★ Beginner's Guide and Advanced Tips and Tricks
★ The First Descendant Roadmap
★ Season 1 | New Update
★ New Characters: Hailey and Ultimate Freyna
☆ Season Guides: Battle Pass | Invasion Dungeon
☆ New Weapon: EXCAVA
Real-Life Fighter is a High-Power Rounds module in The First Descendant. Read on to learn how to get Real-Life Fighter, its effects, and more!
Intercept Battle: (Hard) Molten Fortress |
Kingston - Abandoned Magister Lab Target Vulgus |
Sterile Land (Hard) - The Forgottense Mission Monster |
Sterile Land (Hard) - Unknown Laboratory Mission Monster |
Sterile Land (Normal) - Anticipated Ambush Point Complete |
Sterile Land (Normal) - Anticipated Ambush Point Complete |
Sterile Land (Normal) - Anticipated Ambush Point Mission Monster |
Sterile Land (Normal) - Biological Research Facility Mission Monster |
Sterile Land (Normal) - Classified Area: Vulgus Strategic Outpost Mission Monster |
Sterile Land (Normal) - Deception Transmitter Mission Monster |
Sterile Land (Normal) - Defense Garrison Rally Point Mission Monster |
Sterile Land (Normal) - External Reactor Mission Monster |
Sterile Land (Normal) - High-Powered Jammer Mission Monster |
Sterile Land (Normal) - Kuiper Refinery Mission Monster |
Sterile Land (Normal) - Kuiper Storage Tank Mission Monster |
Sterile Land (Normal) - Large Nuclear Reactor Mission Monster |
Sterile Land (Normal) - Logistics Facility Mission Monster |
Sterile Land (Normal) - Rockfall: Vulgus Strategic Outpost Mission Monster |
Sterile Land (Normal) - The Barracks Mission Monster |
Sterile Land (Normal) - The Base’s Power Grid Mission Monster |
Sterile Land (Normal) - The Forgottense Mission Monster |
Sterile Land (Normal) - The Repository: Vulgus Strategic Outpost Mission Monster |
Sterile Land (Normal) - Unknown Laboratory Mission Monster |
Sterile Land (Normal) - Void Fusion Reactor - Sterile Land Restricted Zone Mission Monster |
Sterile Land (Normal) - Weapon Processing Facility Mission Monster |
Sterile Land (Normal) - Weapons Engineering Facility Mission Monster |
White-night Gulch (Hard) - Bio-Lab Mission Monster |
White-night Gulch (Hard) - Cave Rally Point Complete |
White-night Gulch (Hard) - Mystery's End Mission Monster |
White-night Gulch (Normal) - Altar Mission Monster |
White-night Gulch (Normal) - Ancient Transmission Detection Facility Mission Monster |
White-night Gulch (Normal) - Bio-Lab Mission Monster |
White-night Gulch (Normal) - Border Line of Truth Mission Monster |
White-night Gulch (Normal) - Cave Rally Point Complete |
White-night Gulch (Normal) - Cave Rally Point Mission Monster |
White-night Gulch (Normal) - Cave Rally Point Mission Monster |
White-night Gulch (Normal) - Decoy Operation Zone Mission Monster |
White-night Gulch (Normal) - Eye of Truth Mission Monster |
White-night Gulch (Normal) - Forgotten Comms Device Mission Monster |
White-night Gulch (Normal) - Fortress Control Facility Mission Monster |
White-night Gulch (Normal) - Fortress Courtyard Mission Monster |
White-night Gulch (Normal) - Fortress Outskirts Mission Monster |
White-night Gulch (Normal) - Hatchery: Vulgus Strategic Outpost Complete |
White-night Gulch (Normal) - Hatchery: Vulgus Strategic Outpost Mission Monster |
White-night Gulch (Normal) - Lower Hatchery Mission Monster |
White-night Gulch (Normal) - Mystery's End Mission Monster |
White-night Gulch (Normal) - Order Supply Warehouse Mission Monster |
White-night Gulch (Normal) - Order's Patrol Beat Mission Monster |
White-night Gulch (Normal) - Order's Veil Mission Monster |
White-night Gulch (Normal) - Shipment Base: Vulgus Strategic Outpost Mission Monster |
White-night Gulch (Normal) - The Mountaintops: Vulgus Strategic Outpost Mission Monster |
White-night Gulch (Normal) - Triumphal Arch Mission Monster |
White-night Gulch (Normal) - Upper Hatchery Mission Monster |
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Hatchery Mission Monster |
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Mountaintops Mission Monster |
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Observatory Mission Monster |
White-night Gulch (Normal) - Water-cooling Recording Device Mission Monster |
Legend |
---|
・Mission Monster - Any of the enemies encountered in the mission can drop the module. ・Complete - The module can be received after completing the mission. ・Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle. ・Descendant Required - Open the Encrypted Vault using the required descendant. ・Intercept Battle - Defeat the indicated Void Intercept Boss. |
Real-Life Fighter Basic Info | |||
---|---|---|---|
![]() |
Capacity | 6 | |
Socket | Malachite | ||
Class | ![]() |
||
Effects | |||
Accuracy -X%. Upon successfully attacking Weak Point, Firearm ATK +X% for Xs (up to X stacks). But loses 2 stacks per failed Weak Point Attack. |
Lvl | Effect | Capacity | Kuiper Shard | Gold |
---|---|---|---|---|
0 | Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +3% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. | 6 | - | - |
1 | Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +3.3% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. | 7 | 900 | 9000 |
2 | Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +3.7% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. | 8 | 2700 | 27000 |
3 | Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +4.2% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. | 9 | 6000 | 60000 |
4 | Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +4.7% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. | 10 | 12000 | 120000 |
5 | Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +5.3% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. | 11 | 22000 | 220000 |
6 | Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +6.1% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. | 12 | 39300 | 393000 |
7 | Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +6.9% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. | 13 | 67800 | 678000 |
8 | Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +7.7% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. | 14 | 114300 | 1143000 |
9 | Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +8.8% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. | 15 | 189300 | 1893000 |
10 | Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +10% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. | 16 | 309300 | 3093000 |
Descendant Modules | Weapon Modules |
Real-Life Fighter Module (High-Power Rounds)
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