Pokemon Mystery Dungeon DX Switch

Electivire Learned Moves, Evolution and Locations

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This is a page about the Pokemon Electivire in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Electivire's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Electivire can be found in.

Basic Information

Type

Electivire
Electivire Image
Type 1 Type 2
Electric -

Ability

Ability Effect
Motor Drive The Pokemon absorbs Electric-type moves to raise its Travel Speed.

Is Recruiting Electivire Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Learned Moves

By Level Up

Lv. Move Type Effect
Base Electric Terrain ElectricElectric It changes the floor to the Electric Terrain condition. In this condition, Electric-type moves get more powerful. It also prevents Pokemon from sleeping. It has no effect on Pokemon in the air.
Base Ion Deluge ElectricElectric It changes the floor to the Ion Deluge condition. In the Ion Deluge condition, Normal-type moves will be Electric type.
Base Fire Punch FireFire It damages an enemy. It could also leave the enemy with a Burn.
Base Quick Attack NormalNormal It damages an enemy. It reaches up to 2 tiles away.
Base Leer NormalNormal It lowers the enemy's Defense.
Base Thunder Shock ElectricElectric It damages an enemy. It could also cause Paralysis.
Base Low Kick FightingFighting It damages an enemy. The heavier the enemy, the greater the damage.
12 Swift NormalNormal It damages an enemy. It never misses.
15 Shock Wave ElectricElectric It damages nearby enemies. It never misses.
19 Thunder Wave ElectricElectric It inflicts Paralysis on an enemy.
22 Electro Ball ElectricElectric It damages an enemy. The higher your Speed compared to that of the enemy, the greater the damage caused.
26 Light Screen PsychicPsychic You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves.
29 Thunder Punch ElectricElectric It damages an enemy. It could also cause Paralysis.
36 Discharge ElectricElectric It damages enemies in the same room. It could also cause Paralysis.
42 Screech NormalNormal It sharply lowers the enemy's Defense.
49 Thunderbolt ElectricElectric It damages nearby enemies. It could also cause Paralysis.
55 Thunder ElectricElectric It can hit an enemy that's in the air from using a move such as Fly. It could also cause Paralysis. During Rain, or Heavy Rain, it never misses. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move.
62 Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.

By TM

Move Type Effect
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Brick Break FightingFighting It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions.
Bulldoze GroundGround It damages nearby enemies. It also lowers their Travel Speed.
Charge Beam ElectricElectric It damages an enemy. It could also boost your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Earthquake GroundGround It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Flamethrower FireFire It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.
Fling DarkDark You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
Focus Blast FightingFighting It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Light Screen PsychicPsychic You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves.
Low Sweep FightingFighting It damages an enemy. It also lowers the enemy's Travel Speed.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Psychic PsychicPsychic It damages an enemy. It could also lower the enemy's Sp. Def.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Rock Slide RockRock It damages an enemy. It could also make the enemy Flinch.
Rock Tomb RockRock It damages an enemy. It also lowers the enemy's Travel Speed.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Taunt DarkDark It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however.
Thief DarkDark It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Thunder ElectricElectric It can hit an enemy that's in the air from using a move such as Fly. It could also cause Paralysis. During Rain, or Heavy Rain, it never misses. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move.
Thunder Wave ElectricElectric It inflicts Paralysis on an enemy.
Thunderbolt ElectricElectric It damages nearby enemies. It could also cause Paralysis.
Torment DarkDark It has the move the enemy last used Sealed, which prevents the Pokemon from using it. The seal will be removed when the Pokemon goes to the next floor.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Volt Switch ElectricElectric It damages an enemy. If one of your teammates is right behind you, it switches the positions of you and your teammate.
Wild Charge ElectricElectric It damages an enemy, but you'll receive recoil damage, too.

By Move Tutor

Tutor Move Type Effect
Covet NormalNormal It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Dual Chop DragonDragon It damages an enemy 2 times in a row.
Electroweb ElectricElectric It damages an enemy. It also lowers the enemy's Travel Speed.
Fire Punch FireFire It damages an enemy. It could also leave the enemy with a Burn.
Focus Punch FightingFighting You'll get the Focus Punch condition, focusing your mind and damaging your enemy during the next turn.
Helping Hand NormalNormal It boosts the Attack and Sp. Atk of your teammates in the same room. Their stats return to normal when they go to the next floor or step on a Wonder Tile.
Ice Punch IceIce It damages an enemy. It could also make the enemy Frozen.
Iron Tail SteelSteel It damages an enemy. It could also lower the enemy's Defense.
Low Kick FightingFighting It damages an enemy. The heavier the enemy, the greater the damage.
Magnet Rise ElectricElectric You'll get the Magnet Rise condition. In the Magnet Rise condition, you won't take damage from Ground-type moves.
Shock Wave ElectricElectric It damages nearby enemies. It never misses.
Signal Beam BugBug It damages a Pokemon, even one far away. It could also make the enemy Confused.
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Stomping Tantrum GroundGround It damages an enemy. If your previous move missed, its damage is increased.
Thunder Punch ElectricElectric It damages an enemy. It could also cause Paralysis.

Evolution

Evolution Chain

Pokemon How to Evolve
ElekidElekid -
ElectabuzzElectabuzz Evolves from Elekid at Lv. 30
ElectivireElectivire Evolves from Electabuzz using Evolution Crystals

Can Electivire Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Electivire

Dungeons Where Electivire is Found

This Pokemon is not found in any Dungeons.

Electivire's Rescue Camp

Rescue Camp Price
Power Plant -

Related Links

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Pokemon by Type

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Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

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