Pokemon Mystery Dungeon DX Switch

Exploud Learned Moves, Evolution and Locations

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This is a page about the Pokemon Exploud in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Exploud's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Exploud can be found in.

Basic Information

Type

Exploud
Exploud Image
Type 1 Type 2
Normal -

Ability

Ability Effect
Soundproof The Pokemon is not affected by the effects of moves that use sound, such as Growl or Uproar. But this also blocks those moves when a teammate uses them.

Is Recruiting Exploud Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Learned Moves

By Level Up

Lv. Move Type Effect
Base Bite DarkDark It damages an enemy. It could also make the enemy Flinch.
Base Crunch DarkDark It damages an enemy. It could also lower the enemy's Defense.
Base Pound NormalNormal It damages an enemy.
Base Echoed Voice NormalNormal It damages enemies. It causes more damage if its used repeatedly. The power also goes up when you use it after a teammate uses it.
Base Astonish GhostGhost It damages an enemy. It could also cause the enemy to Flinch.
Base Howl NormalNormal It boosts your Attack. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Base Boomburst NormalNormal It damages all Pokemon in the same room except for you.
Base Ice Fang IceIce It damages an enemy. It could make the enemy Frozen or cause it to Flinch.
Base Fire Fang FireFire It damages an enemy. It could also leave the enemy with a Burn.
Base Thunder Fang ElectricElectric It damages an enemy. It could also cause Paralysis or make the enemy Flinch.
15 Screech NormalNormal It sharply lowers the enemy's Defense.
18 Supersonic NormalNormal It makes an enemy Confused.
23 Stomp NormalNormal It damages an enemy. It could also make the enemy Flinch.
27 Uproar NormalNormal It damages enemies in the same room. It also causes all Pokemon in the same room to be Sleepless. Sleeping Pokemon will wake up immediately.
32 Roar NormalNormal It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage.
36 Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
42 Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
47 Hyper Voice NormalNormal It damages nearby enemies.
53 Synchronoise PsychicPsychic It damages nearby enemies. But it won't be effective unless you and the enemy share at least one type. Enemies that you don't share a type with won't be damaged.
64 Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.

By TM

Move Type Effect
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Blizzard IceIce It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses!
Brick Break FightingFighting It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions.
Bulldoze GroundGround It damages nearby enemies. It also lowers their Travel Speed.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Earthquake GroundGround It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig.
Echoed Voice NormalNormal It damages enemies. It causes more damage if its used repeatedly. The power also goes up when you use it after a teammate uses it.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fire Blast FireFire It damages an enemy. It could also leave the enemy with a Burn.
Flamethrower FireFire It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.
Fling DarkDark You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
Focus Blast FightingFighting It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Ice Beam IceIce It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen.
Overheat FireFire It damages nearby enemies, but it also sharply lowers your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Roar NormalNormal It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage.
Rock Slide RockRock It damages an enemy. It could also make the enemy Flinch.
Rock Tomb RockRock It damages an enemy. It also lowers the enemy's Travel Speed.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Shadow Ball GhostGhost It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Smack Down RockRock It damages an enemy. If the enemy is flying, it will be Grounded, which allows Ground-type moves to hit it. This move also hits a Pokemon that's in the air from using a move like Fly.
Solar Beam GrassGrass You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Surf WaterWater It damages all Pokemon in the same room except you. It can hit a Pokemon with the Dive status.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Taunt DarkDark It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however.
Torment DarkDark It has the move the enemy last used Sealed, which prevents the Pokemon from using it. The seal will be removed when the Pokemon goes to the next floor.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Work Up NormalNormal It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile.

By Move Tutor

Tutor Move Type Effect
Endeavor NormalNormal It damages an enemy, cutting the enemy's HP down to equal your HP. If your HP is higher than the enemy's, it has no effect.
Fire Punch FireFire It damages an enemy. It could also leave the enemy with a Burn.
Hyper Voice NormalNormal It damages nearby enemies.
Ice Punch IceIce It damages an enemy. It could also make the enemy Frozen.
Icy Wind IceIce It damages a Pokemon, even one far away. It also lowers the target's Travel Speed.
Low Kick FightingFighting It damages an enemy. The heavier the enemy, the greater the damage.
Outrage DragonDragon You go berserk, damaging an enemy 2 to 3 times in a row. After that, you'll get Confused.
Shock Wave ElectricElectric It damages nearby enemies. It never misses.
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Stomping Tantrum GroundGround It damages an enemy. If your previous move missed, its damage is increased.
Thunder Punch ElectricElectric It damages an enemy. It could also cause Paralysis.
Uproar NormalNormal It damages enemies in the same room. It also causes all Pokemon in the same room to be Sleepless. Sleeping Pokemon will wake up immediately.
Water Pulse WaterWater It damages a Pokemon, even one far away. It could also make the enemy Confused.
Zen Headbutt PsychicPsychic It damages an enemy. It could also cause the enemy to Flinch.

Evolution

Evolution Chain

Pokemon How to Evolve
WhismurWhismur -
LoudredLoudred Evolves from Whismur at Lv. 20
ExploudExploud Evolves from Loudred at Lv. 40

Can Exploud Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Exploud

Dungeons Where Exploud is Found

This Pokemon is not found in any Dungeons.

Exploud's Rescue Camp

Rescue Camp Price
Echo Cave 2700

Related Links

Pikachu Banner.png

Starter Pokemon

Cyndaquil ImageCyndaquil Totodile ImageTotodile Pikachu ImagePikachu Mudkip ImageMudkip
Treecko ImageTreecko Psyduck ImagePsyduck Chikorita ImageChikorita Charmander ImageCharmander
Bulbasaur ImageBulbasaur Torchic ImageTorchic Cubone ImageCubone Machop ImageMachop
Eevee ImageEevee Squirtle ImageSquirtle Skitty ImageSkitty Meowth ImageMeowth

Pokemon by Type

Pokemon by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

Legendary Pokemon

List of Legendary Pokemon

Author

    Walkthrough Menu

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