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This is a page about the Pokemon Kingdra in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Kingdra's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Kingdra can be found in.
Kingdra | |
---|---|
Type 1 | Type 2 |
Water | Dragon |
Ability | Effect |
---|---|
Sniper | This Ability increases the damage of moves that result in critical hits. |
Swift Swim | When the Pokemon uses a move in Rain or Heavy Rain, it uses the move 2 times at once but only consumes PP for 1 use. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Yawn | Normal | It inflicts the Yawning status on an enemy. It will make the target go to Sleep after a while. |
Base | Water Gun | Water | It damages an enemy. It reaches up to 2 tiles away. |
Base | Hydro Pump | Water | It fires off water with incredible force to damage even faraway Pokemon. |
Base | Smokescreen | Normal | It lowers the enemy's accuracy. |
Base | Leer | Normal | It lowers the enemy's Defense. |
Base | Bubble | Water | It damages a Pokemon, even one far away. It could also lower the target's Travel Speed. |
17 | Twister | Dragon | It damages an enemy. It can hit an enemy that's in the air from using a move such as Fly. It could also cause the enemy to Flinch.. |
21 | Bubble Beam | Water | It damages a Pokemon, even one far away. It could also lower the target's Travel Speed. |
26 | Focus Energy | Normal | You'll get the Focus Energy condition, which raises your critical-hit rate. |
31 | Brine | Water | It damages an enemy. It will cause more damage if the enemy's HP is down to half or lower. |
38 | Agility | Psychic | It boosts the Travel Speed of you and your teammates in the same room. |
45 | Dragon Pulse | Dragon | It damages an enemy. |
52 | Dragon Dance | Dragon | It boosts your Attack and Travel Speed. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Move | Type | Effect |
---|---|---|
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Blizzard | Ice | It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses! |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Flash Cannon | Steel | It damages an enemy. It could also the lower the enemy's Sp. Def. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Giga Impact | Normal | It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn. |
Hail | Ice | It changes the floor's weather to Hail. During the Hail, all Pokemon except Ice types keep taking damage. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Hyper Beam | Normal | It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn. |
Ice Beam | Ice | It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Quash | Dark | It causes an enemy to Flinch. |
Rain Dance | Water | It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Scald | Water | It damages an enemy. It could also leave the enemy with a Burn. It will thaw a Frozen Pokemon. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Surf | Water | It damages all Pokemon in the same room except you. It can hit a Pokemon with the Dive status. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
Waterfall | Water | It damages an enemy. It could also make the enemy Flinch. |
Tutor | Move | Type | Effect |
---|---|---|---|
Bounce | Flying | You get the Bouncing condition You soar and then strike yuor enemy on the next turn. While airborne, you'll evade items and moves. This move could also inflict Paralysis on the enemy. | |
Dragon Pulse | Dragon | It damages an enemy. | |
Icy Wind | Ice | It damages a Pokemon, even one far away. It also lowers the target's Travel Speed. | |
Iron Head | Steel | It damages an enemy. It could also cause the enemy to Flinch. | |
Laser Focus | Normal | You get the Laser Focus condition, making your moves critical hits. | |
Outrage | Dragon | You go berserk, damaging an enemy 2 to 3 times in a row. After that, you'll get Confused. | |
Signal Beam | Bug | It damages a Pokemon, even one far away. It could also make the enemy Confused. | |
Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. | |
Water Pulse | Water | It damages a Pokemon, even one far away. It could also make the enemy Confused. |
Pokemon | How to Evolve |
---|---|
Horsea | - |
Seadra | Evolves from Horsea at Lv. 32 |
Kingdra | Evolves from Seadra using Evolution Crystals |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Treasure Sea | 9000 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
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