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Chapter 14 ←Prev |
Chapter 16 Next→ |
MementoMori's main quests are split into chapters, and in each chapter, there are some especially difficult boss fights. Read this walkthrough to find out which teams you can use to clear Chapter 15, what enemies you'll face, and strategies for defeating them.
List of Contents
If you have this team or one similar to it, you should be able to clear the entire chapter without issues.
Buffer | Attacker | Debuffer | Buffer | Buffer |
---|---|---|---|---|
Merlyn
Lvl. 160 |
Florence
Lvl. 200 |
Mimi
Lvl. 160 |
Dian
Lvl. 160 |
Primavera
Lvl. 160 |
Recommended BP: 12 - 13.5 million |
For this chapter, we only need a team similar to what we used to clear Chapter 14, with a main attacker supported by Merlyn, Mimi, Dian, and Primavera. To increase our attack power, we made sure to kit out Florence with a unique gear set (Astaroth), as well as her unique weapon. You can also do this for Cordie instead if you have her.
We also poured resources into enhancing and augmenting our main attacker's gear, particularly her body armor (for DEF Break bonuses through augmenting with Dark equipment) and gloves (for CRIT DMG Boosts through augmenting with Holy equipment). We also made sure that Merlyn moves first before Florence so she can give the latter her 30% ATK buff through the 'Like Master Would Do' active skill.
Cordie |
As with previous chapters, Cordie is the most viable alternative attacker you can get in MementoMori, though you may still have trouble dealing with stages that have Soltina in them. To help deal with this, position Primavera in front of Soltina to help break her multi-barrier.
Soltina |
Soltina is here because there will be stages where you'll need to deal with Amleth, and she may have already killed the witch you're counting on to dispel her buff (Merlyn) or steal it (Nina). In cases like this, you'll want Soltina around so she can take some hits from Amleth's second active skill, Curtains Cut Down, which will kill your main attacker if she manages to land most hits.
Notable Enemy/Enemies | ||||
---|---|---|---|---|
Ophelia
|
Amleth
|
Illya
|
Libra
|
Shizu
|
You need at least a team this strong or similar to it to be able to defeat this boss.
Buffer | Attacker | Debuffer | Buffer | Buffer |
---|---|---|---|---|
Merlyn
Lvl. 160 |
Florence
Lvl. 200 |
Soltina
Lvl. 160 |
Dian
Lvl. 160 |
Primavera
Lvl. 160 |
Recommended BP: 12 - 13.5 million |
There's a high chance that even if you bring along any dispellers for this Quest, they'll end up getting killed by Amleth or Ophelia's attacks, leaving your party vulnerable to her Invulnerability buff and her increased ATK. One of the ways you can weather her buff and take her out in the end is by bringing Soltina along, who can tank most, if not all of her attacks.
Notable Enemy/Enemies | ||||
---|---|---|---|---|
Amleth
|
Sonya
|
Loki
|
Petra
|
Longinus Invader
|
You need at least a team this strong or similar to it to be able to defeat this boss.
Buffer | Attacker | Debuffer | Buffer | Buffer |
---|---|---|---|---|
Merlyn
Lvl. 160 |
Florence
Lvl. 200 |
Mimi
Lvl. 160 |
Dian
Lvl. 160 |
Primavera
Lvl. 160 |
Recommended BP: 12 - 13.5 million |
Aside from Amleth and Loki, you'll also have to watch out for Sonya - an attacker that can deal massive damage to a single target. She can take out your main attacker quickly, and the key to dealing with her is to outspeed her and defeat her first. That means using runes, raising your attacker's rarity, and leveling up in general.
This stage and other stages featuring Sonya may end up being checks on how speedy your party is, so if you think you're getting floored by Sonya instead of Amleth and Loki, then boost your main attacker's (and Merlyn's if you have her) SPD.
Notable Enemy/Enemies | ||||
---|---|---|---|---|
Moddey
|
Fenrir
|
Tropon
|
Soteira
|
Cherna
|
You need at least a team this strong or similar to it to be able to defeat this boss.
Buffer | Attacker | Debuffer | Buffer | Buffer |
---|---|---|---|---|
Merlyn
Lvl. 160 |
Florence
Lvl. 200 |
Mimi
Lvl. 160 |
Dian
Lvl. 160 |
Primavera
Lvl. 160 |
Recommended BP: 12 - 13.5 million |
This stage can be particularly easy to finish as long as you've been upgrading your main attacker well in terms of runes (PM. Def Break and SPD) and augments (Body armor with Dark fragments, and Gauntlets with Holy fragments). But watch out for Tropon, whose main skill deals more damage the more times she uses it.
This wouldn't be a problem if she's just by herself, but she has Fenrir in her party, who can lower the cooldowns of her allies' skills. If you don't hurry up with finishing the battle, Tropon's skill will eventually be powerful enough to take out your party.
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