This is a walkthrough for beating Water Vellumental, one of the bosses in Paper Mario: The Origami King for the Nintendo Switch. This guide will cover boss strategy, the best weapons to use, as well as other tips and tricks for beating Water Vellumental.
List of Contents
To beat the Water Vellumental in this phase of the Boss Battle, get in close and then land on an Action Panel so you can use the Boots to jump on the Water Vellumental. After it has fallen down, you will want to target it with an attack from your hammer.
The challenge comes from actually trying to move in and get to an Action Panel without having the arrows or Action Panel erased through Water Vellumental's Wash Away move, which wipes out all panels and arrows in the same row before Mario moves. Water Vellumental will set up water spouts at the beginning of each turn, so make sure that you rotate the rings in a way that both the Action Panel and the arrows on your path do not get erased.
When Water Vellumental soaks up enough water, it will grow very plump and have a ring of water swirling around it. This means it is gearing up for its Big Wave attack. When it is in this state, it cannot be knocked down, so don't even think about using your hammer. Instead, get to one of the Magic Circles that show the Earth Vellumental on them (you will first need to activate it by walking over the ON Panel, if it isn't active). Doing so will lift you above the ground and protect you from this attack.
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After Water Vellumental uses Big Wave, it will fall down and be out of energy. This is your chance to move in for an attack with your hammer, uninterrupted by its water spouts. If you can plot a course with an ON Switch and the Magic Circle instead, this is a great chance to deal a ton of damage and maybe even finish it off.
After you attack, if it has HP left, Water Vellumental won't be able to do anything because it is drained of energy, but it will get back up afterward and send out more spouts. At this point, its battle tactics won't really change though.
Before you have a chance to rotate the rings, Water Vellumental boss will set up water spout on two spaces around it (later four, six, then eight). After you rotate the rings, it will fire them off toward the outer ring, wiping away any panels (including arrows) that are in the same row. Be sure and keep this in mind when setting up Mario's movement.
If planned out, you can actually use them to your advantage, eliminating arrows that would normally be getting in the way of your desired course. Essentially, you can just imagine that the rows with water spouts are completely empty when setting up Mario's movement.
As mentioned above, you can tell when Water Vellumental boss is about to use this attack as it will become very swollen with water, and a ring of water will be swirling around it. During this move, you need to try and get to safety, as the attack can deal a ton of damage. Don't try and attack, as you cannot stop Water Vellumental boss from using this move.
In this battle, there are two types of Magic Circles, which are both activated by walking over the ON Panel. One of them has what looks to be a turtle on itーalthough it is actually the Earth Vellumental you fought earlier. Make the objective of this turn to get to this panel, as it will raise the ground you are on, and protect you from Water Vellumental's attack.
In order to get to both the ON Panel and Earth Vellumental panel, you are of course going to need to play around the water spouts, but as long as you end on an active Earth Vellumental panel, you should be fine.
You can spend coins for numerous effects. By pressing +, you can add more time to the clock, giving a little bit more leeway when figuring out the correct path for the ring puzzle.
Pressing Y to have Toads cheer also has a very useful effect in this battle. If you spend enough coins, you will be able to recover some health, and in addition, Mario's path along the ring becomes visible. This will make it much easier to solve the puzzle and end up in the correct spot. Note however that this will only last during the current turn.
Hammer | Boots |
Anytime the Water Vellumental boss is flying in the air, Boots will be your go-to attack. On the other hand, you should use the Hammer when it has fallen down. After it gets tired from using the Big Wave attack, approach and attack with either the 1000-Fold Arms or a Hammer.
Boss Fight Guide & List of All Bosses
Earth Vellumental | Colored Pencils |
Water Vellumental | Rubber Band |
Gooper Blooper | Giant Pokey |
Fire Vellumental | Hole Punch |
Ice Vellumental | Tape |
Sumo Bros | Handaconda |
Buzzy Beetle | Scissors |
Stapler | King Olly |
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The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.