This is a list of gems that can only be equipped to weapons in Xenoblade Chronicles: Definitive Edition (XC1) for the Nintendo Switch. To learn the effects and max values of all Weapon-Only Gems, as well as our ranking, read on!
List of Contents
The following gems can only be equipped onto weapons, and will not work with armour.
Name | Effect | Max Value | Ranking |
---|---|---|---|
Weapon Power | Increases the activation rate for the effects of gems mounted on weapons by (%). | 50% | |
Strength Down | Chance that successful attacks will decrease enemy strength by (%). | 25% | |
Blaze Plus | Increases Blaze damage dealt by (%). | 100% | |
Blaze Attack | Chance that successful attacks will deal additional Blaze damage. | 400 | |
Aggro Up | Increases aggro when dealing damage by (%). | 50% | |
Arts Heal | HP recovered when Arts are used. | 150 | |
HP Steal | Chance that successful attacks will recover HP. | 200 | |
Double Attack | Increases chance of performing a double attack by (%). | 50% | |
Daze Plus | Extends the duration for which an enemy suffers Daze by (%). | 100% | |
Phys Def Down | Chance that successful attacks will reduce enemy physical defence by (%). | 25% | |
Paralysis | Chance that successful attacks will inflict Paralysis by (%). | 25% | |
Lightning Attack | Successful attacks deal additional Electric damage. | 500 | |
Electric Plus | Increases Electric damage dealt by (%). | 100% | |
Back Atk Plus | Increases Back Attack damage dealt by (%). | 100% | |
First Atk Plus | Increases the damage dealt by the First Attack by (%). | 150% | |
Daze Up | Increases the damage dealt to enemies suffering Daze by (%). | 100% | |
Daze Tension | For each attack on an enemy suffering Daze, tension is raised. | 25 | |
Slow | Chance that successful attacks will inflict Slow by (%). | 25% | |
Bind | Chance that successful attacks will inflict Bind by (%). | 25% | |
Ether Def Down | Chance of successful attacks reducing ether defence by (%). | 25% | |
Chill Plus | Increases Chill damage dealt. | 100 | |
Chill Attack | Chance that successful attacks will deal additional Chill damage by (%). | 300% | |
Auto-Atk Stealth | Reduces aggro drawn from using auto-attacks by (%). | 50% | |
Arts Stealth | Reduces aggro drawn from using Arts by (%). | 50% | |
Talent Boost | Halves auto-attack damage but auto-attacks increase Talent Gauge more. | 12 | |
Heat Sink | Reduces heating of Ether Rifle by (%). | 75% | |
Haste | Increases the speed of auto-attacks by (%). | 50% | |
Topple Plus | Extends the duration for which an enemy suffers Topple by (%). | 100% | |
Bleed Attack | Chance to inflict bleed on the enemy. | 250 | |
Bleed Plus | Increases Bleed damage dealt by (%). | 100% | |
Topple Up | Increases the damage dealt to enemies suffering Topple by (%). | 100% | |
Agility Down | Chance that successful attacks will reduce enemy agility by (%). | 25% | |
Break | Chance that successful attacks will inflict Break by (%). | 25% | |
Attack Stability | Increases a weapon's minimum damage by (%). | 50% | |
Attack Plus | Increases a weapon's maximum damage by (%). | 50% | |
Critical Up | Increases a weapon's critical hit rate by (%). | 25% | |
Night Vision | Increases the accuracy of physical attacks during the night by (%). | 50% | |
Debuff Plus | Extends gem debuff duration by (%). | 150% | |
Ether Down | Chance that successful attacks will reduce enemy ether by (%). | 25% | |
Poison Plus | Increases Poison damage dealt by (%). | 100% | |
Poison Attack | Chance that successful attacks will deal additional Poison damage. | 500 | |
Aggro Down | Reduces aggro by (%). | 50% |
Gem Equipment Types | ||
---|---|---|
Weapon | Armour | All |
Gem Categories | ||
---|---|---|
Attack | Attribute | Defence |
Field | Special | Support |
Gem Colors | ||
---|---|---|
Red | Blue | Yellow |
Light Blue | Green | Orange |
Gem Guides | |
---|---|
Gem Tier List | Gem Crafting Guide |
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