Gastly Learned Moves, Evolution and Locations | Pokemon Mystery Dungeon DX Switch

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This is a page about the Pokemon Gastly in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Gastly's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Gastly can be found in.

Basic Information

Type

Gastly
Gastly Image
Type 1 Type 2
Ghost Poison

Ability

Ability Effect
Levitate Ground-type moves, such as Magnitude, won't damage the Pokemon.

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Learned Moves

By Level Up

Lv. Move Type Effect
Base Hypnosis
Psychic
Psychic
It makes an enemy go to Sleep. Using the move again makes the enemy Terrified. But if you or your allies are attacked by this move while you're sleeping, you'll become the enemy's Puppet.
Base Lick
Ghost
Ghost
It damages an enemy. It could also cause Paralysis.
5 Spite
Ghost
Ghost
It sharply lowers the PP of the move last used by the enemy. It fails if the enemy had not used a move or if the enemy's PP is already 0.
8 Mean Look
Normal
Normal
It causes an enemy to get Stuck.
12 Curse
Ghost
Ghost
It boosts your Attack and Defense, but it lowers your Travel Speed. If this is used by a Ghost-type Pokemon, it makes the enemy Cursed but halves your HP.
15 Night Shade
Ghost
Ghost
The amount of damage done matches your level.
19 Confuse Ray
Ghost
Ghost
It makes an enemy Confused.
22 Sucker Punch
Dark
Dark
It damages an enemy. It reaches up to 2 tiles away.
26 Payback
Dark
Dark
You'll get the Counter condition, which enables you to counter when you take damage from physical moves.
29 Shadow Ball
Ghost
Ghost
It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
33 Dream Eater
Psychic
Psychic
It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
36 Dark Pulse
Dark
Dark
It damages nearby enemies. It could also make them Flinch.
40 Destiny Bond
Ghost
Ghost
It causes the Destiny Bond condition. The enemy will sustain the same amount of damage that you take. But be careful, its chance of failing rises if used repeatedly.
43 Hex
Ghost
Ghost
It damages an enemy. The damage goes up if the enemy has a bad status condition.
47 Nightmare
Ghost
Ghost
It causes an enemy to have a Nightmare.

By TM

Move Type Effect
Attract
Normal
Normal
It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Confide
Normal
Normal
It lowers the enemy's Sp. Atk.
Dark Pulse
Dark
Dark
It damages nearby enemies. It could also make them Flinch.
Dazzling Gleam
Fairy
Fairy
It damages nearby enemies.
Double Team
Normal
Normal
It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Dream Eater
Psychic
Psychic
It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Embargo
Dark
Dark
It puts an Embargo on an enemy, making the enemy unable to use any items.
Energy Ball
Grass
Grass
It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def.
Explosion
Normal
Normal
You'll get the Explosion condition, explode when you're attacked, and damage the Pokemon around you.
Facade
Normal
Normal
It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Frustration
Normal
Normal
It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Hidden Power
Normal
Normal
It damages an enemy. The move's type changes on each adventure.
Infestation
Bug
Bug
It damages an enemy. It could also cause the Infestation condition.
Payback
Dark
Dark
You'll get the Counter condition, which enables you to counter when you take damage from physical moves.
Protect
Normal
Normal
You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Psych Up
Normal
Normal
You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile.
Psychic
Psychic
Psychic
It damages an enemy. It could also lower the enemy's Sp. Def.
Rain Dance
Water
Water
It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Rest
Psychic
Psychic
You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return
Normal
Normal
It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Round
Normal
Normal
It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Shadow Ball
Ghost
Ghost
It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Sleep Talk
Normal
Normal
If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Sludge Bomb
Poison
Poison
It damages a Pokemon, even one far away. It could also make the enemy Poisoned.
Substitute
Normal
Normal
You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day
Fire
Fire
It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger
Normal
Normal
It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Taunt
Dark
Dark
It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however.
Thief
Dark
Dark
It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Thunderbolt
Electric
Electric
It damages nearby enemies. It could also cause Paralysis.
Torment
Dark
Dark
It has the move the enemy last used Sealed, which prevents the Pokemon from using it. The seal will be removed when the Pokemon goes to the next floor.
Toxic
Poison
Poison
It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Trick Room
Psychic
Psychic
It changes the floor to the Trick Room condition. Travel Speed will be reversed.
Venoshock
Poison
Poison
It damages an enemy. Its power goes up if the enemy is Poisoned or Badly Poisoned.
Will-O-Wisp
Fire
Fire
It leaves an enemy with a Burn.

By Move Tutor

Tutor Move Type Effect
Ally Switch
Psychic
Psychic
It switches the positions of you and your teammate.
Fire Punch
Fire
Fire
It damages an enemy. It could also leave the enemy with a Burn.
Foul Play
Dark
Dark
It damages an enemy. But the damage is determined by the target's Attack stat instead of the user's Attack stat.
Giga Drain
Grass
Grass
It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Ice Punch
Ice
Ice
It damages an enemy. It could also make the enemy Frozen.
Icy Wind
Ice
Ice
It damages a Pokemon, even one far away. It also lowers the target's Travel Speed.
Knock Off
Dark
Dark
It damages an enemy. The power goes up if the enemy has an item. It also knocks the enemy's held item to the floor near it.
Pain Split
Normal
Normal
It adds together the HP of you and the enemy and then shares the total equally between you.
Skill Swap
Psychic
Psychic
It trades your Ability with the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor or faint.
Snatch
Dark
Dark
It gives you the Snatch status, which lets you steal the effects of a recovery move or status move used nearby. There are some moves that can't be stolen, so be careful!
Snore
Normal
Normal
If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Spite
Ghost
Ghost
It sharply lowers the PP of the move last used by the enemy. It fails if the enemy had not used a move or if the enemy's PP is already 0.
Telekinesis
Psychic
Psychic
It gives the Telekinesis condition to the Pokemon in front of you. In the Telekinesis condition, the Pokemon can't move and its evasiveness goes down, but it won't take damage from Ground-type moves.
Thunder Punch
Electric
Electric
It damages an enemy. It could also cause Paralysis.
Trick
Psychic
Psychic
It swaps your held item with a target's held item. The move succeeds even if either you or the target doesn't have an item.
Uproar
Normal
Normal
It damages enemies in the same room. It also causes all Pokemon in the same room to be Sleepless. Sleeping Pokemon will wake up immediately.
Wonder Room
Psychic
Psychic
It changes the floor to the Wonder Room condition. Defense and Sp. Def will be swapped. The status returns to normal after a while or after you use this move again.

Evolution

Evolution Chain

Pokemon How to Evolve
GastlyGastly -
HaunterHaunter Evolves from Gastly at Lv. 25
GengarGengar Evolves from Haunter using Evolution Crystals

Can Gastly Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Gastly

Dungeons Where Gastly is Found

This Pokemon is not found in any Dungeons.

Gastly's Rescue Camp

Rescue Camp Price
Darkness Ridge 800

Related Links

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Pokemon by Type
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Poison
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Ground
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Flying
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Psychic
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Bug
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Rock
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Fairy
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Steel
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Normal

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    • I’m sliver rank and I’m only on silent chasm when do you start getting higher then F on jobs??

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