Xenoblade Chronicles Definitive Edition

Chapter 14: Central Factory and Agniratha Walkthrough

This is a walkthrough for the Central Factory and Agniratha section of Xenoblade Chronicles Definitive Edition for Nintendo Switch. For a map of Central Factory and Agniratha Landmarks and Locations, as well as boss strategy and other tips and tricks, read on!

Chapter 14: Central Factory and Agniratha Walkthrough

Central Factory

1 From Mechonis Field, head forward until you reach the lift. Ride it to enter Central Factory.
2 Head to the Maintenance Wing by following the quest guide, then release the electrical barrier using the switch in the center of the room.
Do not activate the hangar access control panel. This will release several mechons around you.
3 Use the lift to ascend to the Central Warehouse.
4 Follow the edge of Central Factory southward until you reach the Factory Vent.
5 Head to the designated points on the map to get the materials needed to unlock the vent.
The elite mechons hold the materials, so prepare for a fight on each point.
6 When approaching the M97 Commander (the northern most destination), do not engage blindly. Head to the upper levels first and dispatch the mechons on that level.
7 Return to the Maintenance Wing after collecting the 3 materials, and combine them with the weapon creator.
8 Return to the Vent and use the newly crafted weapon.
9 Use the newly opened path until you encounter an electrical barrier.
10 Head to the path to the north and defeat the mechons barring your way. Use the control panel on the end of the path to disable the eletrical barrier.
You'll be ambushed by a group of mechon consisting of Fairy and RAPID. Dispatch the fairies first then focus on RAPID.
11 Use the transporter.


1 Head to the Central Tower.
2 Use the elevator to reach the Data Centre.
3 Descend down the Data Centre and head north until you reach the 1st Control Platformr. Activate it.
You will know if you are heading to the right places if the area is guarded by a mass produced face mechon.
4 From the 1st Control Platform, head to the 2nd Control Platform.
5 Descend the 2nd Control Platform then head further south. You'll see a mass produced face mechon standing guard. That's your cue.
6 Return to the main road then head further south. There is one path left which houses the last seal.
Compared to the 1st three seals. The last tower doesn't have a faced mechon standing guard. There is an elite mechon instead.
7 Return to the Data Centre.
8 Warp to the 1st Control Platform landmark on the 2F then walk towards the quest guide. It will bring you to the Legislative District.
9 Head to the Transporter, then prepare for a boss fight.
10 Defeat Jade Face.
11 Defeat Egil
12 Defeat Yaldabaoth

Side Quests

The following side quests are available from this chapter:

Central Factory Side Quests

Quest Location Giver Rewards
Eliminate the Backup! Storage Depot Surprise Quest 24500 G
23500 EXP
Blaze Attack IV, Paralysis Resist IV
Daring Assault Mechon Factory Surprise Quest 27000 G
20000 EXP
Retrieved Armour, Retrieved Leggings
Roof Battle 2F - Training Ground Roof Surprise Quest 30000 G
38500 EXP
Chill Attack IV, Arts Seal Resist IV

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Agniratha Side Quests

Quest Location Giver Rewards
Civil Protection 1 - 1 Central Tower Civil Protection Terminal 43500 G
Civil Protection 1 - 2 Central Tower Civil Protection Terminal 38500 G
Civil Protection 1 - 3 Central Tower Civil Protection Terminal 40000 G
Civil Protection 2 - 1 Central Tower Civil Protection Terminal 36000 G
Civil Protection 2 - 2 Central Tower Civil Protection Terminal 41500 G
Civil Protection 2 - 3 Central Tower Civil Protection Terminal 39500 G
Military Status 1 - 1 Central Tower Military Status Terminal 79000 G
Military Status 1 - 2 Central Tower Military Status Terminal 68500 G
Military Status 2 - 1 Central Tower Military Status Terminal 75000 G
Military Status 2 - 2 Central Tower Military Status Terminal 83500 G
Agniratha Beautification 1 Central Tower City Planning Terminal 51000 G
Agniratha Beautification 2 Central Tower City Planning Terminal 53500 G
Telethia Investigation 1 Central Tower Strategic Intel Terminal 27000 G
25000 EXP
Telethia Investigation 2 Central Tower Strategic Intel Terminal 22500 G
30000 EXP

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Fallen Arm Side Quests

Quest Location Giver Rewards
The History of the Capital Junks Zilex +500 Reputation
16800 G
14500 EXP
M100 Helm, M100 Arms, Slow IV

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Colony 6 Side Quests

Quest Location Giver Rewards
The Melody of Happiness South of Front Entrance Nic +150 Reputation
28500 G
24000 EXP
Rex Arms
Dream of a Poet Near the farm in town Yura +150 Reputation
28500 G
24000 EXP
Rex Greaves
Family Secrets North of the pond En Argentis +100 Reputation
20000 G
23000 EXP
Rondine Gloves, Rondine Shoes
Betrothal Test North of the pond Peppino +100 Reputation
23500 G
26000 EXP
Rafaga Gear, Rafaga Gauntlets
Stopping the Elopement North of the pond Don Argentis +500 Reputation
28000 G
30000 EXP
Satellite Shot, Hierax Bottoms, Sharla Skill Tree - Affection
A Butler's Concerns Reconstruction HQ Gowago +100 Reputation
26500 G
25000 EXP
Hierax Top, Hierax Bottoms
A Maid's Concerns Reconstruction HQ Minana +100 Reputation
35000 G
36500 EXP
Rafaga Armour, Rafaga Leggings
Nic's Training Farm Nopo'rikh +200 Reputation
20000 G
30000 EXP
Good Footing VI
Nic's Final Test Farm Nopo'rikh +300 Reputation
28000 G
40000 EXP
Attack Plus IV, Attack Stability IV

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Maps and Collectopaedia

Central Factory Maps

2F 3F/4F

Central Factory Landmarks and Locations


A Port Terminal
B Control Tower
C Central Warehouse Lift
D Factory Vent
E Tower Boarding Gate
F Regeneration Control
G Agniratha Transporter
H Ventilation Conduit
I Bridge to Apocrypha


1 Central Gate
2 Landing Strip 1
3 Landing Strip 2
4 Maintenance Entrance 1
5 Maintenance Wing
6 Storage Depot
7 Central Lift
8 Training Ground Roof
9 Central Tower Lift
10 Large Mechon Store
11 Main Factory Gate
12 Mechon Factory
13 Central Tower Roof
14 Face Maintenance Bay
15 Apocrypha Generator

Central Factory Collectopaedia

Veg Meaty Potato Blue Root - - -
Animal Prism Centipede Cable Mouse Oil Fox - -
Bug Dew Beetle Glider Cockroach - - -
Nature White Styrene Black Styrene Blood Oil - -
Parts Angel Engine X Leaf Coil Warrior Screw - -
Strange Smoke Cylinder Sacred Panther Parts Noble - -

Collection Rewards

Vegetables Strength Up IV
Animals Blaze Defence IV
Bugs Ether Up IV
Nature Lock-On Resist IV
Parts Talent Boost III
Strange Arts Heal IV
100% Completion Machina Driver III


There are no available Heart-to-Hearts in this area.

Agniratha Maps

2F 3F

Agniratha Landmarks and Locations


A Factory Transporter
B Central Tower
C 1st Control Platform
D 4th Control Platform
E Meyneth Statue
F 2nd Control Platform
G 3rd Control Platform
H Shrine Transporter
I Meyneth Shrine
J Seven Sage Cloister


1 Residential District 1
2 Residential District 2
3 Calcos Pillar
4 Cleas Pillar
5 Helas Pillar
6 Dios Pillar
7 Zedonia Plaza
8 Telethia Bridge
9 Data Centre
10 Legislative District
11 Judicial District
12 Worship Terrace
13 Meyneth Cloister


There are no available Heart-to-Hearts in this area.

Agniratha Collectopaedia

Fruit Juicy Blueberry Sweet Lime Spicy Banana - -
Flower Lewisia Silver Freesia Cyst Bellflower Crystal - -
Bug Electric Cricket Scissor Bug - - -
Nature Missing Tree Fortune Feather - - -
Parts Fancy Bolt Blue Light Amp Fairy Tale Diode Grape Spring -
Strange Eryth Blue Dramatic Night - - -

Collection Rewards

Fruit Auto-Heal Up III
Flowers Topple Resist IV
Bugs Ether Def Up IV
Nature Ether Def Down IV
Parts Daze Resist IV
Strange Tension Swing III
100% Completion Debuff Resist IV

Tips and Strategies

Doubting the Quest Guide

The Quest Guide works as a nearest path guide to your current destination. The quest guide however, ignores all enemies in the path. It is sometimes, better to steer your direction and look for an alternative route to arrive at your destination safer/faster.

Boss Strategy Guide


Gadolt lasers
Gadolt fights you with several laser-based moves. These attacks are ether attacks, so build up your HP and Ether Defense to survive Gadolt's onslaught. Bringing him down to 25% HP will end the 1st fight. He isn't that difficult during the first fight, but things will greatly change during the 2nd one.

Gadolt Recommended Characters

Shulk IconShulk Dunban IconDunban Riki IconRiki

Gadolt is immune to break, but Riki's Roly-Poly can force topple on him. Toppling him can greatly change the tide of the fight to your favor. Unleash Dunban and Shulk's arts when Gadolt is toppled (should you get the chance). Successfully doing so will end the fight rather quickly.

Gadolt (2nd Fight)

Shield Call
This time, Gadolt fights for real. He has several ether-based attacks, so Evasion and Defense stats play a minimal role in this fight. He summons two Mechon allies and uses the same moves he had during the first fight. Don't let this fool you, as a DPS-type boss with other units taking aggro for him is much more challenging.

Gadolt Moveset

  • Linear Laser V - Deals massive damage to all units in front of Gadolt.
  • Blow Jaggy - Inflicts Daze to all enemies in front of him.
  • Quick Cannon - Inflicts Ether damage and paralyze. This is his most used move among his arsenal.
  • Shield Cal - Allows him to summon two Mechons to fight together with him. He will always use this at the beginning of the fight.
  • Ether Jammer - Inflicts Ether Defense Down. A seemingly innocent move.
  • Laser Bullet - Deals massive amounts of Ether Damage to the whole party.

Gadolt Moveset Counters

  • Linear Laser V - It's a fifth rank talent art. A monado art shield rank 5 is necessary to block this move.
  • Blow Jaggy - A rather fast move. It is extremely hard to counter this move when it is used, so it's suggested to just position yourself away from your two other characters. This way, you'll be able to avoid all three characters getting Dazed (which will usually lead to Gadolt using another move, spelling a team elimination).
  • Quick Cannon - Similar to Blow Jaggy, Quick Cannon targets a single character. Avoid grouping up to lessen the amount of casualty this move can cause. Make sure that the target is not suffering from Ether Defense Down. If the character does have the debuff, use Sharla's Cure Bullet to immediately remove the debuff.
  • Shield Call - Nothing to do about this, just focus on removing the summoned Mechons when they arrive as soon as possible.
  • Ether Jammer - This move is the reason why Sharla is a better support than Riki in this fight. The debuff this causes can greatly amplify the damage received by your party. Have Sharla remove the debuff with Cure Bullet to survive Gadolt's following attacks.
  • Laser Bullet - The move that will most likely cause your defeat. Laser Bullet can eliminate a low leveled party in a single hit, even at full health. A detailed explanation to play against this move will be listed below.

How to Survive Gadolt's Laser Bullet

Make sure to save up your Party Gauge! A quick fact about Chain Attacks: Chain Attacks cannot be canceled by any other means once in use. Timing a good Chain Attack against Gadolt's Laser Bullet will still cause your party to take damage, but your character's health will never fall below 1.

Linked Attack Full Heal Round Bullet
Time your Chain Attack at the same time Gadolt uses Laser Bullet, and most of your character's HP will fall in the red zone. Then chain some healing arts to recover from the move. This will allow you to continue the fight and you will only lose a whole party gauge.

Gadolt Recommended Characters

Shulk IconShulk Dunban IconDunban Sharla IconSharla

Evasion isn't a good stat for this battle, but Dunban is still a better choice than Reyn in this fight. Dunban can dish out more damage than Reyn, which is great as prolonging the duration of this battle will prove hard. As listed above, Sharla's value in this fight is immeasurable. It's the doctor that you'll have to call when you're hurt, and Gadolt can hurt you a lot.


Similar to Gadolt, Egil will summon mechon allies to his side to fight for him. These Mechons aren't durable, but the flying mechon can use Sacrifice if damaged then left alone. A group of flying mechon using Sacrifice at the same time will prove fatal to your team.

Watch out for Egil's Homing Missile. It is capable of wiping out your whole party in a single-use, but it can be blocked by Shield. Just keep your Monado Arts ready and Egil will fall easily.

Egil Recommended Characters

Shulk IconShulk Dunban IconDunban Riki IconRiki


Yaldabaoth is a high-level enemy. It cannot be defeated. Just endure and survive the fight. Yaldabaoth will use Catastrophe soon, then the fight will end.

Yaldabaoth Recommended Characters

Shulk IconShulk Sharla IconSharla Riki IconRiki

A sustain setup is recommended for this fight to survive Yaldabaoth's assault. You can also attempt to level Shulk up so you can hit Yaldabaoth and build up your talent arts. If you can always keep Monado Shield up, his Alchemy talent art will prove useless (which is also his only high damaging move).

Story Walkthrough Related Links

Xenoblade Chronicles Story Walkthrough

Prologue The Battle of Sword Valley
Chapter 1 Colony 9 and Tephra Cave
Chapter 2 Colony 9 (Mechon Invasion)
Chapter 3 Tephra Cave (Revisited)
Chapter 4 Bionis' Leg
Chapter 5 Colony 6 and Ether Mine
Chapter 6 Satori Marsh and Bionis' Interior (1st Time)
Chapter 7 Makna Forest and Frontier Village
Chapter 8 Eryth Sea, Alcamoth, and High Entia Tomb
Chapter 9 Prison Island (1st Time)
Chapter 10 Valak Mountain
Chapter 11 Sword Valley and Galahad Fortress
Chapter 12 Fallen Arm
Chapter 13 Mechonis Field
Chapter 14 Central Factory and Agniratha
Chapter 15 Mechonis Core
Chapter 16 Central Factory (Revisited)
Chapter 17 Bionis' Interior and Prison Island (Revisited)
Final Boss Memory Space


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