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This is the complete story walkthrough of Fire Emblem Warriors: Three Hopes. Read on to see a list of all chapters, how many chapters there are, all main quests, as well as all branching paths!
List of Contents
Including Chapter 0, Fire Emblem Warriors: Three Hopes has 16 chapters in the main story.
If the player chooses to recruit Byleth, two short additional chapters will be added before the Final Chapter, for a total of 18 Chapters.
All Paths | ||
---|---|---|
Unified Paths | ||
Scarlet Blaze | Azure Gleam | Golden Wildfire |
Secret Chapters: Byleth Exclusive Chapters |
# | Chapter Main Quest |
Side Quests | ||
---|---|---|---|---|
0 | Crossed Roads Main Quest: The Dawning |
There are no side quests for this chapter. | ||
1 | A Chance Encounter Main Quest: A Struggle at Dawn |
There are no side quests for this chapter. | ||
2 | Three Houses Main Quest: Reversal of Fortune |
There are no side quests for this chapter. |
# | Chapter Main Quest |
Side Quests | ||
---|---|---|---|---|
3 | The Shadows of Adrestia Main Quest: The Enbarr Incident |
There are no side quests for this chapter. | ||
4 | The Struggle Commences Main Quest: The Battle of Garreg Mach |
・Breach Burgundy Territory ・Rescue Allied Troops ・Prepare for the Conquest of Garreg Mach |
||
5 | Skirmish in the Fog Main Quest: The Battle of Magdred (Scarlet Blaze) |
・ Recapture the Storehouse ・ Save the Gaspard Archers ・ Defend the Rowe Stronghold ・ Crush the Kingdom Army |
||
6 | Bridge of Betrayal Main Quest: The Great Coup of Myrddin |
・ Cover the Allied Retreat ・ Drive Back the Alliance Army ・ Quell the Resistance in Ordelia ・ Rescue the Detachment ・ Take the Banks of the Airmid |
||
7 | The Triumph of Valor Main Quest: The Blitz of Riegan |
・ Pursue the Riegan Troops ・ Breach Gloucester Territory ・ Save Isolated Allied Troops ・ Rendezvous with the Bergliez Squadron ・ Hold the Bridgehead |
||
8 | The Maiden's Peril Main Quest: The Defense of the Silver Maiden |
・ Profit While Others War ・ Reclaim the Stronghold ・ Cover the Rowe Soldiers ・ Keep the Peace ・ Rematch at Magdred ・Defend Castle Gaspard |
||
9 | Unrest in Enbarr Main Quest: Intruders in Enbarr |
There are no side quests for this chapter. | ||
10 | Shifting History Main Quest: Subjugation of the Western Kingdom |
・ Maintain Arianrhod's Perimiter ・ Rescue the Citizens of Elidure ・ Rendezvous with the Vanguard ・ Seize Dominic Territory ・ Crush the Kingdom's Reserves ・Mage Maneuvers |
||
11 | Heroic Bloodlines Main Quest: The West's Last Stand |
・ Stabilize the Formal Duval Territory ・ Cover the Scouts' Retreat ・ Hold the Line ・ Capture Kingdom Generals ・Escort the Reserves ・Stop the Kingdom Army's Reinforcements |
||
12 | The Rising Darkness Main Quest: The Pacification of Hrym |
・Clear a Path
・Prevent the Bandit's Escape ・Rescue the Villagers ・Vigilante Crisis ・Restore Order in Hrym's Territory ・Recover the Supplies ・A Disquieting Report |
||
13 | Severing the Past Main Quest: Reclaiming Fort Merceus |
・Eliminate the Remaining Bandits ・Finish Off Those Who Slither in the Dark ・Defend the Checkpoint ・Break Through to the Fortress ・Take Down the Scouts ・ Seize the Trade Route ・Peacekeeping in Fenja |
||
14 | Torment of the Eagle and Lion (If Byleth is recruited) Main Quest: Showdown at Ailell |
・Rout the Attacking Knights ・Chaos in Albany ・Ride for Charon ・The Alliance Army's Reinforcements ・Secure the Ambush Point ・ Defend Daphnel Territory ・Eliminate the Scouts |
||
A Clash of Ambitions (If Byleth is defeated) Main Quest: Showdown at Ailell |
・Rout the Attacking Knights ・Chaos in Albany ・Ride for Charon ・The Alliance Army's Reinforcements ・Secure the Ambush Point ・ Defend Daphnel Territory ・Eliminate the Scouts |
|||
Final | A Path Forward Main Quest: The Defense of Garreg Mach |
There are no side quests for this chapter. |
# | Chapter Main Quest |
Side Quests | ||
---|---|---|---|---|
3 | Crisis in Fhirdiad Main Quest: Unrest in Fhirdiad |
There are no side quests for this chapter. | ||
4 | To War! Main Quest: Deliverance in the Valley of Torment |
・Bandits on the Road ・Break the Resistance ・Rescue the Believers |
||
5 | Skirmish in the Fog Main Quest: The Battle of Magdred (Azure Gleam) |
・Maintain Order in Charon ・ Defend the Supply Base ・ Halt the Enemy's Pursuit ・ Free the Prisoners |
||
6 | Conspiracy in the Air Main Quest: Assault on Arundel Territory |
・Purge the Imperial Bandits ・ The Gaspard Soldiers' Scheme ・ Hold the Camp ・ Build a Kingdom Army Base ・ A Clash in Gillingr |
||
7 | The King Awakens Main Quest: The Liberation of Fhirdiad |
・Eliminate the Scouts ・ Bandit Raid ・ Omens of Insurrection ・ Safeguard the Intel ・ Secure a Path to Fhirdiad |
||
8 | The Blood-Stained Lance Main Quest: Quelling the Rebellion |
・ Convoy Ambush ・Seize the Rebel Army's Base ・Breach Duval Territory ・Persuade the Rebels ・ An Unnerving Report ・The Subjugation Begins |
||
9 | Reunion at the Fortress City Main Quest: Saving of the Silver Maiden |
・ Eliminate the Attacking Bandits ・One Fell Swoop ・ Skirmish in Former Arundel Territory ・Hunt the Imperial Scouts ・ Rescue the Marksmen ・Defend the Storehouse |
||
10 | Fanaticism Main Quest: Subduing the Western Church |
・ Defend the Former Arundel Territory ・Eliminate the Thieves ・ Take the Stronghold ・Save the Citizenry ・ Guard the Convoy ・Annihilate the Scouts |
||
11 | Reprisal Main Quest: The Blitz of the Western Empire |
・Capture Enemy Supplies ・Seize Nuvelle Territory ・Eliminate the Assassins ・Stop the Imperial Convoy ・Last Ditch Resistance ・Drive Back an Ambush ・Take Formation in Essar |
||
12 | A Trick of the Goddess Main Quest: The Conquest of Hevring |
・Villages in Peril ・Charge into Enemy Territory ・The Bandit Stronghold ・Intel on the Imperial Army ・An Ambush from the Shadows ・The Way to Hevring ・Scramble for the Strongholds |
||
13 | Clash of Torment Main Quest: Showdown at Ailell |
There are no side quests for this chapter. | ||
14 | The Absent Emperor Main Quest: The Chase to Garreg Mach |
・Stamp Out the Survivors ・Save the Alliance Army ・Bandit Raid ・A Sudden Insurrection ・Brigands in Siward ・Cover the Combat Engineers ・Establish a Bridgehead |
||
Final | The End of Tragedy Main Quest: Homecoming |
There are no side quests for this chapter. |
# | Chapter Main Quest |
Side Quests | ||
---|---|---|---|---|
3 | The Battle for the Locket Main Quest: The Defense of Fodlan's Locket |
There are no side quests for this chapter. | ||
4 | To War! Main Quest: The Defense of the Great Bridge |
・Eliminate the Bandits ・Cleanup in Phlegethon ・Rendezvous with the Vanguard |
||
5 | The Golden Guardian Main Quest: The Derdriu Gambit |
・ Delay the Enemy's Advance ・ Rout Bandits in Riegan ・ Strike the Vulnerable Imperial Forces ・ Port in Peril |
||
6 | The Leader's Stratagem Main Quest: Besieging the Imperial Army |
・ Secure Derdriu ・ Attack the Imperial Camp ・ Establish a Siege Base ・ Defend Daphnel ・ Interfere with the Imperial Army |
||
7 | A Contest of Beasts Main Quest: The Battle at Gronder Field |
・ Evacuate Imperiled Citizens ・ Hands-On Training ・ Seize the Abandoned Castle ・ March for Gronder Field ・ Launch an Ambush |
||
8 | What Makes a King Main Quest: Rematch at Fodlan's Locket |
There are no side quests for this chapter. | ||
9 | The End of the Alliance Main Quest: Clash at Ailell |
・ Clash with the Knights of Seiros ・Defend the Border Stronghold ・ Save the Imperial Army ・Mission in the Mountains ・ Unrest in Siward ・Seize Albany Territory |
||
10 | Love and Loss Main Quest: Ambush on the Federation King |
There are no side quests for this chapter. | ||
11 | The Sword Swings Wide Main Quest: The West's Last Stand |
・ Battle on the Coast ・Secure a Naval Retreat ・ Breach Fraldarius Territory ・Free-For-All ・ Eliminate Bandits at Conand Tower ・Eliminate the Pirates |
||
12 | Two Kings Main Quest: The Battle for Fhirdiad |
・ Rescue the Scouts ・Maintain Public Order ・ Bandit Alliance ・The Pirates Return ・Secure the Supply Line ・Recon in Fhirdiad ・Avenging Army |
||
13 | Darkness Attacks Main Quest: The Pacification of Ordelia |
・ A Falling-Out ・Establish a Frontline Response Base ・ Keep the Peace ・Prevent the Bandit's Escape ・Reinforce Hrym Terriitory ・An Unsettling Report ・Seek Out Information |
||
14 | A Symbol of the Past Main Quest: Salvation |
・ Clear a Path ・Save the Citizenry ・ Rescue the Prisoner ・Secure the Construction Site ・Hold the Line ・Gather Intel ・The Way to Garreg Mach |
||
Final | Field of Beginnings Main Quest: The Battle of Tailtean |
・ Attack of the Pegasus Knights ・Breach Galatea Territory ・ Disorder in the Kingdom ・Clash in Charon ・Arrival at the Tailtean Plains ・Root Out the Darkness ・Seize Brenniius Territory |
# | Chapter Main Quest |
Side Quests | ||
---|---|---|---|---|
15 | The Hour of Vengeance Main Quest: Struggling Against Shadows |
There are no side quests for this chapter. | ||
16 | Into the Chasm Main Quest: Escape from Zahras |
There are no side quests for this chapter. |
These secret Chapters will be unlocked if players manage to recruit Byleth on their respective routes.
Failing to recruit Byleth during the specific chapter of your respective route will have you miss them entirely, making this questline inaccessible and will instead bring you straight to the Final Chapter coming from Chapter 14.
Scarlet Blaze | Azure Gleam | Golden Wildfire |
---|---|---|
Side with Edelgard and the Empire | Side with Dimitri and the Kingdom | Side with Claude and the Alliance |
There are 3 main endings in Fire Emblem Warriors: Three Houses. The ending changes depending on the House you choose at the end of Chapter 2.
There are 22 Paralogues in Fire Emblem Warriors: Three Houses, most of which are unlockable depending the characters you have recruited and which House you choose at the end of Chapter 2.
Fire Emblem Warriors: Three Hopes
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