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Crimson Desert

Crimson Desert Region Guide

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The Crimson Desert is a vast landscape of sand in the continent of Pywel in Crimson Desert. See a map of the Crimson Desert as well as the known factions operating in this area!

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Crimson Desert Regional Map

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How to Unlock Crimson Desert Map

Check Mark Details Map Location
Toll of Tommaso
This bell can be found on a tower in the city of Tommaso in the Tashkalp region. Ringing the bell will uncover the fog that covers the map.
Toll of Varnia
This bell is found on the northeasternmost section of the map in the Crimson Desert. Push the lever at the top of the tower to reveal the bell. Ringing the bell will uncover the fog that covers the map.

The most efficient way to remove the fog off the map is to ring the bells in each region. There are two bells located in the Crimson Desert, one in Tashkalp and the other in Varnia.

Crimson Desert Points of Interest

Sealed Abyss Artifacts

Check Mark Details Map Location
Slam Master
This artifact can be found on the road leading to the Varnia Royal Trading Post.
Sinking Fort
This artifact is found on a rock altar on the road north of Tomasso.
Special Weapon: Propeller Spear
This artifact is found on the road in the Trader's Expanse.
Hidden Banner Pike
This sealed abyss artifact can be found on the roadside on the way to Varnia in the Trader's Expanse.

Spires

Check Mark Details
Spire of the Sun
A tower in the Crimson Desert. From here, one can look out over the Crimson Desert, Demeniss, the Musket Military Base, and Urdavah. Once it shone in splendor, but now the sandstorms have worn away its glory, leaving only faded memories of the past.

Sanctums

Check Mark Details
Sanctum of Renunciation
A place said to be imbued with spiritual power. It is known to have been created by someone in the past to restore the world and its providence, yet its power is so great that Antumbra revere it as sacred ground. The Tenth Edict declares: "Let the one who relinquishes what is most cherished receive the grace of darkness."

Crimson Desert Factions

Core Factions

Faction Details
#{title Crest Sage of the Desert A sage who preaches in the barren desert. One day, a goblin appeared and proclaimed his enlightenment, moving countless pilgrims. Some also approached with their eyes blinded by treasure, but after receiving a harsh awakening from the goblin sage, they came to realize that base desires are meaningless.
#{title Crest Urdavah A village that serves as a gateway along the pilgrimage route. It formed around the Great Gate of Urdavah that leads to Varnia. Dead dragons were revered as sacred, believed to become stars that foretell what lies ahead. People studied the night sky every evening to understand those dragons' teachings, and that led to the development of astrology.

Other Factions

Faction Details
#{title Crest Arcosa Tribe A tribe that lives in the most prosperous village in the Crimson Desert. They live in Arcosa, a town overflowing with water and resources. However, they are constantly attacked by bandits who covet it. For defense, they built four watchtowers around the town. Because it is close to Demeniss, trade is active.
#{title Crest Bursada Ruins Research Team A group investigating ruins in the rainforest. The artifacts there have a primitive yet exotic style and are traded for high prices among the upper class. Countless bandit gangs, drawn by rumor, are watching for a chance to plunder.
#{title Crest Giant Yard’s Research Group An organization that studies the ecology of the Crimson Desert. Because of its unique climate, the Crimson Desert is home to distinctive plants and animals within Pywel. Recently, they have been investigating a mysterious red tree discovered in the southeastern rainforest.
#{title Crest Lords of Unclaimed Lands Unclaimed lands across the vast desert. The Crimson Desert is not a unified nation, unlike Hernand or Demeniss, and no one can rightfully claim the entire region as their territory. Many live outside the bounds of any major faction, carving out their own lives upon the harsh sands.
#{title Crest Muiquun Outlaws The exiled, the infamous, and the outcasts of the world have all drifted to the desert, banding together to form a faction. Yet here, there's no true sense of belonging. In Muiquun, your past and your name hold no weight. The strength to survive is the only law.
#{title Crest Redwind Merchant Guild A trade company active in the Crimson Desert. They mainly trade exotic goods from Varnia via the Saltroad. They are especially famous for handling rare treasures. They are highly regarded among other trade companies' merchants and the upper class.
#{title Crest Tommaso A village that believes fists are closer than the law. Those without money risk their lives by challenging the Bonepit for the betting pot, while those with money exploit them. The prized Desert Melon is a local specialty that brings in enormous profits through trade, but it all ends up in the pockets of those in power.
#{title Crest Varnia A holy city in the northern Crimson Desert. They worship Atima, not Solumen, and since ancient times, it has been a home to religious devotees seeking spiritual growth and closeness to the divine. Every day, pilgrims and merchants head toward Varnia, and its fame continues to grow as a city of religion and trade.
#{title Crest Whitesand Retreat A prayer hall standing at the center of the holy city of Varnia. It is a place where high-ranking believers can freely engage in philosophical debate. They constantly explore doctrines that conflict with their religion. They treat those with insufficient faith rather strictly.

Hostile Factions

Faction Details
#{title Crest Sandfang Marauders Bandits that occupy the widest territory. Every denizen of the Crimson Desert is familiar with the Sandfang Bandits' infamy. They are organized around goblins who tame and ride ferocious wolves. Their goal is to unite the Crimson Desert and build a kingdom of their own.
#{title Crest Goldenscale Bandits Bandits that ride giant iguanas. They are centered around dwarves clad in distinctive full-body armor that protects them from head to toe. Mounted on iguanas, they move swiftly and sustain themselves by raiding trade goods from cities and villages. Other bandit groups dismiss them as mere petty thieves.
#{title Crest The Helms The most vicious tribe in the Crimson Desert. The entire tribe operates as a single bandit gang. Unlike other bandits, who mainly operate in the desert, they use their numbers to attack even Demeniss and Delesyia. Using the supplies and technology they have stolen, they are building massive war machines.
#{title Crest The Faceless Bandits that place faith in themselves rather than in any god. They are distinguished by their flamboyant martial robes and masks. Claiming to save and liberate people, they cannot explain from what or how such salvation is achieved. To others, they are nothing more than criminals who live by plunder.
#{title Crest Savage Fangs A nomadic band that roams the Crimson Desert, preying on travelers. Because they must water the boars they ride, they claim a vast territory that includes wetlands as their base. Many hail from Kharonso, a village known for its peaceful trolls, and were once mocked by other bandit groups, but their ranks are rapidly growing.

Crimson Desert Related Guides

Interactive Map Partial.png

Interactive Map and Regions

Region Guides

Hernand Delesyia Demeniss
Pailune Crimson Desert

Points of Interest

Abyss Nexus Abyss Cresset Sealed Abyss Artifact
Caves Treasure Chests Strongbox Puzzles
Bonfires Recipes Secret Spaces
Shadow Sanctums Witches' Houses -

Territories

Hernand Castle St. Halssius's House of Healing Lioncrest Manor

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