Pokemon Mystery Dungeon DX Switch

Chansey Learned Moves, Evolution and Locations

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This is a page about the Pokemon Chansey in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Chansey's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Chansey can be found in.

Basic Information

Type

Chansey
Chansey Image
Type 1 Type 2
Normal -

Ability

Ability Effect
Natural Cure This Ability sometimes cures every bad status condition the Pokemon has.
Serene Grace The Pokemon's moves are more likely to have additional effects.

Is Recruiting Chansey Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Learned Moves

By Level Up

Lv. Move Type Effect
Base Double-Edge NormalNormal It damages an enemy-but you'll receive recoil damage too.
Base Pound NormalNormal It damages an enemy.
Base Growl NormalNormal It lowers the Attack of enemies in the same room.
Base Defense Curl NormalNormal It boosts your Defense. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
5 Tail Whip NormalNormal It lowers the enemy's Defense.
9 Refresh NormalNormal If you and your teammates in the same room have any bad statuses, all the bad statuses will be removed.
12 Double Slap NormalNormal It damages an enemy 2 to 5 times in a row.
16 Soft-Boiled NormalNormal It restores the HP of you and your teammates in the same room.
20 Bestow NormalNormal You give your held item to the Pokemon in front of you. If the Pokemon is already holding an item, you can't give your item to the Pokemon, so be careful!
23 Minimize NormalNormal It sharply boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
27 Take Down NormalNormal It damages an enemy-but you'll receive recoil damage, too.
31 Sing NormalNormal It makes an enemy go to Sleep.
34 Fling DarkDark You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
38 Heal Pulse PsychicPsychic It restores a distant Pokemon's HP.
42 Egg Bomb NormalNormal It damages an enemy.
46 Light Screen PsychicPsychic You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves.
50 Healing Wish PsychicPsychic It restores your teammates' HP and heals their bad statuses. But it also depletes your HP to 1, so be careful!

By TM

Move Type Effect
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Blizzard IceIce It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses!
Brick Break FightingFighting It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions.
Bulldoze GroundGround It damages nearby enemies. It also lowers their Travel Speed.
Calm Mind PsychicPsychic It boosts your Sp. Atk and Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Charge Beam ElectricElectric It damages an enemy. It could also boost your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Dazzling Gleam FairyFairy It damages nearby enemies.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Dream Eater PsychicPsychic It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Earthquake GroundGround It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig.
Echoed Voice NormalNormal It damages enemies. It causes more damage if its used repeatedly. The power also goes up when you use it after a teammate uses it.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fire Blast FireFire It damages an enemy. It could also leave the enemy with a Burn.
Flamethrower FireFire It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.
Fling DarkDark You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Grass Knot GrassGrass It damages an enemy. The heavier the enemy, the greater the damage caused by the move.
Hail IceIce It changes the floor's weather to Hail. During the Hail, all Pokemon except Ice types keep taking damage.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Ice Beam IceIce It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen.
Light Screen PsychicPsychic You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Psych Up NormalNormal You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile.
Psychic PsychicPsychic It damages an enemy. It could also lower the enemy's Sp. Def.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Rock Slide RockRock It damages an enemy. It could also make the enemy Flinch.
Rock Tomb RockRock It damages an enemy. It also lowers the enemy's Travel Speed.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Safeguard NormalNormal You and your teammates in the same room get the Safeguard condition, which prevents you from having bad statuses.
Sandstorm RockRock It changes the floor's weather to a Sandstorm. Pokemon that can't deal with the weather will keep taking damage.
Shadow Ball GhostGhost It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Solar Beam GrassGrass You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Thunder ElectricElectric It can hit an enemy that's in the air from using a move such as Fly. It could also cause Paralysis. During Rain, or Heavy Rain, it never misses. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move.
Thunder Wave ElectricElectric It inflicts Paralysis on an enemy.
Thunderbolt ElectricElectric It damages nearby enemies. It could also cause Paralysis.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Wild Charge ElectricElectric It damages an enemy, but you'll receive recoil damage, too.
Work Up NormalNormal It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile.

By Move Tutor

Tutor Move Type Effect
Ally Switch PsychicPsychic It switches the positions of you and your teammate.
Covet NormalNormal It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Drain Punch FightingFighting It damages an enemy. It also restores your HP. The greater the damage caused, the more HP it restores.
Endeavor NormalNormal It damages an enemy, cutting the enemy's HP down to equal your HP. If your HP is higher than the enemy's, it has no effect.
Fire Punch FireFire It damages an enemy. It could also leave the enemy with a Burn.
Focus Punch FightingFighting You'll get the Focus Punch condition, focusing your mind and damaging your enemy during the next turn.
Gravity PsychicPsychic It changes the floor's Gravity, which reduces evasiveness. It also eliminates levitating effects and enables Flying-type Pokemon to be hit with Ground-type moves. Pokemon can't be blown away, and they can't warp or travel in the air.
Heal Bell NormalNormal If you and your teammates in the same room have any bad statuses, all the bad statuses will be removed.
Helping Hand NormalNormal It boosts the Attack and Sp. Atk of your teammates in the same room. Their stats return to normal when they go to the next floor or step on a Wonder Tile.
Hyper Voice NormalNormal It damages nearby enemies.
Ice Punch IceIce It damages an enemy. It could also make the enemy Frozen.
Icy Wind IceIce It damages a Pokemon, even one far away. It also lowers the target's Travel Speed.
Iron Tail SteelSteel It damages an enemy. It could also lower the enemy's Defense.
Laser Focus NormalNormal You get the Laser Focus condition, making your moves critical hits.
Last Resort NormalNormal It deals big damage to an enemy. But it won't hit unless you have a move with 0 PP remaining. The more moves you have with 0 PP, the more powerful this move becomes.
Recycle NormalNormal It changes a Plain Seed to a different seed or an Oran Berry.
Shock Wave ElectricElectric It damages nearby enemies. It never misses.
Skill Swap PsychicPsychic It trades your Ability with the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor or faint.
Snatch DarkDark It gives you the Snatch status, which lets you steal the effects of a recovery move or status move used nearby. There are some moves that can't be stolen, so be careful!
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Stealth Rock RockRock It turns your tile into an invisible Stealth Rock trap. A Stealth Rock trap damages enemies that step on it. You and your teammates won't take any damage from it.
Stomping Tantrum GroundGround It damages an enemy. If your previous move missed, its damage is increased.
Telekinesis PsychicPsychic It gives the Telekinesis condition to the Pokemon in front of you. In the Telekinesis condition, the Pokemon can't move and its evasiveness goes down, but it won't take damage from Ground-type moves.
Thunder Punch ElectricElectric It damages an enemy. It could also cause Paralysis.
Water Pulse WaterWater It damages a Pokemon, even one far away. It could also make the enemy Confused.
Zen Headbutt PsychicPsychic It damages an enemy. It could also cause the enemy to Flinch.

Evolution

Evolution Chain

Pokemon How to Evolve
HappinyHappiny -
ChanseyChansey Evolves from Happiny using Evolution Crystals
BlisseyBlissey Evolves from Chansey using Evolution Crystals

Can Chansey Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Chansey

Dungeons Where Chansey is Found

This Pokemon is not found in any Dungeons.

Chansey's Rescue Camp

Rescue Camp Price
Sky-Blue Plains -

Related Links

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Pokemon by Type

Pokemon by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

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