 Grants Def+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Def+6 to unit during combat, inflicts penalty on foe's Atk/Def during combat = 20% of unit's Def at start of combat, and foe cannot make a follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. |
Range: 1 Push adjacent ally 2 spaces farther away. |
Grants Def/Res +4. Inflicts Atk -3. |
At start of turn, grants Atk/Def +5 to ally with the highest Atk+Def total for 1 turn. (Excludes unit). |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (20) | ★★★★★ | |
Atk (13) | ★★★★★ | |
Spd (7) | ★★★☆☆ | |
Def (10) | ★★★★★ | |
Res (5) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
As a hero obtainable only through Tempest Trials, Flame Tribe Mordecai will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
The best IVs for Flame Tribe Mordecai are +Atk and -Res. Flame Tribe Mordecai's Atk is quite high at base 43 and is boosted even further by a superboon.
His Res is quite lackluster at base 24 and taking it as a bane isn't going to change any of his matchups.
We recommend +Atk when merging Flame Tribe Mordecai to +10 for similar reasons above. Atk is his most important stat and should be boosted as much as possible to obtain the most kills.
:
Smite
:
Bonfire
:
-
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:
-
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This budget build makes Mordecai a sturdy unit, with Renewal to constantly recover HP. This build is great for autobattling Tempest Trials+ with him as a bonus unit.
HOT | |
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:
Glimmer
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-
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:
-
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This build aims to use Flame Tribe Mordecai as an all-purpose physical wall. Steady Breath allows Glimmer to trigger after every hit Mordecai receives.
Neutral Stats at Lv. 40 (5★) | ||
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187 | ||
HP |
48 |
Rank: 30/1184 |
Atk |
43 |
Rank: 207/1184 |
Spd |
29 |
Rank: 845/1184 |
Def |
43 |
Rank: 56/1184 |
Res |
24 |
Rank: 761/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 53 | 62 | 33 | 51 | 28 | 227 | Lv.40 +10 | 53 | 48 | 33 | 48 | 28 | 210 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 55 | 47 | 33 | 47 | 28 | 210 |
+Atk Lv.40 +10 | 52 | 51 | 33 | 47 | 28 | 211 |
+Spd Lv.40 +10 | 52 | 47 | 36 | 47 | 28 | 210 |
+Def Lv.40 +10 | 52 | 47 | 33 | 50 | 28 | 210 |
+Res Lv.40 +10 | 52 | 47 | 33 | 47 | 32 | 211 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 48 | 57 | 29 | 46 | 24 | 204 |
5★ Lv.40 | 48 | 43 | 29 | 43 | 24 | 187 |
4★ Lv.40 | 45 | 41 | 26 | 41 | 22 | 175 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 20 | 27 | 7 | 13 | 5 | 72 |
4★ Lv.1 | 19 | 22 | 6 | 10 | 4 | 61 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
42 | 48 | 16 | 48 | 45 | 199 | |
40 | 45 | 16 | 45 | 47 | 193 | |
41 | 44 | 19 | 44 | 40 | 188 | |
Flame Tribe Mordecai
|
48 | 43 | 29 | 43 | 24 | 187 |
40 | 43 | 26 | 43 | 31 | 183 | |
41 | 39 | 27 | 41 | 34 | 182 | |
40 | 39 | 43 | 35 | 25 | 182 | |
45 | 43 | 40 | 31 | 23 | 182 | |
45 | 39 | 26 | 41 | 30 | 181 | |
41 | 38 | 40 | 34 | 23 | 176 | |
48 | 41 | 24 | 43 | 20 | 176 | |
40 | 35 | 41 | 31 | 25 | 172 | |
40 | 35 | 37 | 33 | 23 | 168 | |
45 | 41 | 24 | 38 | 19 | 167 | |
47 | 37 | 24 | 39 | 20 | 167 | |
40 | 31 | 37 | 32 | 23 | 163 |
Note: Stats bonuses from skills are not taken into account.
Mordecai - Gentle Firetender Roles | |||
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Close-Physical | Ranged-Physical | Close-Magic | Ranged-Magic |
Physical Wall | Magic Wall | Effective Weapon | Movement Assist |
Exclusive Skill | All-Range Counter | Recovery | Refresher |
Legendary | Mythic | Duo / Harmonized |
Resplendent |
Flame Tribe Mordecai is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Flame Tribe Mordecai has a new beast weapon in Fiery Fang. It grants Atk/Def+6 to Flame Tribe Mordecai during combat, applies a Def penalty to his foe = 20% of Flame Tribe Mordecai's Def, and denies their follow-up attack.
These effects make Flame Tribe Mordecai quite a sturdy unit on the physical side, and allows him to hit hard in retaliation as well.
Flame Tribe Mordecai takes 1.5x damage from beast-effective weapons like Brave Eliwood's Nini's Ice Lance or Picnic Flora's Sæhrímnir, and one blow from this type of weapon is sure to take him down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Mordecai - Gentle Firetender from 4 Stars to 5 Stars. Mordecai - Gentle Firetender is a very useful bulky green beast, so we recommend you Unlock Potential for Mordecai - Gentle Firetender if your team lacks a strong bulky green beast.
Skill Name | Might | Range | Effect | Learned At |
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4 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 3★ | |
6 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 3★ | |
9 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 3★ | |
14 | 1 | Grants Def+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Def+6 to unit during combat, inflicts penalty on foe's Atk/Def during combat = 20% of unit's Def at start of combat, and foe cannot make a follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. |
5★ |
Skill Name | Range | Effect | Learned At |
---|---|---|---|
1 | Push adjacent ally 2 spaces farther away. | 3★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
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Grants Def +3. Inflicts Atk -3. | 3★ | |
Grants Def/Res +3. Inflicts Atk -3. | 3★ | |
Grants Def/Res +4. Inflicts Atk -3. | 4★ | |
At start of turn, grants Atk/Def +1 to ally with the highest Atk+Def total for 1 turn. (Excludes unit). | 3★ | |
At start of turn, grants Atk/Def +3 to ally with the highest Atk+Def total for 1 turn. (Excludes unit). | 4★ | |
At start of turn, grants Atk/Def +5 to ally with the highest Atk+Def total for 1 turn. (Excludes unit). | 5★ |
Value of Skills | ★★★☆☆ |
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Flame Tribe Mordecai has Smite, Fort. Def/Res 2 and Atk/Def Gap 3 as inheritance options.
None of his skills are worth inheriting onto your favorite units as is. Only use Flame Tribe Mordecai as bridge fodder for inheriting higher tier skills, or just merge him up.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Flame Tribe Mordecai is a limited time Hero who can be obtained as a reward for your score in the Tempest Trials. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
Voice Actor (English) |
Jason Vande Brake |
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Illustrator | Homazo |
Appears In |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
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Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Finally, after so many fyp healers..we got one, A fyp tank
Flame Tribe Mordecai Builds and Best IVs
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