MementoMori

Beginner's Guide: Tips and Tricks for New Players

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Beginner

MementoMori combines stunning visuals, a great soundtrack, and a deep yet accessible AFK gameplay loop, but starting out can be overwhelming for new players. This guide covers everything you need to know, from choosing the right world and forming a strong team to mastering key features like Level Link and gear upgrades.

Beginner's Guide

Overview

Starting Out - MementoMori

Welcome to the world of MementoMori! Whether you're here for the art, the music, or the gameplay, this AFKRPG can be tough for the uninitiated. Resource management and vertical investment are critical in this game, especially when you're starting out.

Your goal at this stage is to clear the Main Quest until you reach Chapter 13. This way, you will unlock most of the important features of the game such as shops, alternate game modes, and even gacha banners. There are some things you'll have to do, though, in order to get there as fast as possible. Like choosing the right witches to start out with, knowing what Runes to get, and which witch you should put most of your limited resources into.

Getting it wrong with any of these choices and others can result in lost progress. That's why we here at Game8 came up with a Beginner's Guide that will take you from choosing which world to start your account in, all the way to having your witches at Level 240. We discuss the essentials of a topic in this guide, but if you want to know more about it, you can click on the links under each section for more in-depth information on the topic.

Choosing the Right World to Start In

One of the newer worlds - MementoMori

Even before starting out in MementoMori, your early progress in the game can be affected by which world you decide to start out in. For most beginners, starting out in the newest world is the best because of how it's more probable for you to encounter other new MementoMori players. Climbing up the ranks of Battle League quickly and finding a good guild is easier in newer worlds compared to older ones.

However, there is an exception to this. If you have friends who are playing on older worlds and they say they will support you, do so. Having friends in the best guilds can give you access to resources only they can get. Also, if they happen to be online at the same time you are, you can ask them to carry you through the Temple of Illusions to farm the materials you need.

Choosing one of the Older Worlds - MementoMori

Of course, the caveat to starting out in an older world is that you'll be up against established players in the Battle League (so advancement through the ranks is tougher). Also, without the right connections, it can be tough to join the most powerful guilds - especially for newcomers.

So weigh your options a little before tapping on the "Tap to Start" option on the title screen. If a friend invites you to play the game, make sure to find out what world they're playing on and send a friend request as soon as you can. We will discuss making friends and getting Friend Points in MementoMori further down below.

The Best World To Play In for Beginners

Getting the Best Reroll

Cordie and Prima - MementoMori

Once you've decided on the world in which you want to make an account, get ready to reroll a few times.

How to Reroll
1 Complete the Tutorial (Chapter 1)
2 Go to the Main Menu and claim your Presents
3 Using Invoke, Roll for SR Heroes
4 Reset the game data in the in-game settings
5 Repeat until desired results are achieved

Like with other gacha games, MementoMori gives players some of its own currency - called Diamonds in-game - for them to spend on its gacha or "invocation" banners. Normally you can get up to 40 or more invocations' worth of Diamonds and Tickets of the Cursed (tickets for free pulls at the game's base invocation banner, the Prayer of the Cursed), though you may end up getting more if you sign up when the game has a new event (like the game's anniversary every October).

Florence and Fenrir - MementoMori

The reroll process can take 10 to 15 minutes as you will need to clear the Main Quest tutorial. Here, you will have four witches: Illya, Monica, Iris, and Rosalie. You will be taught how to level up your witches, and we suggest leveling up Iris (only level up Illya when the game forces you to) for faster progression. You can keep leveling up Iris until you finish Quest 1-8.

From there until you finish Quest 2-2, put all your leveling materials toward Rosalie. Don't worry about the resources for now; you will be able to get all of them back later. Once you've gotten past Quest 2-2 and the game lets you navigate the menus, collect all the free pulls from the "Presents" tab in the Home Screen then go to the "Invoke" tab. Make your pulls.

Reroll Guide

Cordie and Prima - MementoMori

For reroll targets, aim to get one or two copies of good DPS plus one or two supports. We recommend getting either Cordie or Florence as your main attacker, and Mimi or Primavera (or both) as your supports.

SR Characters Role Soul Affinity
Florence
★★★★★
DPS Azure
Cordie
★★★★★
DPS Emerald
Merlyn
★★★★
Support Emerald
Primavera
★★★★
Support Amber
Mimi
★★★★
Support Amber
Amleth
★★★
Tank Azure
Soltina
★★★
Tank/Support Azure
Dian
★★★
Support Crimson

Florence deals massive damage by increasing the number of attacks she makes with every critical attack she makes with her first active skill, while Cordie deals high burst damage with both her active skills. Mimi meanwhile lets them deal extra damage with her Resonance debuff (the enemy with the highest DEF receives damage equal to 50% of the damage taken by the enemy with the lowest DEF), and Primavera stuns enemies directly in front of her (while providing SPD and ATK buffs to your team).

You can also aim to get Merlyn, one of the best support units in the game, who can increase your Cordie or Florence's damage by boosting their CRIT with her damage. However, since you can buy her through the Cave of Space-Time later, it's better to focus on getting the other witches we mentioned.

Character Reroll Tier List

Forming the Best Team to Start Out With

Cordie Versus the others - MementoMori

Assuming you've gotten a good reroll, you will probably have at least 1 DPS attacker to carry your team and at least one or two useful supports. This is how your teams will be built in the early game of MM: One attacker to carry the team, and four other witches that will provide support and other utility.

Unless you're ready to spend, you will not be able to field more than one attacker because of just how many resources you will need to properly strengthen a witch. EXP Orbs ("Green Orbs"), Kindling Orbs ("Red Orbs"), and Gold are the primary resources you will need to level up your witches aside from getting copies of them to increase their level cap through Awakening.

So in our case, a team comp based on our reroll targets earlier could look like this:

Buffer Attacker Buffer Debuffer Debuffer
MementoMori - Merlyn IconMerlyn MementoMori - Cordie IconCordie MementoMori - Mertillier IconMertillier MementoMori - Mimi IconMimi MementoMori - Primavera IconPrimavera

With Cordie being the main damage dealer, Merlyn and Mertillier (another Emerald-soul unit) providing buffs, and Mimi and Primavera being your main debuff support. Remember to reposition Primavera in front of any particularly tough enemies so she can stun them for a turn, giving your team more time to deal more damage.

A team like this should reliably be able to get through the main quest except when you run into stages with Soltina in them. Soltina is a tanky Azure-soul witch that has Multi-Barriers Cordie will not be able to break because she has a low hit count.

Primavera in Action - MementoMori

In those cases, Primavera and Mimi should be able to deal enough hits to Soltina so that by the time Cordie attacks she'll be able to break the Multi-Barrier (she will probably just need one attack to get through). But if that fails, you can change out Mertillier with Dian, a Crimson-soul witch that can boost Cordie's evasion - allowing her to live until she finally manages to destroy Soltina's barrier on her own. It will still take a fair amount of RNG, however, so retry, retry, and retry until you succeed.

If you got Florence at the start instead, you can simply replace Cordie with her. So your team looks like this:

Buffer Attacker Buffer Debuffer Debuffer
MementoMori - Merlyn IconMerlyn MementoMori - Florence IconFlorence MementoMori - Mertillier IconMertillier MementoMori - Mimi IconMimi MementoMori - Primavera IconPrimavera

Functionally the same as a Cordie team, however, you will have an easier time dealing with Soltina stages (Florence makes enough hits to destroy Soltina's barrier and then some). Though the trade-off is that it's harder to raise Florence's level cap compared to Cordie (the Cave of Space-Time Shop does not sell Florence copies).

With both teams, Mertillier can be replaced by other witches (especially if you don't have her). Aside from Dian, Fenrir is a good alternative as she lowers the skill cooldown of one ally by 1 turn. So is Soltina if you need a unit that can tank hits and also stun enemies (you can get a copy of Soltina at the end of the Start-Dash Missions).

Team Building Guide

Clear the Cave of Space-Time for Good Witches

Cave of Space-Time - MementoMori

Once you get past Quest 2-4, you will unlock the Cave of Space-Time, which is - to put it succinctly - a survival trial board game of sorts where your party goes from one tile to the next. Each tile could either contain a fight, heal your party, or even sell you items, and your party's HP carries over between battles.

If one of your party members falls before you can make it to the end, you will have to replace them with another witch in your roster (which may or may not be powerful enough to help push through the rest of the Cave of Space-Time).

Cave of Space Time Instructions - MementoMori

Fortunately, after every battle, the Cave gives your party Blessings, which have different buffs that range from healing to extra DEF to higher ATK or even straight-up damage dealt to the enemy party at the start of the fight. Also, remember that there are tiles that offer healing to your entire party, and you can see what tiles are coming up in advance - so plan your progress accordingly.

Once you've cleared the Cave, you will be rewarded with Cave of Space-Time coins, which can then be used to buy copies of certain witches. These include Cordie, Merlyn, and Fenrir. Other witches are available, and you will also want to get copies of them later on to raise your Level Link (more on that later).

Cave of Space Time Shop - MementoMori

The Cave resets every 48 hours, so make sure to complete a run within that time. If you play the Cave of Space-Time consistently, you should be able to buy one or two copies a month.

As for which unit to get through the Cave of Space-Time, we suggest getting Cordie if you don't have her yet, then Merlyn, and then enough copies to raise their rarity. Afterward, you can get Fenrir or Amleth, then the rest of the available witches.

How to Clear the Cave of Space-Time Trial

Complete the Start-Dash Missions for a Witch's Invitation

Start Dash Missions - MementoMori

Within the first week of your playing the game, you will have access to the "Start-Dash Missions." These missions are like the Daily and Weekly Missions that are available to you in the "Missions" tab in the home screen. However, at the end of the Start-Dash Missions, you will also get two free copies of Soltina - a reliable tank in the early game - as well as a Witch's Invitation, which you can use to get a free non-limited SR rarity witch.

You can also get more than 3,000 Diamonds, as well as Witch's Shards, Rune Tickets, Upgrade Panaceas, Tickets of The Cursed, and other rewards.

Who to Pull Using Witch's Invitation

Farm the Tower of Infinity, Fountain of Prayers, and Temple of Illusions for Materials

Tower of Infinity  - MementoMori

The Main Quest will be your primary way of getting leveling resources and gear for your witches early on. But after Quest 2-14, you will unlock the Tower of Infinity, a PvE mode that's largely similar to the Main Quest with the special exception of it not having any "NPC" enemies. All enemies you will face in the tower are other witches, which means they are stronger than the average NPC enemy.

Still, the Tower of Infinity is a great source of Diamonds, Witch's Shards, EXP Orbs, Gold, Gear, and - most importantly (at this stage of the game) - Kindling Orbs. We recommend going back and forth between the Main Quest and the Tower often, as the resources you gain from both of these modes feed into each other.

If you level up a witch with resources from the Main Quest, you can use the witch to climb the Tower of Infinity, and the resources from the Tower of Infinity can help you progress through the Main Quest.

Tower of Infinity Guide

Fountain of Prayers - MementoMori

After beating Quest 3-12, you will then unlock the Fountain of Prayers, where you can send witches out on "Dispatch Missions." These Dispatch Missions give out different rewards based on the locales they are set in, and they give different amounts depending on what your "Fountain Rank" is. The more dispatch missions you do at the Fountain, the more rewards you will eventually get per dispatch.

For starters, start doing Principality of Brook missions on the "Normal" tab - these ones give out Kindling Orbs, which you will need a lot of in the early game. The next priority would be Diamonds (for pulling characters plus other expenses, one of which we will talk about in a bit).

Pick out all the Diamond and Kindling Orb missions you can, then hit the "Refresh" button. It costs 20 Diamonds per refresh. Do this until you get at least four missions dispatched for either Kindling Orbs or Diamonds. This way, you will maximize your Kindling Orb gains from this mode. Remember that this process costs Diamonds, so make sure you are not spending too much for too little gain.

Fountain of Prayers Guide

Temple of Illusions - MementoMori

After you finish Quest 5-20, you will unlock the Temple of Illusions, which is another dungeon raid-style PvE mode where you cooperate with other players to beat boss teams in dungeons. If you manage to beat the boss team, you will win a certain reward. You will see from the get-go that the BP or Battle Power of these boss teams is very high, though depending on what world you are in, you may get carried by more powerful players. So don't be afraid of fighting the more difficult monsters.

Rewards from the Temple of Illusions are typically EXP Orbs, Kindling Orbs, Upgrade Waters, and Upgrade Panaceas. But there are also bosses that drop Rune Tickets, and you will want Rune Tickets when you unlock the ability to mount them on your witch's gear. So if you see a boss that drops Rune Tickets, try your hand at beating them; there's a chance that other interested players are also there and they can carry you (and you might eventually carry other players in this mode before long).

Temple of Illusions Guide

Join a Guild to Get Holy Fragments, Other Rewards

Guilds in MM - MementoMori

After completing Quest 3-4, you will be allowed to join a Guild. Joining a guild is, so far, one of the few ways you will get Holy Fragments in the early game - the usefulness of which will be tackled later on in this guide. Just know that Holy Fragments are an important currency and you will want to get as much as you can.

To get Holy Fragments along with other rewards like Gear and Diamonds, participate in guild activities such as the Guild Raid. The Guild Raid is MementoMori's version of a "Boss Raid" mode where your party will go up against a particularly powerful boss. The more damage you deal to the raid boss by the end of the match, the more rewards you will get.

Guild Raid in MementoMori - MementoMori

Since the Guild Raid only has players go up against one powerful foe, you may want to alter your team slightly to prioritize maximizing damage above everything else. This means fielding witches that are otherwise sub-optimal to use in the main quest. For example, a character like Luke is not that essential to have in the Main Quest becomes great in Guild Raid as she can increase the damage the Raid Boss takes from your team.

Guild Guide

Fight in the Battle League for Diamonds, Holy Fragments

Battle League - MementoMori

After finishing Quest 4-4, you'll unlock the Battle League, which is MementoMori's PvP mode (yes, Legend League and Guild Battle/Grand Battle exist but you will be going into those a bit later). Here, you can rise through the ranks and, depending on the rank you have, receive daily rewards in the form of Diamonds, Holy Fragments, and Battle Coins. You will also win Holy Fragments and Battle Coins for every fight you win.

You'll first have to set a Defense team that other players will fight. Then, to the right-hand side of the screen, you will get to select who you want to fight with your own team. You should have at least 5 free attempts per day. Any more than that and you will have to pay with Diamonds for extra attempts.

Though teams at lower ranks of PvP are nothing much to worry about, you will face tougher and tougher teams as you climb the ranks (since their teams are made with specific purposes in mind unlike teams in PvE modes that are usually just more overpowered in terms of stats). So you will want to get the best PvP units before you can climb the ranks yourself.

Still, at this stage, just play Battle League to gain a steady income of Holy Fragments, Diamonds, and Battle League Coins - which you can use to buy Gold Keys, Gold Chests, and Tree of Life's Dews (Gold Chests give important rewards while Tree of Life Dews become important much later on). For now, keep stockpiling your coins.

Battle League PvP Guide

Learn What Gear to Upgrade and Augment

Upgrading Gear - MementoMori

After finishing Quest 3-20, you will be taught how to Upgrade your, and after finishing Quest 6-20, you will be taught how to Augment your gear. Since they're both methods used to strengthen one's gear, we will discuss them in one place.

Upgrading is, as the name suggests, the process of strengthening your Gear. Your Gear has base stats that it raises for your witch:

Gear Stat Boosted
Weapon ATK
Accessory Debuff RES
Gloves DEF
Head gear P.DEF
Chest armor M.DEF
Boots DEF

Among these items, prioritize upgrading your witch's Weapon, followed by her Gloves and Boots. You can upgrade the other pieces as you see fit, but always make sure that these three pieces of gear are upgraded first.

Gear Guide

Dark Perfume - MementoMori

As for Augmenting gear, it's essentially giving your Gear piece a secondary stat that will boost that stat for your witch. There are two types of Augments: Holy and Dark Augments. For now, the only thing you need to know is that when you get your hands on Dark Gear or Dark Perfume, use them to Augment your Chest Armor, since it raises PM DEF Break, the best stat in the game when it comes to increasing a witch's overall damage.

If you noticed us mention "Holy" in this guide, it's because this is where all those Holy Fragments come in. Holy Fragments are used to buy Holy Equipment from the Shop, which you can then use to Augment your Gear with Holy Levels. For now, all you need to know is that you will want to augment your witch's Gloves with Holy levels to increase her CRIT DMG Boost, which affects the damage she deals when she makes critical hits.

How to Augment Gear

Get PM DEF Break Runes From the Shop

PM DEF Break - MementoMori

After clearing Quest 4-16, you will unlock the ability to buy and mount Runes. Think of Runes as items you can attach to your witch's gear, which then give specific stat boosts.

There are Runes that raise ATK, runes that raise DEF, and other main stats, but the most important Runes are PM. DEF Break and, to a lesser extent, SPD. It just so happens that these are the only Runes that can't be obtained for free; you will have to buy them from the Runes Shop with Rune Tickets.

As for how many Runes you should have, always have 3 PM. DEF Break runes on your witch, preferably on the same level. Having them on the same level should give an overall higher stat boost than just having one highly-leveled rune.

SPD Runes - MementoMori

Over the course of your playhrough, aim to get 9/9/9 or three level 9 PM. DEF Break Runes by Chapter 18. From there, you can work on getting your PM DEF Break runes to level 12 or 13, though it may take a longer time to get there.

As for Runes that boost other stats, you can get them from the Mystery Rune item dropped by the Fountain of Prayers, Sealed Chests, and even certain Gacha Banners. Remember to invest all your best runes in your main attacker.

Rune Guide

Learn How to Awaken Characters, Use the Level Link Feature

Awakening - MementoMori

As early as Quest 1-12, you will be taught the process of Awakening - which is how you raise your witch's rarity. How it works is a bit complicated for beginners, but remember this: There are six Soul types in the game (Azure, Crimson, Emerald, Amber, Radiance, and Chaos). Azure, Crimson, Emerald, and Amber witches can be partly awakened with copies of other witches, while Radiance and Chaos witches can only be awakened with their own copies.

There are three base rarities a witch can have: N, R, and SR. For Azure/Crimson/Emerald/Amber witches, you can raise their rarity with awakened R rarity characters. For example, if you want to awaken Cordie to raise her level cap, you will need one more copy of her to get her to SR+. However, you can get her to SSR rarity just by using two R rarity characters of the same soul type awakened to SR+ (for example, Rosalie and Zara).

Since it's easier to get R rarity characters, this can help you strengthen your witches without having to get many copies of them. This doesn't work with Radiance and Chaos witches, however, so it's typically a lot harder to awaken them (hence why characters like Natasha fall off in terms of strength in the early game unless you get really lucky).

Awakening Guide

Cave of Space-Time Units - MementoMori

We recommend awakening characters whose copies are available at the Cave of Space-Time Shop (like Cordie, Merlyn, and Fenrir). This way, you can raise their level caps easily and use them for another MementoMori feature: Level Link. The Level Link essentially raises the level of whoever is in it to the level of your 5th most powerful witch. For example, if Cordie is at level 100 and your fifth most powerful witch is at level 60, all characters in the level link will also be at level 60.

So you can pour your leveling materials into witches whose copies you can easily obtain (such as the characters from the Cave of Space-Time), and put powerful witches you don't have copies for (likely Florence or Natasha and limited SR witches) in the Level Link. This way, they can level up beyond their level caps (though they won't get the stat boosts that come with Awakening), and you can use them in battle.

Level Link System Guide

Unlock the Invocation of Chance

Invocation of Chance - MementoMori

Once you get a hang of the different ways you can strengthen your witches, we recommend getting past Quest 11-28 as soon as you can. Because once you clear that stage, you will come across one of the better gacha banners in the game so far: The Invocation of Chance.

Here, not only can you pull for a specific character with an increased drop rate, but you can also get important materials to make your witches stronger including Kindling Orbs, Gold, EXP Orbs, Upgrade Water, and Dark Perfume, as well as Gear Scrolls and Magic Crystals (more on that later). Each pull also gives a Chest of Chance, which you can use to get either 8 hours' worth of EXP or Kindling Orbs.

Before unlocking the Inovcation of Chance, you may have gone through a drought of Kindling Orbs. This is the best place to get them, so pull from the Invocation of Chance Banner whenever you can and strengthen your witches.

What Is the Invocation of Chance?

Get Your First Named Gear Sets and Unique Weapons

Gear Gacha - MementoMori

Around Quest 13-22, you will unlock Gear Gacha banners. These banners give out Scrolls, which you can then use to create Gear Parts. Think of Gear Parts like Character Pieces - if you have enough Gear Parts, you can craft a piece of that gear.

Named Gear Pieces are powerful not just because of their better stats compared to normal gear (the gear you can get just by playing PvE), but because having 2, 4, or 6 pieces of a certain Gear Set will give your witch added stat bonuses.

Sandalphon - MementoMori

You will most likely get Sandalphon Gear first since Sandalphon Scrolls drop from the Invocation of Chance. Two pieces of Sandalphon Gear give a witch 10% more DEF, while 4 pieces also give her 7% more ATK. A complete 6-piece set will give her an additional 8% HP.

Astaroth Gear - MementoMori

You might also get Scrolls for Astaroth Gear, which is much much better than Sandalphon Gear because you can eventually upgrade it into Satan Gear - one of the best (and most affordable) Gear Sets in the game. A complete set of Astaroth Gear gives +9% ATK, +15% HP, and (most importantly of all) +1,500 DEF Break.

For now, aim to get either of those gear sets for your witches, prioritizing Boots first, then Chest Armor, and then the rest of the set when you can. You can even mix and match different gear sets if you need to (though in the case of the Astaroth Gear, it is still best to get the whole set for the DEF Break bonus).

Which Gacha Gear Set Should You Build?

Magic Crystals - MementoMori

By now, you will also get access to Magic Crystals from the Invocation of Chance banner. You can use these crystals to buy pieces of Unique Weapons from the Shop. Unique Weapons are special weapons for your witches that have Skill Effects. These Skill Effects strengthen a witch's skills, making them more powerful in battle.

Your main attacker should always have a Unique Weapon, so prioritize getting theirs first. The rest of your team will not need it except maybe your best support witch if the Unique Weapon strengthens their main function in a way (for example, Merlyn's unique weapon, Staff of Sylvan's Harvest, lets her give her allies CRIT DMG Boost buffs, heal them, and increases the number of allies she can remove debuffs from).

Unique Weapons Guide

Start Stockpiling Diamonds, Gold, Dews, and Adamantite

From Chapter 13 and beyond, there are four resources that you will want to keep your eye on and accumulate as much as possible:

  • Diamonds
  • Gold
  • Dews
  • Adamantite

Diamonds are always important, as well as Kindling Orbs, but Gold also becomes slowly more important as you will need more and more of it to level up your characters - to the point that you might end up in a Gold drought. Remember that Gold can be obtained from the Main Quest, Tower of Infinity, Sealed Chests, and the Invocation of Chance among other options.

Gold Farming Guide

Tree of Life

Meanwhile, Dews, or Tree of Life's Dews, are important because they're one of the two resources you need to raise the rarity of your Gear Sets (the other resource being Adamantite). To get Tree of Life's Dews, you can buy them at the Shop in packs of 5 for 2000 Diamonds. Sometimes, they go on a slight discount, so always take a look at the Shop to see if there's a deal going on.

Adamantite from Quests - MementoMori

Adamantite is somewhat easy to get, though you'll have to go on quests in the Main Quest that drop Adamantite that's applicable for the Gear Set you're upgrading (they can only be used on a specified piece of gear, and can only raise that gear to the level specified).

Your goal at this point of the game is to get an Astaroth Set for your main attacker and keep upgrading it; everyone else in your party should have the rest of your gear (maybe your Merlyn should have some SPD runes so she can buff your main attacker before their turn but that's it).

Aim to get a complete Satan Set (when you raise the rarity of your gear, its name changes, so your Astaroth Set will eventually turn into a Satan Set after enough Awakenings) for your Witch.

Tree of Life's Dew Explained

Get to Level 240 Level Link

party level linking interface

At this point, you should already be around Chapter 14 or 15, maybe even 17 or 18 if you've been upgrading your witches properly. Congratulations! You're about done with what can be considered the "early game" of MementoMori!

All you have to do now is to get to Level 240 Level Link, because that's when you will unlock the Party Level Link feature. Essentially, all the characters in the Level Link become the same level as your most powerful witches - who would all be at the same level. The level cap is dictated by how many witches you have at LR rarity.

You level up by spending EXP Orbs, Kindling Orbs, and Gold, and Gold will be the most important resource for a while until you unlock the Alchemy Workshop (which is unlocked when you get to Chapter 27 in the Main quest). The Alchemy Workshop gives out gold, which should make your potential gold drought at this stage easier to manage.

From here on out, you are now at what can be considered the "mid-game" of MementoMori.

How to Go Beyond Level 240

MementoMori Related Guides

Tips and Tricks Partial  Banner - MementoMori

List of All Tips and Tricks

Beginners' Guide
BeginnerBeginner's Guide
The Best World To Play In for Beginners Reroll Guide
Team Building Guide How to Clear the Cave of Space-Time Trial
Who to Pull Using Witch's Invitation Tower of Infinity Guide
Fountain of Prayers Guide Temple of Illusions Guide
Guild Guide Battle League PvP Guide
Gear Guide How to Augment Gear
Rune Guide Awakening Guide
Level Link System Guide What Is the Invocation of Chance?
Which Gacha Gear Set Should You Build? Unique Weapons Guide
Gold Farming Guide Tree of Life's Dew Explained
Other Beginners' Guides
Mistakes to Avoid Daily Tasks Checklist
How to Make Your Characters Stronger How to Overcome the Main Quest
How to Enjoy the Game to the Fullest What to Do After the Start Dash Missions
How to Fix Slow Progress Fast Progression Guide
When Should You Start Playing PvP PvP Team Building Guide
How to Unlock All Game Modes and Features How to Add Friends
Account Link Guide Glossary For Beginners

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