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Pokemon Mystery Dungeon DX Switch

Kadabra Learned Moves, How to Get, and Evolution

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This is a page about the Pokemon Kadabra in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Kadabra's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Kadabra can be found in.

Kadabra Basic Information

Kadabra Pokemon No. and Type

Kadabra
Kadabra Image
Pokemon No. 64
Type

Kadabra Ability

Ability Effect
Magic Guard The Pokemon won't take damage from things like the Sandstorm weather condition, Blast Traps, or getting Poisoned.
Synchronize When the Pokemon is Poisoned, is Badly Poisoned, has Paralysis, or has a Burn, enemies next to it will get the same status condition.

Is Recruiting Kadabra Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

How to Get Kadabra

Dungeons Where Kadabra is Found

Dungeon # of Floors Boss Strong Foe
Buried Relic 99
Regirock Image Regice Image Registeel Image
Ditto Image
Western Cave 99
Mewtwo Image
Zangoose Image
Wish Cave 99
Jirachi Image
-
Solar Cave 20
-
Aipom Image

Kadabra Rescue Camp

Rescue Camp Price
Decrepit Lab 6000

Kadabra Learned Moves

By Level Up

Lv. Move Type Effect
Base Teleport PsychicPsychic It warps you to somewhere else on the floor.
Base Kinesis PsychicPsychic It lowers the enemy's accuracy.
Base Confusion PsychicPsychic It damages an enemy. It could also ake the enemy Confused..
18 Disable NormalNormal It causes the move the enemy last used to be Sealed, which prevents the Pokemon from using it. The seal willl be removed when you go to the next floor.
21 Psybeam PsychicPsychic It damages a Pokemon, even one far away, with a mysterious beam. It could also make the enemy Confused.
23 Miracle Eye PsychicPsychic It resets an enemy's boosted evasiveness. If the enemy is Dark type, it also causes the Miracle Eye condition, which will allow Psychic-type moves to hit the enemy.
26 Reflect PsychicPsychic You and your teammates in the same room get the Reflect condition, which reduces the damage taken from physical moves.
28 Psycho Cut PsychicPsychic It damages an enemy. It has a high critical-hit rate.
31 Recover NormalNormal It restores your HP.
33 Telekinesis PsychicPsychic It gives the Telekinesis condition to the Pokemon in front of you. In the Telekinesis condition, the Pokemon can't move and its evasiveness goes down, but it won't take damage from Ground-type moves.
36 Ally Switch PsychicPsychic It switches the positions of you and your teammate.
38 Psychic PsychicPsychic It damages an enemy. It could also lower the enemy's Sp. Def.
41 Role Play PsychicPsychic It copies the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor.
43 Future Sight PsychicPsychic You'll get a Future Sight condition and damage an enemy on the next turn.
46 Trick PsychicPsychic It swaps your held item with a target's held item. The move succeeds even if either you or the target doesn't have an item.

By TM

Move Type Effect
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Calm Mind PsychicPsychic It boosts your Sp. Atk and Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Charge Beam ElectricElectric It damages an enemy. It could also boost your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Dazzling Gleam FairyFairy It damages nearby enemies.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Dream Eater PsychicPsychic It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Embargo DarkDark It puts an Embargo on an enemy, making the enemy unable to use any items.
Energy Ball GrassGrass It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fling DarkDark You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Grass Knot GrassGrass It damages an enemy. The heavier the enemy, the greater the damage caused by the move.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Light Screen PsychicPsychic You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Psych Up NormalNormal You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile.
Psychic PsychicPsychic It damages an enemy. It could also lower the enemy's Sp. Def.
Psyshock PsychicPsychic It damages an enemy. The damage is determined by the enemy's Defense stat.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Reflect PsychicPsychic You and your teammates in the same room get the Reflect condition, which reduces the damage taken from physical moves.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Safeguard NormalNormal You and your teammates in the same room get the Safeguard condition, which prevents you from having bad statuses.
Shadow Ball GhostGhost It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Taunt DarkDark It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however.
Thief DarkDark It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Thunder Wave ElectricElectric It inflicts Paralysis on an enemy.
Torment DarkDark It has the move the enemy last used Sealed, which prevents the Pokemon from using it. The seal will be removed when the Pokemon goes to the next floor.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Trick Room PsychicPsychic It changes the floor to the Trick Room condition. Travel Speed will be reversed.

By Move Tutor

Move Type
Range
Effect
Drain Punch FightingFighting
Front
It damages an enemy. It also restores your HP. The greater the damage caused, the more HP it restores.
Fire Punch FireFire
Front
It damages an enemy. It could also leave the enemy with a Burn.
Focus Punch FightingFighting
Front
You'll get the Focus Punch condition, focusing your mind and damaging your enemy during the next turn.
Foul Play DarkDark
Front
It damages an enemy. But the damage is determined by the target's Attack stat instead of the user's Attack stat.
Gravity PsychicPsychic
Entire floor
It changes the floor's Gravity, which reduces evasiveness. It also eliminates levitating effects and enables Flying-type Pokemon to be hit with Ground-type moves. Pokemon can't be blown away, and they can't warp or travel in the air.
Ice Punch IceIce
Front
It damages an enemy. It could also make the enemy Frozen.
Iron Tail SteelSteel
Front
It damages an enemy. It could also lower the enemy's Defense.
Knock Off DarkDark
Front
It damages an enemy. The power goes up if the enemy has an item. It also knocks the enemy's held item to the floor near it.
Magic Coat PsychicPsychic
Entire room
You and your teammates in the same room will get the Magic Coat status, which reflects status moves and the effects of wands back at the attacker. But there are some moves that cannot be reflected, so be careful! The status will go away after a while.
Magic Room PsychicPsychic
Entire floor
It changes the floor to the Magic Room condition, where nobody can use items. The status returns to normal after a while or if you use this move again.
Role Play PsychicPsychic
Front
It copies the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor.
Shock Wave ElectricElectric
1 tile around user
It damages nearby enemies. It never misses.
Signal Beam BugBug
4 tiles away
It damages a Pokemon, even one far away. It could also make the enemy Confused.
Snore NormalNormal
1 tile around user
If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Thunder Punch ElectricElectric
Front
It damages an enemy. It could also cause Paralysis.
Trick PsychicPsychic
Front
It swaps your held item with a target's held item. The move succeeds even if either you or the target doesn't have an item.
Zen Headbutt PsychicPsychic
Front
It damages an enemy. It could also cause the enemy to Flinch.

Kadabra Evolution

Evolution Chain

Pokemon How to Evolve
AbraAbra -
KadabraKadabra Evolves from Abra at Lv. 16
AlakazamAlakazam Evolves from Kadabra using Evolution Crystals

Can Kadabra Mega Evolve?

This Pokemon can not Mega Evolve.

Related Links

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List of All Pokemon

Starter Pokemon

Cyndaquil ImageCyndaquil Totodile ImageTotodile Pikachu ImagePikachu Mudkip ImageMudkip
Treecko ImageTreecko Psyduck ImagePsyduck Chikorita ImageChikorita Charmander ImageCharmander
Bulbasaur ImageBulbasaur Torchic ImageTorchic Cubone ImageCubone Machop ImageMachop
Eevee ImageEevee Squirtle ImageSquirtle Skitty ImageSkitty Meowth ImageMeowth

Pokemon by Type

Pokemon by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

Legendary Pokemon

List of Legendary Pokemon

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