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Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.
Descendant Roll is a High-Power Rounds module in The First Descendant. Read on to learn how to get Descendant Roll, its effects, and more!
Agna Desert (Hard) - Caligo Ossuary Mission Monster |
Agna Desert (Hard) - Mining Beacon Complete |
Agna Desert (Hard) - The Asylum Mission Monster |
Agna Desert (Normal) - Abandoned Reconstruction Site Mission Monster |
Agna Desert (Normal) - Baggage Transport Base Mission Monster |
Agna Desert (Normal) - Caligo Ossuary Mission Monster |
Agna Desert (Normal) - Commanding Ground Mission Monster |
Agna Desert (Normal) - Excavation Team Directional Radar Mission Monster |
Agna Desert (Normal) - Heavy Equipment Entry Path Mission Monster |
Agna Desert (Normal) - Kuiper Depot Mission Monster |
Agna Desert (Normal) - Mining Beacon Complete |
Agna Desert (Normal) - Miragestone: Vulgus Strategic Outpost Mission Monster |
Agna Desert (Normal) - Ossuary Mission Monster |
Agna Desert (Normal) - Outpost Workshop Mission Monster |
Agna Desert (Normal) - Previous Construct Team Quarters Mission Monster |
Agna Desert (Normal) - Red Sphere Mission Monster |
Agna Desert (Normal) - Rock Cave Base Mission Monster |
Agna Desert (Normal) - Storage: Vulgus Strategic Outpost Mission Monster |
Agna Desert (Normal) - Surveillance Location Mission Monster |
Agna Desert (Normal) - The Asylum Mission Monster |
Agna Desert (Normal) - Vermillion Waste: Vulgus Strategic Outpost Mission Monster |
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert Miragestone Deposit Mission Monster |
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert The Storage Mission Monster |
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert Vermillion Waste Complete |
Hagios (Hard) - Old Mystery Complete |
Hagios (Hard) - Old Mystery Mission Monster |
Hagios (Hard) - The Haven Mission Monster |
Hagios (Normal) - Ally Retreat Route Mission Monster |
Hagios (Normal) - Ancient Quantum Facility Mission Monster |
Hagios (Normal) - Antiaircraft Defensive Position Mission Monster |
Hagios (Normal) - Broadband Fleet Beacon Mission Monster |
Hagios (Normal) - Cargo Management Zone Mission Monster |
Hagios (Normal) - Crimson Contaminated Area Mission Monster |
Hagios (Normal) - Deep Digger Mission Monster |
Hagios (Normal) - Dune Base: Vulgus Strategic Outpost Mission Monster |
Hagios (Normal) - Forward Base: Vulgus Strategic Outpost Mission Monster |
Hagios (Normal) - Large Supply Transport Point Mission Monster |
Hagios (Normal) - Old Mystery Complete |
Hagios (Normal) - Old Mystery Mission Monster |
Hagios (Normal) - Ransacked Village Mission Monster |
Hagios (Normal) - Ruins Guard Facility Mission Monster |
Hagios (Normal) - Ruins Modification Base Mission Monster |
Hagios (Normal) - Tethered Energy Position Mission Monster |
Hagios (Normal) - The Corrupted Zone: Vulgus Strategic Outpost Mission Monster |
Hagios (Normal) - The Haven Mission Monster |
Hagios (Normal) - Vulgus Blockade Mission Monster |
Intercept Battle: (Hard) Molten Fortress |
Legend |
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・Mission Monster - Any of the enemies encountered in the mission can drop the module. ・Complete - The module can be received after completing the mission. ・Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle. ・Descendant Required - Open the Encrypted Vault using the required descendant. ・Intercept Battle - Defeat the indicated Void Intercept Boss. |
Descendant Roll Basic Info | |||
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Capacity | 5 | |
Socket | Cerulean | ||
Class | ![]() |
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Effects | |||
When Rolling, auto-reloads the active weapon at a X% chance (Cooldown Xs) |
Lvl | Effect | Capacity | Kuiper Shard | Gold |
---|---|---|---|---|
0 | When Rolling, auto-reloads the active weapon at a 50% chance (Cooldown 20s) | 5 | - | - |
1 | When Rolling, auto-reloads the active weapon at a 55.4% chance (Cooldown 19s) | 6 | 900 | 9000 |
2 | When Rolling, auto-reloads the active weapon at a 62.8% chance (Cooldown 18s) | 7 | 2700 | 27000 |
3 | When Rolling, auto-reloads the active weapon at a 72.5% chance (Cooldown 17s) | 8 | 6000 | 60000 |
4 | When Rolling, auto-reloads the active weapon at a 84.5% chance (Cooldown 16s) | 9 | 12000 | 120000 |
5 | When Rolling, auto-reloads the active weapon at a 100% chance (Cooldown 15s) | 10 | 22000 | 220000 |
Descendant Modules | Weapon Modules |
Descendant Roll Module (High-Power Rounds)
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What exactly does this mean exactly to roll? I know what roll for something on a AD&D. Is that what it means and how are actually rolling anything on TFD!