Pokemon Mystery Dungeon DX Switch

Spinda Learned Moves, Evolution and Locations

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This is a page about the Pokemon Spinda in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Spinda's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Spinda can be found in.

Basic Information

Type

Spinda
Spinda Image
Type 1 Type 2
Normal -

Ability

Ability Effect
Own Tempo This Ability protects the Pokemon from getting Confused.
Tangled Feet When the Pokemon is Confused, its evasiveness goes up sharply.

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Learned Moves

By Level Up

Lv. Move Type Effect
Base Tackle NormalNormal It damages an enemy.
5 Copycat NormalNormal You counter the enemy by mimicking the enemy's last move. There are some moves that can't be used in this way.
10 Feint Attack DarkDark It damages an enemy. It never misses.
14 Psybeam PsychicPsychic It damages a Pokemon, even one far away, with a mysterious beam. It could also make the enemy Confused.
19 Hypnosis PsychicPsychic It makes an enemy go to Sleep. Using the move again makes the enemy Terrified. But if you or your allies are attacked by this move while you're sleeping, you'll become the enemy's Puppet.
23 Dizzy Punch NormalNormal It damages an enemy. It could also make the enemy Confused.
28 Sucker Punch DarkDark It damages an enemy. It reaches up to 2 tiles away.
32 Teeter Dance NormalNormal It makes all Pokemon in the same room Confused except for you.
37 Uproar NormalNormal It damages enemies in the same room. It also causes all Pokemon in the same room to be Sleepless. Sleeping Pokemon will wake up immediately.
41 Psych Up NormalNormal You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile.
46 Double-Edge NormalNormal It damages an enemy-but you'll receive recoil damage too.
50 Flail NormalNormal It damages an enemy. The lower your HP is, the greater the damage it causes.
55 Thrash NormalNormal It damages an enemy 2 to 3 times in a row. After that, you'll get Confused.

By TM

Move Type Effect
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Brick Break FightingFighting It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions.
Calm Mind PsychicPsychic It boosts your Sp. Atk and Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Dream Eater PsychicPsychic It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fling DarkDark You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Psych Up NormalNormal You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile.
Psychic PsychicPsychic It damages an enemy. It could also lower the enemy's Sp. Def.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Rock Slide RockRock It damages an enemy. It could also make the enemy Flinch.
Rock Tomb RockRock It damages an enemy. It also lowers the enemy's Travel Speed.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Safeguard NormalNormal You and your teammates in the same room get the Safeguard condition, which prevents you from having bad statuses.
Shadow Ball GhostGhost It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Thief DarkDark It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Trick Room PsychicPsychic It changes the floor to the Trick Room condition. Travel Speed will be reversed.
Wild Charge ElectricElectric It damages an enemy, but you'll receive recoil damage, too.
Work Up NormalNormal It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile.

By Move Tutor

Tutor Move Type Effect
Covet NormalNormal It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Drain Punch FightingFighting It damages an enemy. It also restores your HP. The greater the damage caused, the more HP it restores.
Fire Punch FireFire It damages an enemy. It could also leave the enemy with a Burn.
Focus Punch FightingFighting You'll get the Focus Punch condition, focusing your mind and damaging your enemy during the next turn.
Helping Hand NormalNormal It boosts the Attack and Sp. Atk of your teammates in the same room. Their stats return to normal when they go to the next floor or step on a Wonder Tile.
Hyper Voice NormalNormal It damages nearby enemies.
Ice Punch IceIce It damages an enemy. It could also make the enemy Frozen.
Icy Wind IceIce It damages a Pokemon, even one far away. It also lowers the target's Travel Speed.
Last Resort NormalNormal It deals big damage to an enemy. But it won't hit unless you have a move with 0 PP remaining. The more moves you have with 0 PP, the more powerful this move becomes.
Low Kick FightingFighting It damages an enemy. The heavier the enemy, the greater the damage.
Recycle NormalNormal It changes a Plain Seed to a different seed or an Oran Berry.
Role Play PsychicPsychic It copies the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor.
Shock Wave ElectricElectric It damages nearby enemies. It never misses.
Skill Swap PsychicPsychic It trades your Ability with the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor or faint.
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Thunder Punch ElectricElectric It damages an enemy. It could also cause Paralysis.
Trick PsychicPsychic It swaps your held item with a target's held item. The move succeeds even if either you or the target doesn't have an item.
Uproar NormalNormal It damages enemies in the same room. It also causes all Pokemon in the same room to be Sleepless. Sleeping Pokemon will wake up immediately.
Water Pulse WaterWater It damages a Pokemon, even one far away. It could also make the enemy Confused.
Zen Headbutt PsychicPsychic It damages an enemy. It could also cause the enemy to Flinch.

Evolution

Evolution Chain

Pokemon How to Evolve
SpindaSpinda -

Can Spinda Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Spinda

Dungeons Where Spinda is Found

This Pokemon is not found in any Dungeons.

Spinda's Rescue Camp

Rescue Camp Price
Mt. Green 700

Related Links

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Pokemon by Type

Pokemon by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

Legendary Pokemon

List of Legendary Pokemon

Author

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