Dragon Age: The Veilguard

Restless Spirits Quest Guide

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Dragon Age The Veilguard Restless Spirits

This is a walkthrough for Restless Spirits, a side-quest in Dragon Age: The Veilguard. Read on to learn the location of the quest, where to find the wisps, quest rewards, and more!

Restless Spirits Overview

Restless Spirits
Location Necropolis Halls
Rewards ・130 XP
・200 Gold
・2 Vhenadahl Tears
・+50 Mourn Watchers Strength
・Increased bond with current companions
Description
When something in the Necropolis Halls unsettles the local wisps, Emmrich asks for help discovering what's disturbed them.

Restless Spirits Objectives

  1. Return to Necropolis Halls
  2. Destroy Red Venatori Crystals
  3. Interact with the Lever
  4. Activate the Braziers
  5. Activate the Hexagon Sigils
  6. Defeat the Enemies

Return to Necropolis Halls to Investigate the Wisps

Necropolis Halls
After receiving the quest, go back to Necropolis Halls via the Crossroads or through fast travel.

Enter the Hollow Belfry by following the objective marker and then more objective markers will pop up where the wisps are located.

Destroy Red Venatori Crystals in the Southwest Room

Venatori Crystals

Go to the southwest of the belfry and open the door with the purple flame on top of it. Inside will be Venatori Crystals that you need to destroy. To do this, interact with the lever inside the room which will open another room to the right of the current one.

Go to the next room and destroy the boxes so you can see the crystal that you need to destroy. Upon breaking the crystals of both rooms, this should clear the way towards the first wisp. Deliver the wisp to the northwest gate.

Interact with the Lever in the Southeast Room

Lever

The second wisp should be easy to get. Go tot he southeast room and destroy the boxes that's hiding the lever. Interact with the lever and it should open the door near the room.

Go to the next room and destroy the wooden wall in the middle. The wisp will move outside and a purple orb will hover in the room. Interact with it and to create stairs that will get you to the wisp. Deliver the wisp to the northwest gate.

Activate the Braziers in the Room Near the Gate

Braziers

Go to the room next to the gate and activate the two braziers inside. A golden glow should appear on the table which you need to interact to get the wisp. Go to the gate again to deliver the wisp.

Activate the Hexagon Sigils in the Last Room

Hexagon Sigil

Finally, go to the last room that contains the fourth wisp. Destroy the boxes and interact with the skeleton in the room. This should let you interact with all the hexagon shaped sigils in the room.

After activating all of the sigils, you should be able to get the last wisp which you need to deliver to the gate to open it.

Defeat the Enemies in the Chamber of the Unforged

Enemies
Go inside the gate of the Chamber of the Unforged and you will encounter Orbiting Envy Demon and two other enemies. They should be easy to defeat which will complete the quest.

Dragon Age: The Veilguard Related Guides

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List of All Side Quests

All Side Quests
The Tempered Soul, Everlasting The Warden Vault Rituals for the Risen
The Snake Nest Deal Hauntings: Restless Dreams Hauntings: Deathly Curiosity
Unwelcome Guests Statuary, Fine Art, and Antaam Spies Among Us
Pinnacle of its Kind Gate of Pale Reflections Partners in a Dangerous Crime
Hauntings: From Beyond Hauntings: Shadows of Fortune Last Rites
Warden Grey's Final Repose A Hidden Hoard Desperate in Dock Town
Kataranda the Stormrider The Treasure of Sharksmouth Mountain Dead Men Tell Some Tales
Something's Coming Hauntings: Feeling Scared? Hauntings: Deadly Playtime
A Time to Kill Wrongs of Annulment The Soul of a City
Lethal Devotion A Crow and a Gentleman Recalling the Lost
Something Wicked Regrets of the Dread Wolf The Wolf's Call
The Labs Below The Heart of Corruption A City Blighted
Missing in Action Gate of Lost Ages Gate of Deep Sorrows
Restless Spirits Gate of Faded Glories Gate of Parched Hopes
For Gold and Glory In Memoriam The Hall of Valor
A Slow Poison Spinning Gold from Grey Only An Echo
The Cabin in the Blight Lives Spared An Academic Interest
Cornered in the Catacombs A Shroud Over the Light Out of Tune
Loyal Friends The Plight of the Veil Jumpers A Growing Corruption
Spirits of the Dalish Disrupt and Conquer The Magic of the Ancients

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