This is a guide to Tension in Xenoblade Chronicles: Definitive Edition (XC1) for the Nintendo Switch. Here we will explain what tension does, the effect it has in battle, and how to increase or decrease tension.
List of Contents
A character's portrait will show an aggressive look when it's tension is high. If the character's tension is at the maximum value, a red flame will also appear behind the portrait as shown in Dunbann's portrait.
Tension is the representation of your character's morale in battle. This can be seen during battle when your character's portrait changes. There are also red arrows going upward and blue arrows going downward. This shows if the character's tension is increasing or decreasing.
The higher the tension of your characters, the more damage and critical strikes that character can do. With a high tension, the Party Gauge will fill quicker, and you will have a higher chance of triggering a Chain Link during a Chain Attack. The opposite is true if your character has low tension.
Essentially, having a high tension in battle means that your party will fight better than if it were low, so you want to make sure it always stays at its highest.
Tension drops when a character receives a debuff, an enemy lands a critical hit on them, they miss an attack, or another party member is KO'd. A change in tension is often accompanied by a change in battle music.
Successfully using Burst and Battle Start Affinity is a consistent way to improve your Tension. Battle Start Affinity is used when initiating battle against enemies while Burst Affinity can be used if your character misses or lands a critical hit. Shulk's skill, Battle Cry, will increase the affect of Battle Start Affinity.
When allies get discouraged (this usually happens if they get incapacitated) you can walk near them and press the B button to encourage them. This will raise their low tension level.
Most characters have a move that will allow them to raise tension, or prevent it from being lowered. This includes Heal Bullet, Hero Time, and Double Wind.
Additionally, using any Art will reward a small amount Tension to the character.
When Shulk gets a vision, there will be a limited amount of time to counter the enemy Art. If you are able to smash the tag, via dazzing the foe, defeating them, or using a Monado Art to counter, tension will rise.
Initiating a Chain Attack is another way to raise the party's tension. If your Party Gauge is full, unleashing a Chain Attack will raise your party's morale and inflict massive damage, drastically changing the outcome.
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