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Ferdinand is a character in Fire Emblem Warriors: Three Hopes (FEW3H). Read on to learn how to recruit Ferdinand, the answers for expeditions with Ferdinand, the best class for Ferdinand, their unique abilities, and their strongest combos!
List of Contents
Ferdinand |
Starting Class | Soldier | ||
---|---|---|---|---|
Starting Weapon | Spear | |||
Playable Character? | Yes | Crests | Minor Crest of Cichol | |
Affiliation | Adrestian Empire |
Innate Ability | Effect | Class to Master |
---|---|---|
Ironclad | Nullifies enemy attacks that would break, penetrate, or otherwise bypass the unit’s guard. | Great Knight |
Ferdinand has to master the Great Knight class to get the Ironclad innate ability.
Innate Abilities are secret abilities not listed among the acquired abilities, and can only be attained by branching out of a unit's recommended class.
How to Get Innate Abilities for Each Character
Status | Heir to House Aegir |
---|---|
Interests | Being noble, Collecting armor |
Likes | Horseback riding, tea, justice, being noble, heights |
Dislikes | Slothfulness, nobles who are not noble |
Liked | History of Fodlan |
---|---|
Loved | Owl Feather, Tea Leaves, Riding Boots, Whetstone |
Best Gifts to Give Each Character
Scarlet Blaze | Azure Gleam | Golden Wildfire |
---|---|---|
Chapter 03: The Shadows of Adrestia | Unrecruitable in this path. | Unrecruitable in this path. |
Recruitment Guide: How to Recruit Units
Enlarge |
|
Question / Prompt | Best Response |
---|---|
Prompt: Hubert cannot abide my involving myself in any underhanded doings. The man needs to lighten up! | Say that Hubert is a true friend. |
Prompt: Fodlan’s nobility face a crisis, and I consider it my sacred duty to see us through it. | Ask if there’s anything you can do. |
Prompt: When I was young, my parents often took me out riding. Ah, but those were better times… | Say you’re here for him now. |
Prompt: I hope I might escort you about Aegir territory one day. It is a cozy place nestled amidst the most beautiful, tranquil sea. | Jokingly ask if you’ll live together. |
Prompt: Ah, the great horizon calls! Er, my apologies. I do not know what came over me just then. | Shout along with him. |
Prompt: Your horse is so well-behaved. You must have something of a gift with animals. | Smile and say it’s a special bond. |
Prompt: I admire how much effort you put into getting to know us all. I ought to do the same. | Say you won’t be outdone. |
Question: Ask about any personal news. Prompt: I still have much to work through, but I continue to press on as best I can to a brighter future. |
Tease. |
Question: Ask about any personal news. Prompt: I sometimes recall my father, and… Ah, that is all part of who I am now. I must learn to live with it. |
Agree. |
Question: Ask about dreams for the future. Prompt: You have placed me in quite a position! Well, if you must know, I dream of steering the Empire in a better direction for the future. |
Promise your support. |
Question: Ask about memories of the past. Prompt: I fear you have only ever seen me at my most inept. Perhaps we will look back on this one day and laugh. |
Blush. |
Question: Ask about preferred fighting style. Prompt: Any noble worth their salt knows how to wield any weapon with grace, be it sword, lance, or even axe. |
Be impressed. |
Question: Ask about their dislikes. Prompt: Hmm. I cannot think of anything—save, perhaps, a few foods that do not agree with me. |
Speculate. |
Question: Ask about their family. Prompt: My mother is in terrible spirits after what befell my father, and I fear her health was poor to begin with. |
Give a pep talk. |
Question: Ask about their friends. Prompt: We are good friends and fine rivals, which makes us strong. I have all faith the Empire will prevail! |
Vow to achieve victory. |
Question: Ask about their likes. Prompt: Oh, I enjoy tea, horseback riding, collecting weapons, mountain vistas... The usual noble pursuits. |
Applaud that. |
Question: Ask about their worries. Prompt: I suffer endless troubles, but the future of Aegir territory is ever at the forefront of my mind. |
Act encouraging. |
Question: Ask what they think of you. Prompt: I think you are a perfect enigma—which is also the finest thing about you. |
Act dependable. |
Question: Ask what they think of you. Prompt: I think you a fine comrade of unwavering principle, and one with more resolve than you are likely to find in a dozen others lumped together. |
Reach out and commiserate. |
Expeditions Guide: All Expedition Answers
Pros |
Maximum Ambulation is a very strong ability that helps Ferdinand get stronger the more hits he lands.
When used in the Cavalier class, allows Ferdinand to quickly move between sections of the map to help sustain high hit count.
|
|
---|---|---|
Cons |
Unique Action Ability is hard to execute when there aren't a lot of enemies nearby.
|
Ability Name | Type | Description |
---|---|---|
Maximum Ambulation | Action | At 300 hits and above: gain an increase in speed proportional to hit count. |
Name Drop | Support | Slightly restores the Awakening Gauge with each enemy commander defeated. |
Noble Pride | Tactical | When ordered to seize: reduces damage received from enemies by 30%. |
Charge forward and juggle enemies as you push through and Luminance will attach on them. |
Hold X to consume the Class Gauge and charge forward while radiating Luminance, which will attach to nearby enemies. The Class Gauge will fill over time and when dashing. Land an attack on an enemy with Luminance attached to them to deal additional damage and restore HP.
Swing the lance and slam it on the ground to throw enemies into the air. | |
Two regular lance attacks with a lance thrust with a light magic effect that volleys them mid-air. | |
A series of lance attacks and a summoned light beam that lifts enemies into the air. | |
Attack with a spinning lance that creates a light tornado, blasting enemies in front of the unit after some consecutive regular attacks. | |
Slash at enemies with your lance with the help of light magic, and finish with a charged light attack on the ground that pushes enemies back. | |
Unleash a series of regular lance attacks and charge forward with multiple, powerful lance thrusts. | |
Spam |
Shoot a magic arrow that pushes enemies aside after performing multiple regular attacks. |
Unleash a flurry of stabs that knocks affected enemies back. | |
Swipe at enemies then quickly rush forward to stab and launch them up in the air. | |
Jump and slam the ground after swiping at enemies thrice. | |
After two swipes, briefly stab at enemies before jumping and releasing a powerful ground slam that clears the area. | |
Spin your weapon around to gather your enemies before knocking them away with a piercing attack. | |
Perform a double spin attack before a slam attack that knocks enemies away. | |
Slam your weapon to the ground, then spin your weapon around before knocking your enemies away. | |
Spam |
Knock your enemies away after performing a series of a regular attacks. |
Protagonist | House Leaders | ||
---|---|---|---|
Shez | Edelgard | Dimitri | Claude |
Black Eagles | |||
---|---|---|---|
Hubert | Ferdinand | Linhardt | Caspar |
Bernadetta | Dorothea | Petra | Monica |
Blue Lions | |||
Dedue | Felix | Ashe | Sylvain |
Mercedes | Annette | Ingrid | Rodrigue |
Golden Deer | |||
Hilda | Lorenz | Raphael | Ignatz |
Lysithea | Marianne | Leonie | Holst |
Ashen Wolves | |||
Yuri | Balthus | Constance | Hapi |
List of Characters | |||
---|---|---|---|
Seteth | Flayn | Manuela | Jeritza |
Catherine | Shamir | Byleth | Jeralt |
All Secret Characters | |||
---|---|---|---|
Arval | Sothis | Rhea | Gatekeeper |
How to Recruit Ferdinand: Expedition Answers and Best Class
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