Pokemon Mystery Dungeon DX Switch

Hypno Learned Moves, Evolution and Locations

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This is a page about the Pokemon Hypno in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Hypno's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Hypno can be found in.

Basic Information

Type

Hypno
Hypno Image
Type 1 Type 2
Psychic -

Ability

Ability Effect
Forewarn The locations of Pokemon and items on the floor will become apparent when the Pokemon has the Sleep, Napping, or Nightmare condition.
Insomnia The Pokemon won't get the Sleep, Napping, Yawning, or Nightmare condition.

Is Recruiting Hypno Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

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Learned Moves

By Level Up

Lv. Move Type Effect
Base Future Sight PsychicPsychic You'll get a Future Sight condition and damage an enemy on the next turn.
Base Nasty Plot DarkDark It sharply boosts your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Base Nightmare GhostGhost It causes an enemy to have a Nightmare.
Base Switcheroo DarkDark It swaps your held item with a target's held item. The move succeeds even if either you or the target doesn't have an item.
Base Pound NormalNormal It damages an enemy.
Base Hypnosis PsychicPsychic It makes an enemy go to Sleep. Using the move again makes the enemy Terrified. But if you or your allies are attacked by this move while you're sleeping, you'll become the enemy's Puppet.
Base Disable NormalNormal It causes the move the enemy last used to be Sealed, which prevents the Pokemon from using it. The seal willl be removed when you go to the next floor.
Base Confusion PsychicPsychic It damages an enemy. It could also ake the enemy Confused..
13 Headbutt NormalNormal It damages an enemy. It could also make the enemy Flinch.
17 Poison Gas PoisonPoison It makes an enemy Poisoned.
21 Meditate PsychicPsychic It boosts your Attack. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
25 Psybeam PsychicPsychic It damages a Pokemon, even one far away, with a mysterious beam. It could also make the enemy Confused.
33 Psych Up NormalNormal You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile.
37 Synchronoise PsychicPsychic It damages nearby enemies. But it won't be effective unless you and the enemy share at least one type. Enemies that you don't share a type with won't be damaged.
41 Zen Headbutt PsychicPsychic It damages an enemy. It could also cause the enemy to Flinch.
45 Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
49 Psychic PsychicPsychic It damages an enemy. It could also lower the enemy's Sp. Def.
57 Psyshock PsychicPsychic It damages an enemy. The damage is determined by the enemy's Defense stat.

By TM

Move Type Effect
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Brick Break FightingFighting It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions.
Calm Mind PsychicPsychic It boosts your Sp. Atk and Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Dazzling Gleam FairyFairy It damages nearby enemies.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Dream Eater PsychicPsychic It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fling DarkDark You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
Focus Blast FightingFighting It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Grass Knot GrassGrass It damages an enemy. The heavier the enemy, the greater the damage caused by the move.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Light Screen PsychicPsychic You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves.
Low Sweep FightingFighting It damages an enemy. It also lowers the enemy's Travel Speed.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Psych Up NormalNormal You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile.
Psychic PsychicPsychic It damages an enemy. It could also lower the enemy's Sp. Def.
Psyshock PsychicPsychic It damages an enemy. The damage is determined by the enemy's Defense stat.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Reflect PsychicPsychic You and your teammates in the same room get the Reflect condition, which reduces the damage taken from physical moves.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Safeguard NormalNormal You and your teammates in the same room get the Safeguard condition, which prevents you from having bad statuses.
Shadow Ball GhostGhost It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Taunt DarkDark It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however.
Thief DarkDark It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Thunder Wave ElectricElectric It inflicts Paralysis on an enemy.
Torment DarkDark It has the move the enemy last used Sealed, which prevents the Pokemon from using it. The seal will be removed when the Pokemon goes to the next floor.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Trick Room PsychicPsychic It changes the floor to the Trick Room condition. Travel Speed will be reversed.

By Move Tutor

Tutor Move Type Effect
Ally Switch PsychicPsychic It switches the positions of you and your teammate.
Drain Punch FightingFighting It damages an enemy. It also restores your HP. The greater the damage caused, the more HP it restores.
Fire Punch FireFire It damages an enemy. It could also leave the enemy with a Burn.
Focus Punch FightingFighting You'll get the Focus Punch condition, focusing your mind and damaging your enemy during the next turn.
Foul Play DarkDark It damages an enemy. But the damage is determined by the target's Attack stat instead of the user's Attack stat.
Ice Punch IceIce It damages an enemy. It could also make the enemy Frozen.
Low Kick FightingFighting It damages an enemy. The heavier the enemy, the greater the damage.
Magic Coat PsychicPsychic You and your teammates in the same room will get the Magic Coat status, which reflects status moves and the effects of wands back at the attacker. But there are some moves that cannot be reflected, so be careful! The status will go away after a while.
Magic Room PsychicPsychic It changes the floor to the Magic Room condition, where nobody can use items. The status returns to normal after a while or if you use this move again.
Power Split PsychicPsychic It adds together the Attack of you and the target, and then it splits the total equally. It also splits the total Sp. Atk equally. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Recycle NormalNormal It changes a Plain Seed to a different seed or an Oran Berry.
Role Play PsychicPsychic It copies the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor.
Signal Beam BugBug It damages a Pokemon, even one far away. It could also make the enemy Confused.
Skill Swap PsychicPsychic It trades your Ability with the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor or faint.
Snatch DarkDark It gives you the Snatch status, which lets you steal the effects of a recovery move or status move used nearby. There are some moves that can't be stolen, so be careful!
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Telekinesis PsychicPsychic It gives the Telekinesis condition to the Pokemon in front of you. In the Telekinesis condition, the Pokemon can't move and its evasiveness goes down, but it won't take damage from Ground-type moves.
Thunder Punch ElectricElectric It damages an enemy. It could also cause Paralysis.
Trick PsychicPsychic It swaps your held item with a target's held item. The move succeeds even if either you or the target doesn't have an item.
Zen Headbutt PsychicPsychic It damages an enemy. It could also cause the enemy to Flinch.

Evolution

Evolution Chain

Pokemon How to Evolve
DrowzeeDrowzee -
HypnoHypno Evolves from Drowzee at Lv. 26

Can Hypno Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Hypno

Dungeons Where Hypno is Found

This Pokemon is not found in any Dungeons.

Hypno's Rescue Camp

Rescue Camp Price
Wild Plains -

Related Links

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Starter Pokemon

Cyndaquil ImageCyndaquil Totodile ImageTotodile Pikachu ImagePikachu Mudkip ImageMudkip
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Bulbasaur ImageBulbasaur Torchic ImageTorchic Cubone ImageCubone Machop ImageMachop
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Pokemon by Type

Pokemon by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

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