Fire Emblem Heroes (FEH)

Fallen Muarim Builds and Best IVs

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This is a ranking page for the hero Muarim - Raw Instinct from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Fallen Muarim.

Heroes With the Same Name
Muarim - Raw Instinct Icon Fallen Muarim


Fallen Muarim Rating and Basic Information

FEH Fallen Muarim Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) -
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Muarim - Raw Instinct: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Weapon skill inflicts stat debuffs on foes, grants Atk/Spd buffs, neutralizes foe's bonuses, deals bonus damage, and neutralizes detrimental Special cooldown manipulation effects.
・New beast transformation mechanic allows transformation even when adjacent to non-beast/non-dragon units.

Fallen Muarim Skills at 5★


Might: 16  Range: 1
Grants Atk+3. At start of turn, inflicts Atk/Spd/Def/Res-6 on foes within 4 spaces of unit through their next actions. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+6 to unit and neutralizes bonuses (from skills like Fortify, Rally, etc.) on foe during combat. At start of turn 2, turn 4, and all later turns, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat, but after combat, if unit attacked, deals 5 damage to unit.

Cooldown Count = 4
Boosts Atk by 50%.

If unit’s HP ≤ 75%, Special cooldown count -1 at start of turn if Special triggers by attacking. If Special triggers, +10 damage from Special.

At start of even-numbered turns, grants Atk +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. )

Fallen Muarim Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (19) Normal HP ★★★★★
Atk (10) Attack Bane ★★★★★
Spd (10) Spd Boon ★★★★☆
Def (9) Def Bane ★★★☆☆
Res (6) No Res IV ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

Neutral IVs by default!

As a hero obtainable only through Grand Hero Battle, Fallen Muarim will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.

+Atk / -Res

Fallen Muarim's best IVs are +Atk and -Res. He starts with a very high Atk stat while his weapon grants him even more Atk while debuffing all his foe's stats. His Spd is already good and could be considered due to being a superboon, but he would prefer having as much firepower as possible for every attack he makes.

His Res isn't as impressive as his other stats and shouldn't hurt his performance as an attacker.

+Atk for a +10 merge

We recommend +Atk when merging Fallen Muarim to +10 for similar reasons as above. As an offensive unit, he will want to deal as much damage as he can.

Fallen Muarim Best Builds

Budget Fallen Muarim

Emblem Icon: -
Passive Skill A IconFury 3
Passive Skill BWrath 3
Attuned Skill Icon: -

How to Use, Explanation

This is a budget build for Fallen Muarim that adds Fury 3 to allow him to activate Wrath 3 faster. Swift Sparrow 2 also pairs well with his weapon's debuffs to maximize damage.

Premium Fallen Muarim

HOT
Special Skill IconGlimmer
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This premium build is meant to fully utilize Wild Tiger Fang while giving Fallen Muarim a means to heal when transformed.

Source Heroes for All Skills

Fallen Muarim Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
182
HP
HP 45 45
Rank: 107/1171
Atk
Atk 43 43
Rank: 207/1171
Spd
Spd 40 40
Rank: 309/1171
Def
Def 31 31
Rank: 455/1171
Res
Res 23 23
Rank: 836/1171

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 50 67 45 35 27 224
Lv.40 +10 50 48 45 35 27 205

HP Atk Spd Def Res Total
+HP
Lv.40 +10
52 47 44 35 27 205
+Atk
Lv.40 +10
49 50 44 35 27 205
+Spd
Lv.40 +10
49 47 48 35 27 206
+Def
Lv.40 +10
49 47 44 38 27 205
+Res
Lv.40 +10
49 47 44 35 30 205

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 45 62 40 31 23 201
5★ Lv.40 45 43 40 31 23 182
4★ Lv.40 42 41 38 28 21 170
3★ Lv.40 41 38 36 27 20 162

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 19 29 10 9 6 73
4★ Lv.1 18 19 10 8 5 60
3★ Lv.1 18 15 9 8 5 55

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
42 48 16 48 45 199
40 45 16 45 47 193
41 44 19 44 40 188
48 43 29 43 24 187
40 43 26 43 31 183
41 39 27 41 34 182
40 39 43 35 25 182
Fallen Muarim Icon Fallen Muarim
45 43 40 31 23 182
45 39 26 41 30 181
41 38 40 34 23 176
48 41 24 43 20 176
40 35 41 31 25 172
40 35 37 33 23 168
45 41 24 38 19 167
47 37 24 39 20 167
40 31 37 32 23 163

Note: Stats bonuses from skills are not taken into account.

Fallen Muarim Roles, Strengths, and Weaknesses

Fallen Muarim Roles

Muarim - Raw Instinct Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Fallen Muarim is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Fallen Muarim Strengths

Wild Tiger Fang has many useful effects

Wild Tiger Fang gives Fallen Muarim an additional +3 Atk while granting him +6 Atk/Spd during combat if the foe's HP is high enough.

On top of that, his weapon debuffs all the stats of his foes and even nullifies bonuses to their visible stats during combat.

Can transform beside non-beasts/dragons

Fallen Muarim's is unique as a beast unit as he can transform even when adjacent to non-beast/dragon allies. This gives him more flexibility when it comes to teambuilding.

In addition, transforming will give him Atk+2, additional damage when he uses his Special, and nullifies Guard and Cooldown bonuses on foes.

Fallen Muarim Weaknesses

Transform conditions are turn based

Fallen Muarim cannot transform during Turns 1 and 3 even if he is alone or adjacent to a beast/dragon unit. This means taking advantage of the additional effects while transformed will take some planning.

Weak to Beast Effective Weapons

Fallen Muarim takes 1.5x damage from beast-effective weapons like Brave Eliwood's Nini's Ice Lance or Picnic Flora's Sæhrímnir, and one blow from this type of weapon is sure to take him down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? S Rank Icon

We Recommend You Unlock Potential for Muarim - Raw Instinct!

We can say with confidence that you should use Unlock Potential to bring Muarim - Raw Instinct from 4 Stars to 5 Stars. Muarim - Raw Instinct is a very useful blue beast attacker, so we recommend you Unlock Potential for Muarim - Raw Instinct if your team lacks a strong blue beast attacker.

Unlock Potential Tier List

Fallen Muarim - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. 3★
6 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. 3★
9 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. 3★
16 1 Grants Atk+3. At start of turn, inflicts Atk/Spd/Def/Res-6 on foes within 4 spaces of unit through their next actions. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+6 to unit and neutralizes bonuses (from skills like Fortify, Rally, etc.) on foe during combat. At start of turn 2, turn 4, and all later turns, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat, but after combat, if unit attacked, deals 5 damage to unit. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts Atk by 30%. 3★
(Cooldown Count = 4) Boosts Atk by 50%. 4★

Passives

Skill Name Effect Learned At
If unit’s HP ≤ 25%, Special cooldown count -1 at start of turn if Special triggers by attacking. If Special triggers, +10 damage from Special. 3★
If unit’s HP ≤ 50%, Special cooldown count -1 at start of turn if Special triggers by attacking. If Special triggers, +10 damage from Special. 3★
If unit’s HP ≤ 75%, Special cooldown count -1 at start of turn if Special triggers by attacking. If Special triggers, +10 damage from Special. 4★
At start of even-numbered turns, grants Atk +2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) 3★
At start of even-numbered turns, grants Atk +4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) 4★
At start of even-numbered turns, grants Atk +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) 5★

Fallen Muarim as a Source Hero

Fallen Muarim Avatar

Value of Skills ★★☆☆☆

Fallen Muarim has Even Atk Wave 3 and Wrath 3 as inheritance options.

Both of these skills can already be obtained at 4★ from Grail Units and are underwhelming for inheritance.

Fallen Muarim also has a unique weapon with several effects so considering saving copies of him for merging instead.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Fallen Muarim?

Top tier hero. Must promote and merge. 26
Votes
Promote if you need his/her archetype. 4
Votes
Promote to 5 stars if you like this hero. 15
Votes
Recruit for his/her Skill Inheritance options. 0
Votes
Pass on this hero. 0
Votes

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How to Get Fallen Muarim / Illustrations / Voice Actor / Quotes

How to Get Fallen Muarim

Obtain through a Grand Hero Battle

Fallen Muarim is a Hero who, for a limited time, can be obtained through completing a Grand Hero Battle for the first time. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.

Voice Actor and Illustrator Information

Voice Actor
(English)
Kevin Urban
Illustrator Kita Senri
Appears In

Illustration

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