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This is a walkthrough for the Sword Valley and Galahad Fortress section of Xenoblade Chronicles Definitive Edition for Nintendo Switch. For a map of Sword Valley and Galahad Fortress Landmarks and Locations, as well as boss strategy and other tips and tricks, read on!
List of Contents
|1||Follow the narrow path until you reach your current destination.|
Buy some equipment if the current gear at the store is better than the ones you have.
Many anti-mechon weapons are available here, which are great, since they make you have to rely less on Monado Enchant.
|3||Once preparations are complete, talk to Dickson and tell him what happened.|
|4||Head inside Ged's Fortress and activate the gate lock.|
|5||Proceed to the 6th gate and look for the activated access panel. Use it to open the gate.|
Climb one of the two paths leading to the higher ground then follow the quest guide from there.
Do not engage the M104 Fortress unit. They are extremely tough, especially if your character's levels are below 50.
Head to Dolgan outpost and activate the gate lock.
Each gate lock is guarded by a mechon, so prepare for a fight for every gate lock you will need to unlock. Strangely enough, Prudent Purson, which is the guard of Dolgan outpost, is situated on the upper floor, so it is not necessary to defeat him to proceed through Sword Valley.
|8||Head to the Enalda Control Base, then defeat Tranquil Morax.|
|9||Unlock the gate lock, then head to the next destination marked on the map.|
|11||Head deeper into Sword Valley, and follow the Quest Guide until you reach Galahad Fortress.|
Head to the 2nd Fuel Room and defeat the mechons inside
Lure them out in the entrance, then use AOE attacks to dispatch them all in one fell swoop.
|2||Return to the lift, and use it to descend the fortress.|
|3||Open the door in the central room by using the device near it.|
Stop the Turbines by using the switch from the northern and southern rooms.
There are elite mechons guarding the room, so prepare for a fight.
|5||Stop the Ether Blast Furnace by using the switch in the room furthest to the west.|
Proceed to the next lift by following the quest guide leading to the ether blast furnace.
There are several elite mechons, so proceed with caution.
Defeat all the Defender Mechons protecting Nemesis Face.
Do not attack Nemesis Face!
Survive the fight against Gold Face and Nemesis Face.
Simply keep your team alive and the battle will end eventually.
The following side quests are available from this chapter:
|Secure Dolgan Outpost||Dolgan Outpost||Surprise Quest||
|Secure Enalda Control Base||Enalda Control Base||Surprise Quest||
|3rd Gate Front Line||3rd Gate||Surprise Quest||
|Secure the Radio Tower||Radio Tower||Surprise Quest||
Topple Resist IV, Daze Resist IV
Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!
There are no Side Quests in this area.
|E||Enalda Control Base|
|F||Heavy Machine Depot|
|I||Fortress Rear Entrance|
|5||Ether Storage Area|
|6||Port Access Pathway|
|7||Port Maintenance Bay|
There are no available Heart-to-Hearts in this area.
|Veg||Fire Pepper||Meaty Carrot||Bitter Broccoli||-||-|
|Fruit||Bitter Melon||Citron Gooseberry||Juicy Melon||Amethyst Melon||-|
|Flower||Jujube Silver||Black Blossom||Abyss Heather||Delerium Foxglove||-|
|Parts||Gold Condenser||Purple Lamp||Crimson Gear||-||-|
|Strange||Red Frontier||Darkness Bottle||Bud of Eternity||-||-|
|Vegetables||Good Footing III|
|Fruit||HP Steal III|
|Flowers||Auto-Heal Up III|
|Parts||First Attack Plus III|
|Strange||Art Seal Resist III|
|100% Completion||Cosmic Nibbler|
|A||Ether Influx Conduit|
|B||Main Control Room|
|C||Ether Blast Furnace|
|1||Main Maintenance Bay|
|2||1st Fuel Supply Room|
|3||2nd Fuel Supply Room|
|4||3rd Fuel Supply Room|
|5||1st Turbine Room|
|6||2nd Turbine Room|
|7||Blast Furnace Conduit|
|8||Piston Control Room|
|9||Ether Input Stream|
|10||Face Maintenance Bay|
There are no available Heart-to-Hearts in this area.
|Bug||Wheel Lurker||Ultramarine Ant||-||-||-|
|Parts||Locust Spring||Art Core Coil||Tail Antenna||-||-|
|Strange||Hunger Crash||Splish Splash||-||-||-|
|Bugs||Terrain Defence II|
|Parts||Agility Down III|
|Strange||Ether Up III|
|100% Completion||Arkose Pike|
Make sure to get all collectables, and attempt to complete the map as much as possible before leaving, as you cannot return to Sword Valley/Galahad Fortress again later in the game, so you might as well do so during this chapter.
A fortress sized Mechon. It's so big, the whole thing can't even fit in the screenshot.
If however, you truly wish to fight against the M104, there are a few key points to know beforehand.
I dunno about all this
-5g-technical stuff. But it's something to do with that ether.
Mumkhar is going to fight you while in his Mechon, and he's accompanied by two other faced mechons as well. The other Mechons aren't that durable, so prioritize finishing them off first. He has several AOE attacks like Hell Spin Venom and Custom Grand Shot, so avoid letting anyone fall to low HP. He also has a shieldable talent art called Hell Talon Venom IV. Having a shield rank equivalent to 4 can let you avoid a possible fatal blow from this move.
Mumkhar has several high damaging moveset that hits a wide range, regardless of aggro. Deploying low HP characters like Melia and Sharla is not recommended in this battle.
This is a reverse hostage battle where you need to defeat all the boss' allies while keeping the main boss alive. A good party setup is enough to win this battle easily.
A survival battle. It is highly similar to your first fight with Xord. Simply delaying the fight and healing your party is necessary to end this battle.
This 3 party member setup is focused on healing each other. This should be enough for you to survive the enemy assault until the battle ends.
|Prologue||The Battle of Sword Valley|
|Chapter 1||Colony 9 and Tephra Cave|
|Chapter 2||Colony 9 (Mechon Invasion)|
|Chapter 3||Tephra Cave (Revisited)|
|Chapter 4||Bionis' Leg|
|Chapter 5||Colony 6 and Ether Mine|
|Chapter 6||Satori Marsh and Bionis' Interior (1st Time)|
|Chapter 7||Makna Forest and Frontier Village|
|Chapter 8||Eryth Sea, Alcamoth, and High Entia Tomb|
|Chapter 9||Prison Island (1st Time)|
|Chapter 10||Valak Mountain|
|Chapter 11||Sword Valley and Galahad Fortress|
|Chapter 12||Fallen Arm|
|Chapter 13||Mechonis Field|
|Chapter 14||Central Factory and Agniratha|
|Chapter 15||Mechonis Core|
|Chapter 16||Central Factory (Revisited)|
|Chapter 17||Bionis' Interior and Prison Island (Revisited)|
|Final Boss||Memory Space|
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