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This is a ranking page for the hero Kyza - Tiger of Fortune from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for New Year Kyza.
List of Contents
Overall Rating | 8.5/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Weapon skill buffs unit, grants Special acceleration, and neutralizes Guard effects and Special acceleration on enemy units. ・Rest of his kit swings combat through stat bonuses. |
Might: 14 Range: 1 Grants Def+3. At start of combat, if foe's HP ≥ 75%, grants Atk/Def+6 to unit during combat, and also, if unit's Def> foe's Def, grants Special cooldown charge +1 per unit's attack (only highest value applied, does not stack) and deals +5 damage to foe per unit's attack, including when dealing damage with a Special triggered before combat (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. |
Cooldown Count = 2 Treats foe's Def/Res as if reduced by 30% during combat. |
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+6 during combat. |
At start of turn, if unit is adjacent to an ally, grants Atk/Def+5 for 1 turn. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (18) | ★★★★☆ | |
Atk (9) | ★★★★★ | |
Spd (12) | ★★★☆☆ | |
Def (5) | ★★★★★ | |
Res (6) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
As a hero obtainable only through Tempest Trials, New Year Kyza will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
New Year Kyza functions well as a physical tank, and his Def is high and is a superboon as well. This makes his role easy to fulfill.
His Spd is neither high enough to really fight the speediest units in the game, nor is it low enough to change his matchups.
Thus, we recommend +Def/Spd.
We recommend +Def for a +10 merged Kyza. +Atk also works if you prefer to have more damage.
HOT | |
---|---|
:
Moonbow
:
-
|
:
-
|
This build boosts Kyza's Def as much as poissible using easily acquirable skills to let him function as a defensive tank.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
181 | ||
HP |
45 |
Rank: 107/1184 |
Atk |
39 |
Rank: 458/1184 |
Spd |
26 |
Rank: 910/1184 |
Def |
41 |
Rank: 75/1184 |
Res |
30 |
Rank: 387/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 50 | 58 | 31 | 45 | 34 | 218 | Lv.40 +10 | 50 | 44 | 31 | 45 | 34 | 204 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 52 | 43 | 30 | 45 | 34 | 204 |
+Atk Lv.40 +10 | 49 | 46 | 30 | 45 | 34 | 204 |
+Spd Lv.40 +10 | 49 | 43 | 34 | 45 | 34 | 205 |
+Def Lv.40 +10 | 49 | 43 | 30 | 49 | 34 | 205 |
+Res Lv.40 +10 | 49 | 43 | 30 | 45 | 37 | 204 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 45 | 53 | 26 | 41 | 30 | 195 |
5★ Lv.40 | 45 | 39 | 26 | 41 | 30 | 181 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 23 | 12 | 5 | 36 | 94 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
42 | 48 | 16 | 48 | 45 | 199 | |
40 | 45 | 16 | 45 | 47 | 193 | |
41 | 44 | 19 | 44 | 40 | 188 | |
48 | 43 | 29 | 43 | 24 | 187 | |
40 | 43 | 26 | 43 | 31 | 183 | |
41 | 39 | 27 | 41 | 34 | 182 | |
40 | 39 | 43 | 35 | 25 | 182 | |
45 | 43 | 40 | 31 | 23 | 182 | |
New Year Kyza
|
45 | 39 | 26 | 41 | 30 | 181 |
41 | 38 | 40 | 34 | 23 | 176 | |
48 | 41 | 24 | 43 | 20 | 176 | |
40 | 35 | 41 | 31 | 25 | 172 | |
40 | 35 | 37 | 33 | 23 | 168 | |
45 | 41 | 24 | 38 | 19 | 167 | |
47 | 37 | 24 | 39 | 20 | 167 | |
40 | 31 | 37 | 32 | 23 | 163 |
Note: Stats bonuses from skills are not taken into account.
New Year Kyza is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
New Year Kyza polishes his fangs on the enemy Osian!
New Year Kyza comes with his own unique Red Beast weapon in Polished Fang.
It increases his Def+3 and Atk/Def+6 if his foe's HP ≥ 75%.
Additionally, if Kyza's Def > foe's Def, it accelerates Special charge and deals +5 damage per Kyza's attack!
Finally, these effects work whether Kyza is transformed or not. When Kyza is transformed, he gains an additional Atk+2, deals an additional +7 damage when his Special triggers, and has Null Guard and Null Special acceleration to his foe!
New Year Kyza has high base Def at 41, 45 with a superboon, and Close Def 3 plus Atk/Def Oath 3 to add on to his bulk.
This makes fulfilling his role as a tank easier!
In order to fulfill both the conditions of Atk/Def Oath 3 and Beast transformation, New Year Kyza is required to be adjacent to either a beast or a dragon.
Otherwise, he cannot activate one of his conditions, and his potential is worsened!
Replacing his Atk/Def Oath 3 skill with another alternative should fix this problem.
Should You Unlock Potential for this Hero? |
---|
We recommend that you use Unlock Potential to bring Kyza - Tiger of Fortune from 4 Stars to 5 Stars. Kyza - Tiger of Fortune is a very useful rare unit type, so we recommend you Unlock Potential for Kyza - Tiger of Fortune if your team lacks a strong rare unit type.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
14 | 1 | Grants Def+3. At start of combat, if foe's HP ≥ 75%, grants Atk/Def+6 to unit during combat, and also, if unit's Def> foe's Def, grants Special cooldown charge +1 per unit's attack (only highest value applied, does not stack) and deals +5 damage to foe per unit's attack, including when dealing damage with a Special triggered before combat (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. |
5★ | |
4 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 3★ | |
6 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 3★ | |
9 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 3★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat. | 3★ | |
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat. | 3★ | |
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+6 during combat. | 4★ | |
At start of turn, if unit is adjacent to an ally, grants Atk/Def+3 for 1 turn. | 3★ | |
At start of turn, if unit is adjacent to an ally, grants Atk/Def+4 for 1 turn. | 4★ | |
At start of turn, if unit is adjacent to an ally, grants Atk/Def+5 for 1 turn. | 5★ |
Value of Skills | ★★★☆☆ |
---|
New Year Kyza has Close Def 3 and Atk/Def Oath 3 as fodder options.
Neither of these are too enticing, so feel free to merge or manual.
New Year Kyza is a limited time Hero who can be obtained as a reward for your score in the Tempest Trials. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
Voice Actor (English) |
Landon McDonald |
---|---|
Illustrator | Maji |
Appears In |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
New Year Kyza Builds and Best IVs
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Kyza uses they/them pronouns, not he/him, in all English language games including FEH. Article needs a fix.