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This is a page about the Pokemon Dugtrio in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Dugtrio's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Dugtrio can be found in.
Dugtrio | |
---|---|
Type 1 | Type 2 |
Ground | - |
Ability | Effect |
---|---|
Arena Trap | Enemies next to the Pokemon can't walk. This Ability has no effect on Flying- or Ghost-type Pokemon and Pokemon with the Run Away or Levitate Ability. |
Sand Veil | The Pokemon isn't damaged by the Sandstorm weather condition, and its evasiveness goes up while a sandstorm is in effect. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Rototiller | Ground | It boosts the Attack and Sp. Atk of Grass-type Pokemon among you and your teammates in the same room. It has no effect on Pokemon in the air. The stats return to normal when affected Pokemon go to the next floor or step on a Wonder Tile. |
Base | Night Slash | Dark | It damages an enemy. It has a high critical-hit rate. |
Base | Tri Attack | Normal | It damages an enemy. It could also cause Paralysis, cause a Burn, or make the enemy Frozen. |
Base | Scratch | Normal | It damages an enemy. |
Base | Sand Attack | Ground | It lowers the enemy's accuracy. |
Base | Growl | Normal | It lowers the Attack of enemies in the same room. |
Base | Sand Tomb | Ground | It damages an enemy. It could also cause the Sand Tomb condition. |
7 | Astonish | Ghost | It damages an enemy. It could also cause the enemy to Flinch. |
10 | Mud-Slap | Ground | It damages an enemy. It also lowers the enemy's accuracy. |
14 | Magnitude | Ground | It damages all Pokemon in the same room except for you, including Pokemon underground using Dig. It randomly changes its intensity. |
18 | Bulldoze | Ground | It damages nearby enemies. It also lowers their Travel Speed. |
22 | Sucker Punch | Dark | It damages an enemy. It reaches up to 2 tiles away. |
25 | Mud Bomb | Ground | It damages an enemy. It could also lower the enemy's accuracy. |
30 | Earth Power | Ground | It damages enemies in the same room. It could also lower their Sp. Def. |
35 | Dig | Ground | You'll get the Digging condition, doing damage to your enemy on the next turn. While underground, you'll evade items and moves. |
41 | Slash | Normal | It damages an enemy. It has a high critical-hit rate. |
47 | Earthquake | Ground | It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig. |
53 | Fissure | Ground | The enemy will faint instantly if this attack hits, but it's hard to land this move. It has no effect on Flying-type Pokemon or Pokemon with the Levitate ability. |
Move | Type | Effect |
---|---|---|
Aerial Ace | Flying | It damages an enemy. It never misses. |
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Bulldoze | Ground | It damages nearby enemies. It also lowers their Travel Speed. |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Earthquake | Ground | It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig. |
Echoed Voice | Normal | It damages enemies. It causes more damage if its used repeatedly. The power also goes up when you use it after a teammate uses it. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Giga Impact | Normal | It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Hyper Beam | Normal | It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Rock Slide | Rock | It damages an enemy. It could also make the enemy Flinch. |
Rock Tomb | Rock | It damages an enemy. It also lowers the enemy's Travel Speed. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Sandstorm | Rock | It changes the floor's weather to a Sandstorm. Pokemon that can't deal with the weather will keep taking damage. |
Shadow Claw | Ghost | It damages an enemy. It has a high critical-hit rate. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Sludge Bomb | Poison | It damages a Pokemon, even one far away. It could also make the enemy Poisoned. |
Sludge Wave | Poison | It damages nearby enemies. It could also make them Poisoned. |
Stone Edge | Rock | It damages an enemy. It has a high critical-hit rate. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Sunny Day | Fire | It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Thief | Dark | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
Tutor | Move | Type | Effect |
---|---|---|---|
Earth Power | Ground | It damages enemies in the same room. It could also lower their Sp. Def. | |
Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. | |
Stealth Rock | Rock | It turns your tile into an invisible Stealth Rock trap. A Stealth Rock trap damages enemies that step on it. You and your teammates won't take any damage from it. | |
Stomping Tantrum | Ground | It damages an enemy. If your previous move missed, its damage is increased. |
Pokemon | How to Evolve |
---|---|
Diglett | - |
Dugtrio | Evolves from Diglett at Lv. 26 |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Boulder Cave | 700 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
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