Pokemon Mystery Dungeon DX Switch

Zapdos Learned Moves, Evolution and Locations

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This is a page about the Pokemon Zapdos in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Zapdos's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Zapdos can be found in.

Basic Information

Type

Zapdos
Zapdos Image
Type 1 Type 2
Electric Flying

Ability

Ability Effect
Pressure When an enemy uses a move on the Pokemon, the move will cost more PP than usual.

Is Recruiting Zapdos Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Best Moveset

Move Type Effect
Aerial Ace FlyingFlying It damages an enemy. It never misses.
Heat Wave FireFire It whips up hot winds, damaging enemies in the same room. It could also leave them with a Burn.
Signal Beam BugBug It damages a Pokemon, even one far away. It could also make the enemy Confused.
Thunderbolt ElectricElectric It damages nearby enemies. It could also cause Paralysis.

Notes

  • This allows Zapdos to have good coverage. Take note that Zapdos has a large size and can hit multiple Pokemon with Aerial Ace and Signal Beam.
  • Other move to consider are: Earthquake, Steel Wing, Thunder, Hyper Beam, Ancient Power

Learned Moves

By Level Up

Lv. Move Type Effect
Base Peck FlyingFlying It damages an enemy.
Base Thunder Shock ElectricElectric It damages an enemy. It could also cause Paralysis.
8 Thunder Wave ElectricElectric It inflicts Paralysis on an enemy.
15 Detect FightingFighting You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
22 Pluck FlyingFlying It damages an enemy. If the enemy is carrying any food, you'll pluck it from their grasp and eat it!
29 Ancient Power RockRock It damages an enemy. It could also boost your Attack, Defense, Sp. Atk, Sp. Def, and Travel Speed. The stats return to normal when you go to the next floor or step on a Wonder Tile.
36 Charge ElectricElectric You'll get the Charging status, which boosts the power of Electric-type moves used on the next turn. It also boosts your Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile.
43 Agility PsychicPsychic It boosts the Travel Speed of you and your teammates in the same room.
50 Discharge ElectricElectric It damages enemies in the same room. It could also cause Paralysis.
57 Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
64 Light Screen PsychicPsychic You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves.
71 Drill Peck FlyingFlying It damages an enemy.
78 Thunder ElectricElectric It can hit an enemy that's in the air from using a move such as Fly. It could also cause Paralysis. During Rain, or Heavy Rain, it never misses. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move.
85 Roost FlyingFlying It restores your HP. If it's used by a Flying-type Pokemon, that Pokemon also loses its Flying-type designation until the next turn.
92 Magnetic Flux ElectricElectric It sharply boosts the Defense and Sp. Def of you or Pokemon in your party in the same room with the Plus or Minus Ability. The stats return to normal when you go to the next floor or step on a Wonder Tile.
99 Zap Cannon ElectricElectric It damages a Pokemon, even one far away. It also causes Paralysis.

By TM

Move Type Effect
Aerial Ace FlyingFlying It damages an enemy. It never misses.
Charge Beam ElectricElectric It damages an enemy. It could also boost your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Earthquake GroundGround It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fly FlyingFlying You soar, get the Flying status condition, and then strike your enemy in the next turn. While you're in the air, you won't be hit by items or moves.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Light Screen PsychicPsychic You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Roar NormalNormal It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage.
Roost FlyingFlying It restores your HP. If it's used by a Flying-type Pokemon, that Pokemon also loses its Flying-type designation until the next turn.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Sandstorm RockRock It changes the floor's weather to a Sandstorm. Pokemon that can't deal with the weather will keep taking damage.
Sky Drop FlyingFlying You'll get the Sky Drop condition. You'll lift the enemy into the sky and then drop the enemy during the next turn, causing damage to them. You'll evade items and moves while you're in the air.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Steel Wing SteelSteel It damages an enemy. It could also boost your Defense. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Thunder ElectricElectric It can hit an enemy that's in the air from using a move such as Fly. It could also cause Paralysis. During Rain, or Heavy Rain, it never misses. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move.
Thunder Wave ElectricElectric It inflicts Paralysis on an enemy.
Thunderbolt ElectricElectric It damages nearby enemies. It could also cause Paralysis.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
U-turn BugBug It damages an enemy. If one of your teammates is right behind you, it switches your and your teammate's position.
Volt Switch ElectricElectric It damages an enemy. If one of your teammates is right behind you, it switches the positions of you and your teammate.
Wild Charge ElectricElectric It damages an enemy, but you'll receive recoil damage, too.

By Move Tutor

Tutor Move Type Effect
Defog FlyingFlying It lowers the evasiveness of enemies in the same room.
Heat Wave FireFire It whips up hot winds, damaging enemies in the same room. It could also leave them with a Burn.
Laser Focus NormalNormal You get the Laser Focus condition, making your moves critical hits.
Shock Wave ElectricElectric It damages nearby enemies. It never misses.
Signal Beam BugBug It damages a Pokemon, even one far away. It could also make the enemy Confused.
Sky Attack FlyingFlying You'll get the Sky Attack status, which lets you charge power to try a powerfull attack on the next turn. It could also make the enemy Flinch. It has a high critical-hit rate.
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Tailwind FlyingFlying It boosts Travel Speed for you and your teammates in the same room.

Evolution

Evolution Chain

Pokemon How to Evolve
ZapdosZapdos -

Can Zapdos Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Zapdos

Dungeons Where Zapdos is Found

This Pokemon is not found in any Dungeons.

Zapdos's Rescue Camp

Rescue Camp Price
Legendary Island -

Related Links

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