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This is a page about the Pokemon Poochyena in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Poochyena's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Poochyena can be found in.
Poochyena | |
---|---|
Type 1 | Type 2 |
Dark | - |
Ability | Effect |
---|---|
Quick Feet | When the Pokemon gets a bad status condition, such as poison or paralysis, its Travel Speed goes up for a while. |
Run Away | The Pokemon won't get Stuck. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Tackle | Normal | It damages an enemy. |
4 | Howl | Normal | It boosts your Attack. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
7 | Sand Attack | Ground | It lowers the enemy's accuracy. |
10 | Bite | Dark | It damages an enemy. It could also make the enemy Flinch. |
13 | Odor Sleuth | Normal | It resets any boosts to evasiveness for all enemies in the same room. It also makes Ghost-type enemies Exposed, which allows Normal- and Fighting-type moves to hit them. |
16 | Roar | Normal | It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage. |
19 | Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
22 | Assurance | Dark | It damages an enemy. It will cause more damage if the enemy's HP is down to half or lower. |
25 | Scary Face | Normal | It reduces the enemy's Travel Speed. |
28 | Embargo | Dark | It puts an Embargo on an enemy, making the enemy unable to use any items. |
31 | Taunt | Dark | It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however. |
34 | Crunch | Dark | It damages an enemy. It could also lower the enemy's Defense. |
37 | Yawn | Normal | It inflicts the Yawning status on an enemy. It will make the target go to Sleep after a while. |
40 | Take Down | Normal | It damages an enemy-but you'll receive recoil damage, too. |
43 | Sucker Punch | Dark | It damages an enemy. It reaches up to 2 tiles away. |
46 | Play Rough | Fairy | It damages an enemy. It could also lower the enemy's Attack.. |
Move | Type | Effect |
---|---|---|
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Dark Pulse | Dark | It damages nearby enemies. It could also make them Flinch. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Embargo | Dark | It puts an Embargo on an enemy, making the enemy unable to use any items. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Payback | Dark | You'll get the Counter condition, which enables you to counter when you take damage from physical moves. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Rain Dance | Water | It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Roar | Normal | It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Shadow Ball | Ghost | It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Snarl | Dark | It damages nearby enemies. It also lowers their Sp. Atk. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Sunny Day | Fire | It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Taunt | Dark | It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however. |
Thief | Dark | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. |
Torment | Dark | It has the move the enemy last used Sealed, which prevents the Pokemon from using it. The seal will be removed when the Pokemon goes to the next floor. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
Tutor | Move | Type | Effect |
---|---|---|---|
Covet | Normal | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. | |
Foul Play | Dark | It damages an enemy. But the damage is determined by the target's Attack stat instead of the user's Attack stat. | |
Hyper Voice | Normal | It damages nearby enemies. | |
Iron Tail | Steel | It damages an enemy. It could also lower the enemy's Defense. | |
Snatch | Dark | It gives you the Snatch status, which lets you steal the effects of a recovery move or status move used nearby. There are some moves that can't be stolen, so be careful! | |
Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. | |
Spite | Ghost | It sharply lowers the PP of the move last used by the enemy. It fails if the enemy had not used a move or if the enemy's PP is already 0. | |
Super Fang | Normal | It damages an enemy by halving its existing HP. | |
Uproar | Normal | It damages enemies in the same room. It also causes all Pokemon in the same room to be Sleepless. Sleeping Pokemon will wake up immediately. |
Pokemon | How to Evolve |
---|---|
Poochyena | - |
Mightyena | Evolves from Poochyena at Lv. 18 |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Wild Plains | - |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
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