Pokemon Mystery Dungeon DX Switch

Houndoom Learned Moves, Evolution and Locations

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This is a page about the Pokemon Houndoom in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Houndoom's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Houndoom can be found in.

Basic Information

Type

Houndoom
Houndoom Image
Type 1 Type 2
Dark Fire

Ability

Ability Effect
Early Bird When the Pokemon gets the Sleep, Napping, Yawning, or Nightmare condition, the condition will be healed in fewer turns.
Flash Fire The Pokemon will absorb Fire-type moves that are used on it, boosting the power of its own Fire-type moves.

Is Recruiting Houndoom Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Learned Moves

By Level Up

Lv. Move Type Effect
Base Inferno FireFire It damages an enemy. It also leaves the enemy with a Burn.
Base Nasty Plot DarkDark It sharply boosts your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Base Thunder Fang ElectricElectric It damages an enemy. It could also cause Paralysis or make the enemy Flinch.
Base Leer NormalNormal It lowers the enemy's Defense.
Base Ember FireFire It damages an enemy. It reaches up to 2 tiles away. It could also leave the enemy with a Burn.
Base Howl NormalNormal It boosts your Attack. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Base Smog PoisonPoison It damages an enemy. It could also make the enemy Poisoned.
13 Roar NormalNormal It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage.
16 Bite DarkDark It damages an enemy. It could also make the enemy Flinch.
20 Odor Sleuth NormalNormal It resets any boosts to evasiveness for all enemies in the same room. It also makes Ghost-type enemies Exposed, which allows Normal- and Fighting-type moves to hit them.
26 Beat Up DarkDark It warps all your teammates close to the targeted enemy.
30 Fire Fang FireFire It damages an enemy. It could also leave the enemy with a Burn.
35 Feint Attack DarkDark It damages an enemy. It never misses.
41 Embargo DarkDark It puts an Embargo on an enemy, making the enemy unable to use any items.
45 Foul Play DarkDark It damages an enemy. But the damage is determined by the target's Attack stat instead of the user's Attack stat.
50 Flamethrower FireFire It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.
56 Crunch DarkDark It damages an enemy. It could also lower the enemy's Defense.

By TM

Move Type Effect
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Dark Pulse DarkDark It damages nearby enemies. It could also make them Flinch.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Dream Eater PsychicPsychic It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Embargo DarkDark It puts an Embargo on an enemy, making the enemy unable to use any items.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fire Blast FireFire It damages an enemy. It could also leave the enemy with a Burn.
Flame Charge FireFire It damages an enemy. It could also boost your Travel Speed.
Flamethrower FireFire It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Overheat FireFire It damages nearby enemies, but it also sharply lowers your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Payback DarkDark You'll get the Counter condition, which enables you to counter when you take damage from physical moves.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Roar NormalNormal It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Shadow Ball GhostGhost It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Sludge Bomb PoisonPoison It damages a Pokemon, even one far away. It could also make the enemy Poisoned.
Snarl DarkDark It damages nearby enemies. It also lowers their Sp. Atk.
Solar Beam GrassGrass You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Taunt DarkDark It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however.
Thief DarkDark It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Torment DarkDark It has the move the enemy last used Sealed, which prevents the Pokemon from using it. The seal will be removed when the Pokemon goes to the next floor.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Will-O-Wisp FireFire It leaves an enemy with a Burn.

By Move Tutor

Tutor Move Type Effect
Foul Play DarkDark It damages an enemy. But the damage is determined by the target's Attack stat instead of the user's Attack stat.
Heat Wave FireFire It whips up hot winds, damaging enemies in the same room. It could also leave them with a Burn.
Hyper Voice NormalNormal It damages nearby enemies.
Iron Tail SteelSteel It damages an enemy. It could also lower the enemy's Defense.
Laser Focus NormalNormal You get the Laser Focus condition, making your moves critical hits.
Role Play PsychicPsychic It copies the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor.
Snatch DarkDark It gives you the Snatch status, which lets you steal the effects of a recovery move or status move used nearby. There are some moves that can't be stolen, so be careful!
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Spite GhostGhost It sharply lowers the PP of the move last used by the enemy. It fails if the enemy had not used a move or if the enemy's PP is already 0.
Super Fang NormalNormal It damages an enemy by halving its existing HP.
Throat Chop DarkDark It damages an enemy and gives them the Throat Chop condition.
Uproar NormalNormal It damages enemies in the same room. It also causes all Pokemon in the same room to be Sleepless. Sleeping Pokemon will wake up immediately.

Evolution

Evolution Chain

Pokemon How to Evolve
HoundourHoundour -
HoundoomHoundoom Evolves from Houndour at Lv. 24

Mega Houndoom

Type

Mega Houndoom
Mega Houndoom Image
Type 1 Type 2
Dark Fire

Ability

Ability Effect
Solar Power During Sunny weather or in Extremely Harsh Sunlight, the Pokemon's Sp. Atk goes up sharply, but the Pokemon can't restore its HP naturally and keeps taking damage.

How to Get Houndoom

Dungeons Where Houndoom is Found

This Pokemon is not found in any Dungeons.

Houndoom's Rescue Camp

Rescue Camp Price
Ravaged Field 700

Related Links

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Pokemon by Type

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Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
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Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

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