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The Rising Darkness is Chapter 12 of the Scarlet Blaze Route in Fire Emblem Warriors Three Hopes. Read on to learn about the different quests, survey spots, rewards, and support conversations within the chapter, as well as our walkthrough for its main quest!
⮜ Previous Chapter | Next Chapter ⮞ |
---|---|
Chapter 11: Heroic Bloodlines |
Chapter 13: Severing the Past |
List of Contents
All Recruitable Characters in The Rising Darkness | ||
---|---|---|
Leonie |
Leonie can be recruited using the Persuade Strategy during the Battle Prep part of the main quest. You need at least 30 Strategy Points to recruit her to your party. You'll also have to make sure to keep her safe for the duration of the main quest.
Note that if you killed Jeralt in Chapter 10: Shifting History, Leonie will not be recruited even if you used the Persuade Strategy.
Recruitment Guide: How to Recruit Units
Quest | Type | Rewards |
---|---|---|
The Pacification of Hrym | Main |
S Rank Reward: Scythe of Sariel x1
First Time Reward: Master Seal x1 |
Clear a Path | Side |
S Rank Reward: Arrow of Indra x1
Capture Reward: 6,600 G |
Prevent the Bandit's Escape | Side |
S Rank Reward: Extra Large Bullion x1
Capture Reward: Activity Points Recovered: 1 |
Rescue the Villagers | Side |
S Rank Reward: Brave Tome x1
Capture Reward: Training Points Recovered: 1 |
Vigilante Crisis | Side |
S Rank Reward: Master Seal x1
Capture Reward: 6,600 G |
Restore Order in Hrym's Territory | Side |
S Rank Reward: Miracle Bean x1
Capture Reward: Training Points Recovered: 1 |
Recover the Supplies | Side |
S Rank Reward: Brave Axe x1
Capture Reward: 6,600 G |
A Disquieting Report | Side |
S Rank Reward: Heretic's Tome x1
Capture Reward: Activity Points Recovered: 1 |
Enshrouded Memories | Paralogue |
S Rank Reward: Timotheos Magi Corps x1
First Time Reward: Talisman x1 |
The Ashen Wolves' Reunion | Paralogue |
S Rank Reward: Mockingbird's Thieves x1
First Time Reward: Nuvelle Fliers Corps x1 |
Side Mission | Survey Spot | Type | Reward / Conditions |
---|---|---|---|
Clear a Path | House | Pay |
Gold Required: 1,000 G
Reward: Tome of Comely Saints |
Clear a Path | Stronghold | Visit | Reward: Lavish Building Material x16, Elite Training Gear x6, Storage Compartment x6. |
Prevent the Bandit's Escape | House | Visit | Reward: Lavish Building Material x16, Advanced Combat Manual x12 |
Prevent the Bandit's Escape | Stronghold | Choice | Reward: Mountslayer Magic Corps or Wingrender Archers |
Prevent the Bandit's Escape | Tent | Visit | Reward: Morale Up for two selected units |
Rescue the Villagers | House | Visit | Reward: Axes Combat Arts Level Up |
Rescue the Villagers | Forest | Choice | Reward: Owl Feather or Baby's Breath |
Rescue the Villagers | Tent | Visit | Reward: Lavish Building Material x16, Purveyor's License x10 |
Vigilante Crisis | Cave | Choice | Reward: Smithing Stone or Arcane Crystal |
Vigilante Crisis | House | Visit | Reward: Rally the Vigilantes |
Restore Order in Hrym's Territory | Stronghold | Visit | Reward: Lavish Building Material x16, Luxurious Furnishings x6 |
Restore Order in Hrym's Territory | Tent | Meet Condition |
Survey Conditions: Must attain Battle Rank S on any difficulty.
Reward: Item Shop Restocked |
Restore Order in Hrym's Territory | House | Pay |
Gold Required: 2,000 G
Reward: Master Seal x3 |
Restore Order in Hrym's Territory | Spring | Visit | Reward: Lck +5 to a selected unit. |
Recover the Supplies | Mine | Meet Condition |
Survey Conditions: Must have a War Master class unit.
Reward: Mythril x20 |
Recover the Supplies | Ruins | Visit | Reward: Build Bridge |
A Disquieting Report | Tent | Meet Condition |
Survey Conditions: Trade 3 Agarthium
Reward: Free Forge Uses: 10 |
A Disquieting Report | Stronghold | Visit | Reward: Lavish Building Material x16, Hero's Insignia x6, Master Smithing Set x12 |
A Disquieting Report | House | Meet Condition |
Survey Conditions: Must complete all side missions in this area.
Reward: Acquire the Dancer Class |
Strategy | Description | Cost |
---|---|---|
Build Bridge | Build a bridge to create a new path. | 20 (SB) / 30 (GW) |
Rally the Vigilantes | Summon vigilantes to protect the citizenry's evacuation point. | 20 |
Persuade Leonie | Convince an allied general to join your army. | 30 |
If you killed Jeralt in Chapter 10: Shifting History, you can switch the Persuade Leonie with a different strategy.
Victory Condition | Defeat Condition |
---|---|
Rescue the Citizens. | The Evacuation Shelter is captured. |
Main Objectives
1. Defeat the Wyvern Lord and rescue Hanneman! 2. Defeat Pallardo! / Defeat the real Pallardo! 3. Defeat Metodey 4. Defeat the Demonic Beast! 5. Escort Leonie to the Evacuation Shelter and recruit them! 6. Defeat Solon! Side Objectives ・ Defeat the Thieves and rescue the Citizens! ・ Defeat Pallardo's subordinate and reclaim the stolen goods! ・ Defeat the Thieves and rescue the Citizens! ・ Defeat the Mysterious Mages to bring down the Wall of Darkness! |
Objectives | |
---|---|
* | We recommend bringing in a pair of Sword-wielders, Lance-wielders, Bow-wielders, and Gauntlet-wielders for this quest. |
1 | Defeat the Wyvern Lord and rescue Hanneman! Your team starts at the southeast corner of the map. Have most of your troops seize the strongholds to the west, while having at least 2 troops going straight for Leonie's rescue. We recommend having a bow knight such as Bernadetta head straight for the Wyvern Lord gatekeeper. |
2 | Soon after the quest starts, Thieves will appear targeting innocent citizens. Make sure to deal with them accordingly. With the chaos quelled, continue moving north to rescue Hanneman. Taking out the Wyvern Lords in this area will allow you to progress further north. |
3 | Defeat Pallardo! / Defeat the real Pallardo! After rescuing Hanneman, "Pallardo" will seemingly appear in the northwest corner of the map. You'll have to make your way to him and take him down. |
4 | A Thief will also appear smuggling some stolen goods. Have a mounted troop apprehend him before he makes his escape. This will also be your chance to initiate the Build Bridge strategy that will help you traverse the map a bit better. |
5 | After defeating Pallardo in the northwest stronghold, you'll learn that it was a double. The real Pallardo will reveal himself close to the center of the map and will try to make an escape. You can send a mounted unit to go after him, or warp to the nearby stronghold and apprehend him yourself! |
6 | Defeat Metodey! With Pallardo out of the way, the northeast section of the map where Metoday is hiding will open up. Have your troops make their way there. Three more citizens will be found being harassed by Thieves. Take care of them while also setting up the positions to surround Metodey. |
7 | Defeat the Demonic Beast! After rescuing the second batch of civilians, you should be in a good position to defeat Metodey. After he falls, a Demonic beast will appear in the middle of the battlefield. Before you send all of your troops to attack it, make sure you have a unit lower the drawbridge on the east side of the map for easier traversal. |
8 | Escort Leonie to the Evacuation Shelter and recruit them! Leonie will notice that she's been poisoned, and Edelgard will ask to have her escorted to safety. This will be your chance to initiate the Persuade Leonie strategy. Note that this strategy only works if you did not kill Jeralt in Chapter 10: Shifting History. |
9 | Defeat Solon! Once the Demonic Beast has been defeated, Solon will appear at the northern part of the map, revealing himself as the mastermind behind this attack. Send one of your troops towards Solon with the rest standing back. Solon will trap those who make it to the northern stronghold with dark magic so you'll need some troops on the outside to protect the evacuation shelter. You can also initiate the Rally the Vigilantes strategy to give the evacuation shelter a bit more protection. |
10 | Defeating Solon will end the quest, so if you're having trouble keeping the Evacuation center safe, you can also focus all of your attention to defeating Solon. |
Hubert | Prompt: | It seems certain parties were not at all happy with that particular arrangement. | ||
---|---|---|---|---|
Answers: | Reactions: | |||
Suggest ignoring the revolt entirely. | None. | |||
Suggest returning to quell the revolt. | +1 Support with Edelgard |
Edelgard | Prompt: | But based on the reports, things are only going to get worse from here on. Be ready. | ||
---|---|---|---|---|
Answers: | Reactions: | |||
Say you're used to this. | None | |||
Say you're nervous. | +1 Support with Edelgard | |||
Ferdinand | Prompt: | When you are a noble, the people in your territory feel like your own precious children. | ||
Answers: | Reactions: | |||
Tease him for calling them children. | None | |||
Tease him about being a noble. | +1 Support with Ferdinand | |||
Linhardt | Prompt: | And the war is going to stretch on even longer because of this, right? All I can do is sigh, really. | ||
Answers: | Reactions: | |||
Suggest he transfer posts. | None | |||
Suggest he take temporary leave. | +1 Support with Linhardt | |||
Caspar | Prompt: | Well, I'm sure things in the west will be fine with my father there. Not like when we were fighting the Alliance. | ||
Answers: | Reactions: | |||
Agree with him. | +1 Support with Caspar | |||
Worry about Count Bergliez. | None | |||
Bernadetta | Prompt: | I have no idea where we are... The Alliance? Or are we in the Empire? | ||
Answers: | Reactions: | |||
Commiserate with her. | +1 Support with Bernadetta | |||
Tell her where you are. | None | |||
Petra | Prompt: | I am having a better time fighting in this situation. What about you? | ||
Answers: | Reactions: | |||
Definitely better. | +1 Support with Petra | |||
Definitely worse. | None. | |||
Monica | Prompt: | No, that is something else entirely! We cannot allow it to stand! | ||
Answers: | Reactions: | |||
Agree with her. | +1 Support with Monica | |||
Ask for clarification | None. | |||
Mercedes | Prompt: | Oh... Um, I'm sorry. I think I need some time alone right now. (Prompt only appears if you killed Annette in Chapter 11: Heroic Bloodlines.) | ||
Answers: | Reactions: | |||
Worry about her. | +1 Support with Mercedes | |||
Agree to leave her alone. | TBD | |||
Ignatz | Prompt: | That can't be a coincidence. There must be something more to this than meets the eye. | ||
Answers: | Reactions: | |||
Ask what he thinks is happening. | +1 Support with Ignatz | |||
Just agree with it. | None | |||
Lysithea | Prompt: | But how do these ordinary, run-of-the-mill ruffians manage to coordinate such widespread chaos? | ||
Answers: | Reactions: | |||
Ask what she is hinting at. | None. | |||
Suggest there's a mastermind. | +1 Support with Lysithea | |||
Yuri | Prompt: | We need to consider what approach they'll take while we're dealing with the riots. | ||
Answers: | Reactions: | |||
Agree wholeheartedly. | +1 Support with Yuri. | |||
Tell him to focus on the riots. | None. | |||
Balthus | Prompt: | Ordelia territory's in bad shape, yeah? Bah, I just wanna go help 'em. | ||
Answers: | Reactions: | |||
Ask him why. | None. | |||
Offer to help him out. | +1 Support with Balthus | |||
Constance | Prompt: | But now, we've mobilized our forces and prioritized aiding the people, rather than the war itself. I feel misty-eyed with gratitude. | ||
Answers: | Reactions: | |||
Express relief. | None. | |||
Express shock about her past. | +1 Support with Constance | |||
Hapi | Prompt: | It's like I sense...darkness? Or something like that. It's hard to put into words. | ||
Answers: | Reactions: | |||
Ask about the darkness. | +1 Support with Hapi | |||
Say you sense it too. | None. | |||
Manuela | Prompt: | I'm a bit worried about him. That old geezer is prone to the most spectacular blunders. | ||
Answers: | Reactions: | |||
Sympathize with her. | None. | |||
Worry about him. | +1 Support with Manuela | |||
Byleth | Prompt: | It doesn't matter who we're up against. I'll cut them down all the same. | ||
Answers: | Reactions: | |||
Waver in the face of their determination. | None. | |||
Respond undaunted. | +1 Support with Byleth |
There doesn't appear to be any conversations that affect Support between this Chapter's battles. |
Constance | Prompt: | Even your condemnation is far too kind. I was of no help whatsoever. | ||
---|---|---|---|---|
Answers: | Reactions: | |||
Stick up for them | +1 Support with Hapi | |||
Pile on! | TBD |
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Chapter 12 Walkthrough - The Rising Darkness (Scarlet Blaze)
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