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This is a page about the Pokemon Teddiursa in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Teddiursa's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Teddiursa can be found in.
List of Contents
Teddiursa | |
---|---|
Type 1 | Type 2 |
Normal | - |
Ability | Effect |
---|---|
Pickup | When the Pokemon goes to a different floor, it may pick up an item. However, there will be places where there is nothing for the Pokemon to pick up. |
Quick Feet | When the Pokemon gets a bad status condition, such as poison or paralysis, its Travel Speed goes up for a while. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Move | Type | Effect |
---|---|---|
Blizzard | Ice | It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses! |
Flamethrower | Fire | It damages a Pokemon, even one far away. It could also leave the enemy with a Burn. |
Night Slash | Dark | It damages an enemy. It has a high critical-hit rate. |
Psycho Cut | Psychic | It damages an enemy. It has a high critical-hit rate. |
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Fling | Dark | You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy. |
Base | Covet | Normal | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. |
Base | Scratch | Normal | It damages an enemy. |
Base | Baby-Doll Eyes | Fairy | It lowers the enemy's Attack. It reaches up to 2 tiles away. |
Base | Lick | Ghost | It damages an enemy. It could also cause Paralysis. |
Base | Fake Tears | Dark | It sharply lowers the enemy's Sp. Def. |
8 | Fury Swipes | Normal | It damages an enemy 2 to 5 times in a row. |
15 | Feint Attack | Dark | It damages an enemy. It never misses. |
22 | Sweet Scent | Normal | It gives off a sweet scent that lowers the evasiveness of all enemies in the same room. It could also make enemies' Bellies emptier. |
25 | Play Nice | Normal | It lowers the enemy's Attack. |
29 | Slash | Normal | It damages an enemy. It has a high critical-hit rate. |
36 | Charm | Fairy | It sharply lowers the enemy's Attack. |
43 | Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
43 | Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. |
50 | Thrash | Normal | It damages an enemy 2 to 3 times in a row. After that, you'll get Confused. |
Move | Type | Effect |
---|---|---|
Aerial Ace | Flying | It damages an enemy. It never misses. |
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Brick Break | Fighting | It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions. |
Bulk Up | Fighting | It boosts your Attack and Defense. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Bulldoze | Ground | It damages nearby enemies. It also lowers their Travel Speed. |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Earthquake | Ground | It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Fling | Dark | You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Payback | Dark | You'll get the Counter condition, which enables you to counter when you take damage from physical moves. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Rain Dance | Water | It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Roar | Normal | It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage. |
Rock Slide | Rock | It damages an enemy. It could also make the enemy Flinch. |
Rock Tomb | Rock | It damages an enemy. It also lowers the enemy's Travel Speed. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Shadow Claw | Ghost | It damages an enemy. It has a high critical-hit rate. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Sunny Day | Fire | It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Swords Dance | Normal | It sharply boosts your Attack. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Taunt | Dark | It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however. |
Thief | Dark | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. |
Torment | Dark | It has the move the enemy last used Sealed, which prevents the Pokemon from using it. The seal will be removed when the Pokemon goes to the next floor. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
Work Up | Normal | It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Tutor | Move | Type | Effect |
---|---|---|---|
Covet | Normal | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. | |
Fire Punch | Fire | It damages an enemy. It could also leave the enemy with a Burn. | |
Focus Punch | Fighting | You'll get the Focus Punch condition, focusing your mind and damaging your enemy during the next turn. | |
Gunk Shot | Poison | It damages a Pokemon, even one far away, and could also make the enemy Poisoned. | |
Hyper Voice | Normal | It damages nearby enemies. | |
Ice Punch | Ice | It damages an enemy. It could also make the enemy Frozen. | |
Last Resort | Normal | It deals big damage to an enemy. But it won't hit unless you have a move with 0 PP remaining. The more moves you have with 0 PP, the more powerful this move becomes. | |
Seed Bomb | Grass | It damages an enemy. | |
Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. | |
Superpower | Fighting | It unleashes awesome power, damaging an enemy but also lowering your Attack and Defense due to fatigue. The stats return to normal when you go to the next floor or step on a Wonder Tile. | |
Thunder Punch | Electric | It damages an enemy. It could also cause Paralysis. |
Pokemon | How to Evolve |
---|---|
Teddiursa | - |
Ursaring | Evolves from Teddiursa at Lv. 30 |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Mt. Green | 700 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
Teddiursa Learned Moves, Evolution and Locations
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Teddiursa seems to have absol's best moveset for some reason