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Evernight is an Ice and Remembrance character in Honkai: Star Rail. Check out this guide for Evernight's best builds, teams, relics, light cones, ratings, and how to use their kit here!
| Evernight Character Guides | ||
|---|---|---|
Build Guide |
Materials |
Warp Banner |
List of Contents
| Evernight Basic Information | ||
|---|---|---|
Evernight |
Rarity | |
| Element | ||
| Path | ||
| General Rating | Endgame Rating | |
|
|
|
|
General Ratings are based on E0.
Endgame Ratings are based on enemies and buffs for the current patch.
| Stat | Base Value |
|---|---|
| HP (9th) | 179 |
| ATK (19th) | 73 |
| DEF (8th) | 79 |
| SPD (14th) | 99 |
| Stat | Base Value |
|---|---|
| HP (9th) | 1319 |
| ATK (19th) | 543 |
| DEF (8th) | 582 |
| SPD (14th) | 99 |
| The stats indicated above are Evernight's base values. These numbers do not include the character's equipped Light Cone, Relics, or activated Trace nodes. |
Evernight is a Remembrance unit that is a DPS that can also buff other Memosprites. She can deal damage to all enemies and provides CRIT DMG buffs geared toward Memosprites.
With her Memosprite buffs being a key feature, Evernight works best with other Remembrance units, with Castorice benefiting the most from her kit. If you main Castorice and want her to be stronger or are in need of an Ice DPS, Evernight is worth pulling for!
To Evernight's Stars is designed for Evernight for its HP stat and Energy Regen. This enhances Evernight's support capabilities since it helps other Memosprites deal more damage to enemies.
While nice to have, you can use The Flower Remembers or Sweat Now, Cry Less as cheaper alternative options. You can also use The Story's Next Page or Victory in a Blink simply as stat sticks.
To Evernight's Stars - Materials and Release Date
| Best Light Cone | Relics and Ornament | |||
|---|---|---|---|---|
To Evernight's Stars | ||||
| Main Stats | Sub Stats | |||
| Body: CRIT DMG Feet: HP% Sphere: Ice DMG Rope: HP% or Energy Regen | CRIT Rate ★★★ CRIT DMG ★★★ HP% ★★ Flat HP ★ | |||
| Alternative Light Cones | |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
Evernight is best built as a DPS unit that can also provide support to the party. World-Remaking Deliverer and Bone Collection's Serene Demesne are Evernight's best relics for the party-wide DMG buff and HP stats.
Prioritize CRIT DMG on Evernight since her buffs scale on that stat, and she can get the CRIT Rate from her Dark the Night, Still the Moon Bonus Ability and Trace Nodes. Since Evernight's Memosprite already has a Base SPD of 160, it is unnecessary to build SPD for this character.
| Stat | Recommended Value |
|---|---|
| CRIT Rate | 65% outside of combat |
| CRIT DMG | 200% |
| HP | 7000 or above |
For Evernight's stats, you would want 65% CRIT Rate on her since she can get the remaining 35% from her Dark the Night, Still the Moon Bonus Ability.
As for HP, it's easy for Evernight to get above 5000 HP for the Bone Collection's Serene Demesne effect, but try to aim for 7000 HP or above for optimal damage.
| Trace | Priority & Explanation |
|---|---|
| Basic Attack | ★★☆☆☆ - Low Priority You can save Evernight's Basic ATK for last since she uses her Skill more. |
| Skill | ★★★★★ - Highest Priority Evernight's Skill boosts the CRIT DMG buff, so make sure to maximize this. |
| Ultimate | ★★★★★ - Highest Priority Upgrading Evernight's Ultimate increases the damage buffs and debuffs. You should also upgrade this to the max. |
| Talent | ★★★★★ - Highest Priority Upgrading the Talent increases the CRIT DMG buff for Evernight and Evey. |
| Trace | Priority & Explanation |
|---|---|
| Memosprite Skill | ★★★★☆ - High Priority This simply increases the DMG dealt by Evey when their turn is up. |
| Memosprite Talent | ★★★★★ - Highest Priority This increases the DMG buff for Evernight and Evey. |
| Trace | Priority & Explanation |
|---|---|
| Kindle the Morn, Drop the Rain | ★★★★★ - Highest Priority This increases the Memosprite CRIT DMG buff from Evernight's Skill the more memosprites there are on the field. |
| Rouse the Flame, Lull the Light | ★★★★★ - Highest Priority Allied memosprites can regenerate Evernight's energy and help get Memoria stacks. |
| Dark the Night, Still the Moon | ★★★★★ - Highest Priority This increases Evernight's CRIT Rate and increases her CRIT DMG at the cost of her own HP. Dream, Dissolving, As Dew can now regenerate a Skill Point. |
| DPS | DPS | Support | Sustain |
|---|---|---|---|
Evernight
|
Any DPS |
Trailblazer (Ice)
|
Lynx
|
Evernight can be paired with the Remembrance Trailblazer for a free-to-play Memosprite team. You can use any CRIT DPS for this free-to-play team.
| DPS | DPS | Support | Sustain |
|---|---|---|---|
Evernight
|
Castorice
|
Cyrene
|
Hyacine
|
Evernight is best used on a team that consists of all or mostly Remembrance characters. She works best when paired with Castorice since the HP-Drain will help her gain more Memoria stacks.
| Alternative | Explanation |
|---|---|
Trailblazer (Ice) | Support Replacement The Remembrance Trailblazer can work as a Support unit who can buff Castorice. |
Tribbie | Support Replacement Tribbie is a great Support unit that can help deal more damage to the Elite enemy. |
Ruan Mei | Support Replacement Ruan Mei can provide increased Break Efficiency and delay the Weakness Break recovery of enemies. |
Luocha | Sustain Replacement Luocha can provide consistent healing and even dispel enemy buffs. |
Gallagher | Sustain Replacement Gallagher is a 4-star Sustain option that can use the Besotted debuff to provide healing. |
| DPS | Support | Support | Sustain |
|---|---|---|---|
Evernight
|
Trailblazer (Ice)
|
Cyrene
|
Hyacine
|
Evernight can also work amazingly as a standalone DPS. You would still want at least two Remembrance Support units in this team to access the CRIT DMG buff.
| Alternative | Explanation |
|---|---|
Tribbie | Support Replacement Tribbie is a great Support unit that can help deal more damage to the Elite enemy. |
Ruan Mei | Support Replacement Ruan Mei can provide increased Break Efficiency and delay the Weakness Break recovery of enemies. |
Pela | Support Replacement Pela can decrease enemy DEF with her Ultimate. |
Luocha | Sustain Replacement Luocha can provide consistent healing and even dispel enemy buffs. |
Gallagher | Sustain Replacement Gallagher is a 4-star Sustain option that can use the Besotted debuff to provide healing. |
| Relics | Rating & Merits |
|---|---|
|
|
★★★★★ - Best World-Remaking Deliverer is Evernight's best relic set since it provides HP% for both her and her memosprite. This also increases the DMG dealt by the party after Evernight uses a Basic ATK or Skill. |
|
|
★★★★☆ - 2nd Best You can use any 2pc. Relic that provides CRIT DMG or HP% until she has her dedicated Relic set. |
| Ornaments | Merits |
|
|
★★★★★ - Best Bone Collection's Serene Demesne is Evernight's best ornament since it provides HP and CRIT DMG stats. |
|
|
★★★★☆ - 2nd Best Arcadia of Woven Dreams is a great alternative for Evernight's personal DMG. This is best used on a full Remembrance team! |
| Light Cone | Why We Recommend It |
|---|---|
|
|
★★★★★ - Best To Evernight's Stars is Evernight's best Light Cone since it provides HP stats and helps allies ignore enemy DEF. This also provides some Energy Regen to Evernight when her memosprite disappears. |
|
|
★★★★☆ - Great Make Farewells More Beautiful also provides HP stats and increases Evernight's personal DMG. Evernight will also advance herself forward after her memosprite disappears. |
|
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★★★★☆ - Great The Flower Remembers can increase Evernight and her memosprite's CRIT DMG. |
|
|
★★★★☆ - Great Sweat Now, Cry Less provides CRIT Rate to Evernight and increases her memosprite DMG if her memosprite is active. |
|
|
★★★☆☆ - Good The Story's Next Page is simply an HP stat stick that can be used by Evernight. |
|
|
★★★☆☆ - Good Victory in a Blink is an accessible Light Cone that increases Evernight's CRIT DMG. |
| Why We Recommend It | |
|---|---|
| E1 | ★★★★☆ - Great Allied memosprites can now deal more damage the less enemies there are on the field. |
| E2 | ★★★★★ - Amazing Best stopping point for spenders. The CRIT DMG buff, faster Memoria gain, and longer Darkest Riddle duration allows Evernight to become a strong standalone DPS. |
| E4 | ★★★☆☆ - Good Evey and other memosprites' Break efficiency gets increased when Evernight is on the field. |
| E6 | ★★★★★ - Amazing All allies get a permanent All-Type RES PEN buff and Evernight gains 30% of the amount of Memoria consumed from using Dream, Dissolving, as Dew. |
| E1 | Sleep Tight, the Night Dreams Long When Evernight is on the field and when there are 4 or more/3/2/1 enemy targets on the field, ally memosprites deal 120%/125%/130%/150% of their original DMG respectively. |
|---|---|
| E2 | Listen Up, the Slumber Speaks Soft Increases Evernight's and memosprite Evey's CRIT DMG by 40%. Each time Evernight gains "Memoria," increases the gained "Memoria" by 2 point(s). When using Ultimate, additionally gains 2 "Darkest Riddle" state Charge(s). |
| E3 | Fear Not, the Nightmare Lies Past
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10. Memosprite Talent Lv. +1, up to a maximum of Lv. 10. |
| E4 | Wake Up, the Tomorrow is Yours
While Evernight is on the field, ally memosprites' Weakness Break Efficiency increases by 25%, and memosprite Evey gains an additional 25% Weakness Break Efficiency. |
| E5 | Let Go, the "Me" in Memories
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15. Memosprite Skill Lv. +1, up to a maximum of Lv. 10. |
| E6 | Like This, Always
While Evernight is on the field, all allies' All-Type RES PEN increases by 20%. After memosprite Evey uses "Dream, Dissolving, as Dew," Evernight gains 30% of the consumed "Memoria" in this attack. |
| Trace | Scaling and Explanation |
|---|---|
| Basic ATK | Time Thence Blurs: Deals Ice DMG equal to 25% of Evernight's Max HP to one designated enemy. |
| Talent | With Me, This Night: When entering combat, summons memosprite Evey. Memosprite Evey has 160 SPD by default, and its Max HP is 50% of Evernight's Max HP. Each time Evernight or memosprite Evey loses HP, increases CRIT DMG for both this unit and memosprite Evey by 30% for 2 turn(s), and gains 2 "Memoria." This effect can trigger only once per target per attack. When Evernight has 16 or more "Memoria," dispels and becomes immune to Crowd Control debuffs. If memosprite Evey is on the field, it immediately takes action. The immediate action effect can only trigger again after memosprite Evey uses "Dream, Dissolving, as Dew."
Stat Bonus: 1. CRIT DMG +5.3% 2. CRIT Rate +4.0% |
| Skill | Day Gently Slips: Consumes 10% of Evernight's current HP to summon memosprite Evey and increases CRIT DMG of all ally memosprites by an amount equal to 12% of Evernight's CRIT DMG for 2 turn(s). Duration decreases by 1 at the start of each of Evernight's turns. If Evey is already on the field, restores 50% of its Max HP. When used, gains 2 "Memoria." If in the "Darkest Riddle" state, gains 12 additional "Memoria." |
| Ultimate | O Wakeful World, Goodnight: Summons memosprite Evey, then memosprite Evey deals Ice DMG equal to 100% of Evey's Max HP to all enemies, and causes Evernight to enter the "Darkest Riddle" state. During this state, the DMG received by all enemies increases by 15%, the DMG dealt by Evernight and memosprite Evey increases by 30%, and both Evernight and memosprite Evey are immune to Crowd Control debuffs. Gains 2 "Darkest Riddle" Charge(s). Memosprite Evey consumes 1 Charge after using "Dream, Dissolving, as Dew." At the start of Evernight's turn, if no Charges remain, exits the "Darkest Riddle" state. |
| Trace | Scaling and Explanation |
|---|---|
| Memosprite Skill | Remembrance, Whirling, Like Rain: This ability automatically selects a target, prioritizing the enemy target that Evernight last attacked. Deals Ice DMG equal to 25% of Evey's Max HP to one enemy. For every 4 point(s) of "Memoria" Evernight currently has, further deals Ice DMG equal to 5% of Evey's Max HP. After use, Evernight gains 1 point(s) of "Memoria." Dream, Dissolving, As Dew: When Evernight's "Memoria" is greater than or equal to 16 points, and Evernight is not under a Crowd Control state, this ability can be used. For each point of "Memoria" currently in possession, deals Ice DMG equal to 6% of Evey's Max HP to the primary target, and Ice DMG equal to 3% of Evey's Max HP to other enemy targets. After use, consumes all "Memoria" and HP, and Evey disappears. |
| Memosprite Talent | Solitude, Drifting, in Murk: Evey is immune to Crowd Control debuffs but has increased chance of being targeted. While Evernight is on the field, increases DMG dealt by Evernight and Evey by 25%. Night, Trailing, In Step: When summoned, this unit immediately takes action. You, Parting, Beyond Reach: Upon disappearing, increases Evernight's SPD by 10%. If the disappearance is due to using "Dream, Dissolving, as Dew," for each point of "Memoria" used in this attack, additionally increases Evernight's SPD by 1%, counting up to 40 point(s) of "Memoria." The SPD Boost effect cannot stack, and is removed at the start of Evernight's next turn. |
| Trace | Scaling and Explanation |
|---|---|
| Technique | Let it Rain Cold On Thee: After using Technique, at the start of the next battle, gains an effect identical to the Skill which increases all allies' memosprite CRIT DMG, and gains 1 point(s) of "Memoria."
Stat Bonus: 1. CRIT Rate +2.7% 2. CRIT Rate +2.7% 3. Max HP +4.0% |
| Bonus Ability | Kindle the Morn, Drop the Rain: When there are 1/2/3/4 or more Remembrance characters in the team, while Evernight's Skill persists, additionally increases all memosprites' CRIT DMG by 5%/15%/50%/65%.
Stat Bonus: 1. CRIT DMG +8.0% 2. Max HP +8.0% 3. CRIT Rate +5.3% |
| Bonus Ability | Dark the Night, Still the Moon: Increases Evernight and the memosprite Evey's CRIT Rate by 35%. When using abilities, consumes 5% of this unit's current HP to increase both their CRIT DMG by 15% for 2 turn(s). After memosprite Evey uses "Dream, Dissolving, as Dew," recovers 1 Skill Point for allies. |
| Bonus Ability | Rouse the Flame, Lull the Light: At the start of combat, Evernight regenerates 70 Energy and gains 1 "Memoria." When Evernight or an ally memosprite uses an ability, Evernight regenerates 5 Energy and gains 1 "Memoria."
Stat Bonus: 1. Max HP +6.0% 2. CRIT Rate +4.0% |

Evernight can increase Memosprite CRIT DMG as long as her Skill is active. The CRIT DMG buff becomes stronger the more Remembrance characters there are on the team.
List of Remembrance Characters

Evernight's Skill will summon her Memosprite Evey. Evernight will also gain Memoria stacks through her Skill, which increases the damage dealt by Evey for every 4 points.

When Evernight or Evey loses HP, two Memoria stacks will be accumulated.
This means that characters that can drain HP like Castorice or Hyacine (with the Long May Rainbows Adorn the Sky LC) can help build up Memoria at a faster rate.

Evernight can gain Memoria when allied Memosprites from Remembrance units use their abilities. This Bonus Ability can also provide 5 Energy for Evernight.

If you do not have at least 16 Memoria stacks, Evey will attack a random target and adjacent enemies when their turn starts.
After collecting at least 16 Memoria stacks, Evey will take action and deal damage to a selected target and other enemies with Dream, Dissolving, As Dew. After using Dream, Dissolving, As Dew, Evernight consumes all Memoria stacks and Evey leaves the field.

Evernight's Ultimate can deal DMG to all enemies and both her and Evey will enter an Enhanced State called the Darkest Riddle.
During Darkest Riddle, Evernight and Evey can deal increased damage and the Memosprite Skill will be enhanced to gain Extra Memoria stacks.

Evernight gains two Darkest Riddle stacks after she uses her Ultimate. You can see if Evernight is in the Darkest Riddle state if her character portrait is emanating dark aura.
A Darkest Riddle stack will be consumed after Evey uses Dream, Dissolving, As Dew. When Evernight's turn begins and there are no Darkest Riddle stacks, she exits the Darkest Riddle state.

Evernight's Technique increases the CRIT DMG of all ally memosprites and gains extra one Memoria stack at the start of combat.
| Ascension Materials | Total |
|---|---|
| 15 | |
| 15 | |
| 15 | |
| 65 | |
| 308,000 |
| All Trace Node Materials | Total |
|---|---|
| 15 | |
| 41 | |
| 72 | |
| 56 | |
| 139 | |
| 58 | |
| 12 | |
| 8 | |
| 3,000,000 |
Evernight Ascension and Trace Materials
| Limited Banners |
![]() The Remembrance of None |
|---|
Evernight was available in the first half of Version 3.5. Her banner, The Remembrance of None, ran from September 23, 2025 to October 15, 2025 (UTC-5).
Evernight Banner Schedule and Rates
| Voice Actor | EN: Skyler Davenport JP: Yui Ogura |
|---|---|
| Faction / Affiliation | Chrysos Heirs |

| Character Rarity | |
|---|---|
| ★★★★ | ★★★★★ |
| Character Paths | |||
|---|---|---|---|
| Character Elements | |||
|---|---|---|---|
| Ice Characters | |||
|---|---|---|---|
Gepard |
Herta |
March 7th |
Pela |
Yanqing |
Jingliu |
Ruan Mei |
Misha |
The Herta |
Trailblazer (Ice) |
Evernight |
Cyrene |
not in evernights team. That's her best BiS team that charges her ult very quickly. Evernight in particular Cyrene's best partner beyond either of them alone paired with Castorice.
Evernight Best Builds and Teams



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EVN, E1 tribbie, Cyrene, and Hyacine OR EVN, RMC, Cyrene, and Hyacine? Help! T-T