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Saber is a Wind and Destruction character in Honkai: Star Rail. Check out this guide for Saber's best builds, team comps, relics, light cones, ratings, and how to play them here!
| Saber Character Guides | ||
|---|---|---|
Build Guide |
Materials |
Warp Banner |
List of Contents
| Saber Basic Information | ||
|---|---|---|
Saber |
Rarity | |
| Element | ||
| Path | ||
| General Rating | Endgame Rating | |
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General Ratings are based on E0.
Endgame Ratings are based on enemies and buffs for the current patch.
| Stat | Base Value |
|---|---|
| HP (13th) | 168 |
| ATK (13th) | 81 |
| DEF (5th) | 89 |
| SPD (12th) | 101 |
| Stat | Base Value |
|---|---|
| HP (13th) | 1241 |
| ATK (13th) | 601 |
| DEF (5th) | 654 |
| SPD (12th) | 101 |
| The stats indicated above are Saber's base values. These numbers do not include the character's equipped Light Cone, Relics, or activated Trace nodes. |
Saber is a strong DPS that can do well in both single-target and AoE scenarios. Saber's Skill can deal a lot of DMG with more Core Resonances while her Ultimate can hit all enemies, but is best used on a single-target.
If you still don't have a Wind DPS, Saber is very well worth pulling for! Do note that once her banner is gone, Saber cannot be pulled for ever again.
Saber's Light Cone, A Thankless Coronation, is a Light Cone tailor-made for her. It provides CRIT DMG and increases Saber's ATK after she uses her Ultimate. This also provides some Energy and ATK stats since she has 300 Energy.
While nice to have, Saber's Light Cone is not a must-pull. You can use almost any 5-star Destruction Light Cone or even the accessible On the Fall of an Aeon.
A Thankless Coronation Best Characters
| Best Light Cone | Relics and Ornament | |||
|---|---|---|---|---|
A Thankless Coronation | ||||
| Main Stats | Sub Stats | |||
| Body: Crit DMG / CRIT Rate Feet: SPD Sphere: Wind DMG Rope: ATK% | CRIT Rate ★★★ CRIT DMG ★★★ ATK% ★★ SPD ★★ | |||
| Alternative Light Cones | |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
Saber is best built as a DPS with ATK and CRIT stats. Prioritize CRIT Rate for Saber's Body since she gets CRIT DMG from her Crown of the Star Bonus Ability.
Wavestrider Captain is Saber's best Relic for the ATK buff. Firmament Frontline: Glamoth is Saber's best Ornament since it provides a general damage increase for her entire kit.
| Stat | Recommended Value |
|---|---|
| CRIT Rate | 80% outside of combat 60% with Sunday |
| CRIT DMG | 120% or above (without buffs) |
| ATK | 2500+ |
| SPD | 135+ SPD 1 SPD higher than Sunday/Bronya |
For other stats, Saber only needs at least 80% CRIT Rate since she can get the remaining stats from the Knight of the Dragon Bonus Ability. Saber already gets a lot of CRIT DMG from her Crown of the Star Bonus Ability, but do try to get at least 120% CRIT DMG for optimal DMG.
As for Saber's SPD, she would want at least 135 SPD to activate the Firmament: Frontline Glammoth effect. Saber can have a SPD higher than 135 as long as she hits a SPD Breakpoint.
| Trace | Priority & Explanation |
|---|---|
| Basic Attack | ★★★★☆ - High Priority Saber's Basic Attack should be upgraded to increase her Enhanced Basic ATK DMG. |
| Skill | ★★★★★ - Highest Priority Most of Saber's DMG will come from her Skill, so max this out along with her Ultimate. |
| Ultimate | ★★★★★ - Highest Priority This increases Saber's Ultimate DMG. Prioritize this along with her Skill. |
| Talent | ★★★★☆ - High Priority Saber's Talent should be upgraded since it increases her DMG throughout her entire kit. |
| Trace | Priority & Explanation |
|---|---|
| Crown of the Star | ★★★★★ - Highest Priority Saber gets CRIT DMG buffs from Core Resonance stacks and using her Skill. |
| Blessing of the Lake | ★★★★★ - Highest Priority Saber can accumulate excess Energy and can gain energy upon entering combat if it's below a certain amount. |
| Knight of the Dragon | ★★★★★ - Highest Priority This increases Saber's CRIT Rate. This also helps her recover Skill Points and immediately take action with Mana Burst. |
| DPS | Support | Support | Sustain |
|---|---|---|---|
Saber
|
Trailblazer (Ice)
|
Tingyun
|
Lynx
|
For a free-to-play team, you can use any two Supports with Saber as long as they have buffs that only target her.
The Remembrance Trailblazer and Tingyun are great for Saber thanks to their True DMG buffs and Energy Restoration respectively.
| DPS | Support | Support | Sustain |
|---|---|---|---|
Saber
|
Sunday
|
Robin
|
Huohuo
|
Saber's best teams consist of Supports that provide energy restoration and turn-advance. Sunday and Robin both fit into this role while also providing strong buffs to Saber.
Huohuo is the best Support here since she can provide Energy and ATK buffs to the party.
| Alternative | Explanation |
|---|---|
Sparkle | Support Replacement Sparkle can be used as a turn-advance unit that provides a lot of Skill Points. |
Bronya | Support Replacement Bronya is a more accessible turn-advance unit that provides ATK and CRIT DMG buffs. |
Trailblazer (Ice) | Support Replacement The Remembrance Trailblazer's Memosprite Skill can synergize well with Saber. |
Tingyun | Support Replacement Saber can benefit from Tingyun's ATK buff and energy restoration. She can also provide turn advance when she has the Dance! Dance! Dance! Light Cone equipped. |
Tribbie | Support Replacement While Tribbie doesn't have any single-target buffs, her Ultimate is useful when up against multiple enemies. |
Gallagher | Sustain Replacement Gallagher is the best 4-star Sustain for Saber since he provides healing and is SP-positive. |
Luocha | Sustain Replacement Luocha can heal a large amount with his kit and is SP-positive. |
| Relics | Rating & Merits |
|---|---|
|
|
★★★★★ - Best Wavestrider Captain is Saber's best Relic set since it provides her CRIT DMG and Help stacks which she can consume by using her Ultimate for an ATK buff. |
|
|
★★★★☆ - 2nd Best Scholar Lost in Erudition provides Saber a CRIT Rate buff and increases her Skill and Ultimate DMG. |
| Ornaments | Merits |
|
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★★★★★ - Best Firmament Frontline Glammoth is Saber's best Planar Ornament as it increases her overall DMG as long as she has at least 135 SPD. |
|
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★★★★☆ - 2nd Best Rutilant Arena is great on Saber since it increases her CRIT Rate, Basic ATK DMG, and Skill DMG. |
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★★★☆☆ - 3rd Best Space Sealing Station is an early-game set that provides Saber ATK stats as long as she has at least 120 SPD. |
| Light Cone | Why We Recommend It |
|---|---|
|
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★★★★★ - Best A Thankless Coronation is Saber's signature Light Cone. This provides CRIT DMG and ATK stats with a great quality-of-life upgrade to her energy restoration. |
|
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★★★★☆ - Great Thus Burns the Dawn is great on Saber since it provides a Base SPD Boost and helps ignore DEF. This will also increase Saber's DMG after she uses her Ultimate |
|
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★★★★☆ - Great On the Fall of an Aeon is Saber's best free-to-play Light Cone for the ATK buff and helps her deal more DMG after inflicting Weakness Break. |
|
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★★★★☆ - Great A Trail of Bygone Blood is Saber's best 4-star Light Cone since it provides CRIT Rate and a boost to her Skill and Ultimate DMG. |
|
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★★★☆☆ - Good Brighter Than the Sun can be used by Saber for its ATK buff and Energy Regen. |
|
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★★★☆☆ - Good Under the Blue Sky is Saber's best 4-star Light Cone since this provides ATK% and CRIT Rate. |
| Ascension Materials | Total |
|---|---|
| 15 | |
| 15 | |
| 15 | |
| 65 | |
| 308,000 |
| All Trace Node Materials | Total |
|---|---|
| 15 | |
| 41 | |
| 72 | |
| 56 | |
| 139 | |
| 58 | |
| 12 | |
| 8 | |
| 3,000,000 |
Saber Ascension and Trace Materials Guide

When an allied party member uses their Ultimate, Saber gains Core Resonance stacks. These stacks increase the DMG dealt by Saber.
If Saber's current Energy plus the energy she can gain via Core Resonance is greater than the amount of energy needed to activate her Ultimate, she can immediately take action.

Saber's Skill will deal DMG to an enemy and adjacent targets. If Saber has enough *Core Resonance stacks, it will be consumed to deal more Skill DMG and she will restore a lot of energy.

The Mana Burst effect consumes Saber's Core Resonance stacks when she uses her Skill to restore her Energy when it's enough to get her Ultimate up. It also advances her and grants her an extra turn.
Avoid giving extra Energy to Saber when she's about to take her turn and has Mana Burst because if the Energy is enough to get her Ultimate, then she immediately takes her turn. The turn advance from the Mana Burst effect will essentially be wasted.
Pay attention to the white line on her Ultimate gauge, as it indicates the Energy that can be provided by her Core Resonance stacks.

Saber's Ultimate will deal DMG to all enemies and enhance her Basic ATK. Saber's Enhanced Basic ATK can deal DMG to all enemies and accumulate Core Resonance stacks.
Instead of using Saber's Skill, you can also use her Basic ATK instead of her Skill to trigger Mana Burst and get the Advance Forward. You can save SP using this method.

When Saber uses her Technique, she will gain combat buffs and have more Core Resonances in hand when entering combat.
| Trace | Scaling and Explanation |
|---|---|
| Talent | Dragon Reactor Core: Obtains 1 "Core Resonance" point(s) when entering battle. When any ally target uses an Ultimate, increases DMG dealt by Saber by 30% for 2 turn(s) and obtains 3 "Core Resonance" point(s). Consuming 1 "Core Resonance" point will regenerate a fixed 8 Energy for Saber. |
| Ultimate | Excalibur: Deals Wind DMG equal to 140% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 55% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used. |
| Skill | Strike Air: Hammer of the Wind King: Deals Wind DMG equal to 75% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 38% of Saber's ATK to adjacent targets. If Saber possesses "Core Resonance" and her Energy can be regenerated to full by consuming "Core Resonance" after this instance of Skill, then increase the DMG for this Skill by 7% for each stack of "Core Resonance," and consume all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance." |
| Basic ATK | Invisible Air: Barrier of the Wind King: Deals Wind DMG equal to 50% of Saber's ATK to one designated enemy. Release, the Golden Scepter Gains 2 "Core Resonance" and deals Wind DMG equal to 75% of Saber's ATK to all enemies. If the number of enemies is 2/1 when this ability is used, additionally deals Wind DMG equal to 75%/110% of Saber's ATK to all enemies. |
| Trace | Scaling and Explanation |
|---|---|
| Ultimate | Excalibur: Deals Wind DMG equal to 210% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 83% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used. |
| Skill | Strike Air: Hammer of the Wind King: Deals Wind DMG equal to 112% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 56% of Saber's ATK to adjacent targets. If Saber possesses "Core Resonance" and her Energy can be regenerated to full by consuming "Core Resonance" after this Skill, then increase the DMG for this Skill by 10.5% for each stack of "Core Resonance," and consume all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance." |
| Talent | Dragon Reactor Core: Obtains 1 "Core Resonance" point(s) when entering battle. When any ally target uses an Ultimate, increases DMG dealt by Saber by 45% for 2 turn(s) and obtains 3 "Core Resonance" point(s). Consuming 1 "Core Resonance" point will regenerate a fixed 8 Energy for Saber. |
| Basic ATK | Invisible Air: Barrier of the Wind King: Deals Wind DMG equal to 150% of Saber's ATK to one designated enemy. Release, the Golden Scepter Gains 2 "Core Resonance" and deals Wind DMG equal to 75% of Saber's ATK to all enemies. If the number of enemies is 2/1 when this ability is used, additionally deals Wind DMG equal to 150%/220% of Saber's ATK to all enemies. |
| Trace | Scaling and Explanation |
|---|---|
| Ultimate | Excalibur: Deals Wind DMG equal to 245% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 96% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used. |
| Skill | Strike Air: Hammer of the Wind King: Deals Wind DMG equal to 131% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 66% of Saber's ATK to adjacent targets. If Saber possesses "Core Resonance" and her Energy can be regenerated to full by consuming "Core Resonance" after this Skill, then increase the DMG for this Skill by 12.3% for each stack of "Core Resonance," and consume all "Core Resonance" to regenerate Energy for Saber after attacking. Otherwise, immediately gains 3 point(s) of "Core Resonance." |
| Talent | Dragon Reactor Core: Obtains 1 "Core Resonance" point(s) when entering battle. When any ally target uses an Ultimate, increases DMG dealt by Saber by 53% for 2 turn(s) and obtains 3 "Core Resonance" point(s). Consuming 1 "Core Resonance" point will regenerate a fixed 8 Energy for Saber. |
| Trace | Scaling and Explanation |
|---|---|
| Ultimate | Excalibur: Deals Wind DMG equal to 280% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 110% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used. |
| Skill | Strike Air: Hammer of the Wind King: Deals Wind DMG equal to 150% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 75% of Saber's ATK to adjacent targets. If Saber possesses "Core Resonance" and her Energy can be regenerated to full by consuming "Core Resonance" after this Skill, then increase the DMG for this Skill by 14% for each stack of "Core Resonance," and consume all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance." |
| Talent | Dragon Reactor Core: Obtains 1 "Core Resonance" point(s) when entering battle. When any ally target uses an Ultimate, increases DMG dealt by Saber by 60% for 2 turn(s) and obtains 3 "Core Resonance" point(s). Consuming 1 "Core Resonance" point will regenerate a fixed 8 Energy for Saber. |
| Trace | Scaling and Explanation |
|---|---|
| Technique | Behold, the King of Knights: After using Technique, increases Saber's ATK by 35% for 2 turn(s) at the start of the next battle and gains 2 "Core Resonance".
Stat Bonus: 1. Wind DMG +3.2% |
| Bonus Ability | Crown of the Star: When using Skill, increases Saber's CRIT DMG for some number of turns. During this battle, for each point of "Core Resonance" gained, increases Saber's CRIT DMG, up to a certain limit.
Stat Bonus: 1. Max HP +6.0% 2. CRIT Rate +5.3% 3. Wind DMG +6.4% |
| Bonus Ability | Blessing of the Lake: Saber can accumulate up to 120 excess Energy. After using Ultimate, the excess Energy is cleared and a corresponding amount is regenerated. When the battle starts, if Energy is below 60%, it is regenerated to 60%.
Stat Bonus: 1. Wind DMG +4.8% 2. CRIT Rate +4.0% 3. CRIT Rate +5.3% |
| Bonus Ability | Knight of the Dragon: Increases Saber's CRIT Rate by 20%. When entering battle and when using her Enhanced Basic ATK, obtains the "Mana Burst" effect. Under the effect, if Saber has "Core Resonance" and her Energy can be fully regenerated by using her Skill and consuming "Core Resonance," consumes "Mana Burst" to recover 1 Skill Point for allies, and Saber immediately takes action.
Stat Bonus: 1. CRIT Rate +2.3% 2. Wind DMG +3.2% 3. Max HP +4.0% |
| Why We Recommend It | |
|---|---|
| E1 | ★★★★☆ - Great Saber's Ultimate gets a DMG increase and both Basic ATK and Skill provide 1 Core Resonance. |
| E2 | ★★★★★ - Amazing Best stopping-point for spenders. Each Core Resonance stack can ignore enemy DEF and DMG bonus from Saber's Skill gets increased. |
| E4 | ★★★★☆ - Great Saber gets a permanent Wind RES PEN buff and she can enhance that by using her Ultimate. |
| E6 | ★★★★★ - Amazing Saber's Ultimate receives Wind RES PEN and Overflow Energy increases by 200. Saber fully restores her Energy after using her Ultimate for the first time. |
| E1 | The Lost White Walls Increases Ultimate DMG dealt by Saber by 60%. After Saber uses a Basic ATK or Skill, gains 1 "Core Resonance." |
|---|---|
| E2 | The Lost Oath of the Round Table For each point of "Core Resonance" gained in this battle, Saber's DMG dealt ignores 1% of the target's DEF. This effect can stack up to 15 time(s). When triggering the "Core Resonance's" Skill multiplier effect, each point of "Core Resonance" additionally increases the DMG multiplier for this instance of Skill by 7%. |
| E3 | A Wish Across Fifteen Centuries
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10. |
| E4 | The Saga of Sixteen Winter Days
Increases Saber's Wind RES PEN by 8%. After using Ultimate, increases Saber's Wind RES PEN by 4%. This effect can stack up to 3 time(s). |
| E5 | The Dreamed Utopian Dawn
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15. |
| E6 | The Long Fated Night Wind RES PEN of Ultimate DMG dealt by Saber increases by 20%, and the Overflow Energy that can be accumulated by the Trace "Blessing of the Lake" increases to 200. When using Ultimate for the first time after entering battle, regenerates a fixed 300 Energy for Saber. This effect can be triggered 1 time after every 3 Ultimate use(s). |
| Limited Banners |
![]() Excalibur Excelsior |
|---|
Saber was released on July 11, 2025 (Server Time) during the Version 3.4 update. There has been no official announcement on the banner's end date yet.
Saber Banner Schedule and Rates
| Voice Actor | EN: None JP: Ayako Kawasumi |
|---|

| Character Rarity | |
|---|---|
| ★★★★ | ★★★★★ |
| Character Paths | |||
|---|---|---|---|
| Character Elements | |||
|---|---|---|---|
| Wind Characters | |||
|---|---|---|---|
Bronya |
Dan Heng |
Blade |
Sampo |
Huohuo |
Black Swan |
Feixiao |
Anaxa |
Hyacine |
Saber |
Cerydra |
|
is saber still worth it if i have anaxa
Saber Best Builds and Teams



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