☆ Game8's Pokemon TCG Pocket Wiki is live!
Check Game8's Guide for all your needs at lightning speed!
This is a page about the Pokemon Tangrowth in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Tangrowth's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Tangrowth can be found in.
Tangrowth | |
---|---|
Type 1 | Type 2 |
Grass | - |
Ability | Effect |
---|---|
Chlorophyll | When the Pokemon uses a move during Sunny weather or in Extremely Harsh Sunlight, it uses the move 2 times at once but only consumes PP for 1 use. |
Leaf Guard | The Pokemon is protected from bad status conditions, such as poison or paralysis, during Sunny weather or in Extremely Harsh Sunlight. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Block | Normal | It causes an enemy to get Stuck. |
Base | Ingrain | Grass | You'll get the Ingrain condition. In the Ingrain condition, you're unable to move but your HP keeps restoring |
Base | Constrict | Normal | It damages an enemy. It could also lower the enemy's Travel Speed. |
4 | Sleep Powder | Grass | It makes nearby enemies go to Sleep. But it has no effect on Grass-type Pokemon. |
7 | Vine Whip | Grass | It damages an enemy. It reaches up to 2 tiles away. |
10 | Absorb | Grass | It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores. |
14 | Poison Powder | Poison | It makes an enemy Poisoned. But it has no effect on Grass-type Pokemon. |
17 | Bind | Normal | It damages an enemy. It could also cause the enemy to be Bound. |
20 | Growth | Normal | It boosts your Attack and Sp. Atk. During Sunny weather or in Extremely Harsh Sunlight, your stats go up even higher. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
23 | Mega Drain | Grass | It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores. |
27 | Knock Off | Dark | It damages an enemy. The power goes up if the enemy has an item. It also knocks the enemy's held item to the floor near it. |
30 | Stun Spore | Grass | It inflicts Paralysis on nearby enemies. But it has no effect on Grass-type Pokemon. |
33 | Natural Gift | Normal | It damages an enemy. If you're holding food, such as Berries or seeds, the move's type will change and the power will go up. |
36 | Giga Drain | Grass | It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores. |
40 | Ancient Power | Rock | It damages an enemy. It could also boost your Attack, Defense, Sp. Atk, Sp. Def, and Travel Speed. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
43 | Slam | Normal | It damages an enemy. |
46 | Tickle | Normal | It tickles an enemy, making them giggle and lowering their Attack and Defense. |
49 | Wring Out | Normal | It damages an enemy. The more HP the enemy has, the greater the damage caused by the move. |
50 | Grassy Terrain | Grass | It changes the floor to the Grassy Terrain condition. In this condition, Grass-type moves become more powerful and HP is naturally restored faster. It also halves the damage from moves such as Earthquake, Bulldoze, and Magnitude. It has no effect on Pokemon in the air. |
53 | Power Whip | Grass | It damages an enemy. |
Move | Type | Effect |
---|---|---|
Aerial Ace | Flying | It damages an enemy. It never misses. |
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Brick Break | Fighting | It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions. |
Bulldoze | Ground | It damages nearby enemies. It also lowers their Travel Speed. |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Earthquake | Ground | It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig. |
Energy Ball | Grass | It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Fling | Dark | You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy. |
Focus Blast | Fighting | It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Giga Impact | Normal | It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn. |
Grass Knot | Grass | It damages an enemy. The heavier the enemy, the greater the damage caused by the move. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Hyper Beam | Normal | It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn. |
Infestation | Bug | It damages an enemy. It could also cause the Infestation condition. |
Nature Power | Normal | Borrowing power from nature, a variety of damaging moves will be used depending on the scenery of the floor. |
Payback | Dark | You'll get the Counter condition, which enables you to counter when you take damage from physical moves. |
Poison Jab | Poison | It damages an enemy. It could also make the enemy Poisoned. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Psych Up | Normal | You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Reflect | Psychic | You and your teammates in the same room get the Reflect condition, which reduces the damage taken from physical moves. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Rock Slide | Rock | It damages an enemy. It could also make the enemy Flinch. |
Rock Tomb | Rock | It damages an enemy. It also lowers the enemy's Travel Speed. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Sludge Bomb | Poison | It damages a Pokemon, even one far away. It could also make the enemy Poisoned. |
Solar Beam | Grass | You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Sunny Day | Fire | It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Swords Dance | Normal | It sharply boosts your Attack. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Thief | Dark | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
Tutor | Move | Type | Effect |
---|---|---|---|
Bind | Normal | It damages an enemy. It could also cause the enemy to be Bound. | |
Block | Normal | It causes an enemy to get Stuck. | |
Endeavor | Normal | It damages an enemy, cutting the enemy's HP down to equal your HP. If your HP is higher than the enemy's, it has no effect. | |
Giga Drain | Grass | It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores. | |
Knock Off | Dark | It damages an enemy. The power goes up if the enemy has an item. It also knocks the enemy's held item to the floor near it. | |
Pain Split | Normal | It adds together the HP of you and the enemy and then shares the total equally between you. | |
Seed Bomb | Grass | It damages an enemy. | |
Shock Wave | Electric | It damages nearby enemies. It never misses. | |
Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. | |
Stomping Tantrum | Ground | It damages an enemy. If your previous move missed, its damage is increased. | |
Synthesis | Grass | It restores your HP. During Sunny weather or in Extremely Harsh Sunlight, it restores your HP even more. During Rain, Heavy Rain, Hail, or a Sandstorm, the amount regained goes down. | |
Worry Seed | Grass | It changes the target's Ability to Insomnia. The effect wears off when you go to the next floor. |
Pokemon | How to Evolve |
---|---|
Tangela | - |
Tangrowth | Evolves from Tangela using Evolution Crystals |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Jungle | 500 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
Tangrowth Learned Moves, Evolution and Locations
Genshin Impact Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Call of Duty Black Ops 6 (BO6) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Dragon Age: The Veilguard Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Monster Hunter Rise: Sunbreak Walkthrough & Guides Wiki
Palworld Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
©2020 Pokémon. ©1995–2020 Nintendo / Creatures Inc. / GAME FREAK inc. ©1993–2020 Spike Chunsoft. Pokémon and Nintendo Switch are trademarks of Nintendo.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.