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The Dark Mage is a tome-wielding class proficient in poweful elemental attacks. in Fire Emblem Warriors: Three Hopes. Read on to learn more about the Dark Mage class, its combos, and abilities.
List of Contents
Class Overview | |
---|---|
Dark Mage | |
Details | |
Weapon:
Tome
Level: Advanced
Description: The Dark Mage shatters the defenses of their foes by employing dark magic. Characteristics: ・Can use magic. ・Strong against mounted units. ・Low defense, weak against physical attacks. ・High resistance, strong against magic attacks. |
Class Promotion Chart | ||||||
---|---|---|---|---|---|---|
Monk | → | Priest | → | Bishop | → |
Gremory
Dark Bishop |
→ | Warlock | |||||
→ | Mage | |||||
→ | Dark Mage |
Best Units for the Dark Mage Class | ||
---|---|---|
Black Eagles: Hubert |
Blue Lions: Linhardt |
Golden Deer: Linhardt |
Unleash Dark Miasma that paralyzes enemies in front of you. This lasts longer depending on how full your Class Gauge is. |
Hold X to unleash Dark Miasma in a forward direction. Enemies touched by Dark Miasma will be temporarily paralyzed. The Class Gauge will fill over time.
Fire off a wave of dark magic before releasing an ice spike from the ground. | |
After two basic magic attacks, release streaks of lightning that strike the area in front of you. | |
Three waves of magic attacks are followed by a giant orb of dark magic that creates several explosions around you. | |
Create a tornado of fire that knocks enemies back. | |
Cast a tornado that sweeps enemies up into the air. | |
Create a huge explosion of dark magic that heavily damages and knocks enemies back. | |
Spam |
Perform multiple attacks before creating a powerful burst of dark magic that knocks enemies back by a great distance. |
Class Ability | Effect |
---|---|
Grants the unit Miasma △, or increases the spell's potency if already learned. | |
Reduces cooldown for dark magic. | |
Grants one tier greater advantage against cavalry units. Increases damage to them by 90%. |
Class Ability | Effect |
---|---|
Grants attacks a chance to poison enemies. | |
Causes dark-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack. | |
Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions. | |
Extends the time enemies are paralyzed by Dark Mage and Dark Bishop class actions. | |
Restores a small amount of HP when an enemy commander is defeated. | |
Taking hits from enemies equipped with tomes increases all stats by 3 for a period of time. |
List of Class Abilities and Effects
Classes Guide: All Class Stats and Abilities
Beginner Classes | ||
---|---|---|
Fighter (Axe) | Fighter (Bow) | Fighter (Gauntlet) |
Monk | Myrmidon | Soldier |
Intermediate Classes | ||
---|---|---|
Fluegel | Pegasus Knight | Archer |
Armored Knight | Armored Lord | Brawler |
Brigand | Cavalier | High Lord |
Mage | Mercenary | Wyvern Master |
Priest | Thief | Silverheart |
Advanced Classes | ||
---|---|---|
Assassin | Swordmaster | Paladin |
Fortress Knight | Warrior | Wyvern Rider |
Sniper | Grappler | Warlock |
Bishop | Dark Mage | - |
Dark Mage Class Guide
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