The First Descendant

Real-Life Fighter Module (High-Power Rounds)

Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.

Real-Life Fighter is a High-Power Rounds module in The First Descendant. Read on to learn how to get Real-Life Fighter, its effects, and more!

How to Get Real-Life Fighter

Intercept Battle: (Hard) Molten Fortress
Kingston - Abandoned Magister Lab Target Vulgus
Sterile Land (Hard) - The Forgottense Mission Monster
Sterile Land (Hard) - Unknown Laboratory Mission Monster
Sterile Land (Normal) - Anticipated Ambush Point Complete
Sterile Land (Normal) - Anticipated Ambush Point Complete
Sterile Land (Normal) - Anticipated Ambush Point Mission Monster
Sterile Land (Normal) - Biological Research Facility Mission Monster
Sterile Land (Normal) - Classified Area: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - Deception Transmitter Mission Monster
Sterile Land (Normal) - Defense Garrison Rally Point Mission Monster
Sterile Land (Normal) - External Reactor Mission Monster
Sterile Land (Normal) - High-Powered Jammer Mission Monster
Sterile Land (Normal) - Kuiper Refinery Mission Monster
Sterile Land (Normal) - Kuiper Storage Tank Mission Monster
Sterile Land (Normal) - Large Nuclear Reactor Mission Monster
Sterile Land (Normal) - Logistics Facility Mission Monster
Sterile Land (Normal) - Rockfall: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - The Barracks Mission Monster
Sterile Land (Normal) - The Base’s Power Grid Mission Monster
Sterile Land (Normal) - The Forgottense Mission Monster
Sterile Land (Normal) - The Repository: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - Unknown Laboratory Mission Monster
Sterile Land (Normal) - Void Fusion Reactor - Sterile Land Restricted Zone Mission Monster
Sterile Land (Normal) - Weapon Processing Facility Mission Monster
Sterile Land (Normal) - Weapons Engineering Facility Mission Monster
White-night Gulch (Hard) - Bio-Lab Mission Monster
White-night Gulch (Hard) - Cave Rally Point Complete
White-night Gulch (Hard) - Mystery's End Mission Monster
White-night Gulch (Normal) - Altar Mission Monster
White-night Gulch (Normal) - Ancient Transmission Detection Facility Mission Monster
White-night Gulch (Normal) - Bio-Lab Mission Monster
White-night Gulch (Normal) - Border Line of Truth Mission Monster
White-night Gulch (Normal) - Cave Rally Point Complete
White-night Gulch (Normal) - Cave Rally Point Mission Monster
White-night Gulch (Normal) - Cave Rally Point Mission Monster
White-night Gulch (Normal) - Decoy Operation Zone Mission Monster
White-night Gulch (Normal) - Eye of Truth Mission Monster
White-night Gulch (Normal) - Forgotten Comms Device Mission Monster
White-night Gulch (Normal) - Fortress Control Facility Mission Monster
White-night Gulch (Normal) - Fortress Courtyard Mission Monster
White-night Gulch (Normal) - Fortress Outskirts Mission Monster
White-night Gulch (Normal) - Hatchery: Vulgus Strategic Outpost Complete
White-night Gulch (Normal) - Hatchery: Vulgus Strategic Outpost Mission Monster
White-night Gulch (Normal) - Lower Hatchery Mission Monster
White-night Gulch (Normal) - Mystery's End Mission Monster
White-night Gulch (Normal) - Order Supply Warehouse Mission Monster
White-night Gulch (Normal) - Order's Patrol Beat Mission Monster
White-night Gulch (Normal) - Order's Veil Mission Monster
White-night Gulch (Normal) - Shipment Base: Vulgus Strategic Outpost Mission Monster
White-night Gulch (Normal) - The Mountaintops: Vulgus Strategic Outpost Mission Monster
White-night Gulch (Normal) - Triumphal Arch Mission Monster
White-night Gulch (Normal) - Upper Hatchery Mission Monster
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Hatchery Mission Monster
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Mountaintops Mission Monster
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Observatory Mission Monster
White-night Gulch (Normal) - Water-cooling Recording Device Mission Monster
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Real-Life Fighter Basic Info & Effects

Real-Life Fighter Basic Info
The First Descendant - Real-Life Fighter.png Real-Life Fighter Capacity 6
Socket Malachite
Class
The First Descendant - High-Power Rounds Icon.png High-Power Rounds
Effects
Accuracy -X%. Upon successfully attacking Weak Point, Firearm ATK +X% for Xs (up to X stacks). But loses 2 stacks per failed Weak Point Attack.

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +3% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 6 - -
1 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +3.3% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 7 900 9000
2 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +3.7% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 8 2700 27000
3 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +4.2% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 9 6000 60000
4 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +4.7% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 10 12000 120000
5 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +5.3% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 11 22000 220000
6 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +6.1% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 12 39300 393000
7 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +6.9% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 13 67800 678000
8 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +7.7% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 14 114300 1143000
9 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +8.8% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 15 189300 1893000
10 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +10% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 16 309300 3093000

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